Showing Posts For DGM.6143:
Would be nice if it weren’t for the mask.
You can hide outfits head pieces.
You can, but that disables your other headpiece (which I’d like to keep). Unless they changed how it works. Don’t have any outfits with headpieces to even check, but I assume it still works the same way.
Would be nice if it weren’t for the mask.
Not touching ranger until this is fixed.
Actually, you can still use them (at least SweetFX). Apparently, the launcher just isn’t being rendered correctly, but all the elements are there. So you just can’t see it, but it works.
How then ?
Give it the time it usually takes to initialize. Press Enter. Wait for it to log in (maybe 2 seconds) and then Enter again.
Alternatively, you can also click where the buttons are supposed to be, if you know where they are and want to have some fun.
(This assuming your login information is saved)
Actually, you can still use them (at least SweetFX). Apparently, the launcher just isn’t being rendered correctly, but all the elements are there. So you just can’t see it, but it works.
GemFX seems not to work, as well, just fyi.
I believe it’s the SweetFX files in the bin folder. If you delete it, it should work.
I agree with the separate instance suggestion as it would also reduce the load, but that’s about it.
Been mentioned multiple times already. Doesn’t matter what settings you have, it’ll always be worse in-game. It happens with multiple colors and hairstyles (probably all to some degree), but some are just (much) more noticeable than others.
Would be nice for this to be checked out, but I’m guessing it’s very low priority (even though it’s very noticeable in, at least, one of the exclusive hairstyles in the kit, the female human’s flower one).
I’ve had this happen during WvW. It doesn’t necessarily have to do with cutscenes.
This happens with every hair type (even armor). The models in the character selection look better than in-game. It’s more noticeable with darker hair colors. This one looks particularly bad, though, in comparison. I would really like if they made at least your own character model look as good in-game.
Killing a few more enemies in the courtyard after the dragon updated the objective for me. Try it out.
Login server seems to be taking longer than usual to respond.
Party invitations work, but the actual party itself doesn’t work correctly for me and someone else(I see the other person’s portait and all the other info, but not the other way around). Party chat works both ways. The party is dissolved automatically after some time.
Edit: A few corrections.
(edited by DGM.6143)
At least it doesn’t crash anymore during big events with many people like it used to.
Still would be nice if it could be resolved, it gets annoying. I’m not exactly sure when it started happening, but it happens with both on-board and dedicated sound cards.
Happens to me sometimes, as well. It happens a lot more often after I use Ride the Lightning and attempt to move.
I just got a team together and opened seafarers rest eu balth.
Thanks for opening and posting. Got my shards finally.
Would appreciate if someone would post about any open European Balthazar (gw2state wrong again). Went on Seafarer’s and it was only ongoing. Even worse, it failed exactly at the top.
Same thing here.
Like with others, the achievements displayed incorrectly after the initial login and the Watchknight was banked.
I’m assuming that, since the achievement displays correctly now, this should be a simple matter of sending it in a mail or placing it in the bank of accounts that have the achievement fulfilled.
Its the bugs in this crap patch that bother me, makes alot of it impossible. Sick of these mini games being passed off as actual content, its pure fluff…
The only bug is oozes that stay at dome after time-out. And that’s not so awful
That’s really not the only bug. I’ve had the oozes stay inside, invisible tornadoes for the Windcaller, instantly exploding in Deadeye and mines spawning on me and exploding instantly during battle. The latter challenge was extremely frustrating just because those two things were the only ones keeping me from winning that one.
I agree that these shouldn’t be easy, though, and it’s a very good change of pace. What sucks is that, due to all the conditions and how the fights themselves are, full DPS is generally much easier to the point where the majority of the challenges require very little skill as the enemy won’t even have time to do much. It’s all in the build and any idiot can emulate that.
Liadri is very nice, though.
Happens more often now that the world events have better rewards and there’s more people doing them. What’s worse is that a crash usually follows the loss of proper sound.
It’s fairly obvious that it only happens with a large number of users present and should be easily reproducible considering how common it is. Changing the audio settings still does not help if the area is truly full of players. Tested with multiple integrated and dedicated sound cards. All the same.
In highly populated events like Claw of Jormag or similar the lag is constant, skills don’t trigger and attacks don’t register (Aurora Glade). This first started happening after the update. Everyone in the server lags in these events. The lag completely disappears as soon as the event ends.