Showing Posts For EATtheDEAD.4768:
I’m doing training for 3 weeks and will be unable to play the game while away. So on my time off I’ve been trying to figure out a pvp/wvw build for a tankiesh build. I like the earth attunement and never really got around to making a build focused on just that.
I know that most functional builds do depend on element swapping, but I like the thought of just sticking to one element and being a master of it. So, I went with earth for its natural tankiness built in to it, and then would follow it up with bleed damage. I would use a focus instead of the warhorn while leveling to 80. Then switch to warhorn once I am level 80.
I’ll post the build link below, so please feel free to check it out and give me any ideas or criticisms on this build. I haven’t been able to actually live test this build at all so I have no idea how it will actually function in game.
http://gw2skills.net/editor/?vFAQJBLhdSxA0gJWEB4zAQHBW0Asi1YHMH42XHsF2hAwCIDC-TpQTABAs/wrlBAA
(edited by EATtheDEAD.4768)
pretty much… especially after realizing I need to be level 80 to use it now.
I didn’t really keep up with GW2 since a few months after launch. I came back a few days ago because I saw the xpac trailer, very late, and was excited at the thought of getting to use new weapons on certain classes.
Mostly being excited about using a Greatsword or Greathammer on my elementalist! I thought it would be so cool to wield fire and ice with a big kitten sword! Hot kitten !
I didn’t realize, though, with the expansion you only get to unlock a predetermined extra weapon for each subclass or specialization whatever they are calling it.
And Ele’s is a warhorn… a horn? Necro’s got the kitten giant sword, and I get a horn. Needless to say I am pretty freakin disappointed. I’m sure they made it clear to people who follow the game that there were still restrictions.
But from a pure outsider view it made it seem like all weapons were finally open to all classes.
:(
I would really enjoy being able to customize my character beyond it’s close minded armor sets. I want a freakin frackin eye patch on my flippin warrior!!!!
Make it so!!!!!!!!!!!!!!!!!
My first mmo had a system that I feel was better than achievements. It was called your Legend, you would do crap in the world, like quests, pvp fights, events, crafting, god worship, pretty much everything in the kitten game would go on your legend.
Which was viewable in your profile by you and others, if you allowed it. So it was basically your achievement system but it happened out of you just playing the game, and it was cool for others to check out like “Oh wow, this dude was around for that event?! DAAAAAAAYUMM!!!!!” It even recorded your birth(the day you create the character) in the year/day/season of the game.
Which went along with what the OP kinda hates, the time gated content. Nexus had a lot of time gated content but it was all run by GM’s most of the time. It was things like civil wars, pirate invasions, God wars. You could take part it in or not, it was up to you. But you would get some cool kitten items and legend marks if you did. And a lot of the content was a one time thing that never ever happened again.
I loved it, made you feel like you were actually part of a evolving world. I’m not sure if that what Anet is going for but it doesn’t bother me. The one thing that I don’t like is how heavily instanced it all is.
I’m surprised for as long as the game has been out Anet hasn’t done something about appearance customization. For a game that touts being flexible in how you play it they are sure strict with what you can look like.
I still think that town clothes are completely useless, I WANT MY EYE PATCH!!!!!
The monocle? I’ve tried everything I can think of. I even bought one of the vanity masks from the gem store hoping I could transmute the engineer eye-patch model onto the blank armor class of the mask, and it wouldn’t let me hahaha
I understand not letting people have the look of a heavy armor as a light armor user, but kitten an eye-patch isn’t hurting anyone!
Anybody have any advice or a secret for this problem?
I want my warrior to have the engineer starting eyepatch from character creation. I know if I transmute it with a white item it will become account bound and transferable.
But is there any ways to get it so my warrior can wear it? I know you can’t transmute items that are not the same armor class (which I find completely stupid).
Help!
that sucks…
I’ll probably end up quitting GW2 for good then once it gets out of hand.
If they do it once you know it won’t stop.
Omg I can’t stand the fireworks I mean particle effects in this game. I can’t see kitten in any fight. I just target the boss and hit 1 then go take a nap because I can’t tell what the kitten is going on.
I agree with the OP. I like the fact that I can take large breaks for GW2 and still have my 80’s be at equal gear levels as the people who play religiously. It makes me feel like I’m still viable and won’t have to quit playing permanently because of the “No Hope” to catch up treadmill of traditional themeparks.
And why did the OP get an infraction for his/her post? hahaha
I am eight people
All eight wander around the world committing genocide on the other creatures of the world.
I ignore other players around me for I have no need for them to reach my goal.
I forget why I am bothering playing my eight characters because things I do in the world are repeated a infinite amount of times by all of them and everyone else who logs into it.
I want pretty clothing but am disgusted by a lottery system that permeates every aspect of the game to acquire them.
I am an addict… I mean hero
Honestly, I hated GW1 and I didn’t expect much for GW2. I really only bought the game because it was B2P and there as nothing worth a kitten on the market worth playing.
But I do agree with the sentiment of the game going from “oh snap, dragons!! lets save the world!” to “Hey, look at my neon fairy wings and ski cap. Don’t I look snazzy?!”
I still play the game because there are literally zero mmo’s worth playing, they are all carbon copies of each other. GW2 is just the prettiest one, imo. I get bored and quit then come back months later to see if anything changed. Nothing really changes, just more pretty costumes.
I really stopped caring about the game when I hit 80 and realized (I didn’t keep up with the game hype train prior to launch) that end game was just about fashion and none of the super hard legendary crap items did anything else but just sparkle.
If I put a lot of my time, effort, and money sink into achieving something in game I want it to be worth something more then a few extra particle effects.
I never played gw1 but the pvp in this game is a cluster kitten. I don’t think I’ve ever seen a game with more cc spam in my life, and it seems Anet is completely satisfied with it.
Every spvp match i played tonight was literally who had the most cc chainers on their team won. I quit playing pvp because it was just zero fun. I hate not actually getting to play my character while every fear chainer, stun locker, evasion spammer can enjoy theirs.
Was hoping Anet would of fixed this problem since launch but I guess not, I’ll probably just stop playing permanently.
(edited by EATtheDEAD.4768)
I preordered the game before launch and played it for about a month. I quit because the pvp was just terrible. I come from a long line of tab targeting eq’esq pvp games and this one was just a cluster kitten of dodge spamming. So I quit because PvE alone isn’t entertaining.
I came back to the game because I hadn’t played any mmo’s in a long time due to they all sucking and being clones of each other. I noticed that the pvp in the game now is just a CC, Condition fest. It seems even more of cluster kitten to me now then it did at launch.
I really want to like the game because it’s beautiful and has fun things to do. But I just can’t seem to figure out how to stay alive for more then one millisecond in Spvp matches. All I see in games is ranged classes spamming conditions and then rolling around all over the place or going stealth every second while you die trying to either get away or figure out how you are targeting.
I always end up targeting some god kitten ed pet or turret because the person I had targeted went kittening stealth again. IT DRIVES ME kittenING CRAZY!!!!!!
Somebody help me out and give me some advice as a new returning pvper. And no I don’t want “Just spec conditions bro” as advice.
I never liked games where pvp was built around CC and Stealth. Every single Spvp match I join now over half of both teams are thieves who just spam CnD and are in stealth 99% of every fight. You can’t hit them, you can’t target them, you just run around while they tear you apart.
Then you have the CC fests where you are just chain stunned and can’t do kitten even after you blow your break free utilities. These crap doesn’t = good pvp
It means if you play any other class you might as well just reroll thief or necro
Nice guide. I tried to replicate it but I am so horrible at this game its unbelievable. I have no idea how to do your rotation successfully. My mind wrack doesn’t do anything and I end up getting rooted and 2 hit.
I also have no clue how to pvp in a game that has dodge rolling spam.
From what I’ve read it seems he was probably doing the CnD troll build. He would disappear immediately after striking so it must be CnD then he would be gone for 3 seconds plus then appear again to just stealth instantly.
So I understand now, thanks everyone for the breakdown.
CnD doesn’t even work properly for me lol. It never grants stealth.
he was definitely immune to the reveal mechanic.
i honestly don’t know. it was so fast. he would appear in a flash then be gone again. he was stealthed for about 10-12 seconds sometimes before he would strike then be gone instantly
Was in Spvp just now and I ran into a thief who literally stealthed after every single hit he made.
No joke, he would hit and instantly stealth, then hit then stealth, hit stealth, etc etc…
I couldn’t even hit him once or even target him it was so fast and the stealth didn’t seem to end until he decided to attack.
How the hell is this possible? and if it is why am I not able to find this amazing never ending stealth spec on my thief?
It is money grubbing tactics like this that I refused to participate in. If they sold it outright I would buy it no problemo.
But spending a trillion dollars for a chance at getting some items to spend on one item I want is complete bullkitten.
I’ve always thought it was a bit off to play female characters. Your avatars are an extension of the player, so to play only women when you are a man…. meh.
And it’s a male issue, women are not running around as male toons.
Freud would have something to say about it.
you assume too much my friend. I’ve been guilded with many a female who play male toons, some out of a taste for male toons over females and some to avoid actually having to admit to being female to the everyday annoying male gamer.
If I’m going to play a human, it will be female because if I’m going to look at the backside of a human, I’d rather look at a backside of a female.
Charr don’t have anything good to look at anyway so I’d play a male then.
I also like the plant chicks. They just have better curves.
Male characters tend to be more bulky heavy duty shapes. Females tend to be more artistic.
Norn males are awesome because they can crush peoples heads with an arm pump
The male human faces are awful. they are all abrecrombie looking models. When I do play male characters I want them to look kitten like they are real tough guys who flex and bust out of things. Not some wimpy pretty boy who is to busy combing his hair to do any awesome roundhouse kicks.
So when I roll humans I pick the females so I can see pretty girls do back flips onto ledges of cliffs while fighting a dragon with 38 butts
(Spoken) Hey yo, check this out. I was just at the club right, heard these two dudes talking, one of them said to the other one, that they knew someone, who said you guys are wack!
(Who said we’re wack?) You said we’re wack? You take it back!
(Who said we’re wack?) You talkin’ smack? You gonna get smacked.
(You’re sayin’ that we’re wack but it just ain’t so.)
Someone said we’re wack! Why would they say that? I don’t think we’re wack.
Who said we’re wack? Who said we’re wack? I can’t believe that.
They must be smoking crack, To say that we’re wack.
Say that we’re wack? You’ll probably get smacked. If you say we’re wack.
Did you say we’re wack?
(Who said we’re wack?) I’ll paint your eye black,
Once I check my facts. (Who said we’re wack?)
How could a person up and call a person wack?
How could the devil turn the blue sky black?
How many babies born will ever reach their dreams?
And how could a person call another person wack?
Heard a rumor, that someone said we’re wack.
I think that it’s wack, to call someone wack.
I am not wack, no matter what you say, What did you say? Did you say I’m wack?
All the ladies in the house put your hands up!
All the fellas in the house put your hands up!
Now whoever said we’re wack put your hand up!
Now everyone else put your hands down!
(Spoken) Oh, there he is, there he is.
(edited by EATtheDEAD.4768)
I didn’t get into GW1 after the first month, but I do miss games having actual systems put in for drinking to much alcohol.
The only game I’ve played that had a real version of drinking was EQ1. You would get so destroyed you couldn’t see or move in a straight line or talk in chat, typing Hello, nice to meet you. Would be like HEIrli, nirea mee jif!
Miss games that put in little touches like these..
Man, I really wish they did that in gw2 then. I like wearing goofy things while I kill stuff.
what did they have in gw1? I never played it. Did they have an actual wardrobe slot so you could look how you wanted all the time?
Makes me kinda sad. I like the way they look, and the new Halloween costumes are pretty epic looking.
Anet please make a wardrobe slot and scrap town clothes.
What is the point of them? I’m not talking about for the event brawl mode thingy. I’m talking about in general. Why didn’t Anet make a wardrobe slot so I can look the way I want during combat, not just when I’m wandering around.
I want to buy the Witch outfit for my little asura but I really don’t want to waste my money if I’m going to see the outfit rarely since I’m usually in combat the majority of the time.
awesome. thanks!
this one is the best:
http://en.gw2skills.net/editor/
cool, how do i acquire them?
what are mini’s and how do i get them?
That’s the spirit man! haha
We all just have to find ways to push the boundaries.
If I see a dead player on my minimap I’ll run over and pick em up just in case it’s you
Archaeneoso, I agree. It’s this fact that has repeatedly been a thorn in my side while playing every single big time mmo that’s come about since I’ve gotten into the genre years ago.
I know a lot of people in the communities are against harsh penalties for death, but it was these harsh penalties that made me fear death at every turn while playing their games.
It really isn’t an argument of sandbox vs themepark, more so a watering down of literal immersion into each world. Years of hard work by devs go completely unappreciated in a sense of when playing in these worlds you just blindly slog through from birth to end game.
Personal stories can only hold so much impact on your gameplay and endearment. I don’t think that a hardcore mode per say should be a forced aspect because certainly millions of people might be turned off by it. But for those few, like myself, it should be an option. If not a return to old ways of fearing your mortality.
These worlds are not filled with immortals. Their stories and lore don’t have their main villains being never ending. Most of them are threats until you gain enough power or allies to take them down, even though these packs of content are repeatable.
The failure is the integration of actual life being breathed into your own characters soul.
Some might say a feature like a Hardcore Mode might be an even further push towards single player’ish gameplay into the mmo genre, but even having such options would I think just give the world and our own characters more attachment to the chaos of our worlds we chose to play in.
I think that would be a great addition too. It would be really difficult to get to 80 without dying once. I think that in itself would be a greater achievement then anything else.
Edit: Crafting to 80 wouldn’t count haha
Yeah I know about the Asuran Fire Elemental haha I stay far away from it. On the falling to the death tragedy I do count that as a true death.
I figure if my hero, not character since now in mmo’s your character is always a world/universe saving hero, fails and dies doing something in his/her mission to greatness then that mission is immediately destroyed by his/her untimely death at the hands of a mob and or vista jumping fail haha.
It’s actually quite funny. I’m a huge hero of the world! I’m killing undead and battling dragons left and right! Uh OH! I missed a ledge and fell to my death, so much for saving the world!
Yeah it’s that in fact that drove me to forcing myself to play in Hardcore Mode. I was playing traditionally but was getting completely bored by 60 on my main and who knows on all my alts.
Give hardcore a shot though, it’s fun and really frustrating at the same time haha
Since it is so easy to die in this game I made a few exceptions to the rules of permadeath. If I’m going afk and I die in the process then I don’t count it. Also I don’t count pvp in any situation as the true death since you are going to die a billion times over and over.
For it to have real meaning and excitement you have to be in a pve situation in full control.
So over the last week or so I’ve been playing Torchlight 2. In that game, and games like it, I always love playing in Hardcore Mode. Which means that when you die your character literally meets the true death.
I thought “Hey, why not carry that concept over to GW2?”
So I did. I went down the line of my characters and played it in Hardcore Mode, not literally since it doesn’t exist in game. When said character died I’d delete it. What amazed me is how much my characters actually died, which I never paid attention to during normal gameplay.
Another thing that really struck me is how much getting into combat situations scared the kitten out of me knowing that if I screwed up a dodge or didn’t manage my cd’s properly it would result in the deletion of some beloved toons.
4 days later and 8 characters dead I’m back at square 1. Which I’m actually not to upset about, personally I don’t play this game for any sort of end game or finished story. The one thing that hurt was watching my lvl 60 guardian get gang banged by a bunch of Flame Legion and die lol.
Has anyone else played the game with this personal mind set? If so what is your stories of heroics or utter defeat?
And if nobody has, then what do you think of this concept? Is it something you would ever do or am I completely insane?
They really do need to add a way to access this easier because honestly I haven’t even played one single game of keg brawl yet because I forget it exists when I’m out in the world doing PvE and WvW.
I was using it the day before yesterday and it went down as I was using it. It seemed like it crashed, it reloaded all messed up then when I closed my browser to restart it the site just refused to load at all.
Guildhead is good but some of their class calculators are outdated, like the mesmer.
You won’t find what you’re looking for here. This game doesn’t follow the traditional gear grind end game.
After reading all of the throw back memories from some of the above posters the recurring theme is that it’s an overall lack of time that keeps people from wanting to play or play in the future a game that harkened back to the old days of time sink mechanics; corpse runs.
I don’t have as much time as I did back in those days either but it isn’t time that would keep me from going to a game like that. It’s games that try to reach out to those days are poorly made and managed, like Mortal Online as stated above in another post.
If eqnext is remotely at all like eq1 more than eq2 then I will jump on board that ship immediately (especially if they actually bring back ship travel).
It might just be me, but the little things like corpse runs, sense heading, ship travel, camping mobs in specific places, not knowing how the hell to complete a quest that takes you all over the world just to give you a pile of garbage (ghoulbane I’m looking at you) gives me a sense of being a actual living part of the world I’m playing in.
The games since 2004 haven’t ever given me that feeling of immersion, not just character immersion but complete world immersion. Now I’m just another toy in the toy chest, I speed along my way from 1 to 50,60,80 whatever the launch cap is. There’s no breaks, there’s no pause, it’s go go boy!!! "You’re the savior of the world!!! "
Back in EQ1, I wasn’t the savior of the world or hero of the universe. I was just some stupid necromancer wandering around a huge unforgiving world of death. It took friends, guilds, and strange random people from around the globe to help unlock secrets, riches, and power.
I’m looking forward to DF:UW but I’m pretty sure it will just be like the first iteration of DF, blood walls and all.
Some might say that I’m just pining for the mmo that broke my cherry so to speak, but EQ1 was my 3rd mmo. It was really just the one that completely sucked me in for what it offered.
I could be a happy camper if one mmo would come out that just offered something that had any resemblance of a soul that those games had back then. And combat and crafting doesn’t equal a soul, that’s just basics.
Put in real alcohol systems, bam! I’m happy. No game has even came close to touching that aspect. EQ1, get drunk as a skunk, your vision turns to complete kitten tunnel vision. You can’t walk in a straight line, and you can’t even type a sentence without it coming out all gibberish like. And depending on the amount you consume the time to sober up differs. Which in time raises your tolerance and it takes more booze to reach that state of intoxication.
Other games have tried, GW2 included. But all it really does is slightly skew your vision and that’s it, and then it’s over just as fast as it had began.
I’ve said this story a billion times over the years, but my fondest memory was boarding the ship from Freeport to Butcherblock Mountains. Grab a few stacks of mead and set sail!! Once you zone over into the Ocean of Tears you start pounding those brews back as fast as you can click. When I hit maximum drunkenness I would start doing laps around the top level of the ship. If I made it to BB then I was awesome, but the majority of the time I would slip and fall off the side of the ship and be stranded at sea and watch the ship sail away, drunkenly swearing at it. I’d play that game with friends too, we had so much fun.
But I’m probably in the very very very very very small minority who either remember that or would ever want that back.
Evolve or die right?
I’m drinking not smoking. I agree with you on the death penalties in games being so wimpy now a years. I kinda have a sore spot though about the genre as a whole. That’s probably what your wondering about.
I do really love gw2 though so far. I just have to keep from playing it too much so I don’t hit the wall before the first month.
Has it been a month yet? lol