Okay, first I want to say that I’m really hopeful of this post. You say you’re watching it, I hope so.
1) Maps. I love how the new BLs look. They are awesome. BUT, they’re much larger than they seemed in the beginning. After spending this much time in them, you realize that you really can’t play them as well as you could the Alpine maps. It’s the terrain. For the sake of WvW, maybe it would be best to switch back. Or possible make them smaller? Populations are dying because these maps aren’t conducive. I really don’t want to see all that work you guys put into this map go to waste, they are beautiful. (What happened to the map rotation?)
2) Stability. I agree that something needs to be done with stability. I don’t know what, but something. I actually caught myself telling one of our new guildies when showing him an old WvW video “that’s when WvW was good”. It felt horrible to say that, because I love this game and the expantion, but it’s true. Many people have left the WvW seen just over this. And those that have stayed have left the classes that provided stability as they feel that they can’t provide anything substantially useful. When the stability changes first came, we didn’t have the new skills and traits. So, it wasn’t so bad. There was a difference, but it wasn’t nearly as noticeable. With the addition of these new skills and traits we really cannot have a good balance of classes running around. We have to go hope that we can outlive the opponent’s CCs, rather than out smart/skill them.
3) Population. We have a few stacked servers in their tiers. And it’s driving the population from other servers either away from the game or to those servers. Now, don’t get me wrong, you should be able to join whatever server you want. But, there should be a better way to limit the amount of people who can play on maps at the same time. I know, people hated the queues in the beginning, but lets be honest… the queues are almost nonexistent for WvW now. T1 and T2 might have some, but I haven’t seen large sized queues like I did 1-3 years ago. We can work as servers to get the people who are queue’d to populate another map. If we can’t get every single person in our queue into a map, then we know that we’re full and we’ll just have to learn how to deal with it as a team.
4) Alliances. I know that as a WvW community, we asked for change. Then when we got it, we didn’t like it. But, we need a revival of some kind. Many people have been talking about alliances in the WvW community. I’d like to give it a shot. However, having an alliance without having the maps and other items that need repair happen first would be pointless. Alliances would die just as servers did within a few months. When we tested the Desert Borderlands, we had 3 servers only. So, the maps were much more populated. If you keep the servers, using these maps won’t work. If you go with alliances and only 3, they could work.
5) Transparency. I know that this has already been touched on by some staff and some players. But, I really want to put my two cents in. I see that we’re having a beta in April. That’s great! But please, be transparent with it. Yes, you all work here and put your time into this. We put our time into this as well. We don’t get paid, in fact, we paid for it. Many of the people in the WvW community feel like we’ve been ignored or shoved in a corner to be talked to later… after the decisions have been made. We want to be part of this great game and help it grow. Arenanet was known for having an actual relationship with their community. And that’s why many of us are here. We aren’t ready to give up on this relationship yet, many of us are still here after feeling like things have fallen apart. So don’t you dare walk out on us. :P
**Additions
6) Scoring & Siege. The way the score works right now needs some work. Maybe if the people who had a hard time capping something due to siege, but could fight like beasts had a bit more to offer their server in PPK it would be helpful. I personally, don’t mind capturing things, it is part of the experience. As well as defending a capture. But I go to WvW mainly for the fights, as do many of our WvWers. I’d like to see PPK points be increased. This is supposed to be a competitive game mode and if the only way to win is to sit in a capture and siege cap it to make it unbreakable well… that’s not very fun for everybody. Which brings me to the siege. It’s gotta have more of a limit somewhere, either the amount you can use or the amount of damage. If you have 60 people hitting your keep and all it takes is 3-4 arrow carts and a ballista to stop them completely, there’s a problem. You should have to fight them and push them out with more than 5 people and some siege. We didn’t gain anything, including population, by adding more PvE/siege type game play.
7) Waypoints. I understand why you changed the waypoints.. okay no, I don’t. Why did you do that? If a server owns something they should be able to use it should they not? I didn’t mind having to wait for a waypoint upgrade. Keeping the auto -upgrade is awesome. You have less room for trolls and you know that if you defend it and get your yaks in, it will upgrade. Why not keep that but make the waypoints on side keeps be something that we have to work for again? I can’t tell you how many times we had fun just breaking or making waypoints on another server’s map. Or even defending our own. Don’t get rid of garrison (Earth) waypoint on this map, for the love of God. These maps are large and take time to get across.
8) Rewards. Right now, there’s really not that much incentive to play WvW. It was new once, and that was incentive enough. It was new and there were people to fight on large scales and castles and towers. Well, it’s been three years of castles and towers and fights. We have ranks a few memories of doing the same thing over and over again and nothing to show for it other than some badges on a website. We also have a ton of points that are sitting in the WvW panel that we can’t use after we’ve ranked up and filled everything in. -I’ve noticed that you made a few changes to give people the option of using things in WvW to get their elite specializations. And in PvP you have reward tracks, titles, and a legendary backpack now. In PvE… well that’s where the gold is and all the shinies like legendaries and precursers and craft items and much more. Maybe, if we could get a little something more than a few boxes of greens and blues here and there?
Revenant Team Lead & Guardian Advisor
Commander “Elscia” – Jade Quarry
(edited by Ellsy.6780)