Glint definitely doesn’t look like she’s 100% crystal; in fact, she looks almost entirely organic with a few crystalline additions.
I would also love to see Livia, but I really want to see Lazarus the Dire.
I think the only operating navy is owned by Lion’s Arch, or the Black Lion Trading Co. since all the ships have their emblem on them. OF course, the ships all suck anyway, they’re tiny, have no cannons, and about 50% of the ships in game are sitting so high or low in the water they’d capsize.
The tentacles could just be normal things produced by the karka. Karka are probably crustaceans, and some types barnacles (also crustaceans) look pretty tentacle-y (actually very close to the tentacles we see at southsun). Tyria has weird biology, so it’s not a big leap to assume that tentacles are either part of the karka, or a symbiotic creature.
If they gave you higher MF for gem purchases, they would advertise that, hands down. Seriously, it makes a great deal more sense to advertise any such effect, rather than hide it so that only a few people notice it.
Anyways, RNG will always be RNG, and people will always try to find patterns where there are none.
Selling them would be a bad economic idea, but maybe a gem price to make them account bound would be something Anet would consider.
But if Anet were to care about the gods, that would put focus on gasp humans! Can’t have that, can we? That would be fantastic racism! Think of all the super-offended Charr!
But seriously, the afterlife and the realms of the gods really need more explanations. I’ve been wondering what happens to other races after death, because they really have no solid beliefs about the afterlife (other than the Asura, from what I’ve seen).
Yeah, never get infusions from laurels if you run fractals. I just get the versatile simple infusions because I don’t want to spend 50+ gold on 5 points, and laurels for a sub-optimal infusion is not worth it.
If you run path 3 fast, you get ~66 tokens in .5-2 hours(You get faster as you do more). Of course, you need a good group (which is hard to find unless you’re in a pro guild or know the right people). But yeah, Arah isn’t as farmable as the other dungeons since the easiest path is harder than the hardest path in a lot of dungeons.
Well, according to legend, if a descendant of Doric gets Magdaer or Sohothin, he can release the curse on Ascalon and make the ghosts go away for good.
I’m thinking the rock dog was probably from runes, but I did see a ranger running around with a fern hound and a wolf at the same time somehow.
Recently I’ve been seeing people summoning rock dogs and wolves and such in WvW, and I’ve been wondering what they’re using to do it. Anyone know?
This is a subject I have been looking at for quite some time. I searched through old concept art and any other sources about dragons existing as a race. From what I can tell, there were and maybe still are many small dragon species, like the saltspray dragons and the undead dragons of GW1. When I see the dragon champions, I can’t help but think they are corrupted dragons, rather than simple manifestations of corrupted elements(Zhaitan’s champions stand out particularly).
While I don’t have encyclopedic knowledge of the game, I can’t think of any instances in GW1 or GW2 where large dragons were said to exist in a incorrupt form. The only thing I saw that could suggest incorrupt large dragons existing at all were some old bones in the pre-searing catacombs that bear a slight resemblance to GW2’s dragon champions(they certainly aren’t Lupicus bones).
Well, they probably wouldn’t mind consuming the magic of another dragon. But remember, the dragons aren’t mindless, they know the consequences of a direct conflict between them. I like to think of the dragons as territorial, but not directly aggressive towards one another. Besides, we don’t even know if a dragon could consume the power of another, they may well be incompatible.
Wasn’t always easy. I remember a few months ago on my server it was deserted. Bit of a challenge with three people.
I still don’t think the pale tree had anything to do with the design of the sylvari. If there’s more than one tree, I think it means that the form of the sylvari is simply an aspect of the species, rather than a conscious decision from the tree. I like to think that in Tyria, there is a seperate biological classification for plants that can move freely like animals.
If I ran full zerkers on me ele, I would be one-shot by every boss in the game…. I only have so many dodge rolls.
Actually, that sounds pretty good. If my off-the-top-of-my-head math is right, that puts the drop rate at something like .05%, which I’m pretty sure is way higher than, say, the precursor drop rate.
Or it could take several million attempts. Such is the way of RNG. Here’s hoping it doesn’t, or that “closer to .0005” means .03%.
If the drop rate is .0005%, that means it would take 200,000 chest openings on average…
It’s probably underwater. People avoid underwater events like the plague. Since it’s a very rare drop, it probably averages that tens of thousands of chests would have to be opened before Final Rest is received, and I bet some of those underwater events have been completed less than 1000 times. Maybe we should make a list of underwater chests.
It could also be that the old statues were built to display the favor of the gods, but now that the gods are gone, they wouldn’t work as such.
They are Malchor’s statues. Apparently the creators of Divinity’s reach decided to give them a little Orrian flair. Realistically, yes, they probably should be the other statues.
I doubt it. The sylvari there say it was at first a normal tree, which was magically altered when a sylvari died there. The pale tree came from its own seed, and is presumably its own species. Also, I’m fairly sure the first fruit the pale tree bore was the sylvari.
I was afraid of Forgal though… I mean, have you seen his eyes? They’re like bright pink and don’t face the right direction.
Well, the dragons in GW2 aren’t exactly the type to collect treasure, seeing as they’re always flying around and want nothing more than to serve their master. The chickens, on the other hand, have been sitting in Orr, previously a wealthy nation, for over 200 years and have had plenty of time to gather up some loot.
All exotic gear is the same in terms of stat totals, whether dungeon or not, and is the best armor you can get. Ascended is better, but currently, they are only rings and amulets, from FotM and Laurels respectively. More ascended stuff will eventually come, and Legendaries will have their stats boosted to meet that.
(edited by Excelliate.7914)
I can’t remember either… I think they’re just splendid chests. Though, just because a chest isn’t named uniquely, that doesn’t mean it shares a loot table with everything else — the chest could just be an chest template, and then they link it to a drop table, I have no idea how it’s coded.
What about the chain of events in Barradin’s crypts? It has a bunch of bosses and multiple chests, plus it’s a tomb, which goes well with ‘Final Rest’, as well as the final boss being a mage.
Well, necromancers might sometimes be viewed as sinister or a bit creepy, but unless they act evil, they aren’t viewed as evil. Necromancers usually don’t create beings with minds, and don’t directly raise the corpse. Also, Zhaitan isn’t really using necromancy as we understand it, he corrupts corpses with dragon magic, which is very different from what mortal necromancers do.
Well, usually minions will also obey the strongest champion around, which, in the Crucible of Eternity, is Subject Alpha. I don’t know, maybe it could be acting as a moderator of sorts?
Well, under forced conditions(like the Crucible of Eternity), the minions won’t attack each other, but I don’t think we’ve ever seen them interact normally. I imagine the dragons themselves are fairly territorial and don’t exactly get along. I’m of the opinion that the reason the dragons don’t lead off by blitzing all of Tyria is that they don’t want to provoke a fight with another dragon.
I would imagine the coral risen they have been corrupted further — they act as soldiers (and are much more physically altered, including size), while the other risen usually just stand around, or mindlessly repeat the things they did when they were alive. Therefor, the coral soldiers have more intelligence, but more of their mind is directly controlled by Zhaitan, and thus they are hunched over not because of a physical weakness, but their mentality being more brutal and inhuman.
Those aren’t mountains, they’re spiky hills.
Half of the greatswords are so large even a Norn or Charr would have trouble with them — some of them look like they weigh over 200 pounds.
I just went and solo’d a few champion wurms, they have very obvious attacks.
1)Do every fractal twice
2)Things that get people in less populated areas — Hopefully something like complete 100 different events.
The Eye of the North is probably the most intact piece of the old game. Aside from that, you can find a lot of dwarven ruins that are more intact than Lion’s Arch, and as Starfish said, there’s a lot of old Ascalonian stuff.
But Zhaitan isn’t the only enemy. Say you could join the Flame Legion. Now, you’re running around in Fireheart Rise, fighting the other legions…. along with the Pact, the force that took down Zhaitan. It’s more of a ‘the enemy of my enemy is also my enemy.’
If prices rose by 1000% each day, do you know how high prices would be? Prices have not gone up as much as people like to think.
Problem is, the evil factions tend to be either mindless or losing. Anet was trying to make a game that unified players, not set them against each other (in PvE).
It would be great if they toned it down, I don’t like seeing 30+ people camping it, it makes it hard to get anything above bronze on a non level 80.
The humans were the only ones who even had money in large amounts. I imagine losing so much territory caused some huge deflation, especially when you introduce races who probably never even used money.
If you play around with the trading post, you can make huge amounts of money (if you know what you’re doing and have a bunch of money to start). Once you get enough, it’s not terribly hard to flip a precursor, and of course, with even more money, you can attempt control the supply.
Well, it says “The sky falls and the ground shakes in the lands of the north,” which just yells volcano at me. I hope that’s not what it is, I hate volcanic areas, but my guess is a bunch of destroyers show up, and maybe the Flame Legion was doing their lava thing.
They got their food from the same place the pact gets its food, airships, helicopters, tanks, and money. Logistics isn’t important in storytelling, because it’s boring.
Well, it seems like Risen can’t actually be skeletons…. From the looks of it, even 250 year old corpses suddenly regrow rotting flesh once they are raised.
The standard minions you summon through player skills are mindless, just animated flesh. I suppose a necromancer can summon things like fleshreavers and certain underworld creatures that are fairly intelligent. Also, I guess if you summoned a shade, it may work.
To be fair, the pact is probably out of commission for a while, making all those airships, cannons, forts, tanks, armor, and weapons, along with importing food and water for an army probably bankrupted them (only heroes work for free).
Of course, stories tend to overlook the financial side of things. The pact probably got money from the only ones who have it — humans, and now that Zhaitan is dead, the dragons will take a backseat to politics, and new funding probably won’t be incoming for a while.