Soooooo, basically looks like game dev on the new content (specifically the new class and for that matter most like the specializations) is all being done with what looks like the current trait system.
So, this means that:
a) the new “simpler” system isn’t actually going to be very different in use, but perhaps in obtaining them which begs the question “why is it not out yet”?
b) there is no plan to get this new trait system (which they said they’ve been working on for some time now) done and ready before HoT dropsNote, this is speculation based in part on today’s POI.
Yeah…I’m really seeing no reason to even try the beta at this point.
Keep in mind the new system may not be 100% complete, thus cant be used on their internal environment yet, which is probably where the game video we’ve been seeing has been recorded.
That’s kinda my point here. Once again, they went to the trouble of saying something is coming (again, even though already knew that from a post ages ago in the original trait thread), but nothing is ACTUALLY ready and probably won’t be until after launch of HoT, which for me, is utter nonsense.
It’s Hamster Wheel 2.0
I see the same thing happening here as in the other thread. That, of course, begs the question of why they even bothered with this newest discussion. As I see it, and I appear to not be the only one scratching my head, there isn’t anything to talk about.
If you create a thread (like the first Trait Feedback megathread) with the intent to have dialogue with your playerbase about change and upcoming features..then have a presence at the table. If you do not have any intention of communicating in a meaningful way, or at all, and have no plans to discuss anything meaningful about your plans for change, then creating a thread about it is pointless. There is no discussion value.
Additionally, I think the Trait 1.0 thread was the perfect example to illustrate this. Was nothing learned? I am trying to be constructive here and look at this in a “moving forward” way, rather than a “let’s just repeat what we did in that other thread and leave the community twisting in the wind again” way. Is it possible to move past this model of non-communication to gain traction in a more positive, and illuminating 2-way dialogue?
From observation, and trying to be constructive again, all I’m reading are hundreds of additional community discussion points that revolve around slight confusion, and more building frustration. That, as I see it, is not a solid or positive base to build a reciprocal conversation on. From reading, your players want to talk about this. They want to give suggestions, and they’d like to know if it’s worth their time to do so, given the lack of basic acknowledgement to their contributions.
My suggestion is simply to avoid the mistakes of the past and move forward so the community feels there is value in this thread and what they say. Please do not let it go on for months without meaningful interaction. That has already been done.