Showing Posts For Invictus.3428:
For a skill named Shuffle, I would have imagined that it scrambles the enemy’s skillbar. That would be a nice mindtrick
But people already hate us enough like it is.
I like that concept, although I see it only as being used in PvP. Maybe if we add a “daze/stun” to it to PvE monsters.
Here I was thinking you were going to bring up killing off players in real life if they died in the game.
Haha! This made my day!
This is an excellent idea. The concept of Echo of Memory is what is desperately needed for phantasmal builds to survive. Giving mesmers a true Phantasmal Identity in Pvp/Pve would be a really nice class distinction . I hope Anet and Devs read this post!
Thank you for your feedback guys! I also forgot to mention that the current “ban limit” is 40 people per server. However, with all the free 2 play accounts or the trolling over all (especially in 1v1 dueling arenas), I think it would be great if they can lift this limit so that banning has no number restriction.
Again thank you and hope this catches some dev’s attention.
Hi everyone!
A good day to you all. As we approach the patch that will nerf alacrity and sigil of energy, I wanted to ask the mesmer community if you still think a power shatter build can still survive. I fell in love with mesmers since day one because of how we can turn a PvP battle into a graceful butterfly zone. However, even before the patch, I feel power shatters can barely stand their ground to most builds that have high sustain.
With the new patch coming, it seems that vipers + shatter is the clearest way to go. I would like to ask my fellow mesmers for their thoughts and maybe share their future build after the patch that may revive the power shatter fans.
Thank you
I was wondering if people have ever been interested in toons marrying and also people having home instances in the home worlds (Ex. Queensdale, Grove etc).
I think it may be a nice touch that can boost the game’s economy by providing people more things to accomplish. Houses can be bought, sold, upgraded etc. Married toons can merge. Buying a home in your own world instance (Sylvari in Grove) gets discounted. You can invite friends or guildies in your house. The super rich may even have their private mini game arenas. This thought was inspired by SAO anime.
Although, it may very well be that I’m the only one interested in this concept. Haha. And even if a lot of people are interested in it, I’m sure this is a lot of work for developers
Hey, a Sylvari can only dream ~
I have a better idea (if mind games is what you want).
Skill CD: 70-75
Description: Target an enemy. Stun the enemy for 1 second and generate 5 Clones surrounding the enemy approx 300-400 units away. (You will also surround the enemy on a random location. So that would be 6 of you surrounding the player. For 3, seconds you are allowed to shatter those clones BUT only 3 will shatter. If you do not shatter within 3 seconds, you lose 3 clones automatically.These are only clones so they don’t do much damage. However, they are effective at deception.
You can’t have more than 3 clones at a time… all the newly created force one of the clones you had to disappear, while I like your idea, it would require Anet to go around one of the very basic algorithm ruling over mesmer’s head and that’s not a simple matter to go over.
That’s true. Although it would be really cool if this is an exception. But perhaps 4 of your surrounding the player would be a great idea as well.
I have a better idea (if mind games is what you want).
Skill CD: 70-75
Description: Target an enemy. Stun the enemy for 1 second and generate 5 Clones surrounding the enemy approx 300-400 units away. (You will also surround the enemy on a random location. So that would be 6 of you surrounding the player. For 3, seconds you are allowed to shatter those clones BUT only 3 will shatter. If you do not shatter within 3 seconds, you lose 3 clones automatically.
These are only clones so they don’t do much damage. However, they are effective at deception.
May I add to please have the ABILITY TO SELECT MULTIPLE ITEMS FOR DELETION.
It would be greatly appreciated, Anet.
We love you!
Hi,
I run a 1v1 dueling arena and I think there are a couple of ways that we can improve custom PVP arenas over all.
1) I think it would be a great idea if we can give Admins and Room Owners the power to restrict chat for certain individuals in our room. This will prevent verbal abuse when people lose their cool. Verbal abuse is just as bad as trolling. Sometimes people are not trolls but lets their emotions get the better of them. I think with this enhancement, it would help create a friendlier atmosphere overall.
2) I would like to request for spectators to be easily kicked. Sometimes an admin or a room owner may need room. One of the ways to do so is to kick spectators who have been AFK’ed for hours and are unresponsive. However, it’s quite difficult to kick spectators (perhaps it’s a bug). First, we would have to ban the spectator so it would be kicked from the room. Second, we would have to unban the spectator after doing so. It’s quite tiring to do especially if you’re constantly monitoring the room.
3) Following upon point number 2, I’d hope that admins can kick spectators too. Currently, admins have no power to kick spectators out since they do not possess banning abilities.
4) Granting someone admin rights should be effective immediately instead of being forced to reset the room. Right now, if I wanted to give admin rights to my room, I would have to wait until the room is reset (by starting a game and ending it) until his/her power is granted. However, running a dueling arena, no matches actually starts and ends. Hopefully this minor feature would ease the accessibility for future room owners.
5) If we can expand the banned list and create an additional column “Comments” that notes of why the person is banned, it would significantly help track and document incidents of the room owner’s server.
6) Give the option to ban someone for a period of time. Most dueling servers ban people permanently because they forget the severity of the player’s actions (see number 5) and just leave them at banned. It would make it easier if banning as a punishment has a time period as well. For example, I would have the ability to ban a player from my room an X number of days or permanently. This way, punishment and rewards are encourage and players who used to be trolls can be rehabilitated instead of jumping to another dueling server to troll.