Showing Posts For Islin.1620:
Yeah, that and the hair decorations.
I’d love it if every home instance had a garden node (featuring as many plants as other node farms) in which we could plant seeds (gold sink). I’d propose each plant generate a random ingredient, depending upon the type of seed planted: fruits, vegetables, roots vegetables, herbs, and regional seeds producing things found in specific regsions (like chili peppers from Ascalonian seeds or sesame seeds from Krtan seeds).
In my FFXI days I always had a full set of 10 pots/mule growing something. It wasn’t necessarily fun, but it was useful. I’d personally like something similar in this game.; especially since I’m always short on chili peppers.
I freaking LOVED that you could customize your home in FFXI!!! I had a bed and everything! And the pots were super useful. I think there should definitely be more customization for your “home” instance! Yessss! Please do this!
Ok, so. In the original GW, there were some really cool dances. It made me want to play a necro just to see the thriller dance. I’m not saying there aren’t cool dances in this game too, but I have an idea.
Instead of your dance being determined by race or gender, use part of the character creation to decide what dance you get. Kinda like they do with the quest line. For example, humans have different quests depending on what they choose as their back story (orphan/circus reject/etc). So why not use one of those characteristics to determine your toon’s dance instead of just slapping the same dance on everyone of that race? Customize it a little bit more, yeah? Like, maybe Norns with the charisma trait do the macarena or something. Something matched to their characteristics.
Ele is a clothy class; it’s not meant for melee. Maybe a shield, though…
Yes, that would be cool.
I have to dissagree with the ability to wear clothes of other classes, appearance or otherwise, it’s just nice to be able to look at a person and be able to tell what class they are, and that would become even more annoying with this game’s inability to examine someone’s gear.
Yeah, I agree that armor should be matched to class. I feel like it’s almost a work uniform/status symbol, whereas town clothes are where the personality comes in.
They really should add all the clothes you can see in the cities though.
Yessssssss please! That is all I want in (roleplay) life!
I know there are a lot of posts/debates about mounts in this game. I don’t care, I’m adding my 2 cents.
From a purely roleplaying standpoint, I would love it if there were mounts in this game other than that stupid broom. There aren’t witches- why a flying broom? Horses and dolyaks and things like that would be nice. Maybe with a tiny speed boost just to feel like you have a little more momentum than a pedestrian. Not even necessarily to move through the game faster, but just to make it feel a little more realistic. I mean, what kind of hero tromps around everywhere on foot? Really? Come on, now. I’m not even asking for anything exotic or alien. Just a few native critters you can ride around on.
Also, town clothes. The purpose, I assume, is to enhance the roleplay experience. Well, variety is key on that score. Only having 2 outfits you can switch between is kinda boring. Call me a diva, but I would appreciate my alts not all having to wear the same outfit. That gets tedious. Maybe a cute little shop in major cities that sells specialty town clothes or something. SOMETHING. And I know about the gem store, thank you. But that’s not much better. Suggestion: make available clothes that NPCs wear. Again, I just think it would be more realistic to have more selection in your wardrobe in keeping with style trends in the different locations. Say, instead of Jack Sparrow costumes and boxing gloves. Or maybe in addition to those things.
Also. And this is a huge pet peeve. Can we make the pet names stick instead of having to rename our pets each time we switch them out? I don’t think that would be a huge sacrifice, and it would make it feel more like a pet than just an extra weapon. It’s a huge pain renaming them every time I switch out an inactive pet.