Showing Posts For Ismial.3825:
I just finished the teragriff fight on my D/D elementalist and I can safely say that was one of the least fun things I have ever done in this game.
Don’t design a fight that leaves a melee character helpless for large stretches of it when your game contains a class/weapon setup that cannot change weapons in combat.
Idiotic change. I realize that in all likelihood this was done in an attempt to get more people to buy gems outright, but it’s backfiring horribly for me. I buy gems fairly often since I like to support the game, but until this underhanded trash is reverted, I’ll be using ingame gold exclusively.
Oh, that’s where I left this thread. ::kicks thread::
Have some of the many, many sylvari I painted in the past year. The fellow with Sunrise was a gift for a friend; the other plants are mine.
(I am never painting the legendary swords ever again.)
I feel really bad for the RP guilds who do gatherings and events—the one I used to play with actually made a point of guesting to deserted servers for a lot of things specifically so they wouldn’t be harassed by other players. Now they’re completely screwed if they want to run an event with more than five people.
You guys really ought to put in guild halls or something if you’re going to squish all the servers together like this. Give large groups a place to gather in peace without random players crashing the party.
Issue 1: Male sylvari have an invisible hoop skirt, and the effect becomes ever more horrendous as their model size goes up. Pictured is an engineer in a swindler’s coat, but this happens with a ton of different armours—CoE medium coat is also really bad for it, and some heavy leg armour practically turns into a tutu. See how the front of his coat is floating way out from his hips? Clothes don’t do that.
Issue 2: Sylvari eyes are still frequently borked in sunlight. They get this weird dark mottling over one eye. Everyone I know who plays a sylvari has had this problem. Both genders.
Issue 3: Antialiasing on hair is messed up. It has been messed up thusly since I started playing at prelaunch. It looks fine in the character generator or makeover kit, but ingame, it’s ghastly.
Tonics are a terrible idea and whoever thought they weren’t clearly has no idea how important dyes are. Unmixable outfits are just as awful; do you have any idea how many people bought an outfit just for a particular piece of it?
For me personally, being able to wear glasses in combat makes up for it, but this tonic and all-or-nothing outfit business is just counter-intuitive and dumb… especially in light of the fact that this game is really focused on players customizing their looks. Taking away options we once had makes no sense at all.
1. Ranger
2. Elementalist
3. Engineer
The trouble with warriors isn’t simply that they’re overtuned—they also reward passive play. It should require more effort to get the results that they do.
Yeah, they messed sylvari eyes up horribly with this patch. My friend’s character uses Spring too, and rather than being a bright glowy green like they’ve always been, they’re now a very dark shade that’s barely even visible, and it looks awful.
I don’t know what you guys broke, but I hope it gets changed back, and fast.
I need this like I need oxygen.
This achievement really ought to be removed as a requirement for the meta. I’m having the same problem; fought at all beacons and killed something at the laser for good measure, no credit even though the person running with me did get it (and she was lagging like mad!)
Having a time-sensitive meta-achievement rely on a) getting out of the bloody overflow to get a decent chance at a successful kill, and b) praying the game doesn’t bug out when you do exactly what it asks for is pretty stupid.
Do keep it in for the completionists. Don’t screw people out of something like a title with bugs.
I lost track of the old thread and sylvari are still best in life, so… here, have some more plants!
My older pictures of them can be found right here.
Thanks!
I went on hiatus from the game for a while, and of course the first thing that happened when I started playing again was oh hey it’s time to paint the plantbabies again. So I did. And you can nab a big version here if you want salads for your wall or whatever.
Ooh, looking good! Now that you mention it, they really do suit art nouveau brilliantly.
]I actually had the same question about the standing pair of sylvari posted after the sitting one. Are they male or female?
Yes.
<ducks>They’re male in-game. I tend to think of them as being sexless even though lore says otherwise, though.
Thanks!
Felt like doing something a little bit festive. Come on, Ascalon, you’re not even using half of those ghosts, anyway.
I have this problem with my thief all the time. It pretty much kills the entire “pick your battles” side of the class dead.
I realize that a mob needs to be considered “in combat” for a few seconds after you stealth so that their health doesn’t just reset when you’re winding up for a backstab, but this is just stupid.
One last one for now, ‘cause there’s a bunch of other stuff I should be working on instead. I was thinking of calla lilies when I decided on the colours for my necromancer, so hopefully that shows a bit.
Thanks! And yeah, feel free.
Here’s another painting of that first character, and a much closer likeness, at that.
Alas, I do not. And in all honesty, these two pictures look very little like the characters they were based on!
Here’s a messy paint job on that sketch. My mesmer has no taste. “Purple and pink and green and yellow all together? Oh, cherry!”
Fortunately for me, the colours I had in mind for my elementalist are cheap and easy to find. The hard part was finding gear that didn’t make her look like a deranged cross between a trampy Old West saloon girl and an escapee from a gothic lolita convention. We’re slaying undead monstrosities here, not going to frilly tea parties. >:|
Wintergreen, Spruce, and Dijon on the human. Feathered boots from tailoring, a “slayer’s coat” from the personal quest, and the tier 1 human cultural skirt.
Tea Jeans, Arrogance, and Key Lime on the sylvari mesmer. Mostly “magician” clothes from low level zones.
Aww, thanks! It’s not so much talent as sheer bullheaded refusal to quit, though.
Unfortunately, all the ‘more’ I have to offer at the moment is this sketch based on my mesmer. I’ll probably tidy it up later.
Yinsho – Yes, I do (darchala.deviantart.com). It’s mostly just stuff with pointy ears.
Well, one Sylvari, anyway. I really like their aesthetic, though, so there will probably be more someday!