Showing Posts For Jonto.2160:
The canon won’t fire it’s set it’s stopped at 4 charges. Making it impossible to get the scrappers fix-r-upper
SoR loves both BG and JQ. Hopefully we stay together forever.
What a trio we make <3
Like a married couple… err….sorta
How many nodes are there of blooming passiflora?
And is the node account bound or carachter bound? I can’t seem to find more than 1 on any toon?
Also, I have it from a good source that BG is going to go MIA for the rest of WvW this week
I can’t tell if you’re actually serious.
Wasn’t MERC/ND completely MIA today? I logged on and BG was ticking at 65 during SEA..
I’ve seen a lot of MERC and ND in southsun, it’s also overflow there, Don’t worry there’s more days and weeks for this t1 battle
Gonna be an exciting week for sure. Closest t1 match ever? Hopefully
any NA servers open
Santum of rall, event just started
It feels so good to see the JQ of old, back into it’s best JQQ form!
Blaming PvE content, blaming a single guild transfer, all the classics! Digitally remastered from the November threads and re-released for younger audiences to enjoy.
All the classics:
“No server can have 24/7 coverage”
“we need to recruit more despite having a full server”
“we’re just taking a break”
“just wait until (insert guild name) comes back after (non-specific reason that somehow affected their entire guild)”Spin those oldies but goldies!
You mean sea of blackaineng is winning because of skills? Haha ha.. Ha…
Recruitment skills :P
Just an observation, it seems better having JQ on the first place, BG it’s way more quiet so less chances the match threads get locked as well.
Then fight for it.
If you ask me you need other ways to discourage 1 blob zerg,
First the maps needs to be 3 times as big as they currently are.
Secondly they need to add new objectives, like an outpost, that functions like a camp, with no gate but a surrounding wooden wall with several entrances, it doesn’t give points but give the holder a small stat boost on the map like 25+ in all stats (something like orbs, but only for the map, there could also be 1-3 outposts on the map aswell).
If the maps are bigger and have a few more objectives, 1 ball can’t protect it all and thus must split, small man groups will have something other than just camps to fight for. And if zergs wants to cap these stat points they will loose a lot of their time (either by the remote location of the outposts or a long capping time or even both)
These are but a few ideas i’ve been thinking about.
(edited by Jonto.2160)
Bg what happend just 5 min ago in SM you lost it as you were fooled by JQ.. you followed us From SM to Mendon while we got a guild “GE” ninja SM it was great work of JQ . but your lucky this time you got mesmer inside to save you. so sad it was one time event .. unless you fall for it again i will welcome it XD
Your lootbags are always welcome
I for one will be more happy in t2 than the map zergball that is t1. And many others in BG feels the same.
i’m more scared of the queue times :/
And NA would win, more people around the clock.
Been a pretty fun defence of kain garrison the past 4 hours,
it looks like swiss cheese
I could’ve swore just a week ago I saw Maguuma, DB and Kaineng holding their heads high and saying “we’ll make it into T1 or T2”, while DB hasn’t waned, Maguuma seem to just bounced back like a rubber band o.o. That’s how it seems in the forums at least.
It’s not like you guys are losing as bad as SBI right now.
Wait, who the kitten from Maguuma ever said t1/t2? Every core Maguuma player didn’t even want t3. These past few days we’ve been dreading how close we get to t2. The threads/posts we’ve been making aren’t a joke – we sincerely do not want the transfers we got in t5, and this reset is an example of why.
Our predictions are holding true, though. We knew we’d hit a wall here, and hope it either wakes up our new guys or gets them to leave. Keep pounding us up to the 28th, because it’ll help us sort out things.
People have no idea what the next tier is until you’re there. T2 has twice the people T3 does, and T3 almost has twice the amount T4 does (24/7 coverage). I’ve been giggling at posts like kainengs and others going up the tiers because they got a few guilds.
But as i said they don’t know until they’re there. Hope it turns out right for the core maguuma players.
In the last day of WvW when scores settled and and points don’t really matter anymore, we decided to hold a tourney
Oh, hai server transfers!
Nice to see a pact between TC and yak, gonna make this so much fun the rest of the week.
Best timed update ever! sucks to be darkhaven atm
The t3 prices are kitten it’s not even exotic….
Don’t forget the gate near Ebonhawke that leads to crystal desert or the asura gates that’s being built in LA. There’s alot to look forward to
Arrowcart works, it’s not easy and takes a little while
Remove the grub and the spirit oakheart from WvW, they don’t belong in a PvP enviroment and frankly destroys common sense. To many choose to kill them instead of the focus at hand such as defending an fully upgraded keep from invaders…. It is really annoying and frustrating especially when you’ve put down alot of money on upgrades.
The orb protectors still spawn in enemy color when keeps been taken. Which means they destroy the alter.
This happened to us Fortaspenwood in dragonbrands borderland at Etheron hills.
Doly guards are as useless as the white mobs, kill doly, and guards disapear. Well spent upgrade indeed…
The fix as i see it: Keep free transfers, but you can’t join WvW for that week. And if you switch before thursday evening you won’t get in to the week the next whole week or the remainder of the current one
http://imageshack.us/a/img705/7646/gw071x.jpg
thought i’d post some of our bravado last night, ballistas sure can swing a battle around.
Also BG seems to waste resources, building 1 treb, 5 arrowcarts, 4 catas and 2 ballistas to take our last un-upgraded tower in TC borderlands. It was quite hilarious, we just retook the tower a few min later anyway.
There’s no ability to counter stalth, which is odd i think. but they should atleast make thiefs not able to stealth, attack for a 14k backstab and then go into stealth again before you can even get an attack of.
Honestly, he match is really fun, for about 3-4 hours, when the points and numbers get’s more even. We even managed to get BGs own garrison last night.
TC is using this as a learning opportunity. Although we are getting stomped by Blackgate, it’s given us the opportunity to watch how top tier guilds work in wvw and that in turn can only help us improve.
Uhm, you learn absolutely nothing in a match you get stomped in. Neither in a match you own everything.
Best way would be to just have free transfers, but you can’t join WvW for that week.
Not much to do vs a server with that high pop 24/7. FA only have people NA time, but you can’t do that much when everything is upgraded, they have 3 orbs and siege into the spawn.
Hope they close transferes soon, so we can get a stable WvW, a fun WvW.
The real problem here is invisible enemies. Give their algorithms time to match servers properly.
in WvW
Posted by: Jonto.2160
I like the weapon effects and all, but it gets quite boring when that’s the only thing you see.
Bonuses, like gathering, crafing critcal success amongst others, they are listed in the score tablet.
I feel you. But Anet most likely work on this problems, or so i hope.
The ability is not the problem alone, but with a flying hack…
People saw him flying in there, and, how come it took less than 1 min to get back to their keep? And we’d had that keep for 3 hours+ i don’t think a sane person would stand there doing absolutly nothing for that time period
Well, it is usually the orbs they use the speedhack for, I’d say if you either removed the orbs completely or just disabled them for the time being.
Also on another take, a mesmer used it to get inside the inner wall of the keep (dreaming bay) placed a portal and ported the entire army inside. The solution for that would be to replace or remove the mesmer portal ability.
The reward armor (exotic lvl 80) for twilight arbor is bugged, i can’t use black dye on the chest neither my legs, after confirmation it switches to “dye remover” colour, which is something between gold and brown. It’s really anoying for my vision of style, and maybe others i dunno. It’s the two “right” colours in the colour scheme that’s not working.
(edited by Jonto.2160)
And i’m not talking about a puny tower, i’m talking about keeps and the castle
Sure it’s fun, but think off how much money and man-power they spent, shouldn’t they at least have the fighting chance to take it?
Instant repair of a wall and gate is complete bullkitten, first of all it takes ages to kill a reinforced wall, second is how puny 10 supply can get the wall back up instantly with decent amount of HP is rediculous. Destroys all the great fun of siegieng a keep or the castle, when they just need 10 supply to deny your assualt completely. some may make it inside the walls, but for what getting seperated from the rest of the attacking force and die.
The sollution I see to this is make them be rebuilt at 20% or something and that it would take 150 supply or something to get there. This would lead to that you can’t have 2-3 people repairing and then it’s clear. you’d need a bunch of people who probably gonna suffer a great deal of dmg sitting in the breach. Furter more it doesn’t make a siege a complete waste of time.
The guardian sanctuary doesn’t stop projectiles neither foes who attack you, enemies that use charges does full dmg to you and so does raining fire, arrows and other placement projectiles and markers.
In other words: it’s completely useless.