Sylvari: “I just wanted to ask it a few questions.”
Asura: “You asked it about its mother!”
(edited by JurahEscorial.9147)
Ahoy!
[Dawn] is currently supporting 2 raiding teams and for those we’re recruiting:
_______________
Team 1
Raid Times: Monday & Wednesday 8-11pm GMT
Recruiting: 1 Condition DPS (Necro, Engi, ..) or Heal Druid/Tempest
___________________
Team 2
Raid Times: Friday & Sunday 8-11pm GMT
Recruiting: 1 Chronomancer
__________________
Representation is not required. It is required that you show up to your teams raids though, if you cannot make it let us know in advance.
If you’re interested or want to know more, please msg JurahEscorial.9147 or Aegas.1069.
Cheers
/JurahEscorial
(edited by JurahEscorial.9147)
- bump -
Recruiting: 1x Heal Support Player (Druid / Tempest)
For: Pink Raid Team
Raid Times: Mondays and Wednesdays 8-10pm GMT
You should have a fully geared (ascended weapons/trinkets) Druid or Tempest healer (Zealot’s or Magi/Cleric’s – Magi/Berserker’s). Experience is welcome but not necessary. We know Healing specs are new to the game and not many people have experience playing with them.
If you are interested in having such a role in a set raid team and the raid timings of Pink Team fit your schedule, please contact us. Most of the time we don’t bite and we have Druid/Tempest players who can help you with rotations / traits / … as long as you are willing to learn and improve with us.
Cheers
/Eli
(edited by JurahEscorial.9147)
Update Opened up recruitment for Healing Support Player for the Pink Team.
Thanks for all your interest! We were able to fill all slots already, so the recruitment is closed for now
_______________________________________________________
_______________________________________________________
Hey there!
[Dawn] here, recruiting additional members for our two raid teams.
We have a set raiding schedule for both teams, all members can of course do more raiding on the other days if enough players are interested.
We do not expect people to represent [Dawn], there are no guild missions, no guild hall – the guild is merely there to organize the raid teams.
We do however expect members to come to their teams raiding dates. If you cannot make it (yes – school, work etc. goes first) please let your team’s raid leader know in advance so that we can plan around it.
And what can you expect?
We are providing regular raids with people you (get to) know. We’ve got a relaxed atmosphere. Everyone can chip in and share thoughts about our strategies. We want our teams to improve steadily and all members to be able to learn from eachother.
____________________________________
Team #1 “Pink”:
Raid Schedule
Mondays and Wednesdays 8pm-10pm GMT
Recruiting
1x Healing Druid/Tempest
1x Power-based Tempest
1x Condi (preferably Necro / Warrior / Engi)
_______________________________________
Team #2 “Green”:
Raid Schedule
Fridays and Sundays 8pm-10pm/11pm GMT
Recruiting
1x Condi (preferably Necro / Warrior / Engi)
1x Power-based Warrior
_________________________________________
So if you are interested in joining, please mail or whisper Aegas.1069 or JurahEscorial.9147
Cheers
/JurahEscorial (or Eli as some call me)
(edited by JurahEscorial.9147)
-bump-
We are recruiting 2 more DPS players for our raid teams
Green Team (Wednesday, Friday, Sunday 8-10pm) needs:
1 DPS Warrior/Elementalist or 1 Support Druid
Pink Team (Monday, Wednesday 8-10pm) needs:
1 DPS Warrior/Elementalist
(edited by JurahEscorial.9147)
We’re still looking for a
and someone who likes to play
-bump-
We reopened recruitment to fill up our third raid team.
We are still looking for:
1 Heal/Support
2 DPS (Herald would be great – Phalanx or Elementalists are also appreciated)
2 Condi
1 Tank (with a DPS alternative for later bosses)
Cheers! /JurahEscorial
UPDATE:
>>> All slots are full. Thank you for your interest.
Happy Raiding
/JurahEscorial
Green Team:
Raid Days
Recruiting
1 DPS Warrior and/or Elementalist
or 1 Support Druid
Pink Team:
Raid Days
Recruiting
1 DPS Warrior and/or Elementalist
It would be beneficial if you can play more than 1 class and build, as different Raid Bosses need different setups.
If you’re interested please mail/whisp Aegas.1069 or me..
Cheers! /JurahEscorial
______________________________________________
Spirit Vale Ahoy!
Darkness Before The Dawn [Dawn] is not really a guild in the traditional sense. Instead [Dawn] was created to organize one (or potentially more) Raid Team(s).
This means we’re not offering an upgraded Guild Hall, mountains of pure gold in our treasury or naked Guild Races through Caledon Forest and we’re not requiring players to represent [Dawn] 100% of the time. Instead the guild will be built around Raid Teams and mainly be used for Raids, although we might do some other PvE/PvP content (such as Fractals) – depending on the members interests.
You should be:
What do you get? (Only after the raid team is complete.)
So if all that interested you in some way, feel free to msg us (JurahEscorial.9147 or Aegas.1069).
(edited by JurahEscorial.9147)
Hey guys :)
“Dagger as new mainhand weapon for mesmers”
Would you like that? What skills do you think we could cast with it? … …
(I know we all saw the shield and we might not get more than that. This is just daydreaming around ;)
Personally I think it would fit to the mesmer as “Duelling Class” and it also fits to our time/intellect/physics manipulation theme (Prince of Persia, Golden Compass/The Subtle Knife, …)
Therefore it could have skills similar to spectral walk that let’s you “rewind time” and return to your starting position or maybe short-range teleports..
Or some kind of punishment for the enemies like short, strong slows or energy drain
Anyways.. what are your thoughts?
I feel guardians are the closest to gw1-style ritualist combining shackled spirits and summoned (enchanted) weapons. I could totally see them going more into that direction.
But let’s just put out a list here (tried to only use existing weapons):
(edited by JurahEscorial.9147)
Fitting to shield it might be a mace phantasm with a knockdown/stun (slow attacks of course)..
Ooor based on the time theme.. something that slows enemy movement and recharge time and/or quickens your own?
Also based on the time theme, (gw1) skills like: Stolen Speed or Shared Burden would be fun to have
Alternative thought on the mesmer skill we saw: Timed explosion? Maybe the clock is actually a timer that indicates when the shattering effect, or whatever it is, will happen? Or perhaps it has more to do with timing, in which the longer it’s not activated by the mesmer the more damage it will do?
Just some thoughts, since there’s no proof it’s actually a CC ability.
Looked like a timed explosion. I still find it very likely that it’ll also have some sort of (randomized) support or disables attached to it. After all skills that “just do plain dmg” aren’t really mesmer-style are they? :) And even though it would be a new specialization it’ll have parallels to mesmer mechanics
Btw.. i like the idea of Glamourmancer with Shatter Skills affecting aoe-fields instead of illusions
in Guild Wars 2: Heart of Thorns
Posted by: JurahEscorial.9147
Shiro and Varesh
Mordremoth’s heart of thorns makes him immune to cuteness. Result: He crawls through Tyrias ground and eats all Quaggans
— the horror (!) —
\ragequit
Hmm.. Anet has over 300 employees (more than needed to keep up balance updates and living story seasons) and they do know that they have to deliver something new at some point.. So they will likely have interesting news to announce
Then again people built up high hopes → easy to get disappointed..
My guess: Some will rage for a while, Some will quit.. Most will stay and keep on playing
Likely:
Feature Pack including some of the following
> Balance Updates
> Guild Halls
> New sPvP Modes/Maps (Deathmatch, 1v1, 3v3, …)
> Trait/Item/Skill Templates
> New Living Story System that combines Personal Story and Season 1-3
> New Crafting & New Items
> Gem Store Updates (Skins, Toys, Boosts, ..)
> Few new Skills/Traits
> Condition PvE Rework
> Underwater Combat Rework
+ New Living Story (Season 3) about Mordremoth
+ New Dungeon to fight Mordremoth
+ Few new PvE maps for the new Season (Maguuma Jungle)
Not Likely (but very much wanted):
Traditional GW-Style Campaign with
> New races
> New classes
> variety of new maps (based on Turai Ossas appearance maybe Crystal Dessert)
>> Maybe even new continent (like Elona)
Other Ideas
> Polymock (!)
> New Dances
> Weapon Dyes
Wonderful portraits! I like your light/shadow contrasts.
Keep up the good work :)
As mentioned earlier this quest is mostly not solvable if not a guild member.
Basically the first part describes a certain guild member. Once the members figured out who it is, they were supposed to whisper that person and ask him/her how to find him/her.
The second part is the answer said person would give.
—
The forum didn’t like the last word of the honorable fools answer – but I think most of you can guess it …
8. The Honorable Fool (Final Quest)
“Never sleep drunk in enemy territory.” - Old Charr Saying
1. Part: Who?
A nobleman, old as a tree
had quite a gothic tendency.
Led his dark army to glory and fame,
clearing the blood out of his name.
Drunk of power he thought nothing to fear,
sat down at the fire with a victory beer.
The fire went out, left him in the shade;
taken by shamans he now needs your aid.
Know the identity of The Honorable Fool? Whisp the person and ask how you can save him/her. Then show/link me his/her “Thank you”-gift!
2. Part: The Honorable Fools Location (This one is solvable even if you are not in our guild.)
“South of Zelechor Hot Springs there - is the Shaman’s skelk-infested lair - Raven,
Wolf, Bear and Leopard are to pass - if you want to save my noblemans a***.”
The person was hiding at the chest of the Shaman’s Rookery jumping puzzle. Every member who found him/her received a Ruminant Tonic and a guide on how to submit all the results.
(edited by JurahEscorial.9147)
Hint:
Take this quest with humour.
7. So terrifying to asurans that it has to be locked away
“The supersymmetry of chromodynamics is based on asymptotic freedom.” - Scribble in Asuran Toilet
The tiniest of all races is by far the race of Asurans. Back in ancient times they lived deep under the earth, where their weird shaped body and tiny size were actually of benefit, since they could move faster in their complex, narrow cave-system. In those times they ruled their underground world and didn’t have to fear a thing.
But when they were driven out to the open world by the elder dragons they had to face a lot of new terrifying threads. There were so many fearsome, unknown creatures! Yet again the asurans had an advantage that not many others shared. Their stunningly high intelligence!
And so they build a flying city, that the creatures couldn’t reach them. After that they build massive golems to protect them. Once again they ruled their region without having to fear much. Yet, there are still some animals that can make every, oh so smart asuran shiver in terror. A very horrifying one is locked away by the Peacemakers in their Headquarters.
If you want to see it go to the Research Waypoint and look out for the Peacemaker Officers. Their prison is deep down in the heart of Rata Sum. But be aware: Only the bravest of all souls can withstand its terrifying looks!
In case you survived the journey.. can you tell me which animal the asurans are so terrified of? Oh and by the way, not every monster down there is what it seems it is. Don’t be fooled and pick the wrong one.
(Ethereal) Chicken
(edited by JurahEscorial.9147)
We gave a little hint here:
Graves often have an inscription that tells you more about the people lying there.
6. Tyria’s very own cookie monster
“Don’t bring cookies to Tyria’s woods. They have eyes and hunger for pastry!” - Scared Pastry Chef
A maiden of beauty, eyes like the sky
baked cakes so tasty, nobody could deny.
With yellow-white flowers in her ebony hair,
she had quite a happy and loving flair.
Being 24 years she encountered, oh my
a horrible monster just wanting her pie.
It looked at her thinking “Chocolates, oh yum!”
and bit enthusiastically in her delightful bum.
Now adorning the gray stone of her grave
on a cemetery in Shaemoor near the bandits cave
are the yellow-white flowers, moving in the breeze
a joy for all the little bumblebees.
And still in the woods hunting for pastry supplies
is the cookie-lovin’ monster with greed in its eyes!
Can you tell me of which animal species is the cookie-lovin’ monster?
Bear. Careful he’s still out there!
(edited by JurahEscorial.9147)
5. It’s a colorful World
“In regards to Eio and his very own Omega Golem.” - Omega Rush Supporter
Brak the Birdwatcher is, as all asurans are, extremely intelligent. At the age of 5 he already won the Snaff Prize with his I-cannot-believe-this-is-not-a-zerg Omega Golem (Unsynthesized Moa Version), leaving his competitors in a tweeting mess. Sadly 2 years later he built a pair of rainbow-colored wings and jump down from Rata Sum trying to fly like a bird. 43.47 seconds later he crashed head-first into a mangrove tree.
His last words were: “The key to success is the right colors! … hrmpf … uhuh … and I know now where to get them … hhhoooozh … Maguma Jungle … Caledon Forest, north-east of the Village of Astorea … jump on the flying rocks there. … ouch … hrrrrr … on the 10th rock there lives a parrot. Take 3 of it’s colors and you can fly! … uuhhh … ugh … Blueberry-Wine!”
I was intrigued myself and so I tried it out and I can give you three hints about that parrot:
Try to find the parrot and name me at least 3 of this particular parrots 4 main colors.
3 of [beige/white/yellow, black, blue, red]
(edited by JurahEscorial.9147)
4. Meaty Surprise
“Grmmmzzrrmmbl” - Surprised Norn Stomach
When Norn are drunk they talk a lot,
so many stories, all the same plot.
Seeking legends, slaying beasts
coming back to the finest feasts.
Animal spirits are there to guide
all the hunters of the wild.
In their Great Lodge they booze and boast
and eat Moa-Bacon with beans on toast.
To rip them off three merchants came,
playing their fancy trading game.
They show off all their meaty supplies
one of them even sells a surprise.
Can you tell me which animal’s meat goes into that surprise?
Wurm. - Guess everyone has his/her own taste ^^
(edited by JurahEscorial.9147)
3. Tales about the jade sea
“This one’s for you, Lordy. You pale ol’ treehuggin’ Kurzick, you!” - Jade Sea Lover
Every race in Tyria likes stories and fairy-tales. Charr ones are told at night by the fire. Norn ones are boasted out after great hunts. Asurans are usually too busy for stories, but some have their own fairytale-golems, that simulate caring storytelling. Sylvari don’t have many stories yet, so they ask strangers for their stories. And humans.. well humans write about their stories. They fill books over books with all kinds of stories. Made up stories. Historical novels. Crime stories. Romance. Fairytales. In their hometown Divinity’s Reach you can find many of those books in Book Carts and in some you can even take a sneak peak. On one of those book carts somewhere on the promenade between Ossan Waypoint and Rurikton Waypoint, there is the story of and by Mhenlo and his time in the Jade Sea.
Can you tell me which animal the jolly ol’ monk used to ride on?
Turtle. - Who wouldn’t wanna ride on a giant turtle :P
(edited by JurahEscorial.9147)
The forum didn’t like the word I used in the line after Scarlet’s laughter, so i had to change it into “kittened”
2. Remains of a broken city
“In memory of a once wonderful city. We all miss you!” - Lions Arch Refuge
Lion’s Arch. Heart of Tyria’s nations.
Deep down root your building’s foundations.
I look around and see with pity,
the remains of this now broken city.
In my ears Scarlet’s chuckling laughter,
as she kittened it and thereafter
children’s voices and traders bargain
silenced by the Molten’s war-refrain.
Both Bank House and the Trading Post,
once made their architect proudly boast.
Their shattered windows, walls and ceiling
can still cause an impressed feeling.
Seeing their ruins I now behold
details that were never told.
In both’s design was used the same
wonderful animal, but what’s its name?
Can you tell me which animal was used in the design of both buildings?
Seahorse
(edited by JurahEscorial.9147)
The Hunt started with an easy motivator.
1. Ascalonian Wars
"I don't see no ghosts!" - Iron Legion Scout's last words
Legend states that in 1090 AE, when the Charr breached the walls of Ascalon City, King Adelbern swung his ancient sword, Magdaer and struck the “Claw of the Khan-Ur”. The spark caused by this clash not only killed the invading charr, but it also resurrected the fallen Ascalon Army into spectral undead force, which remains to this day, vigilant against intruders, human and charr alike. The remains of Magdear still reside somewhere in the depths of the Ascalonian Catacombs. But why am I telling you this, when we have a Charr who can tell the story so much more detailed? I heard Rytlock Brimstone is currently in the catacombs and I’m sure he’d be happy to tell you the whole tale upon entering story mode. Oh and while you’re at it, could you tell me which animal you see first in the cutscene?
Wolf. (Eirs pet)
(edited by JurahEscorial.9147)
Hey fan-fiction-fans.
Not long ago I created a Scavenger Hunt for my guild and I thought maybe there are other GW2lers who’d also enjoy doing it or at least have fun reading the poems/stories.
Also it might give other guild officers/leaders ideas for similar events.
It is a fairly simple one to be honest, since I wanted every member (even all our newbies, who still are <lvl30) to participate and enjoy it. I’m currently working on a new hunt, which might be a bit harder and more complex, but it’s still a work in progress..
-
I’ll post it here in the following structure:
0. Title of the quest
Subtitle
Quest text
Question to be answered
Hi, I’m a surprising solution
-
Please note that some of the subtitles and the last quest don’t make sense, if you’re not in our guild. I posted them anyways, so that you can view the entire Scavenger Hunt. They might still be fun to read..
If you like it, have constructive criticism or questions, feel free to comment below!
(edited by JurahEscorial.9147)
What? What? Risen come. Shatter BOOM! Risen gone. Saved Tyria. Skritt can sleep again.
Would love to play a Skritt Mesmer. Haha :D
(Wonder if they get smarter when spawning illusions :o )
Don’t think activation on the move is needed for Mind Stab. It’s very reactive and the activation time is just 1/4s so it hardly breaks your movement. Also I like the animation
[…]
4. Make this a channeled skill that pulses AOE damage and boon removal while you hold the sword in the ground.
5. Multi-stab! You choose multiple ground targets and stab all of them simultaneously (or one-after the other). We don’t have tech for this yet… but it’s a possibility!
[…]
Both sound like interesting changes. +1 to either of them.
I suggest Mind Stab to be […] a blink skill […]
That would be really fun haha
Love the idea of expanding mesmer’s methods to punish skill recharge/inactivity, low energy, …
Also some of the old “Illusion” Skills (Illusion of Haste/Pain/Weakness) could be pretty fun to use. (adjusted to gw2 mechanics of course)
You can still salvage rare armor from token vendors.
Ahh.. didn’t know that.
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