Showing Posts For Lauri.1342:

For once AN don't cave

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Posted by: Lauri.1342

Lauri.1342

I have scoutet and roamed and I have 1.6k by now. 2k is ok

Getting WvW gear in comparison to WoW

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Posted by: Lauri.1342

Lauri.1342

Its fine like it is. 1500 or 2000 what ever the requirement is, is ok. 1000 would be way too low.

Finally wvw-ers got something good and now PVE- ers come here to cry.

WvW Ain't fun like this

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Posted by: Lauri.1342

Lauri.1342

I have been roaming with my mesmer at kodasch side.
I don´t go EB, but on other maps theres enough fights to have . Nowadays you shouldn´t roam with a class which can´t run a way when situation as gone bad.

Seriously you should try other maps. You can have more fun there.

After update my game crashes

in Account & Technical Support

Posted by: Lauri.1342

Lauri.1342

After last update my game crashes often. I get a message that a problem caused the program to stop working correctly.
Before the update I didn´t have any problems.

Tired of Stealth

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Posted by: Lauri.1342

Lauri.1342

Stealth is poorly implemented in this game. There’s little to no penalty to camping it outside not attacking, it completely drops target lock and gives you every advantage to run or get the first hit/hits in.

It’s no surprise that some of the most hated builds in GW2 roaming all have good stealth access. In a game where over half your skills can be dependant on being able to see a target to use then stealth as it is cannot be said to be balanced.

So true. Losing thief as target is most annoying.

A Fix for Arrow Carts

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Posted by: Lauri.1342

Lauri.1342

I like your idea, but damage should be reduced.

Thoughts on the Cloaking Waters Nerf?

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Posted by: Lauri.1342

Lauri.1342

Please remove it. That kind of things should not exist in pvp.

Potential Change to Reset Time

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Posted by: Lauri.1342

Lauri.1342

Back to Friday, please.

The Plight of Dedicated WvWvW Guilds

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Posted by: Lauri.1342

Lauri.1342

@Naithe
Well said !

How can we changed WvW to prevent the blob

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Posted by: Lauri.1342

Lauri.1342

Here are 2 possible ideas to counter blobbing in its current form:

1) Lower the population cap per map- This could lead to more queues on certain servers thus more spreading out of forces on other maps and might help keep maps from being dead for long stretches. This way players wont need to join a map hopping group constantly and will be able to stick to one map. Will make it easier for Guild drivers to lead smaller guild raids against larger enemy groups.

2) Increase scaling of Keep Lords- Increasing the scaling of the Keep Lords would essentially stop them from being melted in seconds by enemy blobs and leaving little time for defense or response teams, essentially promoting blobbing karma trains. If they were scaled say like a world boss is based on the number of enemies in the area to last longer it would make for a lot more interesting fights and make defense a little easier. Basically the more enemy players the more time it takes. The problem with this is that it might make ppt harder and take longer to cap so the scaling would have to be adjusted very carefully.

XTD said it all. Those are the best ways to prevent massiv zergs. 80 Man blobs will destroy everything if they want. They don´t need even siege weapons. The destroy the gates by hand. With the first wave the destroy all the arrowcarts when you have build alot of them around the Keep Lord. If you manage to wipe them, they just have to come back and eventually they will get it. Only way to defend against that massiv amount of people ist having yourself that amount of people. Primetime we have, but not at night or morning and then they just karmatrain.

2/12/2015 WvW report on Unbalanced Match-ups

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Posted by: Lauri.1342

Lauri.1342

Reduce the map cap and the new map should be the 5th map!

Should Omega Golem Be Nerfed?

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Posted by: Lauri.1342

Lauri.1342

Omegas should be nerfed. They have way too much health for a mobile siege weapon. Gate melts too fast wenn enemy, has a army of golems. Its truly pay to win.

Do any servers attack the strong?

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Posted by: Lauri.1342

Lauri.1342

As a Kodasch player I see often that Deso and SFR like to team up and hold kodasch things t1 so they can karmatrain somewhere. Its easyer to bully the weakest!

Latency/Lag for EU Players? [merged]

in Account & Technical Support

Posted by: Lauri.1342

Lauri.1342

I have the same problems since 2.12 patch. It was working fine before the patch.

The death of T1 PPT play (an obituary)

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Posted by: Lauri.1342

Lauri.1342

Great post Xeeron.9254
We are in era of “no one cares about PPT”.

Siege Timers

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Posted by: Lauri.1342

Lauri.1342

I agree! Siege weapons need to have 2h timer.