Showing Posts For Lord Voldemort.6189:

Need help with a raid boss kill VG.

in Players Helping Players

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

I’ve been trying for 2 weeks now to find a pro group that can help me kill the VG in Spirit Valve raid path so I can unlock the Forsaken Thicket masteries. Raids are to hard for me and I want nothing to do with them. I do however want to max out my mastery level and need it unlocked to do so. If there’s any kind souls that are willing to help I would be forever grateful. As it is now I wish that mastery line had an easier way to unlock. I’m not saying to make raids easier as I know there targeted to the hardcore gamer, but I’m not a hardcore, but I am someone who likes getting maxed level.

Are Black Wings Coming Back.

in Guild Wars 2 Discussion

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Hello. I would like to know if the black wings will be making another appearance in the gem store. I’m, both sad and mad that I missed them the first time and I see others with them and I’m all (I wish I had those boohoo.)

Thanks up front.

Rangers need a major nurf now.

in Ranger

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Rangers are way to over powered in that they have way to many invisibilities at there disposal and are able to use them to often. I watched 1 ranger take a group of 6 out single handedly by just going invisible in WVW. Anet, you need to look into this and fix it fast. This is bull.

My apologies. It was not a ranger but rather a thief.

(edited by Lord Voldemort.6189)

(SUGGESTION) Changing who pay's exchange fee.

in Black Lion Trading Co

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

The current system is simpler. And works like real life examples of the system. For example ebay. Seller pays a fee to list an item for sale and upon sale of that item seller pay a fee based on the total sale price of the item. And most people listing stuff for sale like that take the fees into consideration when pricing the item so they can get their desired income from the item.

So in essence the buyer is paying that fee because the seller, if doing due diligence when listing, has increased the price of the item by the amount of the fees so he/she gets the desired income from the item. For example lets look at ecto. If the desire is to get 40s income from selling one ecto it needs to be listed for 46s. Seller pays 5% (2s) at listing time, buyer pays 46s for the one ecto (4s [10%] of that is the sale completed fee) the remaining amount of 42s is sent to the seller and the seller nets 40s because he/she already spent 2s to list the ecto.

Bad example. Ebay had a big controversy about there excessive use of fee’s. Enough so that it made the news. I also protest Ebay for doing that same practice as well. I will never sell anything on Ebay ever again until this is changed. Yes I understand that it may never change. However, that just means that I’ll never sell on Ebay ever again.

(edited by Lord Voldemort.6189)

(SUGGESTION) Changing who pay's exchange fee.

in Black Lion Trading Co

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

The seller doesn’t pay the sales tax. The buyer pays it and the seller gets the rest. So the price you are setting as a seller is the price including the sales tax.

Not directly no. But you could say that the seller dose pay that exchange fee. Example. Say you have a rare in game item and you want to sell it for 100 gold. 100 gold is what you want for that item. the listing fee comes from your bank and that mean that you should get the 100 gold that you listed the item for or what you wanted for that item. So. If you list it for the 100 gold and the buyer pays 100 gold, are you going to be getting the 100 gold you wanted for the item? No. Why? Cause some of what you wanted for that item has to go to the exchange fee meaning that I had to pay the exchange fee in a manner of speaking. This is why I think the buyer should have to pay that exchange fee on top of the listed price of the item, namely the 100 gold plus the fee. that way I get what I wanted for the item. So do you see were I’m coming from here. In a manner of speaking I the seller am paying the exchange fee in the form of some of what I’m asking for the item. That’s what I would like to see change.

So do you suggest that the buyer pays the exchange fee before or after the trade is made?

If he has to pay it before and he makes a bid of 100g for your item, 10g will be the listing fee and you still only get 90g for it from him.

If he has to pay it afterwards, how do you make sure that the buyer has the gold for the fee?

It would not be done before nor after. It would be done during. Example. your browsing though the trading post. you see the item selling for 100 gold and you like that item. you then click on it and in there it would show the item listing price of 100 gold. Then just like how the have the exchange fee on the left for sellers it would be like that for the buyers minus the listing fee and then the total to buy that item, 110 gold is what you would pay to check out.

How do you suggest this to work for buy orders?

Well, that is a good question. I think it would go something like this. We all know that the exchange fee is 10% of whatever amount is keyed in right? So it would still work the same way. If said item is selling for 100 gold and you place a order for 80 gold, in that same spot where the exchange fee would be, it would say, Exchange Fee 8 gold. (10% of 80 is 8 right) So you would pay 88 gold for said item and so on and so forth. The only difference being, as a buyer the fee wouldn’t be charged until the item was fully bought, this way you could still remove it without being charged the fee if you had to readjust for price adjustments.

(edited by Lord Voldemort.6189)

(SUGGESTION) Changing who pay's exchange fee.

in Black Lion Trading Co

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

The seller doesn’t pay the sales tax. The buyer pays it and the seller gets the rest. So the price you are setting as a seller is the price including the sales tax.

Not directly no. But you could say that the seller dose pay that exchange fee. Example. Say you have a rare in game item and you want to sell it for 100 gold. 100 gold is what you want for that item. the listing fee comes from your bank and that mean that you should get the 100 gold that you listed the item for or what you wanted for that item. So. If you list it for the 100 gold and the buyer pays 100 gold, are you going to be getting the 100 gold you wanted for the item? No. Why? Cause some of what you wanted for that item has to go to the exchange fee meaning that I had to pay the exchange fee in a manner of speaking. This is why I think the buyer should have to pay that exchange fee on top of the listed price of the item, namely the 100 gold plus the fee. that way I get what I wanted for the item. So do you see were I’m coming from here. In a manner of speaking I the seller am paying the exchange fee in the form of some of what I’m asking for the item. That’s what I would like to see change.

So do you suggest that the buyer pays the exchange fee before or after the trade is made?

If he has to pay it before and he makes a bid of 100g for your item, 10g will be the listing fee and you still only get 90g for it from him.

If he has to pay it afterwards, how do you make sure that the buyer has the gold for the fee?

It would not be done before nor after. It would be done during. Example. your browsing though the trading post. you see the item selling for 100 gold and you like that item. you then click on it and in there it would show the item listing price of 100 gold. Then just like how the have the exchange fee on the left for sellers it would be like that for the buyers minus the listing fee and then the total to buy that item, 110 gold is what you would pay to check out.

(SUGGESTION) Changing who pay's exchange fee.

in Black Lion Trading Co

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

The seller doesn’t pay the sales tax. The buyer pays it and the seller gets the rest. So the price you are setting as a seller is the price including the sales tax.

Not directly no. But you could say that the seller dose pay that exchange fee. Example. Say you have a rare in game item and you want to sell it for 100 gold. 100 gold is what you want for that item. the listing fee comes from your bank and that mean that you should get the 100 gold that you listed the item for or what you wanted for that item. So. If you list it for the 100 gold and the buyer pays 100 gold, are you going to be getting the 100 gold you wanted for the item? No. Why? Cause some of what you wanted for that item has to go to the exchange fee meaning that I had to pay the exchange fee in a manner of speaking. This is why I think the buyer should have to pay that exchange fee on top of the listed price of the item, namely the 100 gold plus the fee. that way I get what I wanted for the item. So do you see were I’m coming from here. In a manner of speaking I the seller am paying the exchange fee in the form of some of what I’m asking for the item. That’s what I would like to see change.

(SUGGESTION) Changing who pay's exchange fee.

in Black Lion Trading Co

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Ok. I get the listing fee. I however don’t get why the seller pays for the exchange fee or shipping fee as you would call it. I think the buyer should have to pay to have there prized item/items shipped to them. This way both sides have to pay extra when using the trading post. shouldn’t just be the seller. No where in the real world dose the seller pay for the shipping, not even in free shipping. The buyer is still paying for it. I would love to read what other’s think about this, good or bad. Have a nice day all.

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

You know what. I stand by my fist post. This game is the biggest joke in the world. Never have I ever played a game like this, ever. I stated before. The definition of toughness in the game is to reduce incoming damage, BS. I get ever npc in the area on me and has me downed before I can even cuss the game out. I don’t know what type of gamer Anet was targeting when they made this game, but it wasn’t my type. You know. I see now why there’s no full time free trial to this game. If people really knew how hard is was, they would never buy it. I’m sitting here right now as I’m typing this thinking that very thing. I wasted a lot of my money On a piece of poop game. Anet. You do get 1 award, and that reward is for having the worst game I ever played. Thanks a lot. But you all want to know the funniest part. I’ll still play just cause I bought it and………….. Well that’s all I can say. I bought it. Might as well get my money’s worth out of it.

Well everyone. At the time of that post ^^^^^ I was very, very angry at the fact that I got mauled again in the same spot (COF P2 defending magg’s while he places his bomb.) all because of my build. I really don’t feel like I have any freedom to do a build the way I want to. It seams more like there’s only 1 way to do a build and that’s it, that build or nothing. I didn’t mean all of what I said about the game, I do like the game. The parts of it that I hate are all the dungeon’s including the fractals of the mist. Everyone is right when they say I need to learn the path’s, but I shouldn’t have to be a grandmaster just to survive it. Anyway this is kind of a retraction of the above post to a point. I still feel you shouldn’t be mob rushed just because of your build. Npc’s shouldn’t be able to know what 1 player has from another player’s build. anyway thx still for the input so fare and have a nice day.

(edited by Lord Voldemort.6189)

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

You know what. I stand by my fist post. This game is the biggest joke in the world. Never have I ever played a game like this, ever. I stated before. The definition of toughness in the game is to reduce incoming damage, BS. I get ever npc in the area on me and has me downed before I can even cuss the game out. I don’t know what type of gamer Anet was targeting when they made this game, but it wasn’t my type. You know. I see now why there’s no full time free trial to this game. If people really knew how hard is was, they would never buy it. I’m sitting here right now as I’m typing this thinking that very thing. I wasted a lot of my money On a piece of poop game. Anet. You do get 1 award, and that reward is for having the worst game I ever played. Thanks a lot. But you all want to know the funniest part. I’ll still play just cause I bought it and………….. Well that’s all I can say. I bought it. Might as well get my money’s worth out of it.

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

If someone who’s run Guardian’s for a long time would like to slap together a build for me using the same program I did ^above^ and post it in your reply here. I would love to review it. In fact I’ll take anyone’s post with a build of current traits stats and gear. Thanks for everyone’s help/advice so fare. Though I still would like to see agro changed on NPC’s.

Watch both. Thank me later.
https://www.youtube.com/watch?v=O0yafg9payQ
https://www.youtube.com/watch?v=hRgZYr-yIxs

Great Video’s. Very informative. Thx

Since you want to be supportive, I’d say go for the 4/5/0/0/5 which traits you can modify to give a huge amount of support while doing DPS http://gw2skills.net/editor/?fVMQNAR8dlsApZo9CxVI8DNR8Ql7Y8i2+BtQlBQDA-TxRBwAX3fIiSwiK/up+DKdDIM/B4JAIGA9A-e

You can check out Obals guide in the Guardian forums, it’s there between the stickies. There are many more DPS-orientated build found there as well.

edit: I was too slow again

Nice build. I’ll see if I can do that build in ascended sometime in the future.

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

No. I never said I just stood there for 3 seconds. What happened was right after the first set of enemies spawned, they all and I mean all came strait for me. Some must’ve had hammer’s cause I was knocked down, and while I was knocked down they all had me in the downed state and dead in 3 seconds. I didn’t even stand a chance.

Simply work on your reaction time and do the content more. If you get a specific cc in an area have the counter for it (stability) or CC them before they can CC you. This isnt a matter of you running berserker or not. Its a matter of you not having the best abilities for the correct time. That “will” be fixed as you get more experience. I will repeat This isnt a matter of you running berserker or not.

What utilities/weapons were you using? Perhaps we can assist you on to the one true path?

Here is my current build as of this post.

http://en.gw2skills.net/editor/?fVIQNAR7fl0ApQoNCxfH8DNBARl9VEh5pVBA2rwMcDA-ThiAABJpMiLlIqpEEgnAgEmRE4iAAmSDMV/Rp9HUUHAA-e

As I don’t have the gold to redo the 6 armor piece’s. I won’t be changing them at all or anytime soon or downgrading to exotic’s. I would however be willing to change weapons and trinkets to help with the build even if the armor is the wrong stats.

If someone who’s run Guardian’s for a long time would like to slap together a build for me using the same program I did ^above^ and post it in your reply here. I would love to review it. In fact I’ll take anyone’s post with a build of current traits stats and gear. Thanks for everyone’s help/advice so fare. Though I still would like to see agro changed on NPC’s.

(edited by Lord Voldemort.6189)

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

For that defense event in CoF p2 the best way to improve your survivability is by actually going full berserker’s build, so you will be able to kill the mobs before they start to become a threat to the group. I’ve never done that event on a guardian but i believe those mobs recharge your f1 skill when killed, so you can spam blinds while running around killing then.

You said you stood there for 3 secs and got wrecked, if you keep running around and using your gs auto atack it will be much safer because the melee mobs cant walk and atack at same type like the players, so bring a stun breaker and trait for blinds and recharge on f1 skill on each kill and you will be fine ^^

No. I never said I just stood there for 3 seconds. What happened was right after the first set of enemies spawned, they all and I mean all came strait for me. Some must’ve had hammer’s cause I was knocked down, and while I was knocked down they all had me in the downed state and dead in 3 seconds. I didn’t even stand a chance. Not really fair if you ask me. I shouldn’t be single mob targeted just cause of my build. This also brings up another Hate I have for this game. kinda being forced to run a berserker build. With all the nice build you can choose from, you get sadly penalized for these other build options you can choose. I’m sure there will be a lot of people that will disagree with me on this, but I feel this game as the worst combat mechanics I ever played.

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

3k armor is too high.

You should play warrior though. They are always focused last. Tazza, COE golems, Lupi all love to focus on my ele while ignoring every warrior in the party.

I do have a warrior, and I love his build (full zerk). But I wanted to do a guardian build with lots of armor and vitality to be able to take lot’s of damage. Well I got a lot of damage alright, enough to kill me in less then 3 seconds. Well let me ask everyone this. For dungeon mobs. What’s the highest and safest armor and vitality I can safely go on a guardian build? any feedback from experienced guardian players would be great. Oh. and I want the build for dungeon’s mostly cause if it’s good in them then it’ll be good for the rest of the game PVE. thanks upfront for any and all input/advice.

Change how NPC's aggro works.

in Fractals, Dungeons & Raids

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Ok. I’m feeling sadly at a disadvantage here. I have a level 80 guardian with a slight bit over 3k armor. I did P2 at COF. When I came to the part where you defend magg while he set’s is bomb, I had the whole mob on me. Forget about the fact that there was 4 other players there. Also the description for toughness is, (to reduce incoming damage.) It don’t reduce nothing if it raises mob aggro to focus on you and only you and your downed in less then 3 seconds with no where to run and no way to block the high damage they deal in numbers. I don’t feel it’s fair that npc’s can see what players have in the way of stats and attack them as a single yet I don’t know what the npc has from the next one. I feel that npc mobs should treat a party of 5 equally and not just single out a single player based on there stats. Yes I now this is something real player would do on a big group, however player don’t have the same over powered damage and defense as npc’s do. Now before I get a lot of hater’s saying (Oh your just a noob that don’t know how to play this game) I’ll tell you all right now I don’t, at least the physics of it anyway. I only been playing maybe 6 or 7 month’s. I’m not a diehard power/pro gamer. I’m more the casual gamer that like’s a moderate challenge. I’m not someone with a mind that’s good at solving tactic’s or strategies. I’m a hack and slash player type. Anyway I’m getting off track on my own topic here. Basically I don’t feel it’s fair that npc mob’s can see your stats and focus only on 1 player when I can’t see there stats and there’s 4 other player’s there. I’m looking forward to what other’s have to say good or bad.

PS. I don’t at all find the game hard, just the dungeon’s.

(edited by Lord Voldemort.6189)

Kicked from low population map?

in Guild Wars 2 Discussion

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Hi guys,

The current setting is to close the map one hour after the call for volunteers. When this happens, everyone still there gets redirected to another map copy.

I understand that this one hour period might be frustrating to some players. I’ll be discussing the option of increasing that time to something longer with the team.

Thanks for bringing that up.

Here’s An idea. GET RID OF IT. It doesn’t hurt anyone to be in a low population map. If I need help doing something I can just use the LFG to get help. Stop with trying to make things harder around ever corner please. So many things about the new patches almost makes me want to say the hell with this game, yet there are other things that keep me coming back, (<—-though not many any more.)

(edited by Lord Voldemort.6189)

Changes To The Personal Story.

in Guild Wars 2 Discussion

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

I just played a new toon from level 1 – 80 all on the new update and the personal story wasn’t bad the way it’s level caped, that is, till you unlock it at level 80. I felt this was a bad move as it make the last stretch to easy, and you can’t use the XP from the P-story to help you get to level 80. Think about it. At level 80 your maxed right, so your going to spend your gold to buy the very best gear you can buy. Plus now the xp I get from the rest of the P-story I feel to be wasted XP. I think 2 better ways would be to push back the story by doing it at level 1, 10, 20, 30, 40, 50. 60 and 70, or if you still want it to start at level 10, just compress it more so that at level 70 you can still complete the story before level 80, that way you have the choice if you want, to use the XP from the P-story to level your toon and also keep the challenge in the story mode. I would love to hear from other players there thoughts on this as well.

My 2 cents on the new September updates.

in Black Lion Trading Co

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

In my opinion this whole update feels more like A-nets feeble attempt to nerf the game to boost sales of gems, not to balance the game. I have 1 possible solution, Put the game back the way it was before 9/9/2014, change the currency exchange to go only 1 way and that’s gems to gold and not gold to gems. That way if there’s something a player wants from the gem store they have to buy it with real money, A-net gets the money there after and we get the game we want and paid for, problem solved. (Or at least I feel the problem would be solved.) Now before I start seeing all the haters saying that that wouldn’t be fair, that you should be able to buy gems with in game gold, I say no, you shouldn’t. A-net has been very kind to us all for not charging monthly to play the game, I think it’s only far to have to pay real money for something, and what better then the gem store. At least if you don’t have the money, you don’t have to buy anything. Not so if you have to pay to play the game.

Too Hard to play???...

in Guild Wars 2 Discussion

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

I don’t feel the game is to hard, but those dungeon’s, OMG are the dungeon’s something else. (Mind you I don’t mean all of them, just some.) I’ll admit that a game with no challenge at all is a boring game. But I don’t like the challenge offered to be borderline insane to the point where keyboards get broken, and lets face it, not all player’s level of difficulty is the same. What might be easy for one player might be a total nightmare for another which is why I think the dungeon’s should all be set to a medium difficulty. I know that this wouldn’t please everyone, but then again you can never please everyone with a single difficulty based game, but at least it would be a better difficulty balance over making it hard and people that like easy games have to step up 2 level of difficulty. With a medium difficulty it’s only 1 step in difficulty for both sides. (The difficulty thing is only for the dungeon’s the rest of the game is fine.) On a side note. I would like to see them stop double dipping the listing fee in the trading post. That’s about all I have to say on this for the time being.

(edited by Lord Voldemort.6189)

ANET Please do not change Adrenaline

in Warrior

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Since PvE enemies rarely dodge, block, or blind, this is actually a PvP/WvW change and not a PvE change.

I hope your right. God do I hope your right. I love the way my warrior is right now. I don’t even do PVP or WVW.

(edited by Lord Voldemort.6189)

ANET Please do not change Adrenaline

in Warrior

Posted by: Lord Voldemort.6189

Lord Voldemort.6189

Why dose everything in the game have to have a challenge? Can’t there be anything that is a no brainer. I spent a lot of real world money and in game gold to get my warrior were he is now. I don’t want to see any changes to the PVE. If people want these changes for PVP/WVW then make these changes to those areas of the game only. A warrior really only has his/her adrenaline to work with and the way it works now is much how your real adrenaline would work in real life. I hope there are no changes at all to warriors in the regular game IE non PVP/WVW and just leave it the way it is. I can’t stop Anet. I can only give my 2 cents, But what I can do is stop giving them anymore of my real money if the changes go threw. I have no problem with taking a little more time to make my gold in game and save my hard earned money for other things. The thing that really bugs me, is they (Anet) and the players want to talk about warriors being over powered, What about the NPC’S in dungeons that are tanks in both attack and def, Nurf them if you want to nurf something.That’s all I have to say about the warrior nurf matter. :-{