Showing Posts For Luisgolas.7046:
/Applications/Guild\ Wars\ 2\ 64-bit.app/Contents/MacOS/GuildWars2 -assetsrv 64.25.41.2
paste that in terminal
for the 32 bit client:
/Applications/Guild\ Wars\ 2.app/Contents/MacOS/cider -use-dos-cwd C:Gw2 -- C:\\GW2\\GW2.exe -assetsrv 64.25.41.2
I do see that we’re missing a Windowed Full Screen mode, which I think contributes to the issue of not being able to use F1-F4 if they’re bound to other actions outside of GW2 (at least how this is how it worked for me with the 32-bit client).
If you have “hot corners” set, it also works while ingame. It is a nice surprise to get the screensaver up when I put the mouse in a corner.
Sometimes, shadows (in low) become “corrupted” moving the camera. It can be fixed selecting “ultra” and back to “low”. Some samples (bad-good-bad-good):
It didn’t crashed the first PvP, and I’m quite sure I pressed B key. However, at the end of the match, the scoreboard was bigger than normal, with a extra space between players name and the data below (kills/damage/…)
Now it’s crashing in each PvP when pressing B and at the end.
(edited by Luisgolas.7046)
It’s not only if they win, it’s also how they win. If when they win it’s a 500vs100 and when they lose is a 500vs450, there is a problem: the situation would make half the matches not fun.
I don’t have data to assure it happens, just to point that 50% wins it’s not enough to make a proper conclusion.
As Far as I know (correct me if I’m wrong), if the mmr works perfect, everybody will have 50% win/losses.
Simplifying a bit, let’s assume that a win is a pip win, and a loss a pin loss.
Having that, has anybody calculated the expected number of matches to win 30 games more than lose?
There are some south of Beetletum, in Queensdale
Just suffered it. I guess it was general, because other players didn’t seem to take advantage of it
Not sure if you still need it, but this works for me (inspired in https://help.guildwars2.com/entries/28148006-Repairing-the-Game-Client):
/Applications/Guild\ Wars\ 2.app/Contents/MacOS/cider -use-dos-cwd C:Gw2 -- C:\\GW2\\GW2.exe -autologin
Replacing “autologin” for any other option should work.
Looks bugged again. Stuck at giants, impossible to interact with turrets
It worked the next time I tried it, so it looks like some kind of random error.
More crashes here. Two for me in the same pvp, and other people crashed too
Same thing happening in tPvP. Half of the team crashing a few Times duing a match.
+1
I can see people posting here, but I wonder if this thread is still working. Last time first post was edited were 2 years ago.
Trying to use the copy button for a key at https://account.guildwars2.com/account/api-keys in a couple of android devices with a chrome browser (and one with firefox) and it doesn’t work.
A bit annoying if anyone want to copy the key directly for an Android app, though it still can be copied manually.
Trying to choose an icon for an Android app that use the API, I was wondering if I can use the guildwars icon or related art in some way. I have only found this: https://www.guildwars2.com/en/media/asset-kit/ but term of use forbids its use for a public app (“The content must be used in a non-commercial context for private, personal use only”).
Is there any art/logo that is allowed to use?
NOTE: This topic is not exactly API, but I think it’s the best place to ask. Please, move it if not
Looks like mordrem parts (from Silverwastes) are not available.
None of these are available (some repeated):
https://api.guildwars2.com/v2/items?ids=4481,4618,4649,6458,6459,6461,6463,6464,6465,6467,6468,6469,6473,6475,6477,6479,6542,6545,6553,8655,8698,8702,8704,8733,8752,8781,12767,12769,12777,12788,12796,19393,23498,24247,37890,39148,46682,46683,46743,48716,49958,66919,66986,66991,66994,67001,67011,68370,68394,68395,68396,68397,68398,68400,69822
(edited by Luisgolas.7046)
Also: gifts from mawdrey II (67001), Gunk-covered Pellets (69822) & Generosity’s reward (68370)
I find strange that a request returns something I’m no querying about (the total number), instead of the number of items I’m requesting.
From my point of view it would be more consistent to return the total number requested since, like stevent pointed, this number could be unknown.
The same happens when you request a page (?page=0&page_size=3), you request only 3 items but still want to know how many there are in total. page=x and ids=x are just used to specify which portion of all entries you want.
In this case, you are requesting all the items, just paginating them. The problem would be if you paginate but you didn’t request all items: the X-Result-total wouldn’t be useful, unlike the not returned request’s total result of the query.
Maybe is a semantic question. X-Result-Total is the “The total number of resources.”, but, which resources? The resources I’m asking for? Or maybe the resources in general?
Maybe I’m wrong, but I understand that it should return the total number of items I’m querying, which is irrelevant in this simple example, but would make sense if I were paginating, since it would be the only way to know the total number before getting them all.
Making a simple query like this:
https://api.guildwars2.com/v2/items?ids=12452,12453,28445
returns an unexpected X-Result-Total:
X-Result-Count:3
X-Result-Total:41110
It’s not a big issue since I know that I’m querying for three items, so I know there will be three, and result-count is ok. But a little issue anyway. :p
There are many ideas, suggestions, some better, some worse. However, there is a more important, astonishing and very frustrating fact: 8 months and still waiting.
Waiting without doing anything is just boring. And boring is one of the worst descriptions for a game.
And, since people doesn’t like boredom, they don’t queue, so queues become longer, so more people could avoid them, so they could even become longer so… It’s really a worrying scenario.
What will be the next map to fail? Bets open
Caledon >.<
All my characters are now stuck in the pvp match: I must enter it in 1minute, but I can’t since the game crashes. I hope it will work again in 15 minutes.
Fixed after 15 minutes. I wonder if anyone played that match.
Same problem in Sparkly Fen, once trying to enter mad king’ labyrinth (though I could go some minutes later) and also trying to play an skyhammer pvp.
All my characters are now stuck in the pvp match: I must enter it in 1minute, but I can’t since the game crashes. I hope it will work again in 15 minutes.
What will be the next map to fail? Bets open
(edited by Luisgolas.7046)
The same here. I don’t know if this is a bug or we need to do something else…
Edit: Ok, i’m reading something about farming the instance…
Farming it how? :/
https://forum-en.gw2archive.eu/forum/support/bugs/exploits-in-blood-prince-dg-to-farm-cobs
There is still hope. They said at https://forum-en.gw2archive.eu/forum/game/gw2/Misconceptions-regarding-Level-gating/page/4#post4396936 :
- Finally, I want to add that a few things (hello traits!) are things that can be improved for players who make multiple alts, we’re aware of this, and though company policy prevents us from discussing what’s in development: I can say we know Gw2 can be an even better game for people who love making alts in the long run, more info: when it’s ready™.
I’d also add that getting items already bought is frustratingly slow. Before there were not delay, now I have to wait for screen load, take them, salvage them, push the button to take more, WAIT until they are gotten, sometimes 5-10s. It’s frustrating.