Showing Posts For Mattus.1345:
As you can see in description of Invisivle mushroom spore on wiki, that item has 9 diffirent codes (game links).
So, probably it is intended that 1 spore counts only for one collection.
It needs confirmation but probably if you have only one collection active, mushroom spore will be for that collection
Which one?? I bought Whisper’s Dragonvine and it worked perfectly.
I have the Priory one. Just to clarify: what do you mean with ‘bought’? I was rewarded mine from Prisoners of the Dragon story mission. If there’s something I need to get from a vendor that might explain a few things.
Sorry, my bad. I had this item in my collection, probably rewarded after final chapter story, and I have Agent’s Pack now.
I also had this bug. Tries it 4 or 5 times. Me and my friends killed every chak in the pit and didnt get achievement.
Probably, they were hiding in walls, but we coudnt find anything.
Also, there is a way to brake the map and go under the textures (into the water). Going there makes walls invisible, but we still didn’t find any chaks left in the walls.
+ to this bug. My characters, which had 100% of Dry Top, Southsun or Silverwastes didn’t get any rewards.
I still have to check if there are rewards for completing these maps.
Which one?? I bought Whisper’s Dragonvine and it worked perfectly.
The daily would be better in diffirent order – Win 2 matches and play 5 matches…
Yeah it’s not impossible. I’d say it’s definitely bugged though. Took a few tries with a coordinated party, skipping Canach and clearing everything. Having portals to get the instance owner there instantly so that the mobs became vulnerable. Fears and mesmer curtain. Got it in the end. Definitely not how it’s supposed to be done. But it can be done.
They patched this method out.
Canach now triggers even if you don’t talk to him. Even with full stealth + swiftness not stopping to kill anything the achievement failed before we could even get to caithe.
There was no patch yesterday. This achievement is doable.
VERY IMPORTANT step is that, instance owner HAVE to talk with first body. Canach will spawn and follow you around – and that will make sure, that story will NOT update at certain map locations.
When Canach follows you, you can do everything – clear mobs, put mines etc. Let everyone in party stay at Caithe spawn point.
Instance owner then should speak with Canach and go near second body. When you get close (or interact with 2nd body) mobs will spawn at Caithe location.
Run as fast as u can (or better – use prepared mesmer portal) and join your fellow party members who are defending NPC.It worked at my pug group, we tried diffirent ways for more than 2 hours. Only that worked for us
There was a patch just look at the notes.
You cannot run as you will not get there quick enough. Using ports is mandatory until they fix it.
Patch was 22 hours ago. We did this method today, 2 hours ago.
You said there was no patch yesterday which there was. I was making a correction to your statement that there wasn’t.
I made changes to my first post so everyone will know what i mean. Also I deleted my second post to keep thread clean. (Will delete this post too :P )
Yeah it’s not impossible. I’d say it’s definitely bugged though. Took a few tries with a coordinated party, skipping Canach and clearing everything. Having portals to get the instance owner there instantly so that the mobs became vulnerable. Fears and mesmer curtain. Got it in the end. Definitely not how it’s supposed to be done. But it can be done.
They patched this method out.
Canach now triggers even if you don’t talk to him. Even with full stealth + swiftness not stopping to kill anything the achievement failed before we could even get to caithe.
There was no changes to the story instance or achievement in the patch yesterday. This achievement is doable.
VERY IMPORTANT step is that, instance owner HAVE to talk with first body. Canach will spawn and follow you around – and that will make sure, that story will NOT update at certain map locations.
When Canach follows you, you can do everything – clear mobs, put mines etc. Let everyone in party stay at Caithe spawn point.
Instance owner then should speak with Canach and go near second body. When you get close (or interact with 2nd body) mobs will spawn at Caithe location.
Run as fast as u can (or better – use prepared mesmer portal) and join your fellow party members who are defending NPC.
It worked at my pug group, we tried diffirent ways for more than 2 hours. Only that worked for us
(edited by Mattus.1345)
Anyone tried doing it just like Canach said??
Avoid wolfes, avoid agro and go to Caithe. I did not have a time to try this…
I hope, there will be more than 1 zone added to the world map on July 1st, but ONLY the first will be available. The other could be unlocked as the LS goes on…
I hope the new one will be available to player who completed personal story only – just to keep the concept of story journal
Canach is locked in the cell in Vigil’s Keep – his location is marked on the map.
He has some nice dialogue options, possible with hints about the Season 2 and new character/NPC
8 characters
8 at level 80
2 with 100% map complete
Even that i completed many areas in the game more than 2 times, I always find something new, that I didn’t saw before
Sadly, doing hearts is so boring now…
Almost a year passed and this heart and event, in Rankor Ruins (Timberline Falls) is STILL BUGGED ! I will just copy what still occurs here:
-there is no mobs, so heart can’t be done fast
-there is no golems to repair
-when I pick an artifact from ground (hammer, bone etc) it usually disappear before i can put it in storage crate.
The only diffirence is in moment the event is bugged. NPC Krewe Leader Dobbs stops near the end-mark of the event, but nothing happens. He just stays in one of the ruined houses.
Story instance unlocks only AFTER you participate in marionette event
On the middle wurm, there are 3 kinds of phytotoxin – red, yellow and blue. You have to run past one and go to platform with the same colour to fill the tank with toxin. When all 3 platforms will be full, wurm is vulnerable for some time and can be attacked.
We managed to get 5% of his health down :P At least it was 5% more than the other 2 wurms…
Digspots are once/day/account, mostly amount of baubles is reduced…
Infantile mode probably will not reward you with digging bubles / achievements anymore, so more work now is needed
I completed infantile mode once and got 31/33 tiers in achievement…
Gonna try find the rest, but it will be hard… Maybe there are some tiers at shortcut in zone 2 which i did not find ?
Nice april fools day joke.
I did SAB with my second character before I found this thread. Guess what ?
Chests are account bound u can get only 6 bauble bubbles today from bosses + 1 for stage 2.1
No it is not bugged. I completed it at my first try of the dungeon. Then I helped a pug-group and we had little problem. We missed one little tree next to the asura gate of “Divinity’s Reach” city model. The models you could have missed are:
-Trees behind mountains near Hoelbark city
-Houses near Hoelbark city (they are covered in snow and little ones are easy to miss)
-Fence near Black Citadel buildings (make sure u destroyed every part of the fence)
-the one tree next to a Divinity’s reach asura gate
I understand, that 4 minis are obtainable only from gem store from chests (golem, snowman, infirarium, quaggan) – that way it was on halloween and in karka event and I’m cool with it.
When I first saw the information about toymaker in every 5 cities who will give us a toy to craft, i thought “ok, so there will be 5 more minis for everyone who participated in event, great!”
Now I’m really disappointed about mini toys rewards… Here is why:
*We will get 5 frames, but cogs and materials will be enough only for 2 toys, the 3 more we will be forced to buy for gems (of course if we want to have 5 toys)
Come on, there are already minis from shop…
I have one suggestion:
- First time we complete city instance = reward is pet frame+100 cogs+ 250 stuffies or glue (this means 5 frames+500 cogs+1250 stuffies/glue = 2 toys)
-first time on the every next day = reward should be 25 cogs + 25 stuffies/glue (this means we need to do every of 5 instances in 6 diffirent days during the event to get 3 more toys)
-every other complete of instance (second, third etc. in a day) = gifts, as it is now
This way every account will be limited to only 1 of each toy and also players who will play everyday in every instance will get all toys. And many of us will be very happy
(copied from my post in another thread which is lost now :P )
You’ll have enough to make any two you’d like if you play all five days.
I understand, that 4 minis are obtainable only from gem store from chests – that way it was on halloween and in karka event and I’m good with it.
When I first saw the information about toymaker in every 5 cities who will give us a toy to craft, i thought “ok, so there will be 5 more minis for everyone who participated in event, great!”
Now If what Anthony said is true, I’m really disappointed about mini toys rewards…
I suppose we will get 5 frames, but cogs and materials will be enough only for 2 toys, the 3 more we will be forced to buy for gems (of course if we want to have 5 toys)
Come on, there are already minis from shop… I have one suggestion:
- First time we complete city instance = reward is pet frame+100 cogs+ 250 stuffies or glue (this means 5 frames+500 cogs+1250 stuffies/glue = 2 toys)
-first time on the every next day = reward should be 25 cogs + 25 stuffies/glue (this means we need to do every of 5 instances in 6 diffirent days during the event to get 3 more toys)
-every other complete of instance (second, third etc. in a day) = gifts, as it is now
This way every account will be limited to only 1 of each toy and also players who will play everyday in every instance will get all toys. And many of us will be very happy
(I really hope this suggestion was oryginally developers idea and it is already in game)
Hi!
Today I’m trying to complete Vexa’s Lab mini dungeon. I’m doing it alone and because of one bug I’m dying all the time. Bug description:
When my character is in water in area of boss “pull” spell, he is pulled to the boss (but still in water) and animation shows like he is lying on the ground… Because of being in water, my character can’t stand up – healing doesn’t work and I can’t move anywhere. So I’m just easy target for sharks and I’m always dying.
I’m sorry I don’t have screenshots. I gave up after 5 times this bug occurs…
Hello!
I have just arrived with my alt to Timberline Falls and trying to do heart in Rankor Ruins. I see really annoying bug here:
-there is no mobs, so heart can’t be done fast
-there is no golems to repair
-when I pick an artifact from ground (hammer, bone etc) it usually disappear before i can put it in storage crate.
Everything i wrote makes this heart really hard to complete (but not impossible – i just don’t have patiente to wait for artifacts spawned near storage crate). This heart worked normally a few weeks ago (on my main character)
Second thing is dynamic event “protect Dobbs as he cleans excavation site”. There is no mobs in area, so he is not attacked. But this NPC is always repairing fireplace near Rankor Ruins waipoint. Event can’t be completed because that.
The same message I wrote in game and sent via “report a bug” option.
The Clock Tower jumping puzzle is a really funny place
I was trying to complete it the whole day, dying so many times on the start because of the norn and charr characters then I started to be faster than the whole zerg just to die many times on 2 or 3 difficult spots in this puzzle
So many cursed words have been told, but I finally managed to complete the puzzle – and quess what – it isn’t that hard
Just remember – practice makes perfect
You forgot about 4 pumpkins in LA + 2 in jumping puzzle area (i heard about them, but didnt confirmed)
But it is great map. It will help a lot everyone who didn’t get the title yet
Pumpkins in LA that I found…
1. Near Gate Hub Plaza Waypoint
2. On Grand Plaza
3. Next to stairs from Grand Plaza to Traders forum (right/east side)
4. Near Bank
5. Near Mystic Forge
6. Near crafting stations, east side (next to those 3 merchants)
7. Near BLTC HQThat’s 35 for 5 chars in row…
In LA there is at least 34-35 diffirent pumpkins just take a walk trip to every PoI and Vista in LA and don’t forget to hold left Ctrl
You can just switch to another character and do another trip – all pumpkins will restart
So would my best bet just to run around LA tell i find them cause this seems like it could take a crazy amount of time.
Not really. I completed “Master Carver” achievement about 2 hours ago
I’m sure the final event will happen only once.
But my question is: Will there be any one-time events at the time when Halloween update launch?
I’m wondering, if I will go to bed now, I will miss something and never have opportunity to check it…