Showing Posts For MeSako.6082:
I can’t click on the notes on the ground for this achivement..
It is in the Prisoners of the Dragon story instance in Verdant Brink.
I have tried to restart the instance, but it does not help.
(edited by MeSako.6082)
I did not read any GW2 emails, why, because I had no interest in GW2. Silly, right? Since everyone reads about everything they are not into right now.. .. ..
And no, I’m not mad about missing seasonal stuff, I knew about that, since that is self explanatory.
It’s the Living story chapters, I bought this game instead of any of it’s competitors since I knew that I could come back to it and not miss anything, they even said that to begin with, pay now, get every update for free.. and now they changed that.
I’s not really a big deal, it’s just disappointing.. Knowing that I could come back now to catch up on everything and get the “nope, pay up if you want this” when we were promised that we should not have to pay for future content (counting from the moment of purchase). That is how I interpreted their sell tactics anyway..
I played this game since Beta, got tired of it about a year ago, but knew that since I payed for it and knew that I have access to all content (as promised) I wouldn’t miss anything if I ever came back..
Now I have come back, and I remember how great the game really are, and wanted to tackle the new story line.. but whats this? I have to pay to play those!! Really? Just because I did not play when they launched? I am deeply disappointed. What happened to having access to everything with that one time payment? Why do I have to pay now all of a sudden?
I get that you have to make money some way, but leave that at cosmetics and boosters.. not mayor content upgrades!!
PS. I’ll probably buy the chapters I missed, but I’m not to happy about that..
And no, I don’t have gold to change for Gems, since gems are ridiculously expensive that way, at least for me that only play casually.
The rotten armada is what was left of the army of Arah.
Alphard is probably just some pirate that got cought in the cataclysm.. Just south of Arah is a whole bunch of stranded ships, and some pirate ghosts.
The inquest is an interesting bunch. They are normal Azure, but with out any morals.
They do anything to achive their goals, which is, to a start, take control over the azura.
Most of thire evil work is done in the shadows, or far away from Rata Sum, or else they would have been thrown out from Rata Sum. As seen in the begining of the Azura story, where the Inquest attacks the show, but according to evidence, it could have been the player who made the attack.. So most likely, they are helping out around town, making improvements to it and new inventions and stuff, but that is probably only in preparations for their planed take over.
The way the hair is made is as a helmet with no stats.. so when you eguip something on you head, the previous helmet, in this case the hair, is removed..
Without it being this way, the hair would be visible through most helmets as most haircuts are bigger than most helmets.
This can happen on any fractal that takes place up in the air..
And there is a way to die.
All you have to do is find the water fractal, and swim down (far down) to the dark area.. the piranahs is out side the level and will eat you up
Would love this!!
When doing WvW with my guild, we are forced to make a bunch of small parties to keep track of eachother.. This will help alot!!
Yes please!!
I would hate the day when Im at 99% world completion, and have No idea where those last points are!!
Im at 67% atm..
It works the same way.. .. ..
Been playing since Beta (was part of the Beta), and I play almost every day..
But today the game started crashing/disconnect on me.. During a game session of 3 hours the game crashed/disconnected 6 times!! It has nothing to do with my connection, as my girlfriend is also playing, and she sits right next to me when we play.. and she had no disconnects/crashes..
And then again.. why replace skills?
Why not simply do this, as exampled above; the Fiery Dragon Sword, all it’s attacks are the same as the ordinary sword, but all attacks now also causes burn. and the Icy Dragon Sword causes freeze or chill..
They can still make weapons with special abilities on them, without changing the current system.
What stops them from making a sword, in the current weapon system, where for example the number three skill for a warrior has a flaming swipe instead of the current cut legs skill? What they have to do though is to make 8 different new number 3 skills for that sword, one for each class..
Uhm.. if I understand you correctly, you wanna be able to, with the press on a keyboard key, switch between the two equipped weapon sets..
Uhm.. if I understand you correctly, you wanna be able to, with the press on a keyboard key, switch between the two equipped weapon sets..You can do that.. simply press the ยง key.. just left of the number 1 key (at least on my keyboard)
I can see what they aimed for with the current system.. to simply go to the playfield and jump right into any game that is going on at the moment.. And by all means, leave it at that.. but do not split up parties.. simply keep them in the same team! This will increase the loading times for the match, because if a party of five joins a match.. but there are no other parties, they have to wait til solo players have joined the match to fill up the other team, OR it will be kinda unbalanced as the game might start will really uneven teams!..
Yes please!!
I think allot more players will actually play Keg Brawl if we could join games as a group!
How about Red Dead Redemption style treasure hunting?
Here’s my thought/idea on this:
Some mobs will drop pieces of the map, let’s say three or five. Once you complete it, you combine them to form a treasure map. When you double click the treasure map, it will open up a sketch, something like RDR’s map.
So when you solve the treasure map’s puzzle, you get to loot amazing stuff plus a piece of the next map to keep you going.
You mean like in Sid Meier’s Pirates? :p (yeah, it’s exactly the same..)
Why in the name of (insert anything you like here) does stuff rescale when you pick it up?
When gathering canon balls, ore food sacks or chickens they rescale depending on how big you are..
And even things that get stuck on mobs rescale! Like the Impale skill (warrior one-hand sword in offhand) when used a sword apears on the mob.. (on humans it sits right in the stomach). On some mobs it’s not even visible.. in some you can see the tip sticking out in the back, but the hilt is not visible.. But the worst is whn used on Norn and Spark Mobs.. the sword gets Humongous!! Why is that??
I wanna Sign for this!!
But these “maps” cannot be to common. But not to rare either. Make it so on average we may find about one each day. (lucky days may give more, unlucky days we get none).
YES please!! This is so frikkin annoying, so please make a fix ASAP!
I would love to be able to make my own guild banner, paint it in a painting software and then upload! Of course this would require a GM to look at it and the approve of it before it is taken into use. This way we can get a much wider variety of banners, and not to many look a likes!
I agree to this!
If an item need a crafted ingredient, we should be able to click it in the recipe and end up on the items craft page!
I agree. Jumping puzzles are design with small characters in mind. I think the testing team of A-net has done the worst job in this. Haven’t they ever tried to test how the puzzles are played with huge characters?
Nope! No they did not.. This is just an assumption, but by the looks of it they did not.
Dungeons and Dragons Online have Guild Airships.. you access it from a Airdock in a town, and there you can grab any guild buffs, that’s active, access guild bank and get back on the ground about where ever you want!
I am talking about cameras.. Like so many before me, but this cannot be addressed enough!!
Playing a big character, lika a Norn or a Charr in a cramped aree, like a house or a small cave and the camera goes bonkers….
Today, I took my Charr to do the Jumping Puzzle in Lion’s Arch, it takes place in an underground cave, and for a Azura, it works just fine, becouse my Azura have done it. But now, with my charr, the camera spent more time outside the playing area than in it.. it tilted (yeah, litteraly leaned to the sides), jumped quickly up and down like a frikkin earthquake.
This has to be fixed!!!
How?
Well, I have a few different suggestions!
1. Instead of pushing the camera towards you when something solid is behind or above you, simply make the camera go through it and make that something transparent! Maybe not the most visually appealing solution, but it will work, as it keeps the camera at the correct distance at all times!
2. If the camera gets pushed to close to the character, make the character transparent. This way we wont have a Charr/Norn taking up 90% of the screen in small areas!
3. Give us FPS-mode! ability to see from our characters eyes!! <— This one I like the most, why you might ask. Because it allows us to see things without our character in the way..
Or better yet: charactername-year-month-day-number.
Examples:
MeSako-2012-10-17-1
MeSako-2012-10-17-2
MeSako-2012-10-17-3
I move the camera alot in battle.. and when there is a lot of mobs and/or players around, I tend to select new targets with the right mouse button!
The right mouse button should ONLY be used for camera controll!! Nothing else!
So you want that annoying circle crap I hated from STO? No please.
Cirkel crap? Wasnt it a wave? And I loved that!
(that is if STO is Star Trek Online)
I could see unlocking the armor for your other characters after you complete each faction’s story. So, if you complete the Vigil stuff, you’d be able to buy Vigil on one of your other characters, but you’d still be locked out of Priory and Whispers gear until you complete those.
This way, you wouldn’t have to roll another Guardian, but you would have to have another character complete the Vigil storyline in order to unlock it for your current Guardian.
This
Yes please, Anet make this ASAP!
This wont make any sense.. That character has already saved Orr and beaten beaten Zaithan.. And now you wish to rewind time to do it all over again, as all thre orders works towards the same goal.
This would have been possible if there was 3 different storylines, wich it is not. It is the same story line, wieved from three differnrt angles..
I played WoW in beta.. for 20 levels.. So I don’t know about that.
This here was all conjured up in my own mind, so it was NOT taken from anything else
No.. just no!! This will keep the servers overpopulated with AFK players..
And with this we can not trade an item for another item..
No.. just no!! This will keep the servers overpopulated with AFK players..
And with this we can not trade an item for another item..A normal Player to player trade is the best way to trade with each other, as we can trade on the fly.. and if I want to make a profit, I put it in the Trading Post!
You kinda already have a kill counter in your achievement list. But I agree that a book would be neat. It’d be handy if it listed the abilities of the monsters, since sometimes during combat I don’t read the white text that’s under their names.
At 1000 it stops counting.. ..
Ha ha ha!
I have a lvl 80 Ranger, and My pets rarely die..
Whay? becouse I controll my pets, I keep an eye on the action AND my pet.
I swap pets when needed. I use my heal when my pets health go low..
It is not we who need to change tactics to adapt to your awful change, it is you who need to become a better ranger.. .. .. ..
I know alot of people, including me, who change the utility skills and traits depending on what we are about to do. Be it running, solo a boss or do a dungeon with 5 people!
Every situation requires different skills and traits, it also depends on what role I wanna play in that situation.
All this means is that there is kinda of a lot of going through the hero page and looking for skills and traits to use at this moment, and later change back, or to another set. And this gets tidious at times..
Here is my idea, let us make skillsets to quickchange between.
Let us choose the skills and traits as we can now, and then click a button that says “Save skillset”. Once this is done, we can change our skills and traits and save another set, and another.. maybe have no limit to the amount of sets.
Every set can be named, so we know what we use it for.
Then on the hero page (the page with our character on) we have a drop down list, with all the sets we made. There we click on the set we want to use, and boom, all utility skills and traits have been change to what was saved in that set.
Ofcourse, we should not be able to change set mid battle, as it is just now.. but between battles, or after running away..
Im all for minigames
I myself find crafting kind off boring, but when I played Allods Online, I found crafting to be kind of fun! Why? well, becouse every time I crafted an item, I was presented with a minigame, that depending on how well I performed, the better the item became.