Showing Posts For Metasynaptic.1093:
Aikido encompasses both grappling techniques and weapons.
Our Aikido school is almost exclusively focused on weapon training.
Katana is used in one or two hands. Used with a shortsword, or wakizashi, the swordsman is practising what is called Nito-ryu, or, two swords school.
An aikeido grandmaster came from japan to our local school and spared with our black belts. Much more junior blackbelts were able to easily defeat the grandmaster who was using nito. Nito is much harder to master over the single katana.
Fractal mastery is definitely worth it.
In this case, art does not mirror life. Keil was elected, and Evon wasn’t…
Would you accept a class change kit that reduced your level to 1 and reset your personal story? ;j
Every time black lion keys go on discount, my guild jokes and calls it ‘the yearly reminder as to why we don’t buy black lion keys’.
So your suggestion as to how to buy these skins is to… buy… other… skins… profound…
Here’s an idea. Instead of making us buy keys to get these skins, how about just selling the tickets in the gem store. You get paid. We get skins. The game ‘gets supported so you can produce content’, and we can all get past the rng that makes this process a terrible idea.
I was pleased to see that the greatsword doesn’t double as something you can take down to the beach and ride the waves on.
For those of us that don’t have 3000g to drop on a permanent bank access contract, just put that pile of bank access consumables that you have been hoarding.
Reality is, you aren’t going to power grind everything on day one. It’s good to have some longer term goals to keep the interest going.
Unlocking the merchants is most of the work for collections, such as the mistward gear.
I wouldn’t worry too much. You only really need enough points to unlock the merchants of each faction and the rest is gravy.
I’ve found a few where you tame the tigers, in the centre of the map. I was there after the mouth was defeated.
reality is, you will need those extra hero points when the 2nd… 3rd elite specs drop.
Ranged: Longbow. Pistol main hand. Pistol offhand. Harpoon gun(underwater).
Please show me where in the gem shop that I can buy access to longbows for my thief.
Greataxe. Nomnomnom.
I know a few Arah thieves… adding 4 players to them improves performance by 0%.
Hmm. Let’s see. Anet deploys Scarlett. She is universally hated by the player base, uniting them to defeat her. Sounds like the writers succeeded to me…
Oh come on, a female asuran warrior with a huge hammer is made of awesome.
There are greatswords in this game? I thought everyone was running around with full traits in surfboard mastery ;j
Survival from stats matters in wvw. Soldiers is nearly mandatory in a decent zerg build. Even running to a zerg, being in full soldiers makes it possible for me to laugh in the face of trollasins. In pve, generally, zerk is the only sensible option, outside of certain uncritable targets.
Bait and switch much?
Entirely personal preference. Sunrise has a slightly cheaper precursor. I know a few necromancer players looking forward to using twilight as a Reaper. They are both nice skins.
Warriors need a decent ranged spec. Some sort of rifleman or something.
If you are talking about making a game engine a particular version of directx simply for broad customer base compatibility, you are asking ‘what is the absolute oldest graphics cards out there we are prepared to see our game used on?’
In the case of radeon cards, which I lean towards, the old HD 4000 series, released in 2008, which are slow hairdryers by comparison to today’s cards, supported up to directx 10.1
It’s time to move on from directx 9. The percentage of customers playing gw2 on radeon 4000 era cards are likely to be quite small and are not enjoying the most this game has to offer anyway.
The latest version of directx has so many advancements, both in the appearance area and under the hood, that the benefits to using it outweigh any argument regarding the adoption by the user base based on old card compatibility.
Any sufficiently advanced technology is indistinguishable from magic.
Which would require advanced technology (which Tyria doesn’t have) and not just magic, besides the fact that statement is wrong anyways and amounts to wishful thinking on the part of every scientist that has ever said it, since sufficiently advanced technology still has to follow the laws of physics and still cannot create matter/energy from nothing and must follow the laws of thermodynamics, where magic does not, therefore, this makes technology always distinguishable from magic.
scientists don’t say it. It’s one of Clark’s laws. Which you’d probably know if you bothered to read anything instead of flailing madly in an argument about a thought exercise.
That’s a ‘fact’.
Any sufficiently advanced technology is indistinguishable from magic.
They already have this. It’s a bank express.
Transmute charges are easy to farm and are not a significant barrier to customisation. As said previously, farm spvp, clear maps, login daily and you will have plenty
Not unreasonable. I saw the trailer at 4am so it’s likely I missed details.
Went over the trailer again. A medium class with a rifle was definitely there. Could be an engineer but I think it highly unlikely. Also saw the chronomancer mesmer wielding a shield.
(edited by Metasynaptic.1093)
I’m not sure that it’s going to be simply a case of ‘each specialisation gets a new weapon’. Some new specialisations might not need a new weapon to implement.
I did some thinking on specialisations and came up with the following breakdown. Obviously just speculation.
Warrior: Berserker and Phalanx.
Phalanx gets spears on land. Berserker can wield 2 handed weapons in one hand, changing their skills when they do.
Guardian: Paragon and Monk
Paragon focuses on using shouts and has access to the spear on land. Monk focuses on consecrations, gets access to light armour and uses the staff in melee.
Thief: Assassin and Swashbuckler
Assassin improves daggers, stealth and conditions. Swashbucklers improve ranged weapons. Possible use of rifle/musket.
Engineer:
Hardest one to pick. Obviously one spec uses drones and a hammer. Further study needed.
Ranger: Druid and Marksman
Druid gets the staff and focuses on nature stuff, marksman gets the rifle and focuses on shooty stuff.
Mesmer: Chronomancer and Illusionist.
Chronomancer focus on manipulating the surroundings. Illusionist focuses on illusions, obviously.
Necromancer:
Again, somewhat hard to pick. One spec has a greatsword, but little information other than provided by Jory and Trehearne is available.
Elementalist:
I suspect that something will change along the lines of conjured weapons. I think it likely they will receive greatswords.
I dunno about you guys, but I see idle female characters in Lion’s Arch, far more than I see them in the background of an exciting dragon sequence. Strikes me as an odd reason to allocate resources to removing the animations than requiring them to be reinstated in the first place.
let’s take away all instances of where the animation fits, in exchange for removing it where it doesn’t… err…
I don’t particularly care about the change, the way in which the players have to find out about it is quite poor. I’ve done that fight probably hundreds of times, and I pay attention to the patch notes. To discover that 2 of my utilities are basically useless in that fight is not a happy, enjoyable gaming experience. I don’t mind that it is changed, I don’t need to know every tiny detail that goes into a patch, but I do need to know party-wipe inducing changes that could have been avoided by knowing the rug had been pulled a long time ago.
A one line note in the change log next time, it isn’t hard.
Still exists as of this writing.
‘Forging the pact’, party members other than the leader do not get awarded the trait.
Confirmed.
I was leading a story mission run with my guildy, I unlocked traits for ‘battle for claw island’ and ‘light in the darkness’, she did not.