Showing Posts For Nightbringer Tenchi.5794:

Did Abaddon actually love humans?

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

it’s possible that Lyssa is the true “first Tyrian-born god” and the other gods covered it up; would be plausible given that they had a god of secrets to help, and there was more time before leaving unlike when they were covering up Abaddon’s existence.

There is literally no evidence to support Lyssa being Tyrian born, and the gods weren’t trying to cover up Abaddon’s existence, he had a full temple in orr, which sank with orr, and thanks to Verash Ossa we know there is proof of him being worshiped in Elona since his image can be found on the Isle of Istan(where Kormir first saw it), Gandara the moon fortress where his mural is still intact, the Ruins of Morah in the Desolation where pieces of his statue remain and in the Eye of the North where his mural is found. Abaddon’s existence was no secret, it just was taboo to talk about.

As Aaron mentioned, it’s actually highly likely it was Malchor who was Grenth’s father – Anet even retconned the description of DR’s statue of Grenth from quoting Malchor to quoting Desmina.

I’ll be making a thread later and prove there is no chance Malchor is Grenth’s father, be ready to have your mind blown.

This also contradicts known lore, where we are outright told that Dwayna was seeking a paradise for all when looking at Tyria. That is far more than “I want to be a wife and mother” – especially when she then abandoned her “husband” (aka boyfling) and forced her son to prove his worth before allowing him to be a god like her.

Citation for this claim is needed, otherwise your romanticizing Dwayna as much as i’m selling her short. thing is though, Occam’s Razer like to win when it comes to fights. But if you can prove your claim, i’m fully willing to accept it as the answer.

Tyria is a mortal world, though – and a full world at that. The Fissure of Woe (aka Realm of War) is an afterlife, implied to be part of The Rift, and is not a full world.

And I’d be curious on that theory on the sylvari… Since as you said, it contradicts canon lore. Which means it most likely isn’t so.

When i have more data and solid evidence to back up this theory i will make it public, i did say its a sneaking suspicion and as you mentioned Anet can retcon anything it wants at any time. so we will have to wait a bit longer to have any answers. still need citation for this claim otherwise its a non-argument to an admitted theory.

AFAIK, there’s no real relation between Lyssa and chaos, beyond a single phrase used and mesmers having Lyssa as their patron goddess.

And please elaborate on that bloodstone thing… Because currently it makes no sense, as the Bloodstones’ magic isn’t actually random at all (it’s just that an excess of any magic leads to chaotic results – see the anomalies across the world).

I did say i had no theory on this one yet, i have some thoughts but nothing to substantiate any kind of claim. another non-argument over a comment i made that is blatantly speculatory.

Grenth isn’t the god of the afterlife any more than any other god, technically. Every god has their own afterlife as far as we know, and we know that Dwayna and Balthazar both take human souls (and it is implied Lyssa, Melandru, and Kormir/Abaddon do/did too). Grenth is just god of death.

Malchor theory should help explain my position on this, though this statement looks like sophistry to me.

I’d chalk that up more to how Dhuum is never talked about in context to the other gods beyond Grenth, where it is always “Grenth’s predecessor”.

The notion of Dhuum being Grenth’s predecessor actually, to me, hints that Dhuum was part of the Six – after all, Grenth “took Dhuum’s place” is a description used, IIRC.

Also, Dhuum worked alongside Abaddon and Menzies, also tied directly to the Six. Would be weird for someone unrelated to work with those two.

I fully agree that Dhuum was part of the origonal group of gods to migrate to tyria, but i do not believe Dhuum was working alongside Abaddon and Menzies. His Underworld Army certainly was, but Dhuum was still in forced hybernation during the events of Nightfall. i do not believe he could command an army and conspire with other deities while asleep.

I know this is nitpicking, but we’ve oddly never seen Dhuum counted among the Six, even in the earliest documents. It’s a very long shot, but if we’re talking about what we know, it is possible he was a seperate deal entirely, perhaps even native to Tyria or some completely separate world, until Grenth overthrew him.

Nitpicking isn’t a bad thing all the time, but remember that only gods whom where expressly worshiped would be technically counted, Dhuum would be loathes by races and other deities who see value in resurrection or the undead, and we know how necromancers love those undead minions.

as for the Forgotten, they worshiped the human gods, but did the human gods create them? did they exist in a domain the human gods did before Tyria? how do the forgotten have magic that can liberate a creature from the influance of an elder dragon like with Glint or the chicken? and what about the exalted and enchanted armor, kinda like the jade armors aren’t they? evidence points to the forgotten existing long before they’re worship of the human gods. and while they’re magic wasn’t as strong as the seers, it was still enough to garner the gods attention. remember that the only 2 known groups that are powerful enough to manipulate the bloodstone are the human gods and the seers, the mursaat can only damage them or need the keystone.

I still believe Abaddon knew of the dragons before the other gods did and was trying to build a real army to kill them until factual evidence can prove me wrong.

How old are the Charr?

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

No longer clamoring over the same territories, the unified Charr spread throughout the northern reaches of their homeland, and down into the lands east of the Shiverpeak Mountains. The Charr subjugated or destroyed any and all who dared defy them within their territories; they were masters of all they surveyed.

This only proves that the Charr where spreading from wast of they’re “homeland” into Kryta, was confirmed as they also tried to invade Orr. but east of the Shiverpeaks is Ascalon, with the northern territory called “the blood legion homelands.” but also with the legion’s citadel further east then that. and pointing to what the jotun call the dragons means nothing to a race whom was in its infancy when the jotun where constructing star chambers.

So what i’m getting is that you are confirming my statement, am i missing something?

How old are the Charr?

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The thing is that the Charr aren’t explicitly stated to have originated in the Tyria we know. I’ve got a sneaking suspicion that the Charr actually migrated from the east of the Blazeridge Mountains. still primitive “When the humans first came to Tyria, the charr were already there. All its lands were their hunting grounds, all its creatures their prey.” but what is the behavior of a predator? you enter another predator’s territory, you either fight to the death or leave before they try to kill you. we only really know the Charr after they organize into a military state, before that we dont really have frame of reference other then 1 line in the Ecology of the Charr which states “They fought everything that threatened them – even one another”. and we know that the Blood Leagion controls territory east of Blazeridge, where the Blood Citadel is. so its possible that the Charr as a race could be as older then 500BE. it would also explain why they have no experience with elder dragons since we don’t know if there are these massive magic eating dragons anywhere else on the planet.

Did Abaddon actually love humans?

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

In the beginning we know that the 6 gods that came to Tyria where(in no particular order); Dwayna, Balthazar, Melandru, Lyssa, Dhuum and Abaddon. Grenth was a demigod born of Dwayna and an Orrian Sculptor(clearly not Melchor), he didn’t ascend to godhood until after he took down Dhuum(with the help of his heroes, later to become his reapers). Abaddon we also know got his godhood from an older god before him, but he is the “God of Secrets” so we are left to look at the one thing that drives the gods, motive.

Every god has a reason why they sought the humans and my theories are as fallows.

  • Dwayna, goddess of light, life and love. maybe she just wanted to be a wife and a mom, she accomplished that.
  • Balthazar, God of fire and war. I’m guessing he was looking for heroes among the humans whom he could recruit to join his army, to help fight against Manzies.
  • Melandru, Goddess of nature. i have reason to believe that Tyria is Melandru’s domain(like the Fissure of Woe is to Balth) and that the Sylvari are actually new servants of hers, even though it seems lore states they are Mordremoth, i don’t buy it. not yet anyway.
  • Lyssa, Twins of beauty and chaos. Honestly, my best guess is bound to the random magic of the bloodstones right now, actual theory on this one.
  • Dhuum, God of death. He does not tolerate spirits or resurrection, at all. he doisn’t like that tyrian races can do that.
  • Grenth, God of the Afterlife. he’s half human, his dad was reaped by Dhuum. nuf said.
  • Abaddon, God of Secrets. What did he know…

Jadoth was being chased by the forgotten when he was made into the first margonite. Abaddon must have had info on the forgotten, and in turn on Glint. but also the jotun, seeres and mursaat all have evidence in Arah. Abaddon knew about the elder dragons, he knew what the older races predicted and in that fear he had Vaseer Kilbron sink Orr, Where Zhaitan and the gods where, he gave the charr the Searing Cauldron hoping they would kill Kralkatorrik while they fought in Ascalon, and later he used the Undead Lich to open the Door of Komallie(a portal to the Foundry of Failed Creations where his Titans where), used his Torment demons to corrupt Shiro Tagachi and spread affliction and Corrupted Varesh Ossa to open another portal to his domain.

Abaddon knew the elder dragons would wake soon and was trying to mass his armies to kill them for fear of being eaten by them. the real question should be did Kormir inherit Abaddon’s secrets? and if she did, what did he know that we don’t?

Lore Q&A

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Dear Narrative Team,

In Guild Wars, Manzies has as much known about him as your foreboding underwater dragon. with little more then that known about his “Shadow Army”. In Guild Wars 2, the only real possible indications of Manzies are the Shadow Behemoth and Shadow Fiends(which players will largely argue are Dhuum’s minnions) and the pallet swap torch skinn “Fate of Manzies”(shameless orange “Razah’s Nightmare”.)

Now i piece together lore theories about the Lord of Destruction but without legit lore i get met entirely by naysayers. Does Manzies have a story for Guild Wars 2 or will he be neglected again?

The Return of Human Gods

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The human gods are beings comprised of or supremely powerful in magic, like an army of ley-line anomalies. from what i understand, the gods initially left Tyria because their presence was causing problems for the races, like the fight between Dhuum and Grenth or Abaddon’s meddling. as of the current events, we know that the elder dragons consume and corrupt magic, we also don’t know exactly how to kill them. Zhaitan was shot down by “anti-elder dragon cannons” and we don’t know what the cannons where firing as its never explained. perhaps magic the dragon couldn’t eat non-magical ammo but either way we don’t know. Mordremoth isn’t actually killed, just turned brain dead so there is a chance that it might recover in the future. and the other dragons we don’t know yet. but its safe to say that beings of magic want to stay far away from things that consume magic.

as for Dhuum and Manzies, those will most likely take place in they’re own dimensions, Underworld and Fissure of Woe.

[LS3 Spoilers] How to make Tengu work

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Everyone that talks about the Tengu seem to neglect 1 very big, very glaring flaw in making them a playable race. The Tengu are as racist as the Centaurs. the entire reason the Tengu are so unknown in GW2 is because the vast majority of them refuse to interact with the outside world, there are a hand full of them that like humans but thats like saying Centaurs should be a playable race because Ventari or the Veldrunners. Zhed and Ventari where allies but Centaurs still hate humans.

The second issue, from a lore standpoint, would be the same as in GW1 when you make a Nightfall character and play early Prophesies missions. you get a text on screen that says “your about to witness events that happened before blah blah blah”. it breaks the lore because now you have Tengu fighting against Zhaitan and Mordremoth when they largely chose to stay out of the matter. it makes much more sense to have Largos or Kodan as new playable races and even then i do not believe ArenaNet will add any new options there.

[Spoilers] Rytlock

in Living World

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

While that is certainly valid for his personality, you have to remember hes been stripped of his rank and duty before. when he was with Destiny’s Edge he wasn’t even technically part of the blood legion any more. his reaction to the letter(s) set of alarms for me too, but in a bit of a different way. i believe its about how he became a revenant. i stated this theory back in season 2 when he disappeared and it bares repeating.

When he leaped into the rift after sohothin, he most likely came face to face with Balthazar in the Fissure of Woe. reasons for this;

  • Sohothin and Magdaer where forged by Balthazar himself.
  • The fire from the rift is blue, blue fire is associated with ghosts in GW.
  • We know that just seeing the gods, a mortal can be stricken blind(Malchor was blinded by the gods while sculpting them.)
  • The revenant class channels “legends”, not strictly heroes. Balthazar is more in line with Lawful Neutral then he is a “good” or “evil” alignment.

When Rytlock chased his sword, he met with Balthazar. the Charr(excluding of the flame legion) do not see the human gods as deities but as challenges. Rytlock would stair down Balthazar and demand his sword back, which would cause him to be stricken with blindness. adding to this is the bloodstone lore which states; “In 1 BE, Abaddon used the Bloodstone to gift magic to all the races of Tyria.” meaning that both the races of Tyria did not inherently have magic and that the gods can grant magical abilities to anyone they want.

Rytlock is avoiding the Black Citadel summons because he would have to explain how a human god gave him new magic to an army of anti religious soldiers, most likely to aid in killing a bunch of elder dragons that feed on the same magic those gods are comprised of. it would look like he surrendered to the enemy and the better solution is to just not deal with it. but thats just my theory.

*Raid Spoilers* Wing 3, Season 3, Expansion 2

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The very fact that the White Mantel are operating again shows that Lazarus is an inevitable entity that will either parley are invade. given that as far as lore goes, Lazarus is the last remaining Mursaat left in Tyria as they where decimated first by the titans then by the Krytan civil war. To Abaddon, the Mursaat where ants to be exterminated.

Lazarus will be a major figure in the future, but not as the most iconic villain. i feel he will be written similar in a manner that Varrish Osa was, and the REAL iconic villains of GW2 will be Dhuum, Menzies and Palawa Joko. 2 of these have already proven to be far more dangerous then the Mursaat and the 3rd has far more potential then even the Kralkatorrik or the sea dragon. Still want to see Lazarus fully flushed out as a character though.

2 v 3 v 4? This week in WvW

in WvW

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Server pairing for the lower tiers has been a mixed bag of jelly beans since it began, though mostly it was fair enough on the level of the servers competing but this week for lower tier servers its been very VERY lopsided.

Full disclosure; from Ehmry Bay server, i am complaining about this.

In previous weeks Ehmry has been reasonably stable and the matches have been 2v2v2, in the time spent in WvW there have been expected wins and losses but it always felt like it was due to the competency of the commander and the skill of the zerg, thus praise to them when we win and blame to them when we lose. and Hinge of Denravi proved to be able bodied and skilled partners.

This week though the teams are completely out of proportion.

as of right now; with (server population)
Green team: DarkHaven(high) + Ehmry Bay(high) = 263,575
Blue team: Sorrow’s Furnace(high) + Gate of Madness(high) + Ferguson’s crossing(medium) = 320,611
Red team : Crystal Desert(high) + Borlis Pass(medium) + Kaineng(medium) + Eredon Terrace(Medium) = 454,705

DarkHaven and been almost non-existant in WvW from what i have witnessed. how is matching 2 v 3 v 4 suppose to be fair or balanced? every attempt to make a zerg gets crushed by literally twice the numbers, and this happened so often that players literally abandoned WvW until this is changed.

What am i missing here? Why was my home server set up to be completely rickrolled this week? Changing the scoring systum does literally nothing when your server spends 168 hours with the outnumbered buff.

Menzies

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

As far as Lore and story goes we need to keep in mind a few things.

  • There is no actual record in game of Menzies conversing or conspiering with Dhuum and Abaddon, only past tense information given by Dhuum’s or Abaddon’s minnions.
  • It says on the GuildWars 1 wiki on Menzies page “To aid himself in his fight against Balthazar, Menzies has made an alliance with Abaddon and Dhuum’s servants. As part of this pact with the fallen gods, Menzies once sent three of his Darknesses to lead a force of Dhuum’s followers and demons in an attack on The Hall of Heroes through the portal from the Tomb of the Primeval Kings.” showing he has demonstrated clear authority over another God’s army.
  • As Shadow arm can be found in several places in the Realm of Torment and Domain of Anguish, its clear that he has no reservations about establishing his forces in other domains or territories.

Lets also remember that Abaddon had ulterior motives for his attempt to escape the Realm of Torment and Dhuum tolerated neither resurrections nor the existence of the undead, and he hunted down all those who escaped death, having promised “death undeniable.”

As for the torch, “Fate” is not a negative word, it CAN mean a bad end, but it doesn’t always mean it. as of right now there is literally no lore, in game reference or dev speak about Menzies, not of his victory OR his defeat. but all the avalable signs and evidence says that Underworld army, Shadow army or Demons, Menzies the Mad is fully capable of controlling and dominating not just other god’s armies and domains.

there is NO evidence to even suggest Menzies lost. Grenth doesn’t control the Underworld, his 7 reapers just play steward and try to keep Dhuum asleep and i said Shadow Behemoth was shadow army “esque”, never made the claim he was a Menzies original.

Menzies

in Lore

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

There are times when theories like this keeps me up at night. Menzies currently rules the Underworld and Fissure of Woe.

Throughout the lore of Tyria there is one major entity that has never been fully flushed out before, Menzies has been a footnote on story elements with being sparsely mentioned and only ever seen in 3 places. The shadow army has only ever been seen in the Tomb of the Primeval Kings, Fissure of Woe and Realm of Torment. The only known leaders of the shadow army are the Priest of Menzies(fought in the Fissure of Woe), Shakahm the Summoner(fought in the Domain of Secrets), The Darkness(fought in the Hall of Heroes) and the Greater Darkness(fought in Ravenheart Gloom) and the only information we have of the God himself as that is is/was at war with Balthazar in the Fissure of Woe and that he agreed to join his forces with Dhuum’s and Abaddon’s army(against the dragons but thats another lore theory).

but thats all from Guild Wars, what about Menzies in Guild Wars 2? The Fate of Menzies, a torch, that you get from the mystic forge… thats it.

Well, then lets see what we know about the shadow army and their activity. every member is “Shadow class” or “noun of Darkness”, in Guild Wars 2 the only major boss that is shadow army esque is the Shadow behemoth, as far as foot soldiers go we only see “Shadow Fiends”, and those 2 aren’t even labeled as Shadow Army.

The Shadow Army hasn’t operated on the Tyrian plane of existence(hystorically) so what actually happened? My theory is simple. Abaddon is dead, Mallyx is dead, the major military leaders in the Domain of Anguish are dead, Dhuum has been forced back into hibernation. Menzies in the chaos of events seized control of the Demon army and Underworld army. Shadow creatures appearing from Underworld portals, but the final nail in the coffin comes from Balthazar himself. if you’ve visited Auric Basin your aware of the Statue of Balthazar focus point, its less then pleasant to try and get as most of the time a difficult event is blocking it. an Avatar of Balthazar and 2 Hounds of Balthazar. This statue, was in Guild Wars 1, if you knelt at the statue you would summon a Champion of Balthazar who would offer to transport your party to the Fissure of Woe for a fee, even more compelling is that in Lornar’s Pass there is a Statue to Grenth guarded by Shadow Fiends(Shadow army) and Aatxe(Underworld army). in Guild Wars 1 you could do the same thing here, kneel, pay a fee, go to the Underworld.

Menzies is controlling 3 armies, operating them across at least 4 different dimensions(Tomb of Primeval Kings was a gateway to the Hall of Heroes, where you fought the Darkness as an end boss), seemingly guarding to prevent access to any of these dimensions to anyone. the Shadow Behemoth events are the fallout from the destruction of the Temple of Ages, which historically served as a hub where humans would cross dimensions with the help of avatars of the gods.

If you played Guild Wars 1 as long as some of us did, when Guild Wars 2 launched then you where disappointed that both the Fissure of Woe and Underworld are missing, ArenaNet says “because they aren’t ready yet, but will be added in the future”, but as far as lore reasons, Menzies isn’t letting us explore there anymore.

I'm being harassed by pvpbank.com

in Guild Wars 2 Discussion

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

For several months now I’ve been constantly whispered by bots and throw away accounts with advertisements for pvpbank.com. When i step away and idle in Lion’s Arch for 5-10 minutes i come back to see 3-9 whispers from accounts who’s name is like Rfdsfdsfdf(adasdasdasd.7583), Tfggffgfg(dasdasdasd.2468) and Rfdsfsdfsdfsdf(dsadasdasdasd.2403), which are today’s messaged, within a 3 minute time frame. one of them showed up while i was in the middle of fractals so i guess i don’t even have to be in a hub city anymore to get the spam. It gets worse when i go AFK in the pvp lobby, i’ll come back to upwards of 20 whispers in 15 minutes, all from separate accounts and separate names.

The everyone else i ask about this says they don’t get hardly any and the few that do don’t get as many as i do. I’m literally being harassed by pvpbank with no options other then playing on invisible, which doesn’t allow me to whisper my friends or talk in guild chat, or just not play the game. I’m seriously considering legal action against the site owners. Is ArenaNet even doing anything about these gold sellers? do i have any other options besides being invisible? I can not be the only one getting this many spam whispers.

(edited by Moderator)

Chak Gerent Chest Bug

in Bugs: Game, Forum, Website

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Players can loot the Chak Gerent chest twice at the end of the event. pretty sure that’s not intentional.

Disconnect from server - what's going on?

in Bugs: Game, Forum, Website

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Was getting Code=3 and Code=7 for about a span of 40minutes a little over 2 hours ago, now my game client booted me and is saying Connection errors detected.

Scribing: Why You can't Build a Chair.

in Guild Wars 2: Heart of Thorns

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

When Scribing and decorations where announced for Heart of Thorns i was one of those people that was the most excited over the it, being able to basically claim a spot in a guild hall and treat it as your “home” made the idea of guild halls feel more personal and important, rather than just being a place people gather. But what i experience with trying to create decoration and actually be a scribe are driving me to the point where my most favorable option is to abandon and forget its even in the game. the flaws and cons out way the few and far between pros.

The Material Cost.
Scribing isn’t cheap. In game chatter is reporting that it takes around 3000 gold just to get to level 400. That’s bad, like really bad. it kneecaps anyone who plays casually or doesn’t make money quickly in game. Guess you could always ask the guild for donations right? What a joke. Between personal crafting needs and what little players get from events, no one is willing to donate anything they can make money from. Resonating Slivers for example, 5-6 guild events per week and you see between 4-6 slivers per player. most people sell them since they are valuable and high demand by people who actually want to scribe. no one is thinking of giving all that profit to 1 player for a crafting discipline they may not even care about. so just getting those is costly, both in time and money. and with what few materials i can access being only level 58 in Scribing(at the time I’m writing this) everything else is either major money consumption or major grinding and farming. But you can make a chair! Wait… No you cant…

Scribing… Permissions?
So, you level a scribe to at least 50, your guild has bled itself to unlock basic decorations(if only a small portion of them, which also cost 50s+special material you ONLY get from completing Dragon Stand Meta event) and you’ve gathered enough materials to upgrade that Basic Chair into a Fancy Chair, but the craft button doesn’t work for that recipe. I’ll go to the wiki and see what it says. Wait, whats a PvE Processing Line and why does it take resonance? So i use the Assembly Device? I don’t have permission to use this thing? So i spend time and money to get to a point where i can at least make nice props for the guild, but only if the Guild Leader says i can or if i have someone with permission que it for me. This is both discouraging and disheartening. I just want to make a nice chair, but all the power of weather or not I’m aloud to make a nice chair is up to the people with power above me, whom may not even want to give me the permission at all.

It takes a Guild to get a hall, it takes a Guild to upgrade and unlock Scribing, and it takes a Guild to gather the basic materials so at least 1 person can be a scribe. But all that effort goes to waste, Scribing goes to waste, if the guild leader doesn’t give the scribe permission to build. Everything about Heart of Thorns is more grinding and this one thing that players cant even make money from is locked from them. But at least it looked great on paper right? If i can’t even make a chair, why should i even care about Scribing anymore?

Rev Facets Deactivating After Swimming

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Rev Facets also deactivate after 1 or 2 seconds(sometimes instantly) for me in Auric Basin.

Unable to Login/Disconnected After Map Change

in Bugs: Game, Forum, Website

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Code=1083:5:7:1595:101 on every character.

No more underwater legendary weapons.

in Guild Wars 2: Heart of Thorns

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Biggest mistake to say ArenaNet.

Most players agree that the underwater combat need some work and there isn’t enough of it to craft a first gen underwater legendary at present.

But making this statement, a HUGE portion of the game was blocked off. in an interview before the core game was released, it was stated that at least 1/3 of the game will be underwater. I’m not sure how accurate that statement is, and for HoT(having minimal water) might not have enough to justify more underwater legendaries. but with the potential of the current map that could be used this is a very disheartening thing to hear.

Want Mursaat? Great lets head to Isles of Janthir, but ignore the Bay of Janthir. its like 90% of that aria but its not important.

Lets go slay Jormag! what? 40% of the Far Shiverpeaks is water? well 60% isn’t so lets focus on that.

Elon River, Scavenger’s Causeway, Tarnished Coast, Straight of Malchor, Ring of Fire Islands, Unending Ocean, an [u]UNDERWATER[/u] elder dragon.

The underwater content isn’t bad at all. its the most developed and most fun I’ve played in any game so far, it just need some adjustments. But its getting so neglected, either this sticks and there will be No new underwater legendaries or when it IS time for underwater content there will be a set that is nothing but underwater legendaries.

Please Post 7/28 Bug Reports HERE [merged]

in Bugs: Game, Forum, Website

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

So, Scholor Alti stole my HoM Titles. having spent the 7 years in gw1 AND having my accounts linked since launch of GW2 and now not getting my titles, is this part of the bugs or am i missing something?

MORE bugs from the patch

in Bugs: Game, Forum, Website

Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Just a small list of things i have encountered and not seen already listen on the forums yet.

  • Menu->Support->Report Bug: the drop downs list mostly numbers. ((483552)), ((461588), ect.
  • First person camera: Engi kits show through the camera and take up about 1/5-1/3 of the screen.
  • Evolved Jungle Wurm: wurms have broken textures and appear as solid colors(blue and gray) for me, reports that Amber wurm Pyloric valve hit box is really low so you basically have to stand on it to hit it.
  • Vinewrath: occasionally i will not receive credit for 1 or more champion kills(bonus chest for event participation) however i don’t know if other players experience this as i play mainly with map chat off.

Might not be a bug but unsure about this one: skill impacts shake the camera wildly in First person. if this is intended would you kindly add an option to turn the shaking off? as it causes nausea.

Unpopular Guild Wars 2 Opinions

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

I did a search for a thread like this but couldn’t find one so here it is! This is the thread for people to voice opinions not shared by the majority of players you interact with in game. please remember to fallow the rules of the forums, don’t start flame wars, and its better to remain silent if you can not politely disagree with someone.

So who/what do you like/dislike that other people don’t?

for myself…

  • Trahearne is a good character.
  • Logan is one of my favorite characters.
  • I. HATE. Quaggan. they aren’t cute and serve absolutely no purpose.
  • the ragtag group you are stuck babysitting in living world is so uninteresting that i wouldn’t have even played the missions if not the for the achievements and loot. i would have rather spent the story assisting Destiny’s Edge.
  • i am extremely apprehensive about the new legendaries being added in HoT, i loathe almost all of the current ones and they have absolutely no lore tied to why any of them exist.
  • I’m really excited for the change to how Defiance functions.

Heart of Thorns Speculation(Spoilers, duh)

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

This is not a place for arguing, this is speculation for the expansion. unless you have sited source to disprove a theory, it remains valid.

At the end of Point of no Return, we are rewarded with(in my opinion) one of the most beautiful stylized cut scenes ArenaNet has ever produced and in it, several things i have posted and seen posted became fact.

  • Sylvari where meant to be servants of Mordremoth.
    Many people have believed this since the Sylvari story brings in someone “NOT born of the pale tree” so its proof they come from somewhere else and now Wynne has confirmed it herself.
  • Heart of Thorns WILL be an expansion and not be more free updated content.
    There are many threads and posts made about this already, feel free to look at the findings for yourself.
  • Destiny’s Edge is out of the action.
    Rytlock is missing, Caithe is with “us” and in the cut scene we watch Eir, Zojja and Logan get sunk(?), they may even need to be rescued.

That’s the only HARD evidence we are really given right now. but this is a speculation thread, so lets put on our Sherlock hats and look at the events to see where they will lead.

In previous speculation threads i made some guesses and statements as to what will and will not happen. Warning! wishful thinking will make you unhappy with this.

  • The Mursaat will have no part in the LS content.
    Needless to say i was right about this, and in a previous interview pre-GW2 release one of the devs stated that “while the Mursaat wont be in the game on release, they will play a big part to the story in the future”. and this only tells us 1 real thing. ArenaNet team plans events years in advance. but there is 1 small problem…
  • There is only 1 Mursaat left in tyria, and he may need some convincing…
    In a magazine article from PCGamer(August 25th, 2007) called “the changing of the world” which lightly went over the 3 major continents and what was going on with them, and in it, it mentioned that all the Mursaat where wiped out by the titans + the sad attempt to siege on Lion’s Arch, save for one. the Aspect of Lazarus.

and with the image of a Lone Mursaat in a new city we get something else.

  • the expansion will take us north of Divinity’s Reach to the pay of Janthir and possibly the Isles of Janthir.
    Its recorded that not only are the Mursaat not of this dimention, but the home they made is in Janthir somewhere. seeing as Lazarus is alone, hes probably not very keen on the idea of leaving and getting killed. so we will have to find him instead.
  • Rytlock’s journy after Sohothin Took him to meet Balthazar, or at the least the champions of the god.
    I said it before, i’ll say it again. a sword made by a god of war and a blue fiery portal that no one can track. Rytlock fell into the Fissure of Woe and arose with new power. while him shooting fire in the cut scene may just be for effect i believe it might be a new skill he picked up.
  • Faolain is involved in a major way.
    When we where shown the vision by the pale tree, it was Faolain’s face in the branches, and in an episode of Points of Interest, one of the guests stated we would be seeing characters we haven’t seen a while. and now with Faolain spearing a soldier in this new cut scene, she will be what Scarlet Briar couldn’t be, a General as the Nightmare Court becomes an army for Mordremoth. what is worse then crazy and powerful? SANE and powerful.
  • I believe there will be atleast 3 new dungeons in this expansion.
    1 of them is a given, go with the LS party into the dungeon known as “The Heart of Thorns” and slay Mordremoth. but with Lazarus in the cut scene, its more then likely that there will be a Janthir dungeon as well. and if i’m right about Rytlock, its just as likely that we will get a dungeon for the Fissure of Woe.
  • New playable races?
    MunkeeBreath.9165 has a thread about the possibility of playing as the Tengu, worth the read but thats not the only race to suspect. we could end up playing as Kodan(which would make me really happy) as they are like the tengu, but with more interaction(they are not playable but also are not a story related race like the quaggan or growl) and lets not forget the Largos. it can be observed that they travel as far inland as the Mire Sea and Nonmoa Lake as well as seeing them on land. so they have no problem with traveling out of saltwater and even on land.
  • New Professions?
    In Guild Wars 1 we didn’t get new races to play with the campaigns or expansion, but we DID get new professions. and while i can see new playable races for gw2 i cant see JUST new races. but that just may be wishful thinking on my part.

But what do you believe we will get when the expansion comes out?

you're the writer: Trial for Caithe?

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The idea of a trial is something that is possible to happen in the future. BUT there is one big problem with this idea. race.

As far as i’m aware, in game, the only cross-racial laws that exist are inside malti-racial guilds/orgonizations and Lion’s Arch. in those guilds and groups then the “trial” would be up to the guild leader, outside of that then it would have to be based on the racial laws and i don’t see any law system for the sylvari.

So if Caithe was to have a “trial” it would be up to the members of Destiny’s Edge, who most likely will split on the decision and wont accomplish anything, or it would be handled by the Pseudo-Monarchy of the Pale Tree, who already knows whats going on and most likely wont do anything either other then try to maintain the peace.

The neglected armor stat

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

Over the course of the last year, we see new armor stats and old ones getting all the attention and love from both the devs and community, but the set that i enjoy seems to be overlooked and forgotten by most players.

What about Giver’s armor Arenanet?

Outside of pve crafting, and the VERY few people(like myself) who run it in WvW, Giver’s has no attention. no giver’s in PvP(no altruism runes either), I’ve seen no builds that use it(outside of the guardian and my own Imbagon 2.0 build, which is at http://tinyurl.com/m4b4fwe) and the the that makes me the saddest, no ascended giver’s stats, not armor recipes or trinkets, you cant even select it for black stat backpieces.

Really, Where is the love for Giver’s stats? am i the only one who wants to see ascended giver’s?

Making Machinima?

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

I didn’t exactly know where to ask this question but since it is about animating models for machinima(like with Source Film Maker and steam games) I feel this is the best place to ask.

First question.
Does ArenaNet allow and/or support the use of they’re models, textures and game properties to be used in machinima, lets plays, activity highlights and the like and what is they’re stance on the users monetizing the videos(as many youtubers do)?

Second Question.
What programs work with extracting the data to build character models, manipulate maps and animation tools with the guild wars data or game engine? I’ve seen talk of a number of 3D ripping software being used but not any for animating. so any info in this could help.

I don’t want to step on anyones toes by not asking first but I’m still hoping there wont be any issue with this type of fan made content.

Is the Crystal Egg actually holding Glint?

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The story has more then one direction it can go and based on these guesses.

Possibility 1: Glints Egg recovered
*Give chase and catch “Caithe”
*Find out who planned the egg heist
*Retaliate
the reasoning for this is the contingency that “Caithe” is either not Caithe(possibly a disguised bandit) or has fallen to nightmare so to speak. also from exploring through map break out there is a HUGE amount of space underneath the silverwastes, a lot of connecting tunnels. and we already know the bandits have a base we can’t access yet, so that looks like a next stop to me.

Possibility 2: Egg Lost.
*"Caithe" or “not Caithe” again.
*silverwastes bandits again.
*more connecting tunnels from bandit camp.
Obvious possibility for more LS episodes and twists in the story, we still don’t know the significance of Glint’s egg as Destony’s edge only needed Glints help with Kralkat because they needed to get the brain yolk on him, now with the advent of the huge anti dragon blimps, Glint’s wings are not needed anymore. we just know so little about this Egg that its annoying.

Possibility 3: “Caithe” IS Caithe after all!
This one is a little out there but consider this.
*I’ve seen talk of “Caithe” killing the master of aspects but thats not somthing i have witnessed, in the game she moves AFTER he already dies to his wounds and in the trailer for Seeds of Truth she takes the egg while hes still alive.
*she has had first hand dealing with Glint, and she may hold either sentimental attachment to any of her surviving eggs. i mean at the end of Edge of Destiny she is combing the crystal desert for the dragon blood gems from the yolk snaff made. kinda shows something that’s not so skin deep.
*Being the smart cookie that she is, she may know something more about this then we do right now. there is no end to the amount of stuff Arenanet devs hint and tease us with.
like i said, its a bit of a stretch, but its still entirely possible.

that being said, I’m leaning more on “Caithe” not really being Caithe as we do have scenes in the trailer of an Inquest base torturing sylvari, maybe some brainwashing is taking place.

[Theory Sharing][Slight Spoilers] The Vision

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The Grayhawk.9107

Incorrect.
We do not know for sure that the Mursaat come from Janthir, though it is probable that they have/had as strong presence in one form or another on that island.

Published on September 25th 2007 PC Gamer Ultimate Guild Wars Guide(with code for Mini Destroyer of Flesh pet) is an article on the movement of the world, the dragons rizing, races doing things ect. and in that article written by Arenanet staff it stats that “When the Door of Komalie was opened and the titans where unleashed, they spread far throughout tyria, even as far as the mursaat’s home. killing most of them.” so while we don’t know exactly where came from we know 2 things, the titans knew, went there and killed them, and that its somewhere in tyria. “but there where titans in the maguuma jungle!”. yeah, and if you played the quests the titans where there to take the henge of denravi, NOT hunt the mursaat. and in Saul D’lessio’s history its written that “Saul wandered through a dense forest for several days.” not a jungle, as well as the mursaat’s “city of massive towers reaching into the heavens.” which are no where to be found on the explorable continent of tyria in guild wars 1. ADDITIONALLY in the PC Gamer article its written that “The Mursaat that survived the Titans with the help of the White Mantle where all in the Battle for Lions Arch, of which the only one to survive was Lazarus who fled and swore revenge on Kryta for his entire race.” so that looks pretty definitive to me.

kta.6502

Last month, Angel McCoy said

Firstly, Angel McCoy is as reliable as Peter Fries or Lief Chappelle. so i’m choosing to listen to what Peter and Lief said 13 days ago instead of what Angel said 1 month ago. additionally, while she may have been on Point of Interest in the past, i don’t recall her being on the show for this season/being known to work on this season(emphasis on the i don’t recall part).

Secondly

the Nightmare court wants to turn the Pale Tree to the Nightmare.

this is technically wrong as the goal of Faolain and the Nightmare Court is to turn sylvari away from the teachings of Ventari but in the Where Life Goes story line, we find out that not only is Malyck NOT born of the pale tree and that there is more then one Sylvari birthing tree that “Malyck’s value to the Nightmare court was that, should he be discovered, they would decide that Malyck’s Tree would fall more easily to turn to nightmare than the Pale Tree, lacking the protection of Ventari’s Tablet and being therefore closer to the “true” nature of the sylvari." so the REAL target of the Nightmare Court is Ventari’s tablet, and if killing the pale tree will further her plans, ESPECIALLY if it means Caithe will fall to nightmare, which faolain has emphasized happening many times, then she might go that far.

Think about it. Nightmare Court is to Mordremoth as the Sons of Svanir are to Jormag. its a mental corruption, like what happened to Scarlet. remember, when Scarlet looked into the eternal alchemy, something looked back. and since Mordremoth was awake when you went in you wouldnt see it there anymore. which ALSO supports the fact that the Shadow of the Dragon is the very first boss in the sylvari story line you fight in the dream. the only “red harring” here is the constant talk about the Mursaat, and you both prove its working.

So instead of trying to tell me I’m wrong, since its just a theory, how about you explain your own theories instead.

About that blix exploit....

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

I’ve witnessed similar flaming and actions from players when the temple defense, specifically in the cursed shore, are being played. farmers say anything and everything they can to try and get people to listen, and if your defending grenth temple or arah gate then your going to get yelled at by someone on the other side of the map. even worse, the blix event stalls all of the temple rescues so if they are closed and people are farming blix the events to free them cannot start, and that’s a big problem when it comes to map completion or actually trying to do arah dungeon.

I believe I have located Mordremoth.

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

The closest Bloodstone is in what use to be called Bloodstone Fen in Maguuma. so thats not all that surprising, but i think hes going to get ALL the bloodstones.

the other 3 stones would be 1) the Door of Komalie in the ring of fire islands. which we know seals a portal to the realm of torment and the titans within. 2) Bloodstone Caves in Sparkfly Fen, which would be easy enough to get too since its already deep underground(Bloodstone caves from Guild wars 1) and the bloodstone in the Ice Caves of Sorrow in the Southern Shiverpeaks.

So while one of the remaining 3 would be easy enough, i cant see the dragon going after the 2 above ground, especially the one in the Ring of Fire Islands. but its definatly moved to the Maguuma bloodstone.

[Theory Sharing][Slight Spoilers] The Vision

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Posted by: Nightbringer Tenchi.5794

Nightbringer Tenchi.5794

There are a few things that don’t seem to fit right with most of the theories and speculation i have read thus far. so i dug a little deeper and have a few theories of my own. so lets start with the pale tree’s vision.

Number 1) at the start of the vision we see a face shaped by branches, and now with Points of Interest concluded for now we know 1 thing to be certan. Faolain is involved. the branches shape almost the shape of faolains face, Scarlet seemed to act in a way similar to the Nobles in Twilight Arbor and the armor from that dungeon is composed of vines, thin leaves and thorns, resembling the tendrels of mordremoth.

Number 2) the sky lights. this clearly has to do with the zephyrites. they where transporting something so valuable that it needed to be kept secret. and hearing the zephyrites talk about glint throughout drytop only conferms the next point.

Number 3) the crystal valley. jagged crystals and an egg shaped object. kind of like the Dragon’s Lair in Guild Wars 1. the zephyries there smuggling one or more of glints eggs. which would also explain why the mad bomber(a sylvari, probably taken by “nightmare”) was blowing up the ships and searching for something.

Number 4) the vines break everything. this can only mean 1 of 2 things. either this proves that the elder dragons know no kinship for each other, Mordremoth recognizing the egg as a servant of kralkatorrik and wanting to destroy it. OR they recognize each other as allies and Mordremoth is attempting to protect the object. but this relies entirely on the idea that this object is one of glint’s eggs, and anyone who played the Dragon’s Lair missions know, she had many eggs.

and lets dispel the idea of the Mursaat being involved at all for 2 simple facts. 1) the Mursaat are from the Isle of Janthir, WAY too far north to be involved with any dragon. and 2) all the Mursaat where killed by the titans or in the battle for lions arch, save for the Aspect of Lazarus. we only know 1 thing about they’re race, they don’t grow they’re numbers. i have reason to believe that the Mursaat use Jade construct because they cant replenish they’re numbers. that said they’re involvement in the current story is highly unlikely.

but with that said there is some little known lore that might shed some light on another bit of a hot topic for this season; where did Rytlock go?

The First Clue; to dispel the curse on the ghosts, the sword must return in the hands of the rightful heir to the throne of ascalon, whom has already been confirmed to be Queen Jennah. so that would tell us easily why the ritual failed. but that’s the easy one. lets dig a little deeper.

The Second Clue; the whole that sohothin drops into is blue and otherworldly, obviously its The Mists, but not The Mists that we know. lore in Guild Wars 1 tells of a powerful arcanist who specialized in the study of temporal distortions, Lord Odran. he was able to gain access to the mists, the rift and even the hall of heroes where they human gods are said to be. but still that doesn’t feel quite right. so we have a 3rd idea of what might have happened.

The Third Clue; Sohothin. both Magdaer AND Sohothin where forged before the Exodus of the gods, which means that its highly likely that 1 or more gods had a hand in creating them, but only 1 god seems to like both fire and weapons. Balthazar.

So from what we know of the sword and lore, its entirely possible that the portal Rytlock entered as he chased his magic sword lead to either the hall of heroes, or even more likely, the Fissure of Woe, Balthazar’s own realm. and if he met with the human god himself that would explain why he has fire coming from his eyes.

But i guess we will have to wait a while longer before we start getting answers to our questions.