Showing Posts For Nyaochan.1756:
Instead of repeatedly saying “they need to make the old zones relevant to higher lvels.”, perhaps people should actually suggest ways they could go about doing so. I don’t think it’s really that easy. They can’t really add higher level mobs to those zones…that would be problematic for people trying to level if they were just doing their thing and suddenly mob many levels above the intended level for said zone. They could add higher level drops across all mobs in all zones, but then you might run into the issue, again, of the gear and materials that leveling people need not dropping because the loot table would be too broad.
So what do you suggest they do to make you want to go back, if not of your own volition (to help random newbies/alts or whatever, explore…other nonselfish reasons…yeah, I went there, since everyone seems to think everything they do needs to benefit themselves…).
Otherwise, yeah, due to natural progression, these places are going to be kind of dead once people outlevel them…that’s just the way it is.
Well, half of the map in the game haven’t been opened up yet. Maybe introduce something called a “conquer quest” in which the quest journey starts at the interior of each low level maps and progresses outwards. So some sort of ‘open world dungeon’, with pre-quests starting at the ‘starters zones’ (ie. it’s a good place to make up a storyline anyways… some boy who was captured, a man recruiting for troops to invade a settlement, etc.). In these zones, a party will be lead to secret hideouts and areas on the map which extends to the outer settlements.
Sounds interesting in theory, but once people finish said starter quests for the chains, we’re back to the problem of having no reason to go back.
Honestly, I don’t think this is anything ANet can actually do anything about, since it’s pretty much working as intended. People either need to go back just because, to help friends or explore, or more need to start rolling and leveling alts. Like I said, it’s natural that these places become less populated as players naturally progress. I just don’t think it’s plausible to make the whole world relevant to everyone at all times, at least not as far as keeping people in lowbie areas long-term goes.
Yes of course.
Report inappropriate behavior. However from everything you stated here, contacting the guild leader to complain was in fact quite petty.
So some random people dragged enemies on top of you. Suck it up buttercup. Flee for 20 feet and come back.
You stated however that you went fully out of your way to contact the guild leader and whatever happened between you and that guild leader caused the entire guild to drop whatever it is they were all doing to UNIFY and harass you.
So it makes me wonder what the kitten you did to piss off an entire guild to the point that they would drop their farming in order to kill your character. A feat that is nothing more than a pyrrhic victory.
I’m going to assume the OP knows the difference between someone just running by and dropping mobs on accident, and someone who did so on purpose, which is what sounds like what happened here.
Some people really are malicious just for the sake of being so…
I…usually forget that I even have the few I’ve gotten from chests or dialies…heh. I guess it’s just kind of ingrained to just use the repair person…
Instead of repeatedly saying “they need to make the old zones relevant to higher lvels.”, perhaps people should actually suggest ways they could go about doing so. I don’t think it’s really that easy. They can’t really add higher level mobs to those zones…that would be problematic for people trying to level if they were just doing their thing and suddenly mob many levels above the intended level for said zone. They could add higher level drops across all mobs in all zones, but then you might run into the issue, again, of the gear and materials that leveling people need not dropping because the loot table would be too broad.
So what do you suggest they do to make you want to go back, if not of your own volition (to help random newbies/alts or whatever, explore…other nonselfish reasons…yeah, I went there, since everyone seems to think everything they do needs to benefit themselves…).
Otherwise, yeah, due to natural progression, these places are going to be kind of dead once people outlevel them…that’s just the way it is.
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Perhaps he finds the wall a more engaging conversational partner than us. Condescending kitten…
There is nothing racist about the word “niggles”. Get over it.
I have to agree. Grinding dungeons and farming events is all good and well, but for those of us that don’t enjoy those things, there’s not much excitement. I actually enjoy just running around killing random mobs, but there’s pretty much zero chance of getting anything shiny that would get someone excited…
It wouldn’t kill them to add maybe some minis or some super rare skins that come from world drops…because I, for one, don’t LIKE dungeons, and I don’t like farming the same events over and over again…
Haha…I’ve been playing since it was released (officially, not head start or whatever), and I still haven’t gotten a character to 80. I’m getting there though…my highest level character is in his mid 50’s, because I ended up remaking him (didn’t like the armor for the Order I chose).
I am forbidden from leveling that character without my friend, or he gets pissy…XP
GW2 team has still not unlocked reserved names and now were missing out even more...
Posted by: Nyaochan.1756
Come up with more creative names, and getting them “stolen”, or having to fight over it with someone else that also wants it (which points to your name probably being generic as hell), and you’ll never have issues.
hahaha, can be sure of that! that’s pretty funny. are there any girls that play as male characters? interesting to see that statistic too.
Haha, yes. I am of the female persuasion IRL, but most of my characters end up being dudes, for some reason…>.>
Edit: I totes didn’t forget to actually paste the text I meant to quote…nope. </4am posting>
Also, I don’t think I’m coherent enough to properly fill out the form right now, but my friend and I are seeking some new people to run with on Devona’s Rest. We mostly just dick around, explore, gather, kill cute innocent bunnies…occasionally I randomly burst in to dance on my sylvari thief, who my friend insists on calling fruity because he’s blue and purple…>=[
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It’s not about difficulty.
It’s a stupid, unforgiving fight with multiple insta-down effects.The moving fire blade downs you, but is easy to dodge.
However, if you are downed when it comes at you, you’re insta-defeated.The falling meteors are stupidly fast.
So fast, they the ground about 0.25 seconds after the circle appears.You can actually dodge out of Meteor A’s circle into an open space, and DURING the dodge animation, a Meteor B’s circle appears in your destination, and you are hit no matter what.
To aggravate this, if you get hit by it, you are downed.
While downed, you can’t avoid the moving flame blades, and are defeated.It’s not the mechanics that are difficult.
It’s the damage they deal that is just ridiculous.
Pretty much this. I don’t know if it’s latency or what, but I hardly ever actually get a chance to even dodge out of the meteors before they hit and knock me down (“Oh, hey, look, red circle of death…” goes to dodge and SUDDENLY OW)…and then I either get embers dropping burning circles of death on me while downed, or another meteor right on top of it.
I must be a masochist, though, since I tend to do this fight every time it’s up and I’m in the area.
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when you transmute it to a white item, the tool tip says soulbound, but you can still give it to you other toons
Ah, yeah, then you have to transmute again after sending it to your other character…something like that.
I don’t remember where the thread was…possibly on a different forum.
Neither have I. That quest has been broken for as long as I can remember on my own server…
Poor Farmer Clarence and his perpetually burning fields.
I’ve read that there’s a roundabout way of doing it (getting it on another character and transmuting to a cheap white, and sending it to the character you want to actually wear it)…not sure if it actually works though, and it sounds like a hassle to me.
“Worth it” is subjective. I suggest, since you already bought the game, that you actually play it and determine for yourself whether it’s worth playing for you, instead of relying on the opinions of people who idea of “worth it” may be completely different from your own.
My friend and I are also looking for another person or two to run with, but we aren’t on your server, alas (I’m not opposed to transferring, though, if the server we’d have to go to is not almost always full).
We do Skype when we play, though.
He should be standing by the door of the farm house, I think…
I’ve read in other threads that some unsavory types have been pushing NPCs away from where they should be by some means…if he’s not by the farmhouse, that may be what happened to him…
They probably just figured it wasn’t a big deal, and just put it on the back burner, but now that people are speaking up about it, it will probably be added at some point. I guess it’s just not a priority.
She’s sassy.
I love watching her be a smart-alec with the higher ups…XP
I think there are a grand total of two leather chest pieces that aren’t coats. One is low/mid level drop (or possibly karma), I think. I’m personally using the priory chest, since
#1. I don’t want to look like every other thief out there rocking a long coat
#2. it’s…not a coat…XP
#3. it is svelt and more like something someone who tries to move in silence would wear, wouldn’t get caught on stuff, etc.
Looks pretty much the same on females (re: it doesn’t magically become skimpy).
I did the Moriarty’s Hold heart today and I was unable to actually interact with most of the passed out drunks. I didn’t get the dialog box saying you needed to dump water on them, and actually doing so did nothing.
Server is Devona’s Rest.
Finally actually played around with my look, and this is what you get, because I do not want to look like every other thief out there…
Gargantula is not a race to down her.
Gargantula will go immune and heal herself to full at 75%, 50%, 25%.
Which means that the first time you engage her, you get her to 75% and she heals up full, summons adds.
Second time you start downing her, you can get her down to 50% – she heals up to full health and summons adds.
Third time you can get her to 25% health and she does the same as above.
Fourth time, she dies.
Yeah…I thought this fight was broken the first time I did it, but that’s just the way it’s programmed to work, I think (unless it is bugged and she’s not supposed to completely regen when she calls out the spiderlings).
People need to stop assuming just because things are being added to the cash shop, there won’t be any free goodies given out. Yes, they may not be super awesometastic skins and such (which they DESERVE to make a bit of money off of), but I’m sure there will be more free offerings than the horns.
Also, chance boxes in games are nothing new. They also appear to be the best selling things in most places I know that use them.
I’ve also been experiencing random, intermittent lag (latency)…though in my case it may have to do with my connection, since it’s being a real kitten lately. There will be points where my character will just refuse to budge after standing in place too long (usually after coming back from alt-tabbing, though my connection in general doesn’t seem to be having issues at the time, and I can usually get back in to the game just fine if it ends up DC’ing me…), and also the usual skills not going off thing.
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Nope they removed the anti loot code, you will only hit it if an event bugs out.
The bots were never effected anyway, they don’t kill fast like actual players, that is why they removed the anti bot code as it only effected players.Oh yeh the bots that get reported and don’t get removed, half the players you see in this game are bots, This game needs community gm’s as they don’t seem to be able to handle all the bot reports.
They didn’t remove it. They did supposedly lower it though…I don’t know if it actually made a difference, since I don’t really pay attention to how much stuff I am or am not getting.
Sadly, there really is no surefire way to kill botting…at least none that wouldn’t also screw over the legitimate players (like, someone suggested making gold account bound…yeah).
Even if you ban them all, they will just keep coming, because it isn’t costing them anything to create these botting accounts (if you believe they’re ALL using stolen accounts/credit card numbers).
The only way any game will ever be bot free is to remove the incentive for them to do it, which means getting rid of all possible tradeable in-game currency.
What other class can do this http://www.youtube.com/watch?v=j54bkD-3Nr0
Come on man, you know its wrong
He’s not exactly getting very far playing that way, from what I can tell…unless you happen to be aiming for slowest kills ever.
Seems like a very, very boring way to play, to me.
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I’m really not fond of the medium armor in general in this game. Not nessicarily the longcoat issue (I don’t really have a problem with that) but the fact that to me medium armor should be… well, actual armor. Not cloth with a bit of leather, but stuff like light chainmail. Full on leather, perhaps with metal or bone plate.
I suppose they went this route because other than Engineer, the medium armor classes in this game would traditionally wear lighter stuff (Thief especially). But it still doesn’t make for much variety. Its more like clothing > light armor > heavy armor to me.
I think the closest you’re going to get to that would be the Priory chest piece, which is more like a tunic/vest. Still has a BIT of a skirt, but still…it’s not a coat in any way shape or form.
But I agree, more noncoat options would be great.
Autoattack can be unreliable, as it can sometimes just randomly stop for no reason, so that may be why. Or maybe these people don’t actually have it turned on?
It’s also possible that even without directly selling gold, botting would continue…they would just hoard said gold, buy out all of the desirable items, and sell those for real cash instead…
Without a doubt it would kill any reason to bot and sell gold, but…yeah, it would be a stupid thing to do in general, since the legitimate players would get screwed big time (while it possible to go out and get gear and stuff yourself, making trading impossible would force a lot of people to quit, since that’s not how they roll…they’d rather just go buy everything).
@Azoetia:
Hey, I’m not exactly a social butterfly either (I am also an introvert, to the point where I have no friends irl, and I’ll barely even make conversation with my own relatives), however, if someone makes an effort to talk to me in-game, i usually try to make it a point to reply back (though I’m guilty of giving people the silent treatment…).
I dunno, it used to be easier for me to just goof around and do completely random crap with people in games…not so much anymore (won’t go in to detail, but I had a major mental breakdown when I was younger, and it completely clammed me up, as far as being sociable goes…).
I will occasionally do small things like if I see someone dancing I’ll go join them, but…yeah.
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In the end, it all comes down to the fact that you simply can’t force people who don’t want to be social or make friends in a game to be that way. It’s a personal choice to not want to stick with someone after a DE or dungeon run is over, and there’s not much you can do about it.
Attempting to force people to bond on a more permanent basis is usually not a good idea, and this generation seems to be more about getting things done as quickly as possible, and less about getting to know the people you’re playing with (because talking = things not getting done). I don’t feel that way personally…I’m always open to friendly chat with random people, as long as they are mature and polite.
Just turned 32 last month, and will not be setting the game down any time soon.
See what you are doing OP it’s fairly obvious
.
If gw1 worked, gw2 will work aswell. No worries, i usually don’t care what other people say, i’m afterall strong not weak Cough.
It’s very rare that a game dies, look around you so many games that have been “dead” since release and yet are still here. Why bother to speculate, you have no idea what will happen next week let alone a few years from now. But gw1 has been with us for 7 years, and gw2 with its hype and amazing gameplay/PvP it will be with us for atleast 10 years, why not you know.. just go with it.
Speculate all you want, but if gw1 managed gw2 will manage… Since most people like this game i see nothing to be worried about.
That is where you are so totally wrong. Most people don’t like this game. Most people actually find this game boring and have left. Hence the title of the thread, Welcome to the Minority.
You’re just spouting nonsense now. Where’s your proof that the “majority” have quit the game?
You sound like you’re just whining because a game you play isn’t “OMG popular!”, and you don’t feel like a cool kid playing it. Forums and your personal circle of friends are not a majority, btw. The majority are people who are actually PLAYING the game and enjoying it, instead of whining about it on a forum.
I would think they wouldn’t be callous enough to put in something that everyone, regardless of level, didn’t have a chance to participate in, so I wouldn’t worry about it that much. That’s generally a good way to tick off your player-base, when it comes to things like holiday events.
My bad…I didn’t really spend that much time previewing the armor on my Ranger before I deleted her, but that particular mask was stuck in my head for whatever reason, and my brain just made that correlation.
I’m pretty sure it’s from one of the cultural medium sets (don’t remember which one).
Yeah, it really is just coincidence. on My Sylvari thief (who’s male, btw) I am constantly finding shades of blue and purple, with the occasional green. In fact, I don’t think I’ve ever found a dark, thiefy colored dye on him.
I am in the “Nerfs and other changes you might not like happen, deal with it.” camp. Every time someone whines because it might take them a couple seconds longer to kill something, I feel like smacking someone…>.>
As long as the changes don’t render the game literally unplayable, I really don’t care.
We really don’t need to turn yet another game in to an kitten stroking competition…seriously. Go play the aforementioned LoL if that’s what you want. GW is not that game.
Cant you preview items from the PVP locker?
Thats how I have been doing it and it has worked so far for me. I just match the colour and symbols.
Besides you can preview the gem shop stuff. Pretty sure I did.
Yep, you can.
I don’t like to criticize, but…yeah, the moderation team is a bit overzealous in their duties. Especially when they take a topic pertaining to a very specific issue (FPS issues in and ONLY in a very specific area, Bandithaunt, in this case) and merge it in with the general FPS complaints…while not even keeping the posts from the original thread together so everything loses context.
Why would you guys merge the Bandithaunt specific FPS issues with this and completely drown it out? I do not have FPS issues in any other area in the game besides that cave (I generally have between 40-50, but when I go in there, it drops down to 15). Has nothing to do with the issues people are experiencing in this thread, and everything to do with something in the game itself.
Someone said it had to do with the bombs spawning constantly on top of each other and cluttering the place up.
I am getting this now to. I have no issues anywhere else, but I’ve been farming for low level crafting mats from bags off the bandits in here, and I’m getting EXTREME lag/low FPS.
I am on the Devona’s Rest server.
Probably the most surefire way to amass that much money is to not bother with crafting (at least in the early levels), and just sell everything that you can get more that vendor price for on the TP (for some reason, low level Apprentice gears seem to be worth twice the vendor value on the TP…because of Jute?). Vendor everything you don’t intend on using, otherwise.
A lot of it is just luck, like finding a desired dye you can sell for a few gold, though.
Also, try and keep only a certain amount on you at all times (I usually keep 10 silver on me for waypoints and repairs), and put the rest in your bank so you don’t burn through it.