Showing Posts For Paradox Angel.1389:
Update: I did not know the page was set to private viewing as default settings!
I checked my email and saw requests to view and share. Y’all have been accepted, and now the settings has changed to those with the “link” can view it!
Enjoy!
I made this to convert 24hr time format to 12hr time format. I included EU since I am in a European guild playing from America!
Enjoy! I just want to help the community
Arenanet decided to keep many features that made GW1 really popular?
For example:
- Abundance of skills
- GvG (Guild vs Guild)
- Double Profession
I know the reasoning already why they did not implement abudance of skills, and I guess double profession can somewhat go along the same reasons. However, GvG definitely needs to be back because I find GW2 WvW to consist of several zerg feasts.
I have the CE artbook. Only taken out once out of the metal box, then stored forever inside never taken out again.
Give me a good price, and I may consider selling it! I honestly bought the CE for the epic charr statue that is still epic LoL!
As a fellow Asuran, I am seeking other Asuran opinions about spending karma on cultural weapon for the skin.
How many think I should save Karma for legendary or spend on cultural tier 3 weapon skin?
I recently had an exciting dynamic event where a dragon, Tequatl, appeared; however, the excitement quickly ended due to being unable to receive help. The PvE content is absolutely phenomenal but without players participating in group events, then there is little or no point in group events.
There is not a true awareness system in place where the community (playerbase) will know of group events; especially, big ones like dragons.
This is a major flaw in the dynamic system and GW2 been out for nearly two years; yet, this major flaw is overshadowed by adding great and vast amount of contents.
Three Problems as Listed:
1) There is no World Chat – This can greatly help chat to players, no matter their location, about group dynamic events.
2) Poor LFG recruitment system – I know it is beta, but I already see that the system needs major revamping. (See Microsoft Document (.jpg) Attachment)
3) No ping Location – How will players know where to go?
Dynamic Events are suppose to scale in difficulty based on the amount of players; thereby, increasing the award (Correct me if I am wrong). Group Dynamic Events, I clearly see no point at this time in attempting due to this flaw.
I feel this needs to be look into before additional contents is added to the game as this is disrupting the value of PvE gameplay.
Please consider and sincerely,
Paradox Angel
Simple fix:
I do not agree with making waypoint cost disappear to keep the economy healthy and not create an enormous inflation.
I do agree on reducing the cost.
Waypoints should cost no more than 1 Silver to travel anywhere.
Think about it, the more money people have, prices will skyrocket in the trade market.
It is meant primary for “skins” only
Every class is op’ed in the right hands under a skillful player. In the heart of the mist, I have gotten whispers that I am so hard to kill as a thief and amongst the best player on the team.
This game, I cannot say 100% skill based, is nearly skill and macro based. Every second counts in GW2, you mess up, it will cost you dearly.
I tried for the entire day today playing as an elementalist, but I suck, I have not acquired the skills unlike other elementalist that I have faced that are very hard to take down; seriously. I have warrior who can stun and deal an exceptionally large amount of damage in a very short amount of time, guardians who can still manage to kill and withstand 2+ more people on them, Mesmers who definitely has the mindset to play as an illusionist class (Just another way of saying, they very well, beat me fairly), Rangers who have very good macro/dual pet, Necros who are masters at watching what skills I use to a point, I have no ways to remove their overwhelming stacks of conditions on top of super cool lich form, and engineers who knows how to think like a bomber.
So, remember, GW2 is
1. Skill Based
2. Teamwork based (Combining skills)
3. Heavy Macro based (PvP wise)
(edited by Paradox Angel.1389)
Thief here and I can find the real one pretty fast. I have a candy eye for the real one, just continue to play.
Mesmers for me, while annoying, finding the real one is usually the furthest back and they die pretty fast.