Hey, all! For anyone who’s still afflicted by this and hasn’t identified hardware as the culprit, I’ve got something I’d like you to do.
Run the game with the command-line parameter of “-analyze” (minus the quotes). Warning: this process is a bit crude on the UI-front; it reuses the text “Verifying archive” and will open a copy of Notepad upon completion (you may want to turn off auto-play temporarily). When Notepad opens, go ahead and copy the entirety of the contents and paste them in a reply to this thread. To keep this forum-thread skimmable, I’ve pre-emptively added spoiler-tags to the output.
Note: I’ve now noticed that if you don’t have any corrupted files, you’ll be presented with the not-so-helpful error of “Download failed!”. On the plus side, this means that there’s no record of corruption!
Keep in mind that this analysis is only meaningful for crashes with a description like “A file was corrupted in the archive”. The results it shows are unfortunately not going to help diagnose any other issues.
With this tool in place, there’s no need to attach/post your CorruptArchive.log, Corrupt-*.dat, or ArenaNet.log files in this thread. The output of the analysis should contain the important information already.
My personal experience has shown that most if not all of these cases stem from hardware-issues, though I recognize that there are a number of you who have run numerous diagnostics showing no results. I don’t have an answer for you, but let’s see what this tool shows!