Showing Posts For Pony.3256:

A complaint..

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

Well I’m glad to see that more people are agreeing with me than giving me poor arguments.
I do love this game and I still find it worth logging into, but it can get annoying very fast.

@ChairGraveyard, I totally agree.
I do like the gem store, but I agree that it seems like they want us to convert the gems into gold for a better.faster way of making profit.
I don’t understand why people are too blind to see that the nerfing in this game is just ridiculous.
I totally understand that people love this game a lot and want to defend it no matter what, but you have to notice the bad in a game to make it better for everyone.


Also, the GW2 Reddit community isn’t bad at all.
They’re very helpful with everything.
I don’t like using the forums because unfortunately, everyone here likes to argue like we’re on a school playground.
One person posts an opinion and they’re treated as if they’re the dumbest person on the forums.
On reddit, I rarely see arguments and when I do, It’s legit arguments with people making valid points.
Not just some “Omg are you stupid? X shouldn’t be done this way.”

A complaint..

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

1) People will quickly make guides, part of the event is discovering and sharing, what you expect ANet to say: Here is the event and the instructions in how to do em? Nop. Any MMO that launches a new event simply say: “LOL NPCS EVERYWHERE GO DO THE SAME OVER AND OVER” Here the events fr such a young game are very good and entertaining enough to make me want to participate in them. Something I never did in any other mmo.

2) Ever read here is patch notes for X day update? What you expected a mod to call you and say: Dude we got a new build going on lol!!!

3)Nerfing @ Classes will never end, why simple. If you make a class too over powered the others will become victims of this, specially in pvp. You may say OH BUT I DON’T CARE ABOUT PVP Y_Y" Well look at WoW, Guild recruiting lalala raid lalala only want shamans and ranged dps. Every other dps and most heals got sent to hell cause shamans and ranged dps could put do everyone else. Bam nerf needed asap.

Money making bla bla bla. It needs to be nerfed, perhaps you simply don’t understand how the world works. If something becomes a good source of money it will need to be nerfed or everyone will do it and thus decrease the value of the currency of the place. Want real life examples? Gold hunting, real estate investments, pyramid organizations. So on it goes.

4) Clearly you have no idea how programming works, specially not in games of this scale. This is not super Mario bros my friend. Making events work flawlessly take a truck load of work, look at any game this big, Skyrim is not even an online game and 60% of it is bugged. Look at any other game, online or off and you will always find bugs, is the devs work to fix them and guess what? Anet does exactly that.

Am I happy? Yes. Hell yes I am, I been gaming since the early 90’s and this game is one of the few that meets my expectations, is by no means perfect but perfection is an illusion cast upon the people by no other than themselves.

Imagine everything worked perfectly. People would still complain.

“Crafting is lameeeeeee i need to hunt mats Q_Q” < Even if crafting provides end game gear just like any other source.

“DUNGEONS ARE HARD T_T” What you want a walk in the park?

“No trinity whaaaaah!!!!” Didn’t they told you the game was based on that from the start?

“I bought keys and no skin Q__Y WAhhhhh!!!!” Is a gamble? They stated that…. is like buying a lottery ticket and then saying: "Stupid government told me I was gonna become a millionaire by buying this…I spend 20 bucks won nothing!

So get real. Enjoy the game and wait for things to be fixed.

You have to be kidding me.
What game have you played where they launched a seasonal event and you had to figure out everything on your own?
Aion, Rift, Tera, etc, all games I play have a guide on where to at least start the event.
I get it, you guys love the game, but don’t be blind to simple errors.
I too love the game, I’m not going anywhere.
I know there are many fixes to come, but honestly, how can you think that everything is just so lovely right now?

2.) Also, joking or not, what you said was just ridiculous.
EVERY MMO has patch notes.
Go look at Rift’s or TERA’s, they have notes on the smallest changes.
Players like to know that.
Anet posts notes for the patch, but then during the day, there can be up to 4+ builds and no one will know what just changed.
Seriously? That’s normal to you?

3.) First of all, I never stated anything about class nerfing.
Look at the economy in game, it’s awful.
Low lvl mats are way overpriced.
I’m not asking to have an endless supply of money, but making any kind of money in this game is irritating to say the least.
I definitely know I’m not the only one with that opinion.

4.) Once again, I like how people come on here and basically call people dumb.
Real nice community here.
I’m no idiot, I have played many many games where there events worked quite well and everyone enjoyed them.

Also, why are you even bringing up arguments that weren’t even brought up in this thread?
Pointless.

A complaint..

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

For some reason, I cannot quote anyone.

@Haishao

1.) Actually, in this game, you are penalized to think for your own.
For example, when the game first launched, obviously we had to find things on our own.
We slowly learned the dungeons and we started to think for ourselves and figure out how to complete them.
Then we were told that we were exploiting somehow, and rewards were nerfed.

Also, I’m not asking for a step by step guide, but there were dozens of people in map chat in Lion’s Arch asking “Where do we start phase 2?”, “Where do we get the book on the back?”, “Where’s the ghosts at?”, etc.

2.)Just like mulch stated, those patch notes aren’t even updated.
So I honestly don’t know what you’re looking at.
Like I stated before, info on new builds are never posted.
Then chat explodes with numerous questions asking what changed.

3.) I’m not an idiot, I know exactly how nerfs work, but the nerfs in this game are ridiculous.
I know I’m not the only one that thinks this.
There are many threads solely about the nerfs.

4.) You’re joking right?
Many MMOs have test servers for people to try out the next patch or update.
Also, I don’t mind if Anet just launches the update, but when we report a serious bug, they should fix it right away, not leave it going for a week.
https://forum-en.gw2archive.eu/forum/game/dungeons/Dungeon-Patch-Discussion-9-25-1/first
In that thread, a huge majority of players were mad and Anet admitted that they messed up, but we still had to deal with the problem for a full week.
Something that big should have been tested.
Obviously.

I like how you can come on here and try to insult someone who posted their opinion.
Real mature of you.
I’m so hurt.

Once again, check the patch notes.
They’re ridiculously outdated.

A complaint..

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

Let me start off by saying I do love Guild Wars 2, but at the same time, I am very very disappointed in it.

If you’re here just to attack me with all your “Go play another game” or “Grow up” blah blah blah, move on.

Here are a few major problems for me:

1.) When things like seasonal events are launched, we get very little information on them.
-I usually have to find out all about them from other players or on reddit.

2.) (Major) ArenaNet doesn’t inform us on anything really.
When new builds are available, we have to guess for ourselves what was added/“fixed”.
-Where are the notes?? (I know some notes are posted, but honestly, it’s rare that there are notes posted and most of the time, not all changes are stated.)
-When the first change to crafting came out (Cooking change), we weren’t told for a while what had exactly changed.
Everyone had to guess where to get mats and what to do.
Then everyone started to complain about only getting butter and chocolate from sacks which was just barely changed.

3.) This one is another BIG one and always brings an argument..
The nerfing.. when will it stop?
Everything is always nerfed. Everything.
If someone found out a way to make decent money, guess what? Nerfed.
If someone found a place to get mats faster than usual, guess what? Nerfed drops.
Really?

4.) Test your stuff before launching it!!!!!!!!
-When the dungeon “fixes” came out, ANet admitted that there were bugs and people were stuck getting very few to no tokens. We had to wait a full week for the new “fix”.
I have seen many people already suggest a test server or something.
Why are we still suffering with new builds/patches with bugs?
Why not test them before?

Now I already know there will be people coming in to argue, but seriously think about it.
Are you honestly happy with how this game is going so far?
With all the messes that we have already gone through?

I mean look back at my 2nd and 4th complaint, those are just awful.
Most games have patch notes and everything for even the smallest changes.

GW2 vs Rift

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

Can’t say for since I left Rift after Hammeknell.

I liked the game a lot, having multiple talents on the fly was great. I was a Warrior so I would Tank for raids, (I had two specs for tanking depending the encounter), 2 DPS Specs for things, a Farming AOE Spec etc. It was pretty cool and yeah, there were issues with trying to make things work together but Trion did a relatively decent job for the PvE aspect of things in that regards.

PVP Balancing was beyond terrible though (Maybe fixed now?). They were previously WAY to slow to fix many of the issues that drew some people away from PvP.

Oddly enough too, I always felt they were adding content too quick from release tothe time I quit. I was in a hardcore progression guild for our server (Shatterbone) at the time that cleared the content very quickly, but it was a month or so before something else came out to make what we had relatively worthless when we didn’t even have enough time to gear up our entire raid.

Was a bit demoralizing because of that. I believe they slowed down a bit after Hammerknell from what I’ve been told but perhaps a recent player could enlighten me on that.

As a current player of Rift, I will say that many things have changed since Hammerknell.
The PvP is a lot more balanced now and the queue time is so much faster.
Trion still releases updates extremely fast, but I see that as a good thing because in Rift, there is constantly always new content.
With the new expansion coming, it’s going to introduce more things for pvp, new classes for each previous soul, player and guild housing (which is amazing and i’ll explain why), and much more.
New towns, a way bigger map, new areas, new dungeons, etc.

The new housing will allow you to seriously do anything in your house and I mean anything.
You can place weather machines and make it snow,rain, be sunny, etc.
It’s like playing the sims in Rift.

Here’s a trailer to the new expansion:
http://www.youtube.com/watch?v=k68DrZohC2g

Here’s a cool vid with commentary from Trion workers.
http://massively.joystiq.com/2012/08/16/gamescom-2012-rift-storm-legion-walkthrough/


That all being said, GW2 is so far an amazing game.
Sure there are A LOT of bugs, bots, gold sellers, etc, but GW2 hasn’t even been out that long.
I’m sure a lot of things will change later.
I like both games the same, but both are somewhat similar to me.
There only difference for me is combat.
I like the combat in gw2 a lot more, but both games are great.

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Okay..
I’ll start off by saying that I am a huge complainer and I posted constantly everyday about the last dungeon update.
You can see by going to go look at my posts.

I don’t understand everyone’s anger right now.
They gave us what we asked for.
I am shocked to see that people still want more.

1.) The tokens at the end make perfect sense.
People were exploiting it and only doing first boss for tokens and re-entering to farm them.
-If your party fails and does not make it to the end, that is on your party. Not ANet’s fault.
-If someone has to leave midway, again, that is on your party. Not ANet.

2.) Yes, some people aren’t getting all the tokens, but they already said it was a bug, so clearly it will be fixed.
The important thing is that it changed.
It’s what everyone wanted.

3.) (To the people who are saying it is unfair)
Majority of you speed ran and farmed for your previous tokens.
The new people had to deal with the bug of getting only a few tokens and having to work twice as hard as you did.
In no way should you get mailed more tokens. This update made it fair for everyone.

Now, that being said, I do agree that it wasn’t thought out correctly.
Why are we being punished for finishing a dungeon fast?
So if we have a good team, we’re marked as speed farming or something?

I also agree that things should be tested before going live.
ANet, you left us with bugged rewards for a week.
You guys need to test it before making us deal with it while we wait for the next “fix”.

The big problem (or one of them anyways) is that they are designing this game around people who “exploit” their terrible content design. I keep getting punished for playing the game the way they wanted me to because they can’t just leave it alone or take the time to figure out a smart response to this “exploiting”.

But who knows. Anyone wanna take bets on what bug will be “fixed” in the 10/1 update that is about a week away? I’m probably going to bet on the same, exact, bug that we have right now… You know what…. given all of this new information on how these patches are handled…. forget it, I don’t want them even looking at elementalists. We’ll probably get diminishing returns on attunement swapping that will be bugged and deal 200 damage each time we swap. Then it won’t get fixed for a few weeks.

I 100% agree with you.
I forgot to mention that!

It’s unfair that everyone has to suffer due to a few people exploiting things.
We legit players get punished for something we didn’t do.
I think constantly changing everything and making huge changes due to exploiters is wrong to other players.
I agree that they need to find a smart response rather than angering more people.
They really should just test things before releasing.

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Okay..
I’ll start off by saying that I am a huge complainer and I posted constantly everyday about the last dungeon update.
You can see by going to go look at my posts.

I don’t understand everyone’s anger right now.
They gave us what we asked for.
I am shocked to see that people still want more.

1.) The tokens at the end make perfect sense.
People were exploiting it and only doing first boss for tokens and re-entering to farm them.
-If your party fails and does not make it to the end, that is on your party. Not ANet’s fault.
-If someone has to leave midway, again, that is on your party. Not ANet.

2.) Yes, some people aren’t getting all the tokens, but they already said it was a bug, so clearly it will be fixed.
The important thing is that it changed.
It’s what everyone wanted.

3.) (To the people who are saying it is unfair)
Majority of you speed ran and farmed for your previous tokens.
The new people had to deal with the bug of getting only a few tokens and having to work twice as hard as you did.
In no way should you get mailed more tokens. This update made it fair for everyone.

Now, that being said, I do agree that it wasn’t thought out correctly.
Why are we being punished for finishing a dungeon fast?
So if we have a good team, we’re marked as speed farming or something?

I also agree that things should be tested before going live.
ANet, you left us with bugged rewards for a week.
You guys need to test it before making us deal with it while we wait for the next “fix”.

How is this not a thing? Petition to make dyes account based

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

Five words.
I’m also with you, Ghostwheel.

Dungeons and Dungeon Reward System Overhaul Needed.

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

They don’t want to be trapped in promises XD
Yet they promised this game was going to be different and not be the same old grind.
Trapped there already my friend.
By grind i mean coin wise.
Who the hell wants to spend 2-10+ silver on repairs and get 1silver as the reward?
ha.

Dungeon Updates

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

I agree with what zylver has said.
It would be nice for a response to all this.

Is anything going to happen or is it just going to stay as is?
I think the rewards should be increased (coin wise).
I don’t mean like give us a whole bunch of tokens and gear us up within days, but the costs of repairs and then what we get as an end reward is a joke.

I'm not sure I understand

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

The people that are “crying” simply are pointing out that regardless the difficulty, which isn’t bad, the dungeons are costing them money to play which for most, as evidenced in thousands of posts today, striped one of the few things they took joy in at level 80.

And no, its not just one dungeon people are complaining about. The monetary gain is absent in all dungeons now.

This.
I’m getting annoyed by people saying “Well this is how dungeons are supposed to be.”
I’m sorry, so is EVERY MMORPG out there broken? Because I sure as hell don’t remember dungeons being this bad at all.
In every game I have played, running a dungeon was worth it.
You’d get gear (decent gear just to sell to other players, doesn’t have to be end gear) and some nice coin.
In this game instead of that, you go into the dungeon and lose money.
Wth is that?
So if this is how dungeons are supposed to be, is Aion, Rift, Tera, etc, broken? Are the dungeons in those games made wrong?
Please explain.

Again someone wanting to not let the genre move on and to evolve past the WoW genre.

To answer your question, yes, those games dungeons, if you applied thier rules to this game, are broken. And would need to be reworked. I am sorry If you did not look into this game more before buying it and expected it to be more of the same. It is not, now quit demanding it become so. You yourself named several good games that have more of the same, you are more than welcome to them, I am not there demanding them to be different. You see, some of us are here to get away from that play style, Not make Arenanet conform to it

First of all, I can’t stand when people bring up WoW like it was the first MMORPG ever made.
I honestly never even played the game.
Calling it the WoW genre? Really?

It’s also quite ridiculous that you think dungeons of other games are broken when for years, they have had the same design.
New games have the same dungeon design with just a twist on things.
For Example, TERA’s combat made the dungeons interesting.

Also, I followed this game for quite some time so don’t ever assume that you know things.
Countless times, the creators of the game said this game was going to be different and there was no grind mentality.
Yet this dungeon update, like I’ve already stated, makes you lose money rather than gain any.
That right there is a grind for coin.
Seeing the prices of materials and other little things, we players need money and dungeons are usually looked at for that fix.

I’m also not wanting ArenaNet to make their game like every other, but a bad decision is a bad decision.
Like I’ve already said, go look at other GW2 fansites, or other gaming sites and see what people are saying right now.
A huge majority of players aren’t happy.

Why are you losing money? I’m still making money. It’s like people found a good way to make money, it was taken away, and now there is no other way. That’s what I call lazy.

They said anti-grind philosophy. That means they’re trying to reduce it, which they have, relative to the gear-treadmill ideal.

I’m pretty sure half the people arguing don’t even know what “grinding for gear” means relative to the rest of the MMO world. That really grinds my gears!

You clearly misunderstood what I said.
I said IN DUNGEONS, you now lose money instead of make money from them.
I didn’t say there weren’t ways to make money elsewhere, but who wants to run a dungeon spending more money on repairs and teleporting to the waypoint than what you get as the reward from the dungeon?

My buddy didn't like dungeons, quit game

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Yeah, 4 of my friends that I came to GW2 with already left after this update.
They were already upset with the crafting update that put all the cooking mats in the supply bags that they used to get jute scraps, totems, etc.
Which caused prices on materials to shoot up.
Then the dungeon update just really called it for them.
:|

Dungeon Updates

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

No its not silly Darcdante. ANET is putting down their foot and letting ppl know that they will have to pay extra money if they want to continue to play the game. They dont want ppl to run these dungeons for profit.

Which is quite stupid.
It’s clear that they just want everyone to buy gems and convert the gems to gold if they want coins.
I wouldn’t mind buying gems at all, but after these updates and seeing how ANet doesn’t seem to care what the community thinks, I won’t be giving any more money to this game.
It’s absurd.

who broke it

in Black Lion Trading Co

Posted by: Pony.3256

Pony.3256

the trader is taking money and giving nothing in return, kinda like having a wife!

LOL i love this.
It’s down now though so hopefully it’ll get fixed.

Dungeon Updates

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Look fanboys, you’re a small minority of people who actually like this dungeon update.
In any MMORPG out there, the dungeons are worth doing.
You would go in and almost always get gear and money.
The gear doesn’t have to be the best gear, but you’d at least get something to sell to other players.
The dungeons in this game are a joke.
Who’s going to spend 1hr-2hrs+ while spending 2-7silver on repairs just to get 80copper-1silver as a reward?

If you google “GW2 dungeon update” and select search for the past week, you’ll see that many many people are talking badly about GW2 right now.
On gaming sites and GW2 fansites.
So to the fanboys out there too blind to see that updates like this is killing the game, go look for yourself.

I'm not sure I understand

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

The people that are “crying” simply are pointing out that regardless the difficulty, which isn’t bad, the dungeons are costing them money to play which for most, as evidenced in thousands of posts today, striped one of the few things they took joy in at level 80.

And no, its not just one dungeon people are complaining about. The monetary gain is absent in all dungeons now.

This.
I’m getting annoyed by people saying “Well this is how dungeons are supposed to be.”
I’m sorry, so is EVERY MMORPG out there broken? Because I sure as hell don’t remember dungeons being this bad at all.
In every game I have played, running a dungeon was worth it.
You’d get gear (decent gear just to sell to other players, doesn’t have to be end gear) and some nice coin.
In this game instead of that, you go into the dungeon and lose money.
Wth is that?
So if this is how dungeons are supposed to be, is Aion, Rift, Tera, etc, broken? Are the dungeons in those games made wrong?
Please explain.

Again someone wanting to not let the genre move on and to evolve past the WoW genre.

To answer your question, yes, those games dungeons, if you applied thier rules to this game, are broken. And would need to be reworked. I am sorry If you did not look into this game more before buying it and expected it to be more of the same. It is not, now quit demanding it become so. You yourself named several good games that have more of the same, you are more than welcome to them, I am not there demanding them to be different. You see, some of us are here to get away from that play style, Not make Arenanet conform to it

First of all, I can’t stand when people bring up WoW like it was the first MMORPG ever made.
I honestly never even played the game.
Calling it the WoW genre? Really?

It’s also quite ridiculous that you think dungeons of other games are broken when for years, they have had the same design.
New games have the same dungeon design with just a twist on things.
For Example, TERA’s combat made the dungeons interesting.

Also, I followed this game for quite some time so don’t ever assume that you know things.
Countless times, the creators of the game said this game was going to be different and there was no grind mentality.
Yet this dungeon update, like I’ve already stated, makes you lose money rather than gain any.
That right there is a grind for coin.
Seeing the prices of materials and other little things, we players need money and dungeons are usually looked at for that fix.

I’m also not wanting ArenaNet to make their game like every other, but a bad decision is a bad decision.
Like I’ve already said, go look at other GW2 fansites, or other gaming sites and see what people are saying right now.
A huge majority of players aren’t happy.

Can we move past this?

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Nope, I wont be touching the dungeons in this game.
Out of all games I have ever played, this game has the worst dungeons right now.
Due to this patch, this game has been getting a lot of bad reviews and if you don’t believe me, go and google GW2 dungeon update.
Set the search tool to the past week and go read what people are saying about this game on many other sites right now.
Clearly ANet doesn’t seem to care what the community thinks if they just want us to move on.

WEll, I WILL be touching dungeons, carressing them, loving them…o.O
Out of every game I have played I have had the most fun and have found the most enjoyment out of GW2’s dungeons.

Yes, people will fight tooth and nail any time there seems to be a sense of change, as change is hard for most to handle, so you will see them crying about how it isn’t working right. Right? What is right? Where did they get the definition of “right” when it comes to defining what MMORPG dungeons are supposed to be about? Weren’t they (ArenaNet) trying to go beyond that with this game? Break the mold? be different? But..but, it MUST be wrong if so many agree it is…Or maybe, JUST MAYBE those people need dungeons to be what they are used to them being instead of something new, or something that is trying to be new. Why are they expected to conform to the popular opinion of what they should be? Isn’t it up to them what their dungeons are supposed to offer?

Well I see your point, but i can’t even explain how much I disagree with you.
A company is nothing without it’s customers.
Sure it’s their game, but it’s nothing without players.
Obviously.
So yes, they are expected to meet the players’ wants and needs.

Now with that said, I’m not asking for an easy mode game.
I don’t expect them to nerf everything to make us all geared within a day.
I love the challenge, but make it worth it.
I’m talking about loot and coin wise.
Have you seen the prices for materials and other little things?
We need money.
Simple.
If we’re going to spend 1-3hrs in a dungeon, makekittensure I get more than what I just spent on repairing armor.

Like I’ve already said, NO ONE wants to go into a dungeon and spend 2-7 silver on repairs and get 80copper-1silver as a reward.
Again, go look at many many other sites right now and see what they’re saying about gw2.
It isn’t pretty.
A lot of people are upset.

I'm not sure I understand

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

The crying is to get the attention of the devs to address a problem most gamers are having with their product, that’s the point.

can I write this? or will this get trashed too? worst treatment I have ever experienced from an online game company.

You’ve not been playing MMO’s for long then have you because I can honestly say as far as customer support goes ArenaNET have been doing a stellar job so far and in most cases have gone above and beyond to explain them self’s to the player base.

Something a large majority of other MMO companies NEVER do.

The content is there, you just need to look for it. Dungeon’s are relatively fun, they are not a necessity to do unless you have specific goals, dungeon armour set, legendary weapon components.

You are not paying a monthly fee, if you feel you are getting bored or dislike the grind and don’t want to PvP in a PvP game, then quit. Your not losing anything by doing so and ArenaNET aren’t losing any revenue from you leaving.

Come back later on when new dungeons are added, new content is available or they have done a bug fix pass on current content.

Stellar job?
You clearly didn’t see the post two days ago where people ended up arguing with a dev because they said “End of story” and then deleted someone’s post about how the community is treated badly.
Of course the person kept re-posting until loads of people were saying “Oh wow deleted the guy’s post. Shows how much this company cares.”
Then apologies were made and people were still mad seeing how they were treated.
Stellar?
Real stellar!

I'm not sure I understand

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

The people that are “crying” simply are pointing out that regardless the difficulty, which isn’t bad, the dungeons are costing them money to play which for most, as evidenced in thousands of posts today, striped one of the few things they took joy in at level 80.

And no, its not just one dungeon people are complaining about. The monetary gain is absent in all dungeons now.

This.
I’m getting annoyed by people saying “Well this is how dungeons are supposed to be.”
I’m sorry, so is EVERY MMORPG out there broken? Because I sure as hell don’t remember dungeons being this bad at all.
In every game I have played, running a dungeon was worth it.
You’d get gear (decent gear just to sell to other players, doesn’t have to be end gear) and some nice coin.
In this game instead of that, you go into the dungeon and lose money.
Wth is that?
So if this is how dungeons are supposed to be, is Aion, Rift, Tera, etc, broken? Are the dungeons in those games made wrong?
Please explain.

Can we move past this?

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Posted by: Pony.3256

Pony.3256

Nope, I wont be touching the dungeons in this game.
Out of all games I have ever played, this game has the worst dungeons right now.
Due to this patch, this game has been getting a lot of bad reviews and if you don’t believe me, go and google GW2 dungeon update.
Set the search tool to the past week and go read what people are saying about this game on many other sites right now.
Clearly ANet doesn’t seem to care what the community thinks if they just want us to move on.

Dungeon Updates

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Posted by: Pony.3256

Pony.3256

It’s cute that you believe that, it really is. Over 2 million sold and you count the most vocal complainers as majority. Many people already stopped after level 80, yet there are still queues to WvW and I enter LA queue first before server. Sure, some players will stop, but most probably not the majority.

Actually, he’s quite right with the guess of the 95%.
Like I already stated, google “GW2 dungeon update” and have the search tool be in the past week and go read the things that have been posted.
On many many gw2 fansites, Massively.com, Pcgamer.com, etc, people are really upset with the patch and are already telling others not to buy the game and to just hold off until things are better.

Dungeon Updates

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Posted by: Pony.3256

Pony.3256

Anet true colors come out, plain and simple guys here are the facts the game does not cater to casuals like they said, it is actually for “fanboys” and “elite groups”

1. lower dungeon rewards to not even cover travel cost and repair cost
2. go broke
3. look at gems at gem store
4. convert gold
5. Anet happy, they made money

They don’t care for the majority of the player base they only care about the hardcores and fanboys

You already bought the game they could careless what happens now, they are too proud to admit mistakes specially when a good chunk of players don’t like the changes they make, but again they don’t care you already bought the game and they made their money.

Its wrong to have your own version of fun didn’t you know that, only Anet dictates what kind of fun you should be having, ohh and don’t forget the fanboys they will tell you that this is fun because Anet said so

I completely agree.
The fanboys are getting extremely annoying.
Too blind to see that these updates are ruining the game.
There’s already a lot of talk about these updates from others on Massively.com, PCgamer, and many GW2 fansites.
I have already read people telling others to not buy the game right now and wait.
I don’t know why the minority is saying “Oh this update was needed”, “Oh stop crying”, etc.
This game is getting bad press because of these updates.
Are you going to say that’s okay too now?

(edited by Pony.3256)

You have lost a Customer and a Player...

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

Ya all they did was get rid of your ability to abuse a dungeon for grinding, money, and so on.

God forbid they prevent abused speed runs.

Dam self-entitled player. How dare they stop something he was abusing the heck out of right? The nerve.

Oh my god.
What is with all you players out there saying this patch fixed an “abuse” or “exploit”
NO ONE likes running a dungeon and having to spend 2-7 silver ON REPAIRS and then end up getting 80 COPPER – 1 SILVER for a reward!!
You just spent 1hr in a dungeon and instead of getting loot, you lost money.
What game have you EVER played where it was like this?!

How long do you see yourself playing GW2?

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

Granted their playerbase is in no way as huge as GW2’s, but they knew how to respond and they still keep their players happy.

See that’s the main problem.

Imagine if ANet listened to everyone (myself included)… just go check some profession forums. In the same time there are profs that are, according to our fellow players, UP and OP… sometimes even both. So, let’s nerf guardian, but let’s buff guardian, and let’s not make and changes because guardians are ok…

Do you see where I’m going with this? There HAS to be a line somewhere. What you and I can do is either adapt, or leave. (Or hope for changes)

Hooray for sanity.

Fine.
I won’t argue ‘cause that’s not why i posted anyway.
I do see what you’re saying as I did understand it, but I don’t like the way the game is going so far at all.
Now that doesn’t exactly mean that I’ll stop playing.
My friends already stopped, but GW2 is quite fun and I love the little details towns have.
I like the human town with the little merchant stalls and the confetti flying through the air.
I love how there are little hidden jump quests and I LOVE the little side conversations NPCs have.
I enjoy noticing the little things, I just don’t like the updates they’ve been dishing out.
So honestly, I don’t know how long I’ll be playing. :o

How long do you see yourself playing GW2?

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

What company doesn’t listen to it’s players opinions?

Just want to comment on this…

Do tell me one that does. Seriously, just one. Say Blizzard and I’ll do everything in my power to make a program that will make me able to slap you through these monitors. No matter how many years it will take me to achieve that, but so help me god I will achieve it and kittenslap you.

Anyways… let’s think this through for a second…

With 2 million players in this game, and each and every one of them having a different opinion of what the game should be like, how do you think ANet should make this happen?

Basically, they have to make a stand somewhere (draw the line as ppl say). Some things they can “fix” so you might like it, but how many people will there be that won’t like it? Did you ever consider that?

With that out of the way tho, I do agree with you about this particular “problem”. You do have to understand that this is still a work in progress.

You want one?
En Masse. The company behind TERA.
They have live support and support via telephone.
Live support is available 24/7.
If something is bugged, they’ll restart the server with a 1hr notice.
All you have to do is let them know.
If people feel a class is too unbalanced, make a post on the forum and what do you know?
Next patch they added new things to a class.
Granted their playerbase is in no way as huge as GW2’s, but they knew how to respond and they still keep their players happy.

How long do you see yourself playing GW2?

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

I honestly did read your whole post, but my friends have already uninstalled the game after yesterday’s update and are already back on another game. Look I really don’t care if people disagree, but this company doesn’t seem to care about it’s customers.

i dont think they care for powergamers/raiders who devour content and expect to grind for purplez at endgame (even though they gave it to ya anyway). im glad they dont care for those customers because the game wasnt exactly made for such peeps. sorry. hope you and your friends enjoy the pandas. just another 6 days!

First of all, don’t assume things.
I like how everyone just gets this idea in their head that WoW is the only game out there.
I honestly hate WoW and have never even played it.
The characters look awful and it looks dull to me.
Second of all, I run dungeons with my friends to have a good laugh.
When we have major fails we can laugh for hours and I always have a good time.
I’m a casual player, but when I do run a dungeon, I expect to have a decent reward.
The dungeons in this game are pointless.

Also, even if I were a raider, you best bet that I’d expect the company to care.
I bought the game and I expect ANet to care for it’s customers.
Common sense.

How long do you see yourself playing GW2?

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

I honestly did read your whole post, but my friends have already uninstalled the game after yesterday’s update and are already back on another game.
Look I really don’t care if people disagree, but this company doesn’t seem to care about it’s customers.
In EVERY single MMORPG that I have played (which is many), the dungeons have always had a decent reward.
Now I’m not saying I want my end gear within 2 days.
The fact that you go into a dungeon and spend around 2-7 silver on repairs and only get 80copper-1 silver as an end reward is just plain absurd.
I have NEVER seen this in a game.
Dungeons that make you lose money. Wth?

Then a dev responds by saying “changes were made, end of story.”
Of course everyone went mad when they saw that response.
What company doesn’t listen to it’s players opinions?
This is the first time I’ve seen this and with the current state of the game and seeing how many people are already upset, it’ll only be a few more days until i too join my friends.

Who isn't running dungeons for gear only?

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Posted by: Pony.3256

Pony.3256

I run dungeons to have fun and A LOT of laughs with my friends.
However, after this update, none of us want to even touch the dungeons anymore.
We ran CM and the reward was bullkitten.
We wasted money rather than gained any.
The drops were crap and the end reward was a major joke.

A lot of my friends and I came to GW2 together.
We LOVE running dungeons together and laughing at our fails.
The rewards at the end always make it so much more better.
In this game we’re upset when we finish.
“That’s it? We just wasted an hour and that was the reward?”
Yeah.
Real Fun :|

rate the dungeon patch 1-10

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Posted by: Pony.3256

Pony.3256

0/10
This update is major bullkitten!

doing it right

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Posted by: Pony.3256

Pony.3256

Well I honestly think all the fanboys here just like to kiss ANet’s kitten.
OP, you are part of the minority because you fail to see how this update is making the game unbearable.
No one wants to go into a dungeon to spend 2-6 or more silver on repairs, 1-3 hours of hard work, and countless deaths just for a reward of 80copper-1silver.
You now lose money when you run a dungeon.
What the hell is that?
What game have you ever played where you go into a dungeon and LOSE MONEY.

“Hey guys lets go lose our hard earned money by running dungeons!!!”
No.
Never.

My beefs were addressed specifically regarding the constant speed farming of CoF, nothing more, which (I think) is what the changes were intended for. The overall lack of money and the abundance of gold sinks is a different issue, and I actually addressed it in my post. I’m not kissing anybody’s cats either (love this filter). I just really like the game. It’s got more problems than one could shake a stick at. They’ll get fixed eventually. The intended changes were warranted though, because people trying to bring their entitlements into yet another game.

Don’t get me wrong, I love the game.
I just don’t like the updates that they keep releasing.
You can see a lot of people are upset and usually changes are made when there is an uproar like this, but I honestly don’t see ANet changing anything back.
That’s what sucks.
Most companies like to hear feedback from the players, but the devs here don’t seem to care if we like the update or not.
It’s already hard enough for me to try and convince my friends to play this game.
When people make threads on fansites and other websites about how these updates come and how it’s ruining people’s fun, people who are considering buying the game will just walk away.
I understand the buffing the dungeons.
I don’t care if they add more mobs and make them harder, but nerfing the rewards after making us spend more time and money in a dungeon?
That’s a joke.
A very bad one.

doing it right

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Well I honestly think all the fanboys here just like to kiss ANet’s kitten.
OP, you are part of the minority because you fail to see how this update is making the game unbearable.
No one wants to go into a dungeon to spend 2-6 or more silver on repairs, 1-3 hours of hard work, and countless deaths just for a reward of 80copper-1silver.
You now lose money when you run a dungeon.
What the hell is that?
What game have you ever played where you go into a dungeon and LOSE MONEY.

“Hey guys lets go lose our hard earned money by running dungeons!!!”
No.
Never.

I rememeber farming for days to get the mats for food and potion to be able to do endgame dungeons…Most high end raid guilds you have to farm for the stuff to be able to do the dugeons. So yes quite often you do loose money in dungeons for the right to get the gear you want.

In every game I have played, if i had to farm to make consumables, the reward at the end of the dungeon was always worth it.
You’re still not seeing the point that this game has the worst dungeon rewards.
I have played many many games and all dungeons have a decent reward that is actually worth the time and effort put into the dungeon.
The dungeons in GW2 aren’t worth it at all anymore.
What game did you play where the dungeons were like this?
Where you’d go in the dungeon itself and spend more money inside it than you’d get from it.

doing it right

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Well I honestly think all the fanboys here just like to kiss ANet’s kitten.
OP, you are part of the minority because you fail to see how this update is making the game unbearable.
No one wants to go into a dungeon to spend 2-6 or more silver on repairs, 1-3 hours of hard work, and countless deaths just for a reward of 80copper-1silver.
You now lose money when you run a dungeon.
What the hell is that?
What game have you ever played where you go into a dungeon and LOSE MONEY.

“Hey guys lets go lose our hard earned money by running dungeons!!!”
No.
Never.

Dungeon Updates

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Posted by: Pony.3256

Pony.3256

I actually like the challenge this patch provided for CoF, but Anet needs to realize that 60-70% of their players are casual players to semi hardcore. Who will raise arms and abandon your game for the increased grind that you promised that you will never do to them.

I bought this game after seeing the trailer that said they didn’t want their players to grind.
They said it would be different and have a fun easy feeling to the game.
It would be different from the same old things in other MMOs.
I don’t have the pleasure of being able to be online all day like those hardcore players.
Making dungeons more of a grind is a horrible horrible thing to do and it’s not going to end well at all.
I don’t mind the buff for challenging at all.
I LOVE difficult dungeons, but when we have to put in hours of hard work just to LOSE MONEY, it’s no longer fun at all.
Who the heck wants to go into a dungeon and spend more on repairing than what you get as the reward?!
How stupid is that?
This is the first game (VERY FIRST) that i have ever seen that has done this.
Go into a dungeon, spend 2-6 silver repairing armor.
Get one silver as reward.
Profit? None at all.
Wow.

Dungeon Updates

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Posted by: Pony.3256

Pony.3256

Not only did they nerf the rewards into making it a waste of time to replay story mode, but they also increased the difficulty.

cm story has extra champions, snipers, conditons, doggies upgraded to silver and do fear, and the whoppping reward: 1 silver 8kxp

“Replay story mode”. Exactly.
They changed story mode to give less rewards for people that already did it, if you were using story mode to grind yourself money and don’t want to do it anymore, then they effectively put a stop to grinding. I see no problem, the rewards are good when you complete them for the first time.

Can’t comment about difficulty increase, perhaps that was unnecessary, perhaps not. There certainly were other story mode dungeons that were harder than the manor.

I’m sorry, but what game have you played where you can’t keep running the same dungeon?
Dungeons are there to have fun and then after all your hard work, you get amazing loot.
That’s how it’s been in every game I have ever played.
This game is ridiculous.
You put in hours for a dungeon run only to lose money.
Not make it.
You get 1 silver for the reward and spend about 2-6 silver on repairing.
Are you saying that after we run story mode once, we shouldn’t run it again?
What kind of kitten is that?

Also, I completed CM for the first time last night on my guardian and got 80 copper.
How is that good?
I spent about 2 silver repairing.

Dungeon Updates

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Posted by: Pony.3256

Pony.3256

For some reason, I can’t seem to quote right now…
In reply to Opvium, I am one of those casual players.
I don’t like farming all day because I don’t have the pleasure of being able to be on for hours straight.
I am extremely upset with the dungeons in this game.
Spend 2-4 hours in a dungeon, spend around 2-6 silver repairing armor, get 1 silver as the reward?
No thanks.
Plain stupid.

The CoF Buff: My opinions

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Posted by: Pony.3256

Pony.3256

This is going to be a major source for a lot of fresh 80 players quitting this game. Esp. in a non-guild environment.

This is so true … i am seriously thinking abt quitting due to this “buff” … just waiting for a few of my friend to be piissed over the weekend (when they do the pathetic dungeon runs) and … tada ! GOOD BYE GW2 !!

I agree.
With every update they release, the game is becoming more and more of a grind.
The fanboys are too blind to see it but whatever.
I know majority of people see it how it is.
I’m not going to waste countless hours in a dungeon for a worthless reward at the end.
Absurd.
In the state it is right now, imo, this game is awful.

This is not good communication with players

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

I don’t know what games you’re all coming from, but when i played other games, I always had a good experience with the devs.
I don’t feel the same here at all.
Some even had live support online or by phone.

Petition thread locked/deleted

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

I feel like this company could care less about it’s players’ opinions.
I honestly look at GW2 with disgust right now. :|

This is not good communication with players

in Guild Wars 2 Discussion

Posted by: Pony.3256

Pony.3256

I really hope I don’t get an infraction AGAIN for just saying what i know a lot of people are thinking.

Not trying to be rude, but I honestly don’t like this company right now.
Haven’t for a while.
I feel like they don’t care for their players which is actually really really messed up.
I say this because I constantly see posts in the Bugs Forums that are sometimes 5-10 days old with no response and the bug is still in the game.
Don’t they have someone reading the posts?

Then they have game updates without telling the players what’s going to be in the update.
Once we find out for ourselves, we come to the forum to voice our opinion.
Majority of players were upset with the crafting update that made all the cooking mats go into supply bags.
A lot of topics were created asking for change..
No reply.
Sadly, a lot of people just said whatever and moved on but were clearly still upset because I still see chat about it in game.
No point in voicing your opinion when it doesn’t matter right?

This is the first company I’ve seen that doesn’t have patch notes ahead of time.
Doesn’t let us test the new updates before releasing them, and ignores our opinions on them.

This new dungeon update made dungeons pointless and I know I’m not the only one who thinks so.
You put in hours of time and you only get a few silver which goes to repairing your armor.
But of course, I bet this update will stay because our opinions don’t matter.
Even when you have players on your facebook voicing their opinions there too.

I don’t understand it.
Every game I’ve played has always asked their players what they like and don’t like and then changes were made.
This company doesn’t seem to care.

I like the changes made to dungeons and dungeon rewards.

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

So, let me see if I’m getting it right.

You can’t speed farm CoF anyomore, so instead of doing your gear in 24h, you get it in 15 days, playing the three paths everyday, while you enjoy other PvE zones, WvW and sPvP.

It’s the end of an easy gold spot, so the economy keeps its balance and money comes and goes in different ways.

It brings back what dungeons proposed to be, hard team work and skilled gameplay, not just a bunch of glass cannon shouting “leeroy jenkins” from left to right.

And it’s a bad update, which should be rollbacked?

Where am I missing in everybody’s argument here, cause it sounds incredibly odd require it different.

Enjoy PvE zones and WvW? hahahahahaha

Yeah, enjoy bugged event everywhere along with bugged vistas, quests, skill points.
Yeah, enjoy 2 hours of queue for Eternal Battlegrounds or maybe 1h for borderland, to face dozens of invisible enemies cause game engine can’t handle it and in some situations you can’t simply see enemies unless they are literally in yourkitten

Yeah, enjoy farming mobs while after 15 minutes of doing it you get almost no loot at all even with 150%+ magic find.

Or maybe should i enjoy way too easy group events which are simply boring?

Oh, i know. I should enjoy nearly impossible paths of dungeons that takes like 1h or even more to complete if you are lucky or even able to do it, cause of Boss that heals faster than few players can dps him.

And on top of this – They say they wan to let us play the way we want to… So hypocritical.

They just simply want to FORCE us to play the way they want us to play. And it will bring nothing but fast death to GW2.

If you really dislike the game that much, I don’t understand why you are playing, let alone worried about the state of dungeons.

Wow maybe because he had high hopes.
This game had so much hype and I too am completely disappointed.
I was loving beta and launch, but it’s like with every update they have, they ruin the game more and more.
So want to know why people who are upset still play?
Because we spent money and time on this game.
We waited and waited and were excited to finally play.
Now, a lot of people are just extremely disappointed at the state of the game so far.
I don’t blame them.
I agree with what he said.
They’re killing their game.
You can see on the forums that people are already talking about wanting refunds and if you check GW2s facebook, you’ll see the same thing.

Dungeon Change

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Posted by: Pony.3256

Pony.3256

Lucky friend.
I finished and got 80 copper.
What?

The higher level you are the more gold you get, he was around 70 when he did it. Im assuming the reward on level 80 is 6-7 silver tops, which again would not cover the cost for repairs if you die three or more times…

At level 80 you get 1s 80c.

1s 80c?!?!
WOW lol that’s horrible!

I like the changes made to dungeons and dungeon rewards.

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Stop complaining and get your stupid “grinding mentality” out of you head!!!!
ANet said form the very beginning that they dont want GW2 to be grindy at all. Yet all you do is grinding, complaining and complaining that you have to grind. You do NOT have to grind, you do NOT NEED that dungeon armor. If you want it, than take you time. Do each path (of the corresponding dungeon) once a day or do just one path. You will get to your armor eventually and also you get to ENJOY THE GAME!!!!!
If you enjoy doing the same the dugeon/path over and over again, than that should be enough reward for you. If not than maybe put your time/efforts on something that you actually enjoy.
If the only enjoyment you can get form a game is grinding, than GW2 is the wrong game for you, period.
I am not saying the dungeon system is perfect as it is, but the change is still a step in the right direction and the dircetion ANet always said they gonna support.

P.s. btw the explorable modes are ment to be hard and only to be done by a well coordinated group.

Thanks for the support.

So what you’re saying is.. There is grind, but we don’t have to grind.
So you too just said there was a grindy feel to the game.
Even though ANet said many many times that they didn’t want their players to grind?
Thanks for agreeing

Dungeon Change

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Posted by: Pony.3256

Pony.3256

I agree with making dungeons harder and i support it but dont nerf the rewards to the ground. I have yet to go in any of them this patch, but a friend said he did CM in 35 minutes(which hi didnt mind too), but died a couple of times(didnt mind that too), and in the end he saw that he got 5 silver reward that couldnt even cover up the repair for his armor. I am for making them harder but dont nerf the rewards so hard. Choose one of the two.

Lucky friend.
I finished and got 80 copper.
What?

Dungeon Change

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Posted by: Pony.3256

Pony.3256

Well apparently running a dungeon at all now is considered exploiting.
Stay away from them!

Wowwww.... Srsly?

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Also, if we were exploiting, that exploit would have been fixed a long long time ago.
Exploits in this game are always immediately fixed.
The game will have a new build and it will restart.
This “exploit” has been going on for a long time now so if ArenaNet wants to say it is an “exploit”, then that just makes them look even worse for letting it go on for so long.
Which btw would be extremely ridiculous if they banned anyone because of it.
The community is already upset with ArenaNet.
Imagine what would happen if people were banned.

Dungeon Change

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Posted by: Pony.3256

Pony.3256

we were doing something that wasnt intended lol how long have some of us been farming CoF for me 2 or so weeks. if it wasnt intended then that should have been fixed immediately not a month later.

Exactly.
I find it quite stupid that they would call it an exploit when exploits are usually fixed immediately with a new build causing the game to reset.
This has been going on for a long time now.

Dungeon Change

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Posted by: Pony.3256

Pony.3256

https://forum-en.gw2archive.eu/forum/game/gw2/Anet-trying-to-hide-unpopular-changes/first#post150154

Community Manage said this:
“There were certain things that could be done (and were being done) in both CM and CoF that were not intended to be possible (read: exploits), we fixed them. End of story!”

End of story? … – .-

I haven’t done CoF yet so I can’t talk about it. But what was being done in CM SM that was wrong? I did it for the first time yesterday, twice. I doubt we did anything that wasn’t intended. We didn’t skip trash mobs nor went through walls or anything like that.

Honestly, I think the real reason was to remove a way to make money.

Speedruns.
They added more mobs, skills, buffs, and nerfed the reward big time.
If it was to remove a way of making money, then they just killed the economy which had already became bad since the crafting update.

Wowwww.... Srsly?

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Community Manager’s response:
There were certain things that could be done (and were being done) in both CM and CoF that were not intended to be possible (read: exploits), we fixed them. End of story!

In a response to a question about the nerf.
Can find the post here:
https://forum-en.gw2archive.eu/forum/game/gw2/Anet-trying-to-hide-unpopular-changes/first#post150154

After reading that, I too regret buying this game if this company doesn’t care about the community’s opinions.
If they do, they have a bad way of showing it.

Dungeon Change

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Posted by: Pony.3256

Pony.3256

https://forum-en.gw2archive.eu/forum/game/gw2/Anet-trying-to-hide-unpopular-changes/first#post150154

Community Manage said this:
“There were certain things that could be done (and were being done) in both CM and CoF that were not intended to be possible (read: exploits), we fixed them. End of story!”

End of story? … – .-

Anet should listen to the community before doing any major changes.

in Fractals, Dungeons & Raids

Posted by: Pony.3256

Pony.3256

Why the heck I can’t quote someone in this thread.
Anyway, I’m stating it here because a recent issue with the dungeon changes. If this belongs to the suggestion, feel free to move this into suggestion sub-forum.

Lol.
You think they actually read that forum? :O
Next thing you’re going to say is that they read the bugs forum too.
hehehe.