Showing Posts For Porterhouse.6304:

New Black Lion Weapon Skins....Really?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Oh I dunno, I though the broken bottle/dagger looked pretty awesome.

Not awesome enough for me to spend $$$ on this game anymore. But I could say that about every Black Lion weapon skin.

Dungeon nerf

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Now I haven’t done a lot of dungeons, but I am curious.

What was the gold reward like before, and what is it like now?

…I will say that John Smith was absolutely clear about the fact that it wasn’t an issue of the gold; he did outright state that it was to encourage people to move away from running dungeons.

Assuming one, such as myself, does not have Heart of Thorns – where does he want us to move to?

The Clocktower is BROKEN

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

It’s a bug. It’s been there every year.

The fix is to restart the Guild Wars 2 program. Then it will work fine.

Halloween merchant location question

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

The question I am going to ask has to do with the wiki page here:
http://wiki.guildwars2.com/wiki/Merchant_%28Halloween_NPC%29

It shows that, in Lion’s Arch around the Trader’s Forum, there is a merchant that looks like “Sonder the Seller” who will trade…

700 Chattering Skull’s for a Mini Bloody Prince
700 Nougat Center’s for a Recipe: Maize Balm
700 Plastic Fang’s for a Mini Ghost Carlotta

But I cannot find him anywhere. Can anyone tell me where this merchant is located? Is he still in the game?

Pants on Head

in Bugs: Game, Forum, Website

Posted by: Porterhouse.6304

Porterhouse.6304

I logged in today, and my helmet is now pants. I’m wearing pants on my head.

Has there been a change of dress code with this patch?

Attachments:

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

I mirror your concerns. I just used my last $15 gem card today before I heard the complaints in map chat. I won’t be spending any more money on Guild Wars 2.

An online store that pulls these kind of tricks is selling damaged goods.

Hey – 1 year anniversary of the town clothes nerf!

I’m proud to say that neither of our accounts, which used to purchase microtransaction fluff without a thought, has bought any more GW2 gems since this date a year ago! I’m quite proud.

This is why you don’t nerf non-game changing online store fluff. It’s along the same reason that a MMO never performs a player wipe – people will quit the game before starting over and risking yet another wipe.

Thusly, no MMO should ever nerf non-game breaking fluff in the microtransaction store. It sends a clear message that anything purchased can be deleted at any time for no reason – and so the online store has no value.

Even Aion, with its strict “you can only use this skin once” items in its online store, never pulled something so crazy as to turn people’s skin’s into a bunch of tonics.

For a game like Guild Wars 2, that sells the game once and then makes money on microtransactions, I am still baffled that they went ahead and took the financial hit to their reputation by proceeding with the town clothes nerf of April 15th, 2014. If ArenaNet was my company I’d have the programmers fixing that nerf pronto with whips at their backs.

Oh well, it is their company. Free to make money-losing decisions as they see fit.

Character limit increased for the expansion?

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

Wow – 64 characters!??

And I thought I was an altoholic. Curious, but what do you use all of those for?

Multiboxing

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

As part of ArenaNet’s policy on third-party programs, we are often asked about multi-boxing and the use of macros. Here is our policy:

Dual- or Multi-Boxing

  1. You must be actively playing on each account.

You can go AFK and not be banned.
What you can’t do is have a macro, script, bot or similar copy the movements you make on one account onto the other accounts.

They should revise that rule so that it’s a bit more clear.

I’m sure the current Anet staff knows what they mean by “You must be actively playing on each account”. But give it a few years, a few replacements of the staff, and you’ll have people getting banned for going AFK because the new staff follows the old rules far too literally.

Even though they’ve rolled it back, there are already examples of the new staff coming in and going ban-crazy on the legit players. And there would be players on these forums mindlessly defending it too.

Multiboxing

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

The rule for most MMO’s has always seemed to be that multiboxing is OK as long as everything is being controlled by a human. And multiboxing in GW2 is really hard to pull off.

The “You must be actively playing on each account” rule seems like a strange one though. Can you really be banned for going AFK? What’s the reason for this rule?

How long does it take support to reply?

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

I am investigating this.

How long had it been since you accessed those accounts? I want to know when they may have been “banned” and the “last logged in XX days/months ago” will help me talk about this with Customer Support.

Thank you, and hang in there — we’ll do our very best to get this sorted out!

I can answer that easily, since both me and my wife were online when we got banned. We were in seperate towns, and got banned at the exact same time. Dhumm killed both our characters to the exact second. Which tells me that this wasn’t a human doing the bans, it was some automated system. (Or someone pressed the Ban this IP Address button)

This happened on 2/17/15. I think around 3:00 – 6:00 PM PST.

We’re playing on separate computers. No 3rd party program what-so-ever.

How long does it take support to reply?

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

It has nothing to do with linking the accounts.

Yesterday, ArenaNet mass banned a ton of people in Guild Wars with Code 045. It has nothing to do using a bot or third party program, they simply screwed up. I posted about it yesterday…
https://forum-en.gw2archive.eu/forum/support/support/GW1-Banned/

And you can check the current thread at GWGuru here…
http://www.guildwarsguru.com/forum/anyone-else-just-got-perma-t10536365.html?p=5836256

It’s frustrating because their technical support website states that you should come here now. But if you post here a red tag will tell you not to post here. /shrug

I am still able to log into GW2 which makes me think there is some kind of virus at Anet or they are just closing everyone’s GW account to make them play GW2.

Who knows… maybe? I hope not. If AreneNet develops a reputation for closing old accounts in order to force players onto their newer games, the last thing I’m going to want to do is play those games. How long before you get banned for a made-up reason from their newer game?

As for ticket response time. There are people who say they have been waiting for a response since December. They have a sticky thread you should check out here…
https://forum-en.gw2archive.eu/forum/support/support/Tickets-for-Review-7-days-older-Part-2/page/35
…where you can ask for someone to look at your ticket if it’s been over 7 days without a response. Gaile Gray and Michael Henninger were rockin the thread early on, but there hasn’t been a ticket looked into from either of them since about a month ago (page 35) so they might have just given up on it.

GW1 - Banned??

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

Both my wife’s and my own account just got banned, about 30-60 minutes ago, right in front of our eyes, at the exact same time.

We’re playing on separate computers. No 3rd party program what-so-ever. Our accounts are about 8 years old with no previous history of being banned for anything. Heck, no account of ours has ever been banned before on any MMO.

We were each sitting semi-AFK in different outposts while we took a break for lunch. I was giving away dedicated miniatures for free in Kamadan when Dhumm came out of the ground in front of my eyes and banned me.

When we try to log in, we get the error message…
“Your Guild Wars account has been terminated for using a bot or other third-party program, which is a breach of the User Agreement and Rules of Conduct. This action is permanent. (Code=045)”

We’re utterly baffled why we would get banned for the use of a bot or 3rd party program. However, a quick Google search brought us to the Guild Wars Guru forum here…
http://www.guildwarsguru.com/forum/anyone-else-just-got-perma-t10536365p23.html
…where this old thread has come back to life with a bunch of people complaining about the exact same thing. Old, perfect history accounts, banned out of the blue for no reason. All in the last few days.

I did submit a support ticket here,
https://help.guildwars2.com/anonymous_requests/new?ticket[ticket_form_id]=68843
so we’re hoping for the best. The thing that makes me nervous is that, back on the thread mentioned above, people are saying that they’ve had tickets in the system for MONTHS without a response from ArenaNet. That worries me a tad.

So, is there something wrong with NCSoft’s system right now? This seems like one big glitch that I hope the staff knows about. If not yet, heads up.

  • This is a Guild Wars 1 issue. Sorry if this is the wrong place, but everything I’ve found states that GW1 support was merged into GW2 support, and I can’t find the forum for it. (I’m assuming it no longer exists?)

Take care Guild Wars Community!

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

To all those leaving: Don’t let the door hit ya where the good lord split ya.

Good attitude. Empty mega server eventually must be your cup of tea.

I’d be concerned if I really thought that was going to happen. As I don’t think that’s the road GW2 is going on…

Remember back when you said that you didn’t think there would be any server merges (IE megaserver) either?

This forum isn’t representative of the entire population of GW2 players!

But, do you think that you are?

This video sums up the game for me

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Egad, what’s the point of even having the starter area if you can’t die and don’t even need to attack anything?

plz dont post negative thread anymore

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

So where did you get the numbers that those who dislike the patch outnumbered those that like the patch by 2 to 3 times?

My whole guild got no problems with it, most people I met think it is OK with rooms for improvement, my friends got nothing to complain about, my friend’s guild is cool with it as well, so maybe it is actually the other way around?

Well, you can read the forums here and see more dislikes for the update just by skimming through the threads.

But let’s go with math. At this point in this thread I read 21 different names. 6 of them are Pro-patch, 14 of them are Con-patch, 1 is N/A.

That means there are over 2x as many posts here that don’t like the patch, compared the posts that are white knighting Anet’s decision.

Also keep in mind the title of this thread and realize the results will be skewed toward the Pro-patch people. In other threads its all torches and pitchforks and the amount of “we don’t like this patch” people far outweigh the people who think it’s a new and exciting experience.

You're pulling a RuneScape

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Personally, I would have also said they are pulling a Star Wars Galaxies. There is a great link to the death of that game here…

http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/714/gameID/6

Some great quotes from that article. Do they seem familiar to GW2?

“The problem is summed up nicely: Antagonizing your existing playerbase in the hopes of attracting a mythical “audience who doesn’t play, but will once we make these changes” almost never works. The “silent majority” never materializes, and your current base is alienated due to changes that they did not want.”

“While marketing campaigns no doubt contribute some assistance, true marketing comes from word of mouth. The veterans of a game are the ones who bring their friends and family to these games, and in turn they recruit more. You need to retain veterans in order to get them to bring in new customers. The veterans are also those who help out the new players to achieve veteran status themselves. We gamers all have our stories of starting an MMO, being completely lost and clueless, until a veteran came along and provided their insight and wisdom on how to progress in the game. A marketing campaign cannot achieve this, no matter how slick. With substantially fewer veterans to help out new players, their chances of sticking around are reduced, and fewer subscriptions are retained.”

I can easily picture a bunch of suits, who have never played a video game in their life, sitting around a large office table trying to come up with idea’s on how to boost sales. And if you’re not a Yes Man, you loose your job.

We’re already riding the death spiral.

Who else will never create another Alt?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

the money isnt in alts.
the money is in the new players.

This is often the fatal thinking that kills an MMO. Any MMO veteran has seen this happen.

Game Company X tries to make changes to attract new players. Attracts a few new players that stick around for a few weeks, but loses a megaton of old players permanently.

When a game has been out a few years it doesn’t suck up new players like on it’s release day. The new players that join usually get recommended to try it out by friends and family who are already playing the MMO. Those veterans are your promotional material. They’re the one’s talking about the game via word of mouth and on gaming forums that aren’t moderated by Anet. What do you want the veterans if Game Company X to say when they can’t be moderated?

Stealth Nerf - Copper-Fed Salvage-o-Matic

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

I don’t find it weird at all…

You don’t find it weird that a low level trivial item suddenly has a level requirement that it didn’t have before?

…the only level requierement you don’t have is to use the Gem Store.

Like how all the Gem Store harvesting tools, skins, mini-pets, boosters, ect don’t have a level requirement? (Yet…?)

Curious, but what other gem store items DO come with a level requirement?

Stealth Nerf - Copper-Fed Salvage-o-Matic

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

I log in today and notice that my low-level alt cannot use the Copper-Fed Salvage-o-Matic anymore. It seems that there is now a level 15 requirement on the item.

Any reason why for this? I know that limitation wasn’t there before. And heck, it’s really not that hard to even get to level 15.

But what was the reasoning behind this stealth nerf? Were the level 1-14 character’s too overpowered without those 32 copper Crude Salvage Kit’s? I’m curious to the reason behind this little game change.

It’s kind of an odd thing to put a level requirement on a store-bought item like that.

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Just skimmed the patch note about all the upcoming changes and all of that…

Curious, but did they ever fix the town clothes nerf from the April 15th patch? You know, the one where they converted the cash purchased town clothes into non-dyeable 15-minute potions that only look like 1/4th of the original piece of clothing.

They seem to have all these new in-game idea’s to bring back players and get them to spend money, but are they still overlooking this one? My wife and I have been boycotting the online store since April 15th. We swore not to buy anymore stuff here until they fix their bait & switch scam, which will probably turn out to be forever.

Loot = Why We Play (Stop the Nerf)

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Real money -> Gems -> Gold conversion has been part of the game from day 1, didn’t you know?

But did you know that the focus on gemstore is actually increasing so much?

But did you know that their jobs depend on people spending in the gem store and not just providing free content?

If that’s true then why did they convert everybody’s gem store purchased town clothes into non-dyeable 15-minute potions that only look like 1/4th of the original outfit, causing many people (including myself) to swear off the gem store forever and ever .

It doesn’t seem like the kind of thing you would do if your job actually depended on the gem store. I have a feeling it does not.

Weapon Skins Going away!!

in Black Lion Trading Co

Posted by: Porterhouse.6304

Porterhouse.6304

Sounds like they’re artificially creating scarcity in an attempt to get more sales. I hate it when they do that.

^^^^^^^^ This

Though, I have to wonder if it works.

An End to the Queensdale Train

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

There are 4 other starting areas without a train, and they aren’t exactly bustling with activity.

Focusing on a few small places in of 1 out of 5 starter area’s and asking it to be nerfed just so everyone else has to play the game the way you want it to be played is a bit self centered. More people like it than people who don’t.

All dat gold selling spam.

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Yeesh, I’ve noticed this too.

I thought a game that cost $60 to buy per ban would dissuade the gold sellers. Guess not.

I’ve been turning myself to offline mode as soon as I log in just to get them to shut up. Feels like I am playing Warhammer Online all over again.

Downloading models for use in Blender?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

That’s an interesting question. With the recent Town Clothes nerf, and the excuse that’s it’s not possible to fix, it would be interesting to see if the player base could fix the problem for the developers.

It’s happened before in other games.

Anyone know if it’s legit to extract the models? And if so, how so?

Guild Wars 2 Character Personality's Removed?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Edit: Also, fun fact, I just used the search feature and it worked perfectly.
So it literally takes no effort other than typing a couple words.

I tried searching for this very thread. Nothing.

I tried searching for Guild Wars 2. Nothing

Yeah, I’m pretty sure the search function is borked.

Here is a screenshot of the results for you to gaze upon.

Attachments:

[Suggestion] Mounts?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Interesting idea. But if Anet implemented mounts, would you trust buying one?

It might be fun buying a horse and zipping around for the first few months. But then there would be this one patch where your mount gets changed into a horsehead mask tonic. Would it feel the same after that?

Attachments:

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

The Devs have already explained why they could not make those clothes into Armor skins.

I keep seeing people defend the Anet developer’s inability to fix the town clothing, as if they were in the room working with them. “It’s impossible to program”, “they don’t have the time”, “they don’t have the money”, “the bumpmap/shading/illumination/mask just doesn’t work…”

This thing is, for anyone who works with editing computer models, this is not very believable.

No matter how you look at it, people expected the town cloths to evolve into one of two different directions.

Direction #1 – The town clothes stay the same as the old system

It’s not believable that they couldn’t implement this, since it was already implemented. It would take more effort to remove from the game than to leave it in the game as-is.

As a matter of fact, everyone who has not seen the town-to-tonic converter yet still has their original town cloths in the same equipment window as they’ve always had; they’ve just been locked out of it.

Direction #2 – The town clothes are imported into the new Wardrobe system

It’s not believable that they couldn’t pull this off either as the only thing in the code that separates the light, medium, and heavy is a flag somewhere in the system. This isn’t like trying to smash a square peg into round hole, it’s akin to changing a field in a spreadsheet. It is EXTREMELY easy.

It would have been more honest of them to say that they didn’t want light, medium, and heavy to all have the same looking Cherry Blossom Shirt. The player base wouldn’t have like that answer either, but it would have been more honest.

If you want a refund, submit a ticket. If you want to use the tonics, then do not submit a ticket.

It’s been said before, and I’ll say it again. Getting gems back for something you paid cash for is not a refund. It’s a bait & switch scam.

Where is Super Adventure Box?!

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Posted by: Porterhouse.6304

Porterhouse.6304

I’m going to make a wild guess here…

I remember World 1 was super popular with almost everyone. But when World 2 came out it received a more rocky review
So they might be trying to make World 3 better and more fun, without all the negatives from World 2.

I’ve also heard rumors that Anet didn’t like Josh Foreman posting about Super Adventure Box on the forums and locked him in a dungeon. Unfounded, of course. (Or is it….?) O_o

Why we hear nothing but Silence from ANet?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Okay, so they should simply not have said anything at all then?
1: ArenaNet says nothing and people demand that they say something at least so that we know that they have not left the game.
2: ArenaNet says something and explains why they are not talking much at the moment.
3: People complain about them saying the wrong thing and we are back at #1 again.

Also, the irony of it all: this topic has a red post. Anet responded.
OPs title is defeated.

Maybe we simplified this too much by asking for just a break in the silence. I think we should have said “an actual answer”

Players: Anet, please tell us your plans to fix the town clothes/megaserver fiasco.

Anet: The moon is made of cheese.

Players: Wait… What??

lordkrall: Okay, so they should simply not have said anything at all then?

CETheLucid: Anet responded. OPs title is defeated.

- – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – - – -

Although, I have to give Kudos for somebody from Anet actually showing up. After half a month of dead silence I thought that their entire community relations team got canned. Cheers to Chris Whiteside! I honestly hope that your boss doesn’t try and throw you out a window for posting here.

So you’re reading all the feedback in all areas? Cool. You’re also planning to turn your attention to healthy discussions with us soon? Cool. A single response (in English) like this on the forums (not Twitter/Facebook) is what we’ve been waiting for. Catch yourself a cold one.

If you could send someone with a red tag to the Town Clothes Nerf consolidation thread over here it would be pretty sweet too.
There are still a lot of people wondering if you guys are REALLY serious about this tonic thing.

Why we hear nothing but Silence from ANet?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

As it has been said here already… Anet can’t say or do /anything/ without people throwing a tantrum here on the forums.

…every time they make posts it’s a bunch of [rant rave] I dont know about you, but if I had to deal with that on an hourly basis, it would not belong before I told Anet [rant rave] I’m not dealing with a bunch of whining brats all day everyday."

Frankly I wouldn’t say anything myself if I was them-answering hastily to outcries will do nothing, and could even make things worse.

It’s not an easy situation for them. If they don’t say anything they get criticized for that.

Because most of the users are childish and immature and will hold anything a dev says against them if anything gets side tracked.

Add on that a majority of the kvetching is rude, mean-spirited, and rife with entitlement, and they have very little incentive to give any scraps to the mongrel pit. -_-

If you want more dev interaction on these forums, it’ll take months of you guys exercising self-control and not attacking them or their work.
These forums haven’t been respectful enough to earn further dev interaction. If I worked for ArenaNet, I’d NEVER come here.

When the entire forum is cheering for the devs’ deaths after the recent patch, I think if I were a dev, I’d remain quiet as well. Just my two cents…

I do honestly think that, if we set the right tone, we’d start to see a lot more developers feel comfortable posting here.

That isn’t feedback so much as pouting. I cannot imagine why they aren’t breaking down the gates to listen to that.

Frankly, they have nothing to gain from posting anything that is not in FINAL stages of implementation.

If the people writing at my forums were like the kittens posting in these forums, I wouldn’t pay any attention either.

Even if they reply with a “Yes we are reading all your comments about the new features but it will take us some time before we can reply about specific problems”, it won’t satisfy 99% of those complaining on the forums.

So, either some people complain or a lot more people complain. Either way it won’t stop the complaints. “It’s better to remain silent and be thought a fool than to open your mouth and remove all doubt.”

And if they did people would still complain about them not doing enough

And THIS is a perfect example of why they do not bother responding. Nothing they say is ever good enough, someone will always complain, someone will always find a reason to complain.

Do you guys realize that you are implying that the Anet staff are a bunch of ultra-sensitive wimps that can’t even stomach a few lines of text on an internet forum?

I, like many others here, might have a sour opinion of them for the nerf and silent treatment coktail. But even I don’t think they are THAT bad.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

Imagine a restaurant that seats 50 being filled with 200 people. 25 like the food. 150 are complaining about the food. 25 are threatening to punch the chef.

Now the 150 keep complaining that the chef isn’t walking around the restaurant to listen to their complaints.

You really think 75% of the player base is complaining, with another 12.5% ready to storm their headquarters!? O_O

Holy ****! That’s a problem in itself right there! Any idea why you think that only 12.5% of the player base likes the current state of the game?

Why we hear nothing but Silence from ANet?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Sure there will be things that they could have handled differently had they had infinite resources and the power of hindsight, but that’s not reasonable to expect from any gaming company that is trying to serve a massive playerbase.

I’ve seen this theory stated several times now, and every time I wonder…

A) How do you know this is their situation?

B) How did they even design a game like Guild Wars 2 in the first place? With such limited resources and lack of hindsight it’s a miracle we didn’t end up with Super Turbo Turkey Puncher 3

Why we hear nothing but Silence from ANet?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

The best way to manage an online community is to ignore it. In another week over half of you malcontents will have moved on and stopped posting. Problem solved.

And months (maybe years) after that, the forums will have eventually dwindled down to an average post of once every 2 weeks.

Then some player will return after a long hiatus and will ask the forums where the player base has gone. Somebody, like yourself, will tell them there are still tons of people all around. Why, on your server there are players all over the place. To meet them they just need to play during peek times, in the most populated zones, and/or join a guild to find another soul to talk to. The returning player will think you’re hallucinating.

This happens every time.

Just don’t to forget to ask if you can have their stuff when the malcontents move on.

Why we hear nothing but Silence from ANet?

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

ArenaNet is a company of 300 people. People are busy doing their jobs. If you have a complaint, it’s worth lobbing it in the right direction.

What, you mean like a brick through the window?

<Bu-dump kissh!>

Thank you, I’ll be here all night. Try the coleslaw.

Game Updates: Wardrobe, Transmutation, Outfits

in Guild Wars 2 Discussion

Posted by: Porterhouse.6304

Porterhouse.6304

Well, they went half way to copying the great LOTRO wardrobe system. They might as well go all the way and do themselves a huge favor. Charging for a trans charge each time we want to change our look is only going to make players stop using the wardrobe. If anet thinks that this is going to be a new cash cow (as it is obvious that they are thinking just that)….. I dont see how it will work. Anyway, I was going to drop some cash in the shop, but after what they did to town clothes… nah.

My line of thoughts exactly

I’m guessing that, when this idea was presented at their latest meeting, they painted the player base as a bunch of teenage girls trying clothes on at the mall. We will all squeal with delight as we try on different clothes for each other, using daddy’s credit card to finance the transmutation stones.

Instead we’ve got a bunch of people who are wary of the online store, waiting until level 80 to make any changes at all, and only willing to make those changes once.

Seems kind of counterproductive.

Oh For Crying Out Loud

in Account & Technical Support

Posted by: Porterhouse.6304

Porterhouse.6304

I just don’t see why the game doesn’t keep track of event contribution for a minute or so after you DC. Something like, if you would have gotten a gold rating for the event, then give the player a bloody grace period when they time out. When you’re doing network related stuff, handling disconnections and resyncing clients is like top priority.

Makes sense to me. If a crash can leave your character the game so that the monsters can kill you, then it should also be able to leave you in the game long enough to collect boss kill credit.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

You think it’s wrong? Please… enlighten me why you think so.

Because you are asking us to prove a negative. It’s called an Argument from Ignorance
Your fallacy being that if we can’t prove without a doubt that you are wrong, then you must be right. It flies in the face of conventional logic.

Right here you specifically claimed that Anet has a system that is a dead cost that can’t support the already existing town clothes. That it’s all about making ENOUGH money, else the budget or entire division would be cut, and town clothes don’t make enough money. That it’s not practical.

Well the burden of proof lies on you. Prove that you are right; don’t ask us to prove that you are wrong.

The very topic of the thread we are on is “Why we hear nothing but Silence from ANet”. So far, Anet has maintained a vow of silence. It is not up to you to make up excuses for them, especially if you know about as much as everyone else here.
Perhaps you would be better off creating a thread of your own titled “Guess’s on why things are the way they are”

Anyways, I’ve fed you more than I should have. I can only hope that others might have read some of these insights and become a little wiser for them.

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Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

What do you think they’re basing these decisions on then? Spite? You think they’ve decided to run a select group of fans off for… reasons? You think the game is dying and they’re just out to bleed as much money as they can before it all goes under? I really am curious what you think is the issue.

Are you aware of the SimCity debacle of 2013?

The EA developers used to say that SimCity would just not work without an online connection. The piddly little microcomputers that the average person possessed could not handle the advanced mathematical calculations that the game required. People would have to connect to their online servers just to offload the incredible amount of processing power.

And how do you like that, they were proven wrong when someone hacked out the online requirement. (Nobody really believed them in the first place.)

That’s what people think of when they are told that Guild Wars 2 suddenly has incompatible the town clothes.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

…That is dead cost. They are spending money simply to keep an old system with no future running. That would be a REALLY hard sell to their parent company…<massively clipped down to size>

Do you know any of this for fact?

Because, unless Anet is sending you private updates, this looks like 432 words of pure conjecture. Almost a stawman argument.

Why not say that the Anet headquarters were hit by a meteor? Much like the scenario you presented, Anet has neither confirmed nor denied that either.

I’m sure you mean well. But this Scrooge McDuck situation only exists in your head. Asking us all to come along for the ride is too much.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

Arena.net decided Town Clothes, as they were before, wasn’t worth the investment.

For virtual items they got people to buy with real life currency, this really shouldn’t be an option.

Oh… so you think the people who designed and coded the items did it for free, do you?

chemiclord, are you trolling us at this point?

Why would even say something like that? I just mean, wow…

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

Now I know some people are probably thinking, “what do you know? You’re not in the room with the graphics designers, for all you know the developers aren’t allowed electricity and they have to power their computer with bicycle rigged turbines.”

Some food for thought.

Take a look at this website…
http://www.nexusmods.com/skyrim/mods/searchresults/

This is one of the many websites with player created models, this one for the game Skyrim. There are thousands of new character models here. Some are merely a model that’s been retextured, and some are meshes created from the ground up. Many of them requiring much more work and attention to detail than the models that are in Guild Wars 2.

People with the skills to do so created these, for free. In their own free time, with their own 3D editor.
I doubt the tools for the GW2 editing system are anything more complex than 3D Blender. …nothing is more complex than 3D Blender. -_-

But it wasn’t worth the investment of time and money.

They don’t need multiple developers working on the mesh to try and make it compatible with other pieces.

To say that their programmers (who are paid to work 8+ hours a day to develop and fix content) don’t think it’s worth the investment of time and money, while hobbyist’s can bust out that kind of stuff out in days, is laughable.

To say that is takes ‘multiple developers’ to work on an already existing mesh (and you said mesh, not texture) just to make it compatible with other pieces is equally laughable.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

I keep seeing people defend the Anet developer’s inability to fix the town clothing, as if they were in the room working with them. “It’s impossible to program”, “they don’t have the time”, “they don’t have the money”, “the bumpmap/shading/illumination/mask just doesn’t work…”

This thing is, for anyone who works with editing computer models, this is not very believable.

No matter how you look at it, people expected the town cloths to evolve into one of two different directions.

Direction #1 – The town clothes stay the same as the old system

It’s not believable that they couldn’t implement this, since it was already implemented. It would take more effort to remove from the game than to leave it in the game as-is.

As a matter of fact, everyone who has not seen the town-to-tonic converter yet still has their original town cloths in the same equipment window as they’ve always had; they’ve just been locked out of it.

Direction #2 – The town clothes are imported into the new Wardrobe system

It’s not believable that they couldn’t pull this off either as the only thing in the code that separates the light, medium, and heavy is a flag somewhere in the system. This isn’t like trying to smash a Square peg into round hole, it’s akin to changing a field in a spreadsheet. It is EXTREMELY easy.

It would have been more honest of them to say that they didn’t want light, medium, and heavy to all have the same looking Cherry Blossom Shirt. The player base wouldn’t have like that answer either, but it would have been more honest.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

Arena.net decided Town Clothes, as they were before, wasn’t worth the investment.

For virtual items they got people to buy with real life currency, this really shouldn’t be an option.

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

Just need to find the thread it was discussed in. Long story short, people wanted a wardrobe and town clothes that were used in combatsomething that was incompatible with the old system.

So yes, the wardrobe WAS something that fans wanted, but had a side effect that a section of the community DIDN’T want. Believe it or not, that’s pretty common when you significantly change something in a game.

PlayerBase: “You know what would be cool? If we could wear our town clothes in combat!”

Developers: “You got it! We’ll delete all of your town clothes and convert them into non-dyeable 15-minute potions that only look like 1/4th of your original outfit! You still can’t wear them in combat.”

PlayerBase: " Wait… what?"

Is there a texture mod?

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Posted by: Porterhouse.6304

Porterhouse.6304

A texture mod that actually changes models would probably be something ANet would ban for. It’s highly exploitable, and I’ve seen something like that go very, very bad in another game I used to play.

Was is it Skyrim? =D

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Feedback/Questions: MegaServer

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Posted by: Porterhouse.6304

Porterhouse.6304

I am no software architect, but I would love if we could feed the system with a set of priorities, something like a checklist to make the sorting more individual

language
RP/non RP
organised Bossevents
Serverpriority
Guildcontent
less populated maps
leveling

Megaserver system is great but should work like districts in GW1, allowing manual selection of servers. No need to reinvent the wheel when you already had a great system going in the first game.

Why couldnt anet just put in an option for megaserver/no megaserver?
Let the player choose.

Oh, this would be so nice… Someone take these ideas to heart!

Feedback/Questions: MegaServer

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Posted by: Porterhouse.6304

Porterhouse.6304

Players either want a comment on every post or won’t be statisfied and I don’t want any arguments going ‘’if they just had one comment explaining’’, players will react negativly whatever Anet does.

They may as well be silent and let the players complain cause they complain anyhow.

You know the opposite end of this spectrum exists too, right?

There are players on here who think that Anet could do no evil, applauding everything and anything they do. Anet could convert all of their gold into bowls of chocolate cherry frosting, delete all of their characters, and transfer their account to the Arctic Circle.
They would then post on these forums about how they deserved it.

You know these players exist also!

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

The only reason the devs and customer support are swamped right now is because they LISTENED to the community and implemented many, complicated far reaching yet awesome changes that take time to handle and properly adjust – based on constructive feedback – satisfactorily, often going customer by customer

Who requested that that all of the town clothes be turned into tonics? O_o

Why we hear nothing but Silence from ANet?

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Posted by: Porterhouse.6304

Porterhouse.6304

Frankly, they have nothing to gain from posting anything that is not in FINAL stages of implementation…

But what have they got to lose?