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Curious why more people don't PvP or WvW

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Posted by: Seriously.7953

Seriously.7953

In PVE you are fighting opponents that will generally be fairly easy to beat, but its not possible to do that in PVP or WvW. Therefore, unless you are all-in on getting your build right, correct gear, optimal rotations, and know the strategies against certain opponents you’ll get nuked in just a few seconds.

I play this game casually, and I guarantee my build and rotations are far from optimal, and I’m just too lazy to immerse myself in all the details. I have played and enjoyed PvP in other games where I knew every last thing there was to know about it, but I just don’t have time nor effort to do this in gw2.

Wait times for Wintersday Event

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Posted by: Seriously.7953

Seriously.7953

Why are people so against making it easier for other people to see things? I guess ‘cause it’s easy for you it must be easier for everyone else, huh?

Also the Halloween JP wasn’t technically moving. It was just an illusion. If you went too slow, you’d die. Similar to the Wintersday one. Weird, isn’kitten

Its more enjoyable seeing the other characters and it does add to the challenge of the event. They already nerfed the present field, how much easier should they make it?

Winter Wonderland JP changes

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Posted by: Seriously.7953

Seriously.7953

I noticed the presents appear all at once now rather than a few at a time. It also seems they last a little longer before they pop.

Anyone notice any other changes in the JP this year?

Please revert the bugfixes to wintersday jp

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Posted by: Seriously.7953

Seriously.7953

I totally disagree, having others in the instance makes it much more fun.

Class Reviews - Should I Trust Them?

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Seriously.7953

“Class Reviews – Should I Trust Them?”

.. only if they are written by Harvey Dent

State of the Game Update —Q1 2016

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Posted by: Seriously.7953

Seriously.7953

I love the seasonal events, and, what makes them enjoyable is that they are fairly rare and not available all the time. I focus most of my time on the event when it is running.

The effort should be in expanding existing events like Wintersday & Halloween, and have maybe one other seasonal event. Any more than 3 seasonal events and you really start to water down the whole concept.

GW2 Appreciation Thread :D

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Posted by: Seriously.7953

Seriously.7953

I love the Halloween & Wintersday events!

are there any new jumping puzzles in HoT?

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Posted by: Seriously.7953

Seriously.7953

Several of the adventure points are “Gliding Puzzles”. I love jumping puzzles in this game, and these are a fun alternative as well.

Winter Wonderland Ultimate Limit

in Guild Wars 2: Heart of Thorns

Posted by: Seriously.7953

Seriously.7953

I also used the trick where you run ahead at the end and jump on the small platform to the right instead of waiting on the closer platform on the left.
So there is no question it’s impossible to score any higher than this.

Makes me wonder if 21 is possible …

At the end, you can save around 3-5 seconds by jumping directly into the presents rather then jumping back onto the trail after waiting for the boulder to move past. Its a tricky jump that might be a little tough to hit 21 times in a row though.

Merry Christmas!

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Posted by: Seriously.7953

Seriously.7953

Merry Christmas !

Wintersday JP - bugfix maybe?

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Posted by: Seriously.7953

Seriously.7953

I couldn’t disagree more … I like wintersday primarily because of the jumping puzzle. It is actually quite consistent, and only rarely do you see any glitches.

I can’t say I’ve seen this bug, but if the field is full of presents then I’d normally just jump immediately anyway which may make it harder to notice.

Spotting Wintersday Jumping Puzzle hacker

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Posted by: Seriously.7953

Seriously.7953

I noticed someone running straight through the rolling boulders (snowballs?) yesterday without being knocked off the ledge. They weren’t jumping or dodging, just straight up running into and through the boulders.

A Dissertation in Jumping

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Posted by: Seriously.7953

Seriously.7953

One thing that is not mentioned enough is that you should zoom out to max (or close to max).

This has the visual effect of slowing everything down and thus making it easier with less hectic visual noise to deal with.

I notice that it will automatically zoom in a bit sometimes when entering the puzzle and occasionally when being ported back to the start.

A feature I desperately want: locked items

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Posted by: Seriously.7953

Seriously.7953

The real problem is when you equip one two-handed weapon (e.g. staff) that un-equip’s two single handed weapons (e.g. daggers). I always have to search my inventory for the second dagger.

A feature I desperately want: locked items

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Posted by: Seriously.7953

Seriously.7953

I’d prefer a “reserved spot” for certain items that I equip/un-equip.

For example, I’ll occasionally equip dagger vs sword vs pistol and it would be great if they always went to a specific location in my inventory when I un-equip them.

Continued nerfing of Visual Effects

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Posted by: Seriously.7953

Seriously.7953

i swear they’re pulling the longest running troll gag in history,
they’re not really clueless monkeys, its all a twisted test to see how long before we snap.

No, that would be AoC (Age of Conan), but if they keep this up they’ll be in the running for sure.

Visual nerfs [Merged]

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Posted by: Seriously.7953

Seriously.7953

I have to agree, these changes are simply wrong.

If you must nerf the visuals for PvP then why not have two sets, one for PvP (minimal), and one for PvE/WvW (normal).

I'm enjoying HoT

in Guild Wars 2: Heart of Thorns

Posted by: Seriously.7953

Seriously.7953

I see a lot of hate on the forum, but as a casual player, I am enjoying most of the HoT content.

The only issue I have is that many of the Adventures (e.g. shooting gallery, etc.) are unavailable for too long a time.

Jump Puzzles

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Posted by: Seriously.7953

Seriously.7953

Just wondering if there are any jump puzzles in the new HoT content.

[Suggestion] Jumping Puzzles

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Seriously.7953

I don’t have a problem with people getting the basic achievement for completing the jumping puzzles by any means necessary, but I do think there should also be something extra available for people who do it without any help (such as teleporting). Just look at the new jumping puzzle in Lions Arch, its much more of a challenge with no teleport.

Even just a new title would be something.

[Suggestion] Jumping Puzzles

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Posted by: Seriously.7953

Seriously.7953

I may be in the minority but I play the game casually and mostly for the jumping puzzles. Its great that you added one more in Lions Arch.

Couple of suggestions:

1) Add a jumping puzzle to the options for doing the Daily

2) Add another level of achievement that you get if you do a jumping puzzle without using teleportation of any kind. (i.e. the moment someone uses teleportation after entering the zone they could no longer get the achievement).

Winterday Feedback [merged]

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Posted by: Seriously.7953

Seriously.7953

I absolutely loved the Wintersday content, primarily the Winter Wonderland jumping puzzle and the Bell Choir. I haven’t logged in this much in a long time.

The fact that they are challenging is why I like them, please resist any urge to nerf them in the future!