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The Cantha Thread [Merged]

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Posted by: SharDarksoul.3024

SharDarksoul.3024

Seeing that this topic has been posted three months ago… has this "rumour " been confirmed since?

Please do add Cantha and Elona to the game.

Guesting is Coming

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Posted by: SharDarksoul.3024

SharDarksoul.3024

Too bad i can’t use guesting to visit the American RP server..

/sigh

January 2013: Flame and Frost prelude [Merged Discussion]

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Posted by: SharDarksoul.3024

SharDarksoul.3024

Hm, any word on new town clothes?

And i don’t want mounts, they’ll make the world seem much smaller.

Is guild wars 2 dead?

in Guild Wars 2 Discussion

Posted by: SharDarksoul.3024

SharDarksoul.3024

The server populations certainly are lower than they were previously. A lot of people just didn’t stick around, they enjoyed the game but it wasn’t their cup of tea for a long run. That said, there are plenty of guilds who are thriving and doing quite well, and time of day always has to be factored in. It used to be the case though that going into various areas would fill your screen with a myriad of characters 24/7, now running through those same areas you may not see a single other player.

Is the game dead though? No, by no means is it ‘dead’.

The population will go up and down according to whenever new content is released. GW2 is not a subscription based game, so you can come back whenever you feel like it, and most people are probably playing this game on that basis.

As for this forum, there are too many haters and doomprophets posting here to take it very seriously.

Is guild wars 2 dead?

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Posted by: SharDarksoul.3024

SharDarksoul.3024

Piken Square is very much alive.

for all of you who ask for a trinity

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Posted by: SharDarksoul.3024

SharDarksoul.3024

GW2 =/= WoW.

End.

GW2 Longevity and you!

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Posted by: SharDarksoul.3024

SharDarksoul.3024

I think people forget that this game is not subscription based. People can quit playing whenever they like, and return when they want to.

When there are no updates for a while, the population of a server will go down until new upgrades are provided.

It’ll go up and down and up and down for atleast a few years.

In my view, the Trinity Needs to Come Back

in Guild Wars 2 Discussion

Posted by: SharDarksoul.3024

SharDarksoul.3024

On a side, in WoW after every encounter I knew I could have played better. I messed spell priority a bit, or I popped my cds a while too fast. I don’t have that feeling in gw2 there is no self improvement.

And then, on second thought, you realise that it means absolutely nothing.

No self improvement? Just continue dying then, with your glasscannon specced DPS-non support character.

In my view, the Trinity Needs to Come Back

in Guild Wars 2 Discussion

Posted by: SharDarksoul.3024

SharDarksoul.3024

This topic has an important lesson, for both ArenaNet and the community.

Classic MMOs create a Stockholm syndrome with grinders. Those games demand people to waste hours and hours and hours playing through content they do not really enjoy, only to get a shiny reward in the end… But sooner or later said reward is shown to be irrelevant, and so all that time spent has been a waste, considering how it was not actually enjoyed. This becomes worse when a MMO shuts down – people are then forced to see the futility in spending all that time doing something they didn’t like doing, in order to get a meaningless reward, effectively being deceived by a MMO developer into waste their lives.

Now, I believe that, deep inside, even grinders realize this. I believe they understand it and keep that anger within themselves, not throwing it against the game that motivated it, but throwing it instead against a surrogate target. We have, thus, the birth of a very interesting creature:

The hater.

Some people are not only displeased with a game – no, they actively want that game to fail. While someone who does not like an aspect of the game would provide feedback, which would be even slightly constructive, all a hater wants is destructive feedback in order to try to hurt the game as much as possible. All this anger is probably a way to unconsciously manifest the anger of being used and effectively deceived by other MMOs; still, all MMOs have haters, and they are rather easy to spot.

The main trait of a hater is that they are hoping the game will fail. A few will say it themselves. Example:

Sadly a post by CC Eva overrides your anecdotal evidence. As for your claim that the game has “no subscribers” since it’s buy to play? Well here’s the hard truth. Fewer players mean fewer cash shop purchases, which means less money for NCsoft, which means unhappy corporate bigwigs. That will equal the death of GW2, and soon.

There are other signs of a hater. They are extremely fond of hyperbole, usually trying to describe their (derogatory) opinion as fact. Example:

It’s a well known fact that GW2’s PVE is horrible.

They lie. Often. Example:

GW2 is pretty much a single player RPG with a multiplayer lobby. It’s not really an MMO, the devs even said so.

They claim to have stopped playing the game and that it’s dying, despite still trying to talk about recent game updates. Example:

Decided to get a refund and go back to WoW. Never thought it would come to this, but honestly it’s better than the alternative of giving Arenanet my time and letting them keep my money. Any smart person would also drop this dyeing game.

They claim that everyone with counter arguments to their claims is a fanboy/white knight/whatever, usually as a way to hide their own lack of counter arguments. Example:

Opinion invalidated due to tired, canned zealot response.

They also have 100% posts complaining about the game, and are frequent posters in topics about some kind of criticism (as well as in any kind of topic praising the game, telling others they are wrong). It’s not a surprise that the two other major haters of this forum have already made a few posts in this topic.

Now, the issue here is how those haters are not trying to help the game. They are not offering constructive criticism. Quite the opposite – they would destroy the game if they could (repressed anger is something rather ugly, isn’t it?), so the best they can do is offer destructive criticism and try to poison the community.

There is a lesson here for ArenaNet: not all feedback is good. Not everyone should be listened to. Most of the main issues of Guild Wars 1 rose because ArenaNet listened to what players asked and implemented it without thinking of the long term impact of those ideas. The same issue has already appeared in Guild Wars 2 with the addition of Ascended gear, due to how a vocal minority asked for more things to grind. ArenaNet has to learn that not all feedback is useful.

There is also a lesson here for the community. Haters love attention. The best help other players can give them is by replying to them and giving them an excuse to post more. Whenever you see a hater, just report him and ignore. Wasting time with arguments is the same as trying to have a conversation with a wall.

(For the records, about the Trinity: it says wonders that someone who wants GW2 to fail wants to add the holy trinity to the game.)

Couldn’t have said it any better. Good job.

/thread

In my view, the Trinity Needs to Come Back

in Guild Wars 2 Discussion

Posted by: SharDarksoul.3024

SharDarksoul.3024

No, thre “trinity” is an old and tried crutch that needs to be thrown out.

every new game that come out with a Tank/healer/dps fram only flags around its un-originality , complasancy and the fails because it is just another rehash of a tried old system that people are sick of.

I will not play another MMO that is based on Tank/healer/dps. Period.

To imply that that is the only way of fixing the current problems is foolish.

The trinity also causes lazy game design.

Look at WoW, most encounters are more or less the same. There’s a tank, a healer, some DPS, and fire on the floor.

White knights like you are going to be the downfall of this game, it’s the reason SWTOR just fell apart, it’s blind fanboy fanbase who don’t know the meaning of constructive critisim and think their game is perfect in every single way, then wonder why the game ends up dead within a year.

Doomprophets like you cause the downfall of this game. Constructive criticism? All i see are biased rants.

In my view, the Trinity Needs to Come Back

in Guild Wars 2 Discussion

Posted by: SharDarksoul.3024

SharDarksoul.3024

Not all criticism is constructive, and the negative posts in this thread (OP included) have largely not been. No one playing this game regularly thinks the game is perfect. I certainly don’t.

It’s when people’s issue with the game is some biased hyperbole that is thrown out as undeniable fact is when people start showing up saying, “This clearly isn’t the game for you, why do you need to tell everyone else to stop having fun?”

That’s not fanboyism. That’s a reasonable question. If you’re not having fun with the game, why start flaming the game for not being your cup of tea?

Well said.

It is just getting so tiresome to read all these spiteful posts each time i log onto the forum. People like the OP will whine about literally everything, they will never be satisfied with the game.

Why don’t they just quit? Are they holding on to some vague hope that the developers are going to change -their- game into what they see as the perfect game?

In my view, the Trinity Needs to Come Back

in Guild Wars 2 Discussion

Posted by: SharDarksoul.3024

SharDarksoul.3024

That’d require a complete overhaul of the game, the loot and all classes.

Not going to happen, just go back to WoW if you like this trinity thing. What i see in this topic are a bunch of sourgrapes that will always find something to whine about and will never be satisfied. People that want their hands to be held during the game.

Nothing wrong with the combat system. GW2 does have roles. Just not rigid.

Encounter mechanics need to be more complex to encourage teamwork. Defined roles don’t neccessarily make for better combat.

The combat system can still be improved, however…

..I am pretty sure this game still needs to mature, WoW took a while to mature as well back during it’s classic days. ANet is still figuring out how to do it properly.

Servers are filling again.

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Posted by: SharDarksoul.3024

SharDarksoul.3024

I realize Anet must have done something to increase the cap or filtered it out or something, since the other week they all went from Full to Very High.

However, now they’re filling up again and I can’t get on the server my husband and Guild transferred to (which is Tarnished Coast). Neither can my sister-in-law.

Are these servers stuck at Full? Every time I look, it never moves from Full. Any Tarnished Coast members know what times I should be aiming for to camp the World Select screen?

Server status is based on the number of accounts tied to a server, not the number of players actively online. Even if Tarnished Coast was completely empty of players it would still read full. Shame Arenanet chose to lie about their subscriber numbers like that. : /

Not sure if serious or trolling. anet doesn’t have subscribers, and the server status do base on number of players online.

One of the community managers admitted to it being based on number of accounts. Denying the truth won’t change it. It’s probably all Arenanet can do to prevent NCsoft from shutting the game down after it failed.

Show me a link until then you’re a troll.

https://forum-en.gw2archive.eu/forum/game/gw2/Server-Populations/first#post703192

Right there. Last post in the thread. Sorry to be the bearer of bad news, but Arenanet is lieing to you, and the game is bleeding players at the throat. Arenanet needs to fix the wound somehow, and fix it fast, or this game will be shut down by February.

I guess you are one of those guys that proclaimed WoW dead the moment it came out.

As for that, my server (Piken Square) has never been this active.

(edited by SharDarksoul.3024)

Does anyone care about SPVP anymore?

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Posted by: SharDarksoul.3024

SharDarksoul.3024

sPvP is not very fun. Too much burst, CC, and no proper goals.

Raids?

in Suggestions

Posted by: SharDarksoul.3024

SharDarksoul.3024

Its even more funny to see people so stuck in one way of thinking they cant imagine other solutions.

Indeed. It’s funny to see how people cannot accept world dynamic events and dungeons as replacement of “raids” just because they do not meet random criteria that, in the end, boil down to “let’s make a copy of classic MMO raids”.

Nice troll… Try answering the content of someone’s post not one sentence ripped out of context. So… how about them tokens and achievements… do they seem like something that makes your whole point irrelevant? A little bit at least?

The 2 criteria raids meet for me are ‘involving a larger number of players’ and ‘being challenging’. I dont feel thats random at all. As a replacement Im offered content that either involves a larger number of players but is not challenging at all or content that isnt faceroll easy (well, some of it is..) but doesnt involve a larger number of players. Yet again… its completely random of me not to be satisfied with that.

People probably won’t raid if there isn’t some kind of reward.

Massively: Where Guild Wars 2 Goes Wrong

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Posted by: SharDarksoul.3024

SharDarksoul.3024

I completely disagree. It seems to me like this “writer” is an avid WoW player who bought this game with the idea that this is (just another) WoW clone with better graphics. Well, it is not, nor should it ever be.