Showing Posts For Thedrake.4307:
I did it with a level 3x and I almost got a whole level, so I guess it bugged.
@jasonormes: no, only one week.
Otherwise, well… I jsut can’t join a guild. When I try to accept an invitation, I get:
Network error .
Please check your internet connection and try again.
(Code=3040:1002:3:1950:101)
which is a stupid error message… if I had connection problems, I wouldn’t be able to play the game…
Guild I’m trying to join: Tyrian Furries [Furs]
thank you
@jasonormes: no, only one week.
Otherwise, well… I jsut can’t join a guild. When I try to accept an invitation, I get:
Network error .
Please check your internet connection and try again.
(Code=3040:1002:3:1950:101)
which is a stupid error message… if I had connection problems, I wouldn’t be able to play the game…
The events in the Blazeridge, mostly around where the non-aggressive ogres live, give a very low reward when we do them, even with the gold rank.
I only get less than 200 exp for each, while it’s a level ~45 event…
Hello
I recently gave a look at all my achievements, and when I looked at the weapon master, I saw I have 829 kills for the staff, and it seems to be the one with the most of kills.
The problem is my both first characters are engineer and ranger, so they don’t use staff, and my third one is a mesmer, and I used it only to get the 5 skills, then never used it anymore.
So, sice I almost never used any staff, I shouldn’t already reached the 3ht tier for this achievement. However, I don’t know what scored it.
o.o okay, didn’t know about the 10%. So 15% in total!
But why they didn’t warned for the 10% in the tp…? Anyway, thank you
Hello
I’m just wondering what’s hapening when I sell something. I sold exactly 3 unidendifier dye for 4S 98C, 5S 23C and 5S 13C, then a copper doubloon for 43C.
However, I still didn’t take my money once they are sold, but I see in the pick up tab I only got 14S 20C for profit, instead of 15S 77C. So I was wondering if there is a tax I didn’t noticed, or if it’s really a bug. Thank you
Turial: okay, I will give it a try later ^^’
wolfboy: I already tried several time to contact you in game while you’re online, but you never answered…
Still looking for the guild I will fit well (agreeing with Azulia… a real challenge)
For those who don’t know… i’m not looking for a guild of Charrs but of members from a fandom.
I mostly try to whisper you in game. If ever I can’t find you, I will leave you a mail.
Hello
I’m looking for a friendly furry guild in gw2. Mutual aid, exploring, pvp, wvw, events… well, for any content of the game.
My main character is obviously the charr (ok, it’s not obvious for every furs but… shrugs), level 80 engineer, and also have a silvary ranger level 36 for now. I’m very friendly, helpful, but rather shy.
The first time I tried WvW, I easily found how to leave it… lol just had to look around the point where I arrived.
but still +1 to come back where we was instead of coming back to the Arch lion.
in that case, +1 if the close agro a neutral mob. But still for other AoEs, with my engineer, I like using acid bomb to start a battle, since I need to be close to use it and it deals a lot of damages if the enemies stay on it.
For the neutral npcs fighting against enemies, yeah indeed, if you kill the enemy without hitting them, they won’t attack you.
I would even improve the suggestion: adding an option to filter the icons. When I’m looking for a merchant, a profession trainer or even for a missing point of interest, it would be nice if I can uncheck all the others icons so I can focus on what I need.
Ranger:
-When my target dies and I use a skill, sometime an enemies rather far is targeted despite he is too far to get hit, so he wouldn’t get aggro. However, the pet still goes to the enemy, and I have to call him back in time before he bring one, or maybe a group of enemies to me.
The suggestion is either making the pet attacking when I deal damages to an enemy, or make the pet attacking only if the enemy is in range of my weapon when I start to attack, since I will hit him anyway.
-A skill or something to rez our pet.
-Since I have the bound effect from the traits, the water became my enemy. If ever by mistake I go in, my pet disapears and the bound effect reset.
-Why can’t canine go underwater? o.o I can see felines but not canine underwater…
Engineers:
-When I select a kit, the first skill of the weapon would be in auto-attack.
-It would be nice if we can shoot Elexir F on allies too. The only way to grant swiftness outside of the battle is with Elixir B… with about 50% of chance to give swiftness.
-Kit refinement should works underwater too.
Charr:
-Artillery barrage is just pitiful… about 1500 damages on enemies in a zone, maybe more if we are lucky. For an elite skill, it’s really few…
Other:
-Making a speciality system like on WoW. I saw we can build our character in a lot of ways… if we can get 2 or 3 specialities, and for each speciality, saving our traits and skill bars would allow us to play in different ways our character depending of our mood, situation and such…
-Allowing us to duel another player!
-Adding a macro system
-Adding mounts
Bouncing abilities shouldn’t bounce on neutral npcs. About AoE… You wouldn’t be able to use a first hit with an AoE anymore on a neutral mob :/
Mounts - I bet it's not the suggestion you thought it will be :)
in Suggestions
Posted by: Thedrake.4307
Mount battles would be awesome x3
I… I just agree.
1000 times.
And maybe one more.
I personally don’t find waypoints that expensives. When you will approach the level 80, you will get at least about 1 gold per days, so..; (repairs, waypoints and such… included)
However, I say +1 for mounts.
Huh? Of course it scales with your level. At level 80, bandages heals for about more than 1000 pv (not a lot, but can be used 3 times…) however, I think that elixir h and healing turret are still better for healing…