Showing Posts For Wolfus.4531:
10 ppl with fireworks cant completely cover the top side of that tower to hide a treb, i got the screens. It had to be way more
Good job crashing the ET borderlands you IoJ numbskulls, honestly that firework crap needs to be a bannable offense for purposely trying to crash the server.
I will probably cancel my sub after a month.
Rofl
Im playing this game till my fingers fall off, this is the most fun i have had since DAoC.
Night capping is an issue and it's ruining the fun for everyone involved
in WvW
Posted by: Wolfus.4531
I find this timezone bs funny. i live in the US and many of the people in our guild only player during 10pm-5am central time due to work schedules. Dee Jay you may not have presented a “solution” but your intent is clear to either a) reduce importance of night time activity by reducing points or b) turn WvW into a peak time only operation (ie Aion Abyss). Btw before you even suggest it I am not in 1 of the top 4 servers.
Honestly I believe the point system should have been a hidden system for server matching only. The server reward boost should have been gained and lost based on amount of control points, however for this to work maps should be bigger, they shouldnt be instance, and there should be no inital waypoint keep.
The waypoint thing im talking about, take for instance DAoC to travel between each factions area (pre laby) use a ship to get there. then once there obtain and hold a coastal keep to port to and if im not mistaken hold the 4 towers as well. As of now bouncing from borderland to borderland is simple and since the maps are tiny in comparison to DAoCs hitting keep after keep is a joke. The keeps are weak even after upgrading, the insta-repair of walls and doors is a joke.
There are other compounding problems like free server transfers, rendering issues, map caps but if i had more time i would list a ton of other issue however i have to get ready to finish out for the day so i can head home to WvW.
@warheart
First remove stick from rear, secondly what does standing around in an area doing nothing have anything to do with botting. The bot part in the OP is incorrect the rest of us are talking about afkers. Do you think you raging on this thread is going to stop people from posting about it? Be constructive or gtfo
Its pretty much a problem on most servers, CD has had 25-30 man groups of ppl just /dance in main BL keep for hours on end. There really needs to be a way to get rid of them.
The first team to own all 3 orbs gets a buff that gives them 15% more HP and 150 to all stats. This is what’s causing the lopsidedness. Once a server gets all 3 orbs it’s game over for the other servers.
This kind of mentality is what makes things game over. yes the buff needs adjustment but it doesnt make a server invincible.
Last night a group of 5 held off a zerg of 40 with well placed arrow carts at a non-upgraded keep. They had 2 of the 3 orbs, but expected to face tank the gate. We tore them apart and when our zerg showed up they were only left with scraps to play with.
@ Wolfus – your not getting the kitten end, its not your fault you play at a specific time of the day, you do what you gotta do and have fun doing it, playing a game you spent your hard earned cash on..
Just the same as it’s not his fault he is butt hurt that his tower or whatever isnt there when he wakes up because, heaven forbid, it should be captured and over run by enemy forces in a battle field.. gasp
If i wasnt married :P
Sorry if i seem a bit heated but after the wasted money on aion, which ended up having time locked keeps. i get a bit frustrated with wasting money.
(edited by Wolfus.4531)
No, you don’t Wolfus. Keep dreaming. Your zerg battling 2-3 poor folks wandering around in the wilderness isn’t WvW.
Try again please. Also, make it more obvious that you’re just greedily obsessed with the karma/gold/xp train you and your friends keep riding. Address my points or go home.
WTH are you talking about, i roam hitting supply lines with 7 guildies, when did that become a zerg. Stop dodging the issue and get over your delusion that every person playing at night does it to screw you. You still didnt answer my question so next time you pay for something i hope they rip you off.
Im sick of getting thekitten end of the stick just cause i can only play at night when i pay for the exact same game.
(edited by Wolfus.4531)
I personally love the tier 3 cultural armor for humans.
It’s nice looking.
http://wiki.guildwars2.com/images/7/77/Divinity-Scout-Tier-3.png
This thats why i chose human, except i would only use the chestpiece and use the rest from the tier 2 cultural falcon armor
(edited by Wolfus.4531)
This doesnt fix anything, then there will be complaining about night time players in their own time zones.
So its fine for you guys to screw the balance over for the rankings just because the minority want to play player versus door from the early hours of the morning? Like, do you have fun smashing doors down with no defence or do you really just enjoy the free karma, xp and gold that you guys are given on a silver platter?
Think it might be the latter if you think about it. If you want meaningful world vs world, give suggestions of how to achieve it for all time zones. As it currently stands, you’re naive if you think that we’re all just “hiding in PvE when the scary late night gamers come out
((”.
Acutally during the night we dont fight doors we fight players. My server is kicking the crap out of BG and GoM yet theres BG Zergs on from 12am-5am. Its a problem with your server not the game mechanics.
So is it fair if you pay for something and they only give you half of what you paid for? Answer this and then we can talk more.
albotelho.2931 you can transfer servers if you want to play WvW so it ends up balanced instead of a 1 sided joke
Why do we have tp transfer, wouldnt it make since you should transfer if you are having the issue?
OP – tell you what, you talk to my boss and explain why I am asleep at my desk all day and I’ll start playing all night…..
Not complaining about nightcapping, just saying your post is pretty naive.
No whats naive is thinking just cause you go to bed the WvW aspect to players that paid the same price for this game gets shut down. The issue is spoiled litte children thinking that they can reduce content for other players just because they have a bedtime. I live in the US, I work from 2pm to 11pm, i get home at midnight and I play on a NA server that i chose to play on becasue of my friends. If Anet shuts down the WvW aspect at night i, along with my friends get screwed.
One Thing is to not have night players in WvW and another is to not have those players at all.
It is certain that any high pop server has night players it is not an issue to discuss or not. Its a fact, you have them.
They just dont go into WvW. The why you will have to figure out yourselves. I guess it is because you dont have them organised, and when they log into WvW they get insta roflstomped, preventing them from coming back again.
Dont think you dont have the players it is statistically imposible its an excuse.
^ this
You have players they just wont get out of the PvE aspect to help the war. Its your servers issue not a game mechanic issue
If i get home tonight and my 1600 gems arent registering im going to flip out. If the gem store isnt working wth would you still sell gems that arent getting sent to accounts. Also waiting 24hrs for a purchase you made is a bit insane.
The real problem here is invisible enemies. Give their algorithms time to match servers properly.
in WvW
Posted by: Wolfus.4531
Just so you know though, there are most likely a lot of us that do not have that issue.
P.S. would turning on enemy nameplates help? IE do those render for you? Or are they already on?
not really, being able to see nameplates still doesnt allow for gauging proper distance as a melee character. You end up burning abilities and just to see miss,miss,miss,miss pop up. This one of the main reasons i stay away for seiging keeps and towers during heavy zerg times. i mainly stick to 2 group attack teams to cut off supplies and snag towers far away for the zergs.
The real problem here is invisible enemies. Give their algorithms time to match servers properly.
in WvW
Posted by: Wolfus.4531
is a 550ti even considereed highend?
Please show some screen shots to prove this. I have never seen anyone standing around RPing in WvW and I don’t think anyone would do this.
I have screens of guilds throwing dance parties in WvW, so i have no reason to to believe that some people knowing screw their server by locking up ques. Ill post screens when i get home in about an hour if you really want to see them.
It IS a joke when servers are tottaly outmatched and they do seemingly NOTHING to fix it.
I have been slugging it out for nearly a month in WvW and it is only getting more IMBA… not less.
IT IS A JOKE.
Sorry but i think your server is a joke, in the times that the servers matchups were 24hrs and you got rofl stomped on each matchup that is what we call the common variable. What do you expect 24 servers go into the mix only 8 can come out on top. Is this epic illusion syndrome starting to kick in where your server is just so epic there should be no reason you are losing?
Imo at this point maybe they should just scrap the match system and make the server matches constantly random. I mean if takes stripping content away from players in order to fix thekittenthing then it shouldnt have been added in the first place. Have the matchs random, keep matchs to 1 week, increase cap threshold, rework orb buff.
I mean dont get me wrong the point system was a good intention in order to match servers against equally powered servers, but with all this QQ i think random would be less of a headache. it seems like everyone thinks that the points some how make you server gain some fantastic reward although they are just for matching up servers and giving passive PvE gains.
Heaven forbid that the devs put in a system to keep people from getting stomp constantly from having a set server vs server list and instead they implemented a way to keep the servers rotating so that players have a chance to fight close to equal servers.
Half these people would have never survived DAoC, when there was only one way to fight a different group of players, rerolling.
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Keep both, lose the OP. :P
Dont be serious about WvWvW its supposed to be fun, and people can play it how they like, no reason why “your” playstyle or objectives should be enforced.
imo this would be a great if there were no caps, but it is a bit annoying to have tons of people not actually helping fight the good fight and no way to get more recruits
The real problem here is invisible enemies. Give their algorithms time to match servers properly.
in WvW
Posted by: Wolfus.4531
Yeah it’s horrible, and the draw distance is pathetic too. Here’s an screenshot I took 30mins ago defending a tower: http://i.imgur.com/paFTL.jpg
Best screenshot ever. lolcats ftw
See this is how a server joins together, casual or hardcore it doesnt matter. Some people are always willing to go above and beyond to get the job done. Great job guys and gals
I’m not saying that it should last until the scores are completely even, but just to a point where the other servers feel like they actually have a chance at making a comeback. The way it is now it feels pointless for the losing servers to even try since the dominant server is so far ahead and there’s no incentive to play other than server pride.
like you said though, they would only get that feeling of coming back and once the buff is gone because they closed whatever gap they needed they would just get stomped again. Most of the issues are player based not mechanic based. This i giveup attitude at the slight glimpse of a loss is what is killing most servers. Why do you think afking and bg quitting became such a big issue in all other games. Its the attitude of the players not the game mechanics. Devs cant fix players, they just dont have the proper coding :P
(edited by Wolfus.4531)
The real problem here is invisible enemies. Give their algorithms time to match servers properly.
in WvW
Posted by: Wolfus.4531
Third, this does need fixing. Hard to gauge how far you can push. Had an issue were enemies further away from me i could see so i ran into a middle of a huge group of enemies that i couldnt see at all, needlesss to say i was dead in a matter of second trying to figure out wth killed me. When i got spiked by the invisible man i realized i was surrounded cause players started to apear out of no where
They just need to start displaying WvW populations. My drop-down list should say:
Eternal (100% full)
Green border (85% full)
Red border (15% full)
Blue border (33% full)From this I can gauge that Eternal probably has a queue, green has no queue and enough players to fight with and red and blue are probably a waste of time.
Lack of information makes the population issues worse.
Even though i do loves this idea, the issue being the inactive players just standing around. This morning we had 30 players on Crystal Desert just throwing a dance party in the middle of the main keep in our borderlands while a few Blackgate groups stopped tower after tower. Yes i do realize my server is stomping the other 2 but the same can happen to any server is my point
@ Cakoluchiam
Yeah whats the deal with yall lately? This morning though was great around 8am central guardian and eng stomped my face in as they killed a tower champ by themselves lol. Then a zerg showed up to guard it.
I cant believe all of the posts coming from you guys who cant stand to lose. WvW is EPIC. And it is only going to get better with time. If you are one of those guys who are saying you aren’t going to play anymore based on not even a weeks worth of play because you are losing, please take your own advice and don’t play. That will free up server space for the hundreds of peeps that cant get in each night.
This WvW is totally unique in the market and it is special. I love it. Why would anyone want to limit the time you can enjoy it. get organized. Recruit people who play at night, and stop trying to take my content away with your crappy attitude. Go play a game that has no losers so you can be happy.
This is a game with winners and losers each week. Hallelujah! Every week I’m going to get to play for something against other similarly matched servers! woooot again Hallelujah! Way to go Anet. You are definitely on the right track. Keep it up.
Ok enough time in the forums reading whiner post. Time to go defend my tower in WvW come find me.
WvW is great, but it was also sold as endgame for casual users. And casual users are the vast majority of GW2’s player base.
Recruiting off-peak guilds on game forums, forming server-wide alliances etc. etc., is something that is beyond the casual player. Casual players just do not have the time or willingness to organize even at this level.
As has been said before, by all means, let WvW become a hardcore game mode where you have to organize a 24/7 alliance with gamers from around the world. But in that case:
1) ArenaNet is guilty of false advertising: WvW was sold as casual.
2) You are looking at an Eve Online niche level game mode: 500k tops.
Having WvW in a 24hr setting has nothing to do with being hardcore, nor does your server population imbalance. Im a casual player that only gets to play at night do to my job. You are throwing in a false statement as fact and need to stop.
Yes, but every 2 weeks WvW stops.
Thus, no great principle is broken if at midnight very day WvW stops, or is modified, reset, using new scoring etc. We are only debating the degree of persistence WvW should have.
Any modification of the 24 hour cycle should, however, try to balance the best results for players who play at the different times.
Effectively changing WvW out of a 24hr cycle will limit certain players content. How about we flip this whole debate on the other side. How come my night time efforts are wasted, there shouldnt be day time capping. Theres certainly a population imbalance on every map due to the queing issue, so they should stop day time capping untl thats fixed. See how asinine that statement sounds
You people need to stop with the night capping BS, as someone else said in another post " you consider it bed time, I considered it prime time". If you are getting stomped its because your server lacks the drive/tactics to win.
I appreciate how i paid for the same game yet you want to limit my content or force me to play on a server without my buddies
But is WvW a casual or a hardcore game mode?
You can’t expect the casual player to get on game forums to recruit off-peak guilds, form server-wide alliances etc. The casual player just does not have the time or willingness to do this.
By all means, allow WvW to become hardcore. But if that is the case, then ArenaNet is guilty of false advertising. WvW was sold as endgame for casual players.
(And I will also add, if WvW does go hardcore, it will end up with niche numbers like Eve Online: 500k tops).
Casual or hardcore it doesnt matter to me, im just tired of the ranting of certain forumers trying to get Anet to close WvW at night. I only play at night because i work for a 24hr operation. If they close of WvW at night then that limits the content in a game i paid for.
Not to mention the OPs so called “study” is bogus. How can you do a study based on the first round of week long WvW. A correct study would be held over quite a few rounds. Not mention the chaos factor ie queing issues/afker issues need to be taken into account. Last night we had 25 players in EsF guild and 10 players from EDWM throwing a stupid dance party in our bordlands main keep while a guardian and engineer wrecked a tower by themselves.
You people need to stop with the night capping BS, as someone else said in another post " you consider it bed time, I considered it prime time". If you are getting stomped its because your server lacks the drive/tactics to win.
I appreciate how i paid for the same game yet you want to limit my content or force me to play on a server without my buddies
(edited by Wolfus.4531)
Having same issue, getting codes 7 and 42 keeps alternating. I was working fine earlier wth
You really shouldn’t take it as an attack on people playing on server from the opposite side of the globe. If people have voiced specifically that people from a timezone one too many hours away shouldn’t be allowed to play, then they’re being silly.
What you should ask yourself is this: What should have the most impact on the outcome of WvW?
At the moment you have peak-time and offpeak-time players. This is based upon the servers time to, not to be confused with the offpeak-time players that very well may be in a timezone where they have just got home from work. No. This is the server time and if for example the server is based in the EU then the peak time will be based in and round the early afternoon – late evening of GMT/CET.
Peak time is when the vast majority of players are online. This is when all four borderlands are 100% capped and there are queues for each. This is when very little is achieved in WvW, that so many being online has supply camps swapping hands so frequently that it’s pointless to keep track, that keeps and towers seldom change hands and when they do they don’t for very long. This is where most of that server’s playerbase battle away for hours, to maybe get a 1k points difference if they’re lucky.
Then comes off peak time. Now the borderlands aren’t population capped, infact a few of the borderlands for a couple of servers will be flat out empty. However one server will have to have more online than the others, what may amount to just a couple of dozen extra players now creates a dominance that will most likely see them full cap all 4 borderlands in a couple of hours and maintain that cap for several hours more… now a awful lot is achieved and a 40k~ point difference is established.
The majority of the playerbase wake up, get home from work into that hopeless back and forth with little being achieved again, only now there is a 40k point difference that is completely and utterly impossible to close.
So do you think that is right? noting that to say no, doesn’t mean you aren’t welcome if you live too far away from the server. Merely everyone involved is victim of bad game design resulting in bad representation when it comes to the main factors that effect the outcome of WvW. You should be more annoyed at Anet for them putting you in the situation where naive players are blaming you for the mistakes Anet have made in the design.
Actually imo the issue has nothing to do with the design, its a persistant war like any other. however player perception is that your server gains some outstanding reward for moving up and down the rank latter when it doesnt. The point is to have fun and if you restrict night time play for any reason you are screwing with another players enjoyment of the game.
This is my response to all those people out there complaining about “night capping” (our oceanic primetime)
“So what makes you think that NA timezone is so superior and deserving it should have the only access to wvwvw and not the rest of the world?
Do you think Oceanic/asian players haven’t been asking for our own dedicated server since pre-release?
Well we have… and we didn’t get it, so basically we HAVE to play on NA servers and we don’t get a choice.
So therefore, NA people need to deal with it as you don’t get a choice either.
It is how it is…
um some of us night time players are from NA time zones -_- and isnt there a EU server currently complaining about a canadian guild roaming their server at their night time?
I agree, 1 week is long enough.
in before "servers with lots of “no-lifers” should be forced to play other servers with a lot of “no-lifers” …
The only solution I see is to cap player bases at night within 10% of the lowest population. Then the late nighters can move around like a lot of other players have been to find a good queue / competitive environment for their play time.
Thats not a solution that just adds to the problem, hey lets fix this by adding higher que times.
They call it night capping.
I call it Prime Time.
+100
I agree, its a bit annoying to run and gun plus miss badges cause you are on the move
Some of us usually only get time to play at night. We’re not all on the same schedule as you.
I live in the US and play on a US server, and one of the biggest reasons I wanted to buy this game was the WvW, why should I not be allowed to play it?
Im like this player. I work from 2pm to 11pm central. So for me to WvW with your suggestion i would need to play on a EU server, screw that. True war doesnt stop at certain times a day why should game warfare.
Heres the problem, if you implement a solution then you penalize night time players. Its like how crappy Aion abyss was for night timers because the keeps were only seige-able during prime time hours. You could reduce the amount of points gained to shorten the gap, but in the same instance the oposing side captures areas for the same reduced points.
Wars arent won by numbers, they are won with tactics. Last night our 8 man crew rolled a GoM zerg trying to take the second door out on one of the side keeps (cant remember the names of keeps atm). We snuck in behind them and took them by surprise.

((”.