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Sanctum Sprint Friendliness

in Bazaar of the Four Winds

Posted by: Xephiare.4793

Xephiare.4793

You guys get lag when you activate the #2 skill and fall because it doesn’t cancel? And when you jump to platforms, you magically appear to your last checkpoint, assuming you died? Yeah, I get that. There may be more lag issues, but I’m still adamant to my point that doing more of these organized achievement giving will influence others to do the same, then it will be hard to play this mini game for fun without people trying. However, If this game isn’t permanent, then I would agree with your achievement gathering thing to be given a title for first.

Maybe I get less lag than others, but I really don’t think my internet/latency is great at all. I know how it feels being first then bugging to your death, then being 3rd, then 7th because it occurs again 20 seconds after.

Sanctum Sprint Friendliness

in Bazaar of the Four Winds

Posted by: Xephiare.4793

Xephiare.4793

No, I wouldn’t leave it as just a nice deed from Leires. I respect what he/she did, but more of these would ruin the competition and turn it into an organized achievement event.

Really though, Leires, that’s nice what you did.

This was a bad idea

in Bazaar of the Four Winds

Posted by: Xephiare.4793

Xephiare.4793

Are these jumping puzzles permanent?

Sanctum Sprint Friendliness

in Bazaar of the Four Winds

Posted by: Xephiare.4793

Xephiare.4793

That’s nice, but it kill the competition and the thrill to win.

PSA...A Scepter's Message to Mesmers

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Posted by: Xephiare.4793

Xephiare.4793

I already know what the scepter does, and it’s not entirely the best crowd control mesmer weapon. We have the greatsword #5, pistol #5, Focus #4 for cc. Scepter does shine as a condition weapon though, paired with clone condition on death traits.

To all the moral aspects of this thread:
I respect your opinions and hints, and I don’t think you’re merely posting this for an ego boost, although your tone sounds condescending of course to those offended—I didn’t i’m all good.
I think you were just too excited and by that, expressed your knowledge here, while others took it the wrong way. You should revise your writing before posting to make sure people don’t get hurt, and to avoid others correcting you, like kylia b/c I agree w/ her.

[condition build] The Clone Spammer

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Posted by: Xephiare.4793

Xephiare.4793

I really like the stun from the signet and prefer it than a condition removal in WvW. In spvp, however, I use arcane thievery because it is a condition fest in pubs right now, with all those necro/engie condition spam.

That daze with two stuns is amazing. You can lock someone down while the opponent has a bunch of conditions.

The sigil of purity should work for the conditions, but I would just say to just don’t get hit and use decoy if the opponent found you without scepter 2 available. And just run when you get hit by a lot of conditions from an aoe field.
Although like @roamzero said, the build’s weakness is the lack of mobility—he specifically said ooc mobility, and I also think the mobility in combat is our weakness as well. We don’t have haste and blink to catch people, or to pull/knockback guys leaving us with less control on the fight.
If you see a bunch of people coming for you, just bounce right away; get out as fast as you can, using decoy/mass invisiblity, and the cripples should give you luck and take care of the guys chasing you if they happen to kill your clones.

For out of combat mobility, switch to focus and signet of inspiration to get haste.

[condition build] The Clone Spammer

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Posted by: Xephiare.4793

Xephiare.4793

When did they fix this scepter thing? Is this the double clone thing?

Torment should be called "Slight Discomfort"

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Posted by: Xephiare.4793

Xephiare.4793

Yeah, now the full duration is 5k then. And I did know torment ticks while immobile.

Torment should be called "Slight Discomfort"

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Posted by: Xephiare.4793

Xephiare.4793

The torment on scepter 2 gives 5 stacks, and obviously scepter is a condition weapon. With a lot of condition damage, you could be dealing 4 to 5k each tick, not to mention moving ticks.

Cough 40-100 each tick, not 4-5k each tick.

Then it’s the initial damage that’s 4-5k, according to the skill description itself. And i’m guessing it depends on the condition damage. Anyway, the ticks are quite strong and another condition for others to worry about.
With 1500 condition damage, that’s about 1k per immobile tick.

[condition build] The Clone Spammer

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Posted by: Xephiare.4793

Xephiare.4793

I didn’t check out the cripple, although I obviously should have, from that 10 points in domination. I will look out for the cripple next run, though I had an easyish time kiting.
If only we had a condition removal there, but I like the stun from the signet of domination.

Please nerf necro's

in PvP

Posted by: Xephiare.4793

Xephiare.4793

I’m pretty sure necros would get nerfed next. That fear with conditions is too good.
I ran toughness/vitality build and died in a few seconds.

Torment should be called "Slight Discomfort"

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Posted by: Xephiare.4793

Xephiare.4793

The torment on scepter 2 gives 5 stacks, and obviously scepter is a condition weapon. With a lot of condition damage, you could be dealing 4 to 5k each tick, not to mention moving ticks.
It would be too easy to cast torment on scepter 3.
They need to buff scepter #1 with something though.

Edit: 4-5k initial damage from block. Ticks are about 1-2k with high condition damage.

(edited by Xephiare.4793)

sPvP Class Tier List: - Updated 6/30

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Posted by: Xephiare.4793

Xephiare.4793

Tier S:
Necro

Tier A:
Ranger
Thief
Mesmer

Torment should be called "Slight Discomfort"

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Posted by: Xephiare.4793

Xephiare.4793

I think Scepter 3 confusion is fine. And torment on scepter 2 is fine.

Help me to become a mes?

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Posted by: Xephiare.4793

Xephiare.4793

Watch how other mesmers play in youtube. Then get an idea of how to manage your skills. It’s not all about making clones and shattering. Don’t blow all your skills right away. And to do that, make a build that supplements your skillset, so that you won’t have to spam all your skills right away—if for some reason you did well and hit your opponent with your skills but they’re all in cooldown, then what?
Also, learn to position yourself. Your opponents are also looking for you. Kite around with crippling abilities, use your clones to perhaps block for you or confuse enemies—basically, all of your mesmer gadgets have more to it. You will learn as you play more of course.

You said, you get owned? Perhaps you don’t have enough toughness/vitality. That GS sword/focus usually comes with power/prec/crit damage, leaving you squishy; it is hard to play squishy as a newbie. I suggest using a tanky build to get the hang of combat because you won’t get used to the gameplay by dying too fast anyway. That all is assuming you run a squishy build(also called berzerker).

Good Luck.

[condition build] The Clone Spammer

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Posted by: Xephiare.4793

Xephiare.4793

I tested the build exactly how you posted, with probably less stats since I had berserker trinkets.
I used carrion/rabid armor. And carrion/rabid weapons.
Same utilities, weapons, sigils, and traits. I got 6 runes of nightmare b/c lyssa was too expensive.

Anyway, I went against 2 necros (2v1) and beat them. Oh, sorry, now I remember using mass invisibility instead of time warp b/c I find the stealth more useful in positioning and the cooldown is 120 seconds less.
I basically used the stun when they figure out where I am—used either the signet or #5 pistol. Made sure to use decoy well. And spammed mirror images whenever it’s up. When decoy, #2 scepter block, and stuns were down, I switched to staff to tank and to use #2 staff to keep them thinking.

That was just one of my fights, I went with 3 random people against around 10 guys and did fairly well until I got left alone with them for having no mobility. But I still did well and managed to get one person down against 4 guys.
1v1 is simple. Sometimes guys completely run past me and attack clones behind me, perhaps thinking I’m a clone hahahaa.

Oh, right. I made sure to spam auto attack with scepter to utilize what you said. I look forward to experimenting with this build more. Torment rocks btw. 4-5k damage with #2 scepter.

Edit: I understand how you feel on necros. Its my most hated class as a mesmer. But, like I said with my necro 2 v 1, just use your positioning.
Also, I realized that when you get a bunch of conditions on you, it is GG for you unless they can’t follow up.

(edited by Xephiare.4793)

[condition build] The Clone Spammer

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Posted by: Xephiare.4793

Xephiare.4793

Does replacing clones make the clones die?
And how will you cleanse conditions off you.

(edited by Xephiare.4793)

PSA... Most of you won't agree...but...

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Posted by: Xephiare.4793

Xephiare.4793

I tried something different this morning.

I took in what Ross Biddle suggested and tinkered with it:
http://gw2skills.net/editor/?fgAQNArcWlwzCoHTzmGb9IiJFEHyh6x2BefXJF62FC-jUDBINJDrBgWIZUGAZPFRjtOMIVXht8KaKbYaYER1mbKamcp2qDQIgFzBA-w

Scepter/ Sword and Staff
Power/Prec/Toughness, although I tested with knight’s Power/Prec/Vitality in spvp b/c for some reason there wasn’t any Power/Prec/Tough amulet.
Signet of Inspiration and two manipulation skills.

In spvp, I think the build is a success. It’s hard to me to die unless 3 guys focus on me without team help. This time, I played around with shatter because I now have shatter cool down reset at 50% health. I find myself casting cry of frustration and having a lot of retaliation. I almost always have retaliation with shatters + two blocks + chaos storm + signet of inspiration—not to mention the boon duration is 40% in spvp(could be more in WvW with food i think). With having the illusion tree maxed out, the first trait in there has confusion on all shatters. I can stack a lot of confusion if timed carefully with #3 scepter.
I also have might on switch with 40% boon duration and 20% might duration from runes.
I haven’t tested much on iSwordsman and the staff clones precision w/ bleed. I’m guessing that iSwordy does a good amount of damage with power/precision.
I’ll see to them soon.

In fights, what I consider successful is surviving attacks from many people and getting them to half health, them running away, and them staying for me to kill. A major issue is that a lot of guys just run from me when they blow skills, finding me to be still over 75% health and knowing that perhaps it would take too much to beat me. For the guys who stay, I just wait for them to die and stack mass confusion when they’re quite low—I still don’t know when to cast stacks of confusion to end it though.
The only real trouble I’m going against is the condition necro.
Perhaps it’s too early to judge this build, but I just wanted you guys to know. I’ll test more soon.

This patch has made mesmer the joke of pvp

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Posted by: Xephiare.4793

Xephiare.4793

Find different ways instead of sticking with a nerfed build then.

This patch has made mesmer the joke of pvp

in Mesmer

Posted by: Xephiare.4793

Xephiare.4793

The only class that kitten es me off is necromancer.

PSA... Most of you won't agree...but...

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Posted by: Xephiare.4793

Xephiare.4793

@keenlam: I appreciate the tip.
I see how Prismatic Understanding gives us aegis, which is a block! Chaos storm also gives us aegis. Wow that 10 in dueling comes in handy.
However, what would be the point of retaliation if we’re invisible and without the opponent causing the retaliation. Although, we could use it if we run out of retaliation as well as in deep trouble.
I will check out how much time in average we get from Prismatic Understanding soon, to see if including that one stealth move would benefit us greatly. It sounds really good though, with the protection/regen/aegis + cleanse as torch skill—pretty much resetting the fight with boons in hand.
@Espleen: Are you referring to the retaliation boon that iMage gives us? I’ll go check it out.

Edit:
Taking Prismatic Understanding along with 30 in domination leaves me 10 traits left, which would be put to 10 in dueling; however, this build would be focused entirely on retaliation until opponent’s death. This would leave nothing else for us to finish the opponents because the 20% glamour CD would be gone. The confusion stacks from glamour + #3 scepter seem too good.
Else, we could get a replacement but what?

Esplen: I tested iMage retaliation duration, and boon duration works on it.

(edited by Xephiare.4793)

PSA... Most of you won't agree...but...

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Posted by: Xephiare.4793

Xephiare.4793

Hello. I read most of the posts here, and I’m intrigued by the discussion, particularly revelations and lunar. And question:
How do you play around with the retaliation? I experimented with 30/0/30/20/0 with soldier stats, and 40% boon duration due to 30 in chaos and signet.
I only get retaliation through iMage and chaos storm. I did well in my spvp matches due to, i think, condition damage, sometimes occurring retaliation, and confusion.

Back to my question: are those two skills the only times we’re supposed to get retaliation? And that we’re supposed to just play around with traits to enhance the retaliation from those two skills?

Oh, I my rotation:
Open up with iMage, then stall around waiting for a #2 skill for torment.
Switch to staff, then cast chaos storm, thinking I need it for retaliation.
I stick to staff until I get em below half health.
Then, I end it with shatter #2(confuse), glamour for confusion, and #3 scepter.

I also use the glamour skills null void and feedback as utilities in between fights, not just to end it with confusion stacks.

For more info, my build: http://gw2skills.net/editor/?fgEQNArfWlwziqnQzqGb9IipH9GyRhnKwckeUao2rB-jUyAYLQkGEkittenEBl+GyaOMiVzioxqux0xER1CB8YBA-w
Don’t mind the armor/trinkets

I decided 30 for toughness due to more condition 5% at 25 trait as well as the boon duration, but I’m thinking I don’t need that much condition damage anymore. My next experiment would have 30 in domination and 20 in chaos—I haven’t decided on what to do with the other 20 points. Of course, I would need glamour mastery in Inspiration; and i’m thinking 10 in duelist for block retaliation thing, or 10 illusion for cry of frustration having retaliation..

Perhaps this: http://gw2skills.net/editor/?fgEQNArfWlwziqnQzqGbNJhpC9+kCm3cUF2OpHlG1vG-jUyAYLQkGEkittenEBl+GyaOMiVzioxqux0xER1CB8YBA-w

Since i have two glamour based traits, why not three. And then 10 in illusion for the shatter retaliation as well as the condition on all shatters; however, i’m losing boon duration from traits.

Prismatic Understanding -- incredible

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Posted by: Xephiare.4793

Xephiare.4793

Stop this thread before Anet sees and nerfs this as well.

Prismatic Understanding -- incredible

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Posted by: Xephiare.4793

Xephiare.4793

@juno : the website hasn’t been updated, so your Illusion Celerity is different—just in case you didn’t notice.

Prismatic Understanding -- incredible

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Posted by: Xephiare.4793

Xephiare.4793

Wow, it sounds really good.
Prismatic Understanding: grants you protection, regeneration, or aegis every second while stealthed.

My ticket story.

in Dragon Bash

Posted by: Xephiare.4793

Xephiare.4793

You have about the same story as me!
I opened my bought coffers from TP, about 1500—one ticket at around 1500 coffers.
Then played my lowbie guardian in queensdale. Had a stack of 9 or so coffers; opened 5 BAM! TICKET! the heckkkk

Music in GW2 - Continued

in Audio

Posted by: Xephiare.4793

Xephiare.4793

You’ve gotten my support as well.
I posted in part 1 of your thread.
I would like the music to bolster the nostalgia given by the maps in Tyria. We need specified area music for that to happen.

Music in GW2

in Audio

Posted by: Xephiare.4793

Xephiare.4793

I too agree with OP.
I thought Gw2 music was good when I first played, but it became nonexistent after a while because they seem to be the same thing, on every map. Music, for me, adds onto the memorability and nostalgia of places in a game; and i’m sure other players would agree.
There needs to be some diversity, meaning a piece of music belonging and matching for each map.
Sure, the character select music produces an emphatic tune, preparing me to dive into the game, but once it gets into the world, my excitement for the music dies and I don’t feel that I’m part of the world.
Sorry for the necro? I’m not sure if there are necro rules—I hope not.