Showing Posts For joules.2516:

[Sollution] Condition Stacking & Boons

in Suggestions

Posted by: joules.2516

joules.2516

That being said, I believe all Professions should have access to stackable Conditions – I’ve suggested the Forsaken condition in another thread, wich would be available to Guardians, Mesmers and Necromancers.

I don’t think any class should be able to do everything. I prefer systems where you specialize classes, but ANet doesn’t want that. Only zerker shall be viable.

If dondition mesmer stacked 25 confusion (and a little bit of other conditions), condition necro stacked 25 torment (and a little bit of other conditions), and condition thief 25 poison (and …) and so on, at least different professions could team up without interference. Would need a rework of current skills though. But would be cool if condition builds would be different accross professions by focusing on different conditions more strongly.

Anyway, simplest solution would be to remove the caps in PvE. Any problems with that?

New class should use fists.

in Suggestions

Posted by: joules.2516

joules.2516

not like there is not the engineer already :-)
don’t call it weapon, but class mechanic

Race Change

in Suggestions

Posted by: joules.2516

joules.2516

good idea. and when you’re at it, can I change my order please?

Adding the rifle to the thieves' arsenal

in Suggestions

Posted by: joules.2516

joules.2516

When they add new weapons, thief will for sure get a rifle amongst its first three new weapons. We may just have to wait a few months.

[Sollution] Condition Stacking & Boons

in Suggestions

Posted by: joules.2516

joules.2516

Seeing as how I’m still forced to play a direct damage role thanks to bleed cap in dungeons I think this thread needs another ride to the top of the list. Some thought needs to go into conditions.

Yep. Arenanet does not have to use the suggestion of this thread, but they have to recognise the problem and they’ve to offer a solution.

Allowing your own stacks would not only harm the servers more (they take bandwidth) but also make condition builds too strong.

If conditions stack proportionally to the number of players applying them and each individual application is limited to 5 targets, it’s not imba, it’s the same way direct damage is handled.

And bandwith is not an excuse, if there is a will, there’s a way (e.g. don’t update a bleed tick with the current condition damage of the source, that would save bandwith, no?). And if necessary, overhaul the entire system . And if there’s no obvious solution, split the system for pve and the rest, so that I can bring a condition build into a dungeon group and to a world boss without worries.

(edited by joules.2516)

reason behind time gating quartz?

in Guild Wars 2 Discussion

Posted by: joules.2516

joules.2516

Time gating sucks but not needing T6 balances it out.

Agreed. Would be ok with time gated ascended armor and weapons that DOES NOT require a lot of gold, but the crafted ascended equipment should be treadeable so that people with the money can buy it as fast as they wish.

This time gating is not casual friendly. Casuals do not play every day, every week, every month all year.

Yes, let our offline days add up, 1/day or 5/week or 15/month, so people who were offline for a while can do more in one day, but it’s still rewarding to be online every day.

(edited by joules.2516)

toggle key for (un)locked right mouse button

in Suggestions

Posted by: joules.2516

joules.2516

The GW2 combat mod can accomplish this, but I think it is technically against the ToS. It would be nice for this function to be built into GW2 though.

Yes, that’s how I feel about it. I love the mod. I’d love to have its functionality available for everybody.

Sticky the deadlines

in Bazaar of the Four Winds

Posted by: joules.2516

joules.2516

good idea, I can’t find ending dates either, they’re NOT on the official event page, though the old event page has deadlines

toggle key for (un)locked right mouse button

in Suggestions

Posted by: joules.2516

joules.2516

It is uncomfortable that I have to press the right mouse button all the time in combat to move while fighting.

Would be great if there was an option or a button that toggles a first-person-shooter mode in which you automatically turn with your mouse and aim ground-targeted skills with a crosshair.

For my thief at least I’d say that is the way it is meant to be played, crisp movement with a relaxed right ring finger.

p.s. I know there’s an addon doing this, but it should be incorporated in the game itself.

Rapier sword

in Suggestions

Posted by: joules.2516

joules.2516

+1

most beautiful sword skin I’ve seen

A client for Linux

in Suggestions

Posted by: joules.2516

joules.2516

+1
would be greatly appreciated