Showing Posts For ordeal.9145:
HoT Price Feedback + Base game included [merged]
in Guild Wars 2: Heart of Thorns
Posted by: ordeal.9145
Dam 99 pages, well i’ll give my 2 cent.
This was handled very badly on how they introduced the pre-purchase and the usual dead silent afterwards. For the price of the base game (which of now is gw: HoT) i am not bothered much i expected it to cost about this much, but the no release date and giving preview on whats to come seem realy shody business to me.
Bottom line for me is if i preorder i don’t know what i am gettingand It is always a bad idea to give any company/store/business money before you have a final product. If you want to show support or get extra from deluxe/ultimate thats fine, however giving away money without knowing what you get is a risky deal for you the consumer so just a take a deep breath and wait for the relase (whenever that is). I have a problem with this company history on releasing very little information on what is released and usualy it turned out on the small scale.
Why isn’t there any answer after 99 pages? the best way to overcome a downfall is competence. Showing us what is on the release of HoT even just headline would have reduced much of negetive feedback on the forums and reddit that was building up against Anet over the last few years , why are class specz is devided so much apart i keep thinking to mylsef that maybe its not ready or somthing is wrong or they just don’t have much to it so the Strech everything.
In the end do i want character slot? would have been nice but its not major , wow never gave any when new classes were released. do i want another game copy? no and i doubt we will get anything in return for changing what is the game core. What i want is INFORMATION and a good reason to stop doubting this company and buying HoT on release.
If that were true then they would have removed dungeons from the game long ago. Thanks for the input though! People talking about sab is better than people ignoring it. There have been some pretty good suggestions already in this thread about how to monetize sab. The minis, selling W3 as a gemstore purchase, Selling something that lets you always access sab like with the captains airship pass.
Are dungeon so much dead that players dont play them these days? in any case dungeon are part of the core game from release and part of what you buy the base game, not to mention that the basic 8 dungeons are directly involve with the game story removing them will make the story from 1-80 realy confusing.
Man i wish they just put it back i would play sab for hours
So i haven’t play gw2 in awhile and i was looking around before HOT (whenever that will come out) and see this old thread and trying to figure out why SAB isn’t in the game. Well i think the reason is quite simple its money or cost of sever space for it, after playing for 2 years+ and being mostly pve player i notice how the game developers minimize everything they can inside the game and when the make something to increase efficiency of the game profit/revenue.
I don’t blame developers for cutting slices of cake from the game only doing what they are told to help the game be as profitable as it can be with reduced cost in development and after it. What i am getting to is that SAB isn’t in the game because it will cost extra money for server maintenance without increasing the revenue to Anet, and they couldn’t or didn’t figure a way to increase their income from the gem store with SAB related item in a steady flow as long as it is up (permanently), more than it cost to have the mini game online.
While i do understand they want to be make as much money as possible this is a slap in the face for everyone who want to enjoy the game. You may call me tinfoil hat lunatic ,but the amount of content released make me believe that SAB is out of the game because it cost a lot of money to keep private instance for as many player that play SAB currently (beside the starting hub).
The best way to bring SAB back is to think how Anet think on how to make a profit. I don’t expect to see new world soon but just having the old ones with tribulation mode can add dozens of hours to the game with grinding all the weapon skins. On how to do this i am yet sure , this is why i am saying my opinion here and hoping other want SAB back and we can think together on a way to resurrect it from the pixel tomb.
One last note to Anet. I am not attacking you or your methods, but i am just being honest with myself and other players i am here to enjoy playing the game ( or will again) and i want what i like most back.
~phew that was long , do leave a message after the text wall.
Hello i bought a golem banker for 500 gems, it say i get one each time start a new alt the thing is i dont.
Did i just waste 500 gem on false advertisment?
The story is buged in frostgorge at sons of Svanir and i cant progress. When doing the event “defeat the dragon shaman to destroy thier totem” The hail shaman doesnt spwan after destroying the 3 totems and defeating the 3 shamans beside them.
This bug was yesterday and wasnt fixed in the patch today.
p.s using an old event for living story insted of making a new one is a horrible idea
So i played the living story, i liked it the area is i realy love jumping puzzle got a great sense of exploration even thou its rather small. The story was nice intresting beside the crazy sylvari (you know someone being controled doesnt mean crazy, quite the opposite he need to be undercover so he should be smart and sly with his/her doing), but one thing bug me where is a reward for my time?
In the past i got things like mini, trasformation item or a skin (even when the rest of the set is on the dam gem store!) this time nothing? or is now even rewards are RNG in locked boxes? what did players tell you about reward ? we need them to have fun no one play a football game to say we played for fun we play to win and get somthing by it!
So LS rewards are now only rng/ trade post bought? why not do somthing like the pvp tracker for living story?
With regards My will to play this game.
p.s. Taimi was the best charecter of the story!
So i saw recent post on the main page it made me cringe to say the list. I am sure its not a lie somewhere in the last month gems might have been worth that much for a few hours but its dam close to false advirtrisment , as it stand when i checked a few moments after the post it was 8 gem for one gold and mostly at the 8-9 gems for a gold lately and keep going down in value.
I know they do what they must to get money but isn’t it to close to normal political way of lying without laying?
Account once a day
not letting this thread go down/
one year and still no fractal axe a dam year! and i thought to get new wvw s2 axe insted but rewards for playing the game are somthing bad to think of right?
1. New high quality permanent content.
2. New high quality permanent content.
3. New high quality permanent content.
4. New high quality permanent content.
5. New high quality permanent content.
6. New high quality permanent content.
7. New high quality permanent content.
8. New high quality permanent content.
9. Permanent Super Advanture Box
10. Get rewarded for playing the game.
Realy we want something to reach in this game not buy gems to get it…..
This is just ridiculous whats up with this game and rewards, this isnt just fractal (mostly for me tho) but it seem like the dev dont want to give any unique reward accquaired by hard work aka grinding. I have been doing fractal since its been released and got legendaries insted of some fractal weapons beucase they are impossible to get.
I want an answer is this teeth grinding way of dishing out reward is your way? i feel like being spit in the face for all the time i do fractal over and over some time 3 runs a day and get nothing! and since the fractal patch the drops got lowered we all know it we cant prove it but we play fractal so much we can see it got worse.
So are they ever going to give me somthing i want for the time i play this game? i am sick of rewards, skins, to be gotten by RNG gods or gems.
Why do i even keep playing a game like this that mock every player who put time into it for nothing?
I just used the new booster converter that i got from a black lion chest , changing 7 boosters i got into speed booster. Insted of getting my new boost i got nothing 7 booster just vanished into thing air!
I want my boosters back or repaiment for the item i lost, test your kitten new things you put in the game!
Ok thank you for the answer i will check the next time my guild do missions
I am with them, why do i need to guest on the server to get credit?
Hello i got a question,
I recently joined a guild since this whole new megaserver thing and did Guild bounty,challange,puzzle,trek and whenever it was on i couldnt see it on my guild pannle.
I am From Aroura glade and the guild i joined is on Piken square.
Is it not possible to do guild missions if i am not on the same server, if so what is the point of megaserver thing that blured the server and i cant find a new guild on my own server.
Do help is this a bug or working as intended
Thanks
Well the question is simple as the title say, SAB is my favorite thing in the game and i realy hope its going to stay for good. There is no sense in putting a mini game only 2 months a year were most players (new the most) won’t see it.
Would love to get all the skins+tribulation at my own pace with the new pve wardrobe.
Taco the sauceless is a miss in the living story , getting it done is hard beucse of of queue time for the battle, the amount of players you need and the time between each fight.
Withe that the reward for your time is just rng which make go “why am i even doing this?” this fight seem to be doomed from the start this type of “raid” is bad for gw2 and another approch is needed
Concerning the living story i learned several things that i think that got to change to increase players intreset and will to play more.
Plot – Living story so far has been hints and suggestions there is no large chalk of story in it, the eurogamer artical compared it to somthing about wanting it to be song of ice and fire books, but at best its more like the trailer to the tv shot. Players said time and again that your living story is hallow shallow ith little to know plot and any sub plot in it is OUTSIDE the game , a quite unlogical notion.
Also you need to asume players did not play gw1 nor did they remember it or know every bit of lore , we need explanation direction and understanding from the ground up like babies. Some might not like it for the mass of story and find it boring but a large amount will love it and invest even more into the game.
Content that come is here to stay – SAB is my favorite patch so far, its unique intresting and different from the game, i do agree that the last was too long in tribulation mode the most but that can be fixed . Problem why is not in the game right now? its an amazing mini world that players can play for fun and get skins they luck, but why not let us get it in our own time? I quited tribulation beucase i got frustrated and wanted to return to it but no! its gone why?
What a waste of development time stuff like SAB should just stay in the game so players can do it at their own pace and get some decent rewards from it.
Rewards – this is the biggest stick in the mud i think. Like many players i want reward for my time i need a reason to do it and get some sense of achivment (and not achivment point only) Areananet so far have been realy cheap in their reward and didnt want a reward that good beucase they dont make a profit of of it. I relise as a company you make your money from the gem store thus you dont want us to get that good of a reward and buy it from the gem store or not get such good reward that will give us large sum of gold from it.
Some exsamples i can give are – Queen jubalie transofmation kit, its a unique transformation that allow you to play while looking different . The only problem it last 5 min with 30 min cooldown why? why is somthing fun beucase somthing that we just stare at and get angry. WvW season 1 reward talk for itself, Fractured reward the same. And more and more back skins we want some Fun stuff that you cant get from the gem store that will worth our time and improve the game.
In the end you need to reward players with fun item beucase there is a limit to how many skins we use ( i got alts and all of them got everything i want), so its time to say hey lets reward them somthing intresting and also put somthing on the trade post they will want also!
All in all thats my major 3 points in the living story failure so far
Hello,
For the last few days i have been seeing these two type of vein changing location in matter of hours, i got several level 80 charecters and i go to southsun to gather with them.
SO i start the morning gathering abit marking on a helpfull site , 1 hour later one wood and one ore location change! no patch no nothing they move! so i mark again and then while i am on another of my charecters and it move again!
THis all started since Wintersday patch is this intentianl or just want to drive me nuts?
Please fix this!
So in the end you lied to us, sorry said somthing that can be inturpted in more than one way to please us. The only real reward for constant players in fractal is not given for the sole reason to keep them playing and hoping what they want will come.
I lost faith in you areanet realy this is a low i didnt expect from a player friendly game and i can never say i can trust you again if all you want us is to keep playing with no real way to get our time worth beside praying.
Rewards, Relics and other fractal collectibles
• Ascended rings – As players who did a lot of fractals (I mean at least 1500 fractals) the ring issue wasn’t addressed at all we frequent fractal players go a lot of rings which we store or simply vendor it for 4 silver without option to salvage or do anything with it.
• Vial, Globe, shard of mists essence – like the rings we got too many of them (I got 91 shards) and nothing to do with it no new option of conversion for the toknes was added including new items you can get from fractal vendor like random box of items like laurel many random item could be added for the extra stuff we can get with useless tokens.
• Relics and daily tokens – As we don’t need rings and I personally got a 20 slot fractal bags on all of my alts these tokens are also useless nothing was added to make the tokens worth getting them.
• Gold reward – the gold reward at the end of the fractal run is a joke, less than 2 gold for the longest dungeon in the game (if you include the random factor to which fractal you get) make fractal a waste of time in term of reward for the time which bring me to the main reward and biggest disappointment for me.
• Fractal Weapon skins – fractal weapon are now skins and should from container at higher level but according to what I read on reddit that isn’t so, players doing 31-49 still get weapons in a random way and not in a container (I still haven’t had a weapon drop since the patch) like we were told before the patch went live, do note that the way we were told can be interpreted that it isn’t live yet and I see as a total lie and a slap in the face to regular fractal players.
More even I can’t understand Areananet handling of the fractal weapon skins, I do fractal to get the skins and I want them for myself beucase I like some or other , yet we can get it only in a RNG way why? What do they gain by leaving it the way it was, and my only answer is to bait fractal player who they know want the weapons to keep going and do fractal and play the game, it is a cheap way to keep us playing . I can’t see any other reason behind it and not having a way to get weapons with all the fractal relics or daily tokens and this patch made me have second thoughts playing the game if we are looked only of how to keep us in the game for bad reasons.
Other
• Leaderboards – I personally not interested in it and as I thought players have already reached current max level and render it useless.
• Level 50 hard cap – I never went beyond level 49 beucase I only wanted fractal weapons (which some I still looking after so many fractals done), yet the fractal max level was reached fast all old fractal players are now stuck at low levels for no good reason thus reducing the will of many frequent fractal runners to keep doing them.
• Livestream of new dungeon before the patch – this made me scratch my head, it showed level 37 fractal with one of the devs (I think) running as a thief as lacking items and was using double pistols only for an entire run, this made me think was this fractal patch tested seriously? How can we know how it is if those running it show only a shallow form of a run (do note that this could have been only to show the entire player base and thus the impression is disappointing)
Conclusions –
My final conclusion is that this patch is shallow in every aspect and was made for the short burst for casual players base which mostly wont do fractal anymore when this living world highlight will end. Uninteresting lore behind the new fractal, old fractals not revised according to players suggestions, tokens remind mostly useless for the frequent players and new rewards (gold) is a joke, with old rewards mostly fractal weapons still being a RNG reward that legendary made easier to get than them.
What is left for me now doing the same fractals for months and months and hope I get skins I want with new fun instability but no good rewards? This was a chance to get a large group of players who play daily and do fractal and get them reward and keep them playing more instead it was shoved as a short burst for most players who do fractals little.
In this thread I’m going to lay out my thoughts as a fractal players since it’s release and talk about each part latest patch from concerning the new fractal and things that weren’t addressed or were left out from my point of you.
Thaumanova Reactor –
• The fractal – thuamanova is a fun fractal to run with 4 out of 3 mini events
to do each fun and different from other events in the game (I find the events
with shields most intresting)
• Its length – the fractal is really short and can be done faster than most
including other short fractal like asura or ice yet it is listed in one of the medium
to long fractal as second or third in the run which make me scratch my head in
wonder.
• The lore – i am no lore wizard yet the expectation to the fractal as
something interesting on what happened thuamanova, the lore wasn’t included as
you go and do the fractal. Instead of having the 4 events tell the lore of the crisis
and brining the story in an interesting way we got scarlet saying some stuff in the
end (which I really don’t understand that well), we teleported and encountered a
random or not entity and that’s it. The story is shallow and follow up a long list of
shallow living stories from when scarlet came and maybe before, the fault is not in
here but in the uninteresting story telling.
All in all it’s a fun fractal but not an interesting one like we thought we would get.
Old Fractals- I will lay out the things that weren’t improved in fractals.
• Aquatic Ruins – I have not played it yet but from what I understand it is as
it was which is good for a simple and short fractal.
• Swampland – Only change is Mossman having bigger company of wolves, I
like this change and it’s a good one
• Urban Battlegrounds – The last boss of ascalon was mad irelevent as the
veterans don’t get hit by agony and kill him without need to do anything, this
need to be changed back to what it was.
• Uncategorized fractal – Less harpies which is a realy nice change, yet the
ogre and flame legion charr take too much time, even with a full zerk team they
take too long to kill, they got so much hp for no reason its not fun, interesting of
complex just long and boring.
• Snowblind – respwan point was pushed back to the begning why? If a
player reach the entry to the last boss room the check point should be there like
before.
• Molten – have not done it yet so no comment at the moment.
• Aetherblade - have not done it yet so no comment at the moment.
• Volcanic - have not done it yet so no comment at the moment.
• Cliffside – same as before and it’s a good and interesting fractal
• Thuamanova – see above.
• Underground – what haven’t been said about it’s extremely long, dredge
respwan endlessly in some parts and too many and hit for high amount compare
to other fractals, first room with trigger takes to much time if you fail, bombs
route is long and got too much wait for bombs respwan, mini boss have too many
waves of dredge to kill for no reason, everything here need to be made shorter.
The only good thing I can say about this fractal is the last champion ice/dredge is
fun.
In general the fractal people complained most about got buffed and some got nerfed for no reason.
My opinion on dredge from doing 48 for last half year almost evey day
1) Too many dredge – they hit like trucks in lower (30~) up to 48, and there are way to many of them all over the place that take ages to kill even with a full zerk team that in any other part just clear fractal fast.
2) Buttons at the start need to be reduced – its even longer than before the patch beucase of last two reset i suggest for last part having 2 players standing on each button for 10 sec and surviving that way each can get support to survive increasing even making dredge abit stronger there is better than what it is now.
3) left side to dredge mid boss – abit less dredge spwaning along the way takes way to long beucase they are realy powerfull and pulling too many will wipe you no matter how good you are.
4) dredge right side aka bombs – too many dredge, bombs disapearing even when guards put hammer skill 5 or sanctuary, and most important bombs need to respwan at once after are used or gone all the waiting make it much longer.
5) Dredge mid boss – the intial pull is fine , but killing waves after waves slowly takes alot and alot of time i dont care about the bags i prefer to finish fractal faster, waves need to be reduced to 2-3 after boss and nothing more it takes too long as it is.
After that everything need to be kept the same since its simple enough.
On a persnoal note on fractal change i realy like the new instability but you didnt addresed none of the issues in term of rewards (that gold reward is a joke) and rings shards and all those relics are still useless for players who does alot of fractal and stacking up. Above all else i read on reddit that there are no fractal weapon container in the game at this time, are you lying to us or just talking in a general way so we can think what we want?
fractal was overlooked quite alot and players that do fractal alot were insulted quite abit by the lack of changes.
Hello i am from Auroura glade, and there is a bug in an event at Timerline Falls, the heart quest “help the priory’s excavation of the ruins” is buged a dynamic escort event called “Protect krewe leader dobbs as the krewe clears the excavation site”
This event being stuck removed all enemy risen npc from the area or and other heart item related preventing doing it thus not allowing to complete map exploration done.
I am making this post with my in game reporte becuase i reported this 2 weeks ago and it still havnt been fixed! we had a patch just 2 days ago couldnt fixed then?
Please fix it i spent at least 2 hours doing all the maps parts and i want exploration.
Also, at higher Fractal levels the weapon skins become more common, and also start dropping in a container that lets you pick the one you want.
Without this last quote i was about to rage quit… thank you for giving me light in the darkness!
but still do consider some none rng way to get it wouldnt break the game
Spoiler: there was always a rare chance to get them in the 10-20ish. The only change we made was to make them skins so you can apply them without spending a transmutation stone.
Thats nice for the transmutation part, but why is getting the weapons is only in a RNG way? i put so many hours doing fractal never getting what i want so i can see other people getting skins i wanted as random as well?
This system isnt rewarding or fun
I’ll give a bump and raise the few problems there with fractal at the moment concerning loot & rewards
1. Rings – Those of us who do fractal alot since it was relised got so many rings that we just vendor them all for 4s the worth or just destroy them, why arent they salvage able for a few ascended crafting event if its just 1 is better than what it is now
2. Shard, Globe, Vial essence – personaly i got around 90 shards, is there and use to them beside making better rings and back? why not use spare to convert to somthing usefull like more fractal token if you want to buy obsidian shards or bags
3. Daily token + Fractal relic – both of them stack up pretty high fast and those who do fractal on a daily basis got them both in vast numbers with no use (already got 20 slot bags on all my alts) , who about converting them to get fractal weapon skin?
4. Fractal weapon skin – The skin are good looking but getting them is absurd, why do we do the dungeon for fun sure but we want skin to show for our effort and time, they should be gain via a slow grind or random luck how it was so far using daily fractal token, relic or even making the item in Mystic Forge with lvl 400 or 500 crafting materials.
It is ridiculous this patch aims for mostly none fractal frequent player and we who done it over and over just get pushed aside for other who will take a short (1-2 months at most) intrest in fractals again.
And lastly why is a leaderboard for fractal even needed? this isnt pvp,wvw or raids its 5 man dungeon which many do in pugs! i dont care about my progress compare to others i want rewards for the time i spent!
since its a fractal concern thread now i want to ask why are the fractal weapon still rng only! i want some grindy way to get it also…..
So its still rng only? My god why??
I have been doing fractal since release did thosands of them got daily token in hundreds fractal shard and all of that all for getting some nice skin a unique reward and what do i get for waiting for my time rng? i made several suggestion on the fourms on how to make fractal weapon a rng or a grind that can take a long while for this?
I am a PvE player and excuse me that i did all the dungeons enough and got skins i wanted so why fractal is out on the loop? this isnt black lion weapons that you can get with key rng and make money via gem buy….
This is worse than vanilla wow in term of random for loot!
I realy had it with this game all these months of waiting for this?
There is no detail yet on the fractal weapons drop, are areanet adding any stable and long term to get them or is it still going to be the worst rng weapon in the game?
So i have been playing WvW abit thanks to new meta achivment and i noticed what bothered me the most rewards. I dont WvW PvE is more my thing and its been fun running with commander following around killing destroying smashing and such but where are the reward that are everywhere else in this game Skins?
The revolve around fun game play and skins, in PvE there are ton of them from dungeons , events, living world, world bosses. In PvP you get skins and you go up in level or convert from pve, but where is all of this in WvW?
WvW skins are the armor you can get and weapons (which i think are none unique to wvw anyway) so here are my suggestions to what type of skins i would like see:
1) Armor & Weapons - WvW should have unique armor skins obtainable on wvw ranks and only in wvw with conversion possiblity to pvp, different skins on different lvls and such.
2) Finishers - although wvw is alot of zerging finishers unique to it would be great and inspaired from wvw , like a finisher which is like a zerg stomping the player (many mini asura trampling you to death? oh ye!)
3) Sieges - Only once in Winter day i saw seiges having somthing funny as treb or catapult throwing explosive gifts on use, this should be expanded greatly. So many things can be done here to increase the fun factor, what i didnt like the most in wvw is going after same places over and over and over which bore quite alot wvw need this the most. For exsamples lets take rams, on holiday unique skins change ram you put into battering pumpkin or in winter day candy corn, or dragon head at dragon bash. Treb throwing at you candy or slimy green goo or giant snow flakes! meanwhile transforming players hit into skeletons snowman ect. All of this should come on holiday and also unique transformation to ranks in WvW.
The last seguesstion can be done on so many different things, Skins are major part of the reward system in the game and its realy weird that after 1 year of it almost nothing is in it.
Any more suggestion on what to add are welcome
Still buged, im sent to spvp spectature mode….. guess i’ll go jump in a tower or somthing
First off I’d like to say with all the complaint this is still all free content delivered to us twice a week and if arenanet just taking time to get it in a proper fashion on how it should be made im ok with that.
My main conern is like the rest is the chareterztion of scarlet she is in one word crazy and thats it. The problem with that the only thing revealed about her was a short story on your site, i myself didnt read it but listened to woodenpotatoes nartion of it which was nice and here is the main problem.
Why is the ONLY information about here isnt IN the game? do you relise most players dont know about her short story and even less read it. This should be a part of the living stroy in game and intreduced somehow to make players know that there is more to her or other charecters why is lore kept to minium is it the casual way? the lore for scarlet in game at the moment doesnt exist, and thats how i see it. Any information should be in game or otherwise not on your site maybe put a NPC to tell the story or somthing like that? heck give a minor achivment with the patch making more players wanting to read or even knowing its there.
This is the worst flaw so far lack of the living story so far, lack of information (lore) on most things going. its all in hints and suggestion well i cant even care for it or be intrested specualtion beucase since the living story started its all clues and nothing else!
I love this game and i love lore in any game in general and it can be done much better!
Is the LFG tool cross realm or just our own server in dungeon,fractal search?
The main problem is that Fractals is totally UNREWARDING.
Since i have my rings and backpack i barely visited Fractals, there is just no reason.
The only thing that made me run Fractals are the weapon skins but RNG is not really incentive.
You should get tokens like the Pristine Fractal Relics, i haven’t got any weapon skin after hundred of runs and my friends only got unpopular skins.
This is the main part, i made a few posts myself about it in the past, Fractal is NOT worth the time, why do i even do fractal for ? rewards? ok rings back got i all on several alts and sub gear. weapons are a dam joke in our face its the worst rng in the game getting a legendary is dam easier why not use the token system and make rewards worth the time, heck add some rewards to make it intresting.
All these new ascended weapons then armor for what? agony resistence i dont want to do fractal! the gold is bad now compare to dungeons, too long and rng rewards, how about improving what we get so all your future gear plans will be of some use….
The question is going to be removed in the patch tommrow for masterwork items “The confirmation for salvaging masterwork items will be removed.5”
last note in the page
http://wiki.guildwars2.com/wiki/Super_Adventure_Box:_Back_to_School
Maybe dragon bash will return, only this time maybe a new elder dragon will come to bash our heads
Some areas don’t have a PoI marked on the map, the way to know it is simple google an a map area and you will see in each zone location name in white (like in queen’s dale Godslost Swamp), compare the online map to the map when you play and see what places are missing.
A good exsample is Brisban Wildlands if you check the map on gw2wiki (http://wiki.guildwars2.com/wiki/Brisban_Wildlands) you can see the area devided now on the bottom left there is an area called Aroura’s Remins . The place doesnt have a poi but you need to go there for exploration achivment.
Well thats the basic just go over the areas one by one, its simple enough – have fun
I don’t get ascended, why is it even implanted furthermore in the game? its nothing more then a gear grind with no need for it. Doing fractal can be fun but after a more than a thousand times i had enough of it! why get better gear to do it if its not rewarding for your time, the only thing rewarding is the weapons and they are a total RNG i did for months and never got the skin i wanted, hell getting a legendary is easier!
So why ascended weapons and armor? a pointless grind?
I have a question about the loot drop at the end of the event. Getting the chest reward in any encounter like this require taging the boss i.e doing enough damage to him, who will players that man the turrent or those who protect them will get their reward?
If you need to be in a role and defend you wont be able to tag who are you going to make it worth the efford, to the replay i also ask this if it based on who is in the area for for some time and help the event – will it mean players who come at the last 30 seconds will get the reward also?
This is an improtant aspect if you want it the new challanging event to work
Hello,
Since the morning of the 23/8 i have been having constant lag spikes, it all started well until i went to the living world invasion after around 10 mintues there i started having lag spikes all the time between 1 second to the longest of 5 mintues lag spike ( i am not kidding)
I want some help i cant play like this!
Me and several other guild members just notice that our mini watch knight from the the queen pavilion achivment vanished from our bank, give it back it doesnt belong to scarlet!
Hello,
I got a suggestion about fractal current goal which is fractal weapons, as it stand at the moment fractals got no final reward that you can get by efford and doing high fractals.
Fractal is just a dungeon that change from level 10+ with the added agony resistence and get harder and harder by more npc that you need to kill and more hp and damage they do – which in my opinion isn’t realy intresting.
The goal along the way is getting rings so you can get some nice stat and AR (agony resistence) to do high fractal, but the only current final reward is fractal weapon unique skin (which look realy nice) getting them is pure RNG which you can only try getting 3 times a day and then praying rng work in your favor.
How does this make Fractals a casual friendly dungeon? the final goal or reward is somthing that require luck, i hate luck i got a legendary and i got clovers first thing because i hate luck. Why isnt there a casual way to get a skin that will take months! to get just 1 skin? you can use the daily tokens+normal token+ somthing else and then you can buy.
If this game is casual friendly every part of it and every thing you can get after sometime which can strench from a few weeks to half a year if you’re casual, why not add this possiblity to attract more players into dungeons insted of some random chest hunting around the world for a single rare.
In the end this game is about skin and looks, and if getting a skin is luck and not even boughtable by gems (like legendary) whats the point in it?
Hi
After having more then 500 fractal complete and getting to the small lvl of 34 im getting tired of the random possiblity of getting a fractal weapon skin. I know it shouldnt be easy to get i know a thing or too about long grind – i got a legendary, but what i am saying that the RNG factor shouldnt be the only way to get it.
When i got my legendary first thing i did i got clovers that is just how much i hate the random factor and if this game is abit casial friendly why not have a normal grinding way (beucase fractal is a grind fest and anything else is a lie).
My suggestion – having a possibilty to trade 50 to more daily fractal token for a fractal weapon “individiual part” (sword part), another part that all weapon will need for 5000 fractal tokens and add orich/elder wood basic that need to make a weapon in crafting (x50/100/250 ) put inside a mystic forge and walla! you got a fractal weapon skin.
I suggest a way that is good for the hardcore but also let casual have a goal in fractal, to be honest the dungeon lack a goal its just the same thing over and over but the goal is loot and skin which are random. In 500 fractal i have done i got 2 skins – longbow twice…
Now i want to hear other people opinion and suggestion on a long but steady way to get fractal weapon skin
The temple was open just 2 minutes ago At Aurora Glade [EU]
And it’s increasing by the day, its not playable at peek hours with 1-2 second lag on everything, lag spikes random d/c i had an area crash while doing a dragon yesterday and when we all came back the dragon was gone!
Lag and issue is one thing but can we get some responde on this and not been ingnored even the :“we are looking into it” would be nice!