Showing Posts For rom.9726:
I’m downloading now, can people post their specs, frame rates and general thoughts on the Mac version?
@rom
I don’t think it is unfriendly, they are just being professional. Not all answers are the same.
good call, i’ll rephrase that, it came quick off the top of my head and usually poorly thought out ideas are poor ideas. Thanks for the smack on the head Eochadidh, I needed that, hate when I express myself incorrectly!
edit: botters are a diffiult situation in particular and I have no angst towards Anet for take the proper time they believe necessary to deal with them effectively, officially when I commented it was merely about the automated style of response given from most CC member to all types of questions in general – not really about botting at all. I see the forums littered with threads about RMT so I understand their logic there, it’s the other things that are more important I sometimes take issues with. Maybe I don’t know anything, but I like to know everything, which is why I believe in transparency! I was mostly talking about other threads that are frequently locked.
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Mods here seem like they all the same responses, like their are given scripts that begin and end in the same manner, sorta like MSwords Automated Letter function. It’s extremely confusing to some of the community and also frustrating. It’s easy to hide behind the fact that’s a ton of users but while that is akittengood reason, why not give us more information (and I don’t mean a lot so as to disrupt their workflow) on their workload so we can conceptualize the hard work they are doing, that would allow everyone the knowledge that THINGS are being done, which most of us believers already know but many obviously doubt. This isn’t hate on the CC’s, just a practical statement on their practices and standards. It reminds me of “other” unfriendly MMO companies that Anet has so far set themselves apart from. I hope realize this behavior is not enjoyed by their fanbase as rabid as it can be at times.
nb4 I am now locking this thread
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Just to reiterate, thanks so much to the coders and devs and anyone at ArenaNet that took time out of their busy schedule to push this project through! <3 <3 !!!!
Hi guys, everyone who concurs with me is allowed to comment and join in a on this thread of gratitude, if you are a pessimist and hate mac-users, please thank your virility elsewhere!
THANK YOU SO MUCH FOR ALLOWING US THE PLAY ON THE MACINTOSH OPERATING SYSTEM. I actually had to go out and buy an pc and build it for the first time just to play GW2, remarkable btw and taught me so much that I really enjoy it, pretty soon, after watching so much Eben Moglen and Richard Stallman, I’ll be a troglodyte who uses none of the above! (JK, srsly i love gw2 too much!)
Ever since my aunt worked at Apple in 1983ish I think as Steve Jobs personal assistant/accountant we have always been given the newest, hot off the line Macintoshes. I begged my mom to buy Apple back when the company was trading for a dollar, shoot I wish I had the money but I was like 12! Should, woulda, coulda, am I right? Anyway, enough with the sentimentality, the jist is I’ve started a Mac lover and turned in a Mac afficionado who has always loved the style and grace the Macs provide especially for the arts and media departments (which as an Artist I work in) Also as an Artist it’s important to me that my OS is one that appeals to me. Windows just didn’t. As a code monkey, GNU/Linux (1up stally) did. Ok enough that.
THANK YOU SO MUCH FOR PROVIDING NATIVE MACINTOSH SUPPORT. Bootcamp is an amazing development, but able to natively run it is a god send. THANK YOU. THANK YOU. THANK YOU, from the bottom of my heart and from the heart of many Mac users. You guys working at ArenaNet are really amazing and the rate of production you push out the updates is nothing short of spectacular. In the words of te great Humphrey Bogard, "…I think this is the start of a beautiful friendship.”
So from all Mac Users, feel free time to chime in. Great job! You deserve cupcakes and maybe we can work something out ;D
this made a post, did not respond once. TROLL.
You’re missing the point, though. If you’re not immobilizing them, then you’re not doing the very thing which is what’s causing people to be unable to stop their – and anyone elses’ – burst.
Heck, I can dodge a heartseeker, a pistol whip, 100 blades, or anything else. The problem is when the thief comes up and pops his venom to basically immobilize me for the duration of the attack. Even if I bring 2 things which can break immobilize (something that’s very hard to do for several classes), I still can’t escape.
For the record, I really don’t tend to have problems with thieves and typically beat them 1 v 1. It’s in team fights where these kinds of things happen.
yawn so you want me to start with devourers venom on? fine. now, venom, stealth steal, PW. THE NPCS CAN STILL BREAK IT. Sorry, I guess I need to put up a video. Remember the point isn’t to faceroll these NPCS, anybody can do that, it’s to prove that even an NPC can avoid this burst. I’m guessing the heartseeker thief ppl are talking about usually gets lucky with a crit mug (5k) backstab (10k) then Heartseeker spam (10k quickly) Sure not many people will outlive that, but the point is its avoidable, you’re just not trying hard enough and I’ve already said Heartseeker needs more work. Obviously, you have more of a hard time in a team environment, complexity and confusion is where a thief and stealth/burst/stuns shine. The point is all these things are negatable. What IS TRUE, is that Anet needs to give more tools to classes and better build diversity so classes can build for burst defense.
inb4 you cant faceroll NPCS NOOBBBBBBBBBB
edit: for your info the stealth 1 skill for sword is a 2sec daze, PW is also a stun… sooo you understand why i dont need venoms to keep a person immobile?
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I’m sorry, but if you wouldn’t stun the NPCs then I don’t know what to tell you. Anytime I’ve ever tried, those NPCs die pretty much instantly. As a thief, moreover, you should have had them immobilized the entire time.
read the edits. I know what I’m doing. Obviously I can immobilize them the whole time cause they are just dumb NPCS, but to handicap myself I am setting up a controlled experiment. People ITT are complaining they have no way of stopping burst. These NPCS proved them wrong.
Ortiz: You often see PW and Heartseeker hate in the same sentence.
I just went into the mists to play with my thief a bit. I practiced against the NPC classes in the mists. All of them except the elementalist and the engineer DODGED ROLLED to evade or blocked/countered my pistolwhip combo on several occasions. Do I need to make a video to prove it? NPCs were able to do this, that means you folks can to.
What you don’t like is the QUICKNESS ability. Haste grants me quickness, it also procs off of a trait when I crit, and a sigil on my MH weapon. It means I attack twice as fast. Warriors, Mesmers (10sec quickness AOE Elite HELLO??), Rangers, Engineers all have this, maybe more not sure, all are able to access it via sigils. What happens with pistol whip is my first attack in the combo is a daze when i’m stealthed, then pistol whips first chain attack is also a daze, leading to multiple stuns. HOWEVER, the wind up in PW is extreme. I mean, you can see it coming from a mile away.
Heartseeker is still a bit broken. The fact it is a gap closer is what really makes it extremely strong, and easy to use. Thieves just have to target you and bam spam 2 and they do extreme dmg. It’s not a broken skill, and the adjustment was a good step. Damage over 50% might still need to be looked at and the gap closer frankly needs to go.
Hundred blades CD is a lil low, but honestly this one is really easy to avoid.
Sorry guys, I really feel this is a combination of a L2P issue and the fact that some classes are still very unbalanced/broken and HAVE NO BUILD DIVERSITY. Combine that with 8v8 pubstomp zerg mentality and you have a lot of frustrating situations. I advise you to play more 5v5 tournies and you will see less burst and more sustain. The current meta is still very Condi heavy so take removal.
edit: maybe after 2 heartseekers the initiative cost goes up? after 4 it increases again?
edit 2: I’ve been meaning to write a long post about this, but the second point is that there needs to be different balancing for sPvP, PvE, and WvW. Let’s face it they are three entirely different games and pretending like you can balance all the skills in the same realm is just old fashioned and dumb. Thieves Guild is insanely strong in PvP, in PvE it’s just a great elite, in WvW it can be neglible.
edit 3: just 1v1 the engineer NPC again and he blocked my entire PW combo Twice in a row. like 8 blocks popped up. So really the only easy kill i had was Elementalist. (I’ll be honest when I put my game face on all the Npcs are easy kills, but I’m doing this for testing purpose so theres no reason to steam roll them. I steal stealth in, pop quickness and then PW twice in a row. Like I said thats a normal tactic for sPvP (not the best one just one of them) and when used here against NPCS they regularly evade/block/counter.
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I’m gonna say it….
If you get caught by hundred blades, you did something wrong.
I feel embarrassed when it pops up on my kill list after I die. If I’m on mumble, I’d rather lie and say it was heartseeker spam. It is really one of the easier combos to avoid.
quick add, I will say I think eles are one of the weakest classes in the game right now if you don’t build in a particular way and they need some more love. But should a thief/war be able to kill a clothie like that if they catch them? My answer is yes.
in the current meta I play VERY cautious Ele, I make sure there is AT LEAST one other person between me and somebody else. In a 1v1 the situation is obviously different, and if you see a thief coming at you in a 1v1 as a smart player I think you have a lot of options. Its when the zerg comes that kitten gets complicated because they can stealth steal in, stunlock, and burst you down if you’re not careful. I check all my targets when I see a zerg and if I see a thief, I KNOW he’s coming for me, so I stay back, support my team, and once he’s locked onto a heavier armor class I go in for the kill.
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As an elementalist I too have been killed in 3-5 seconds by war/thief.
I ask you, is dieing ever fun?
And BTW, its called Mist form.
disagree with all this SO MUCH. Burst is an attractive build, you will see a lot of it in the current META. Like noobs in LoL picking Master Yi.
As a pistol whip thief with 21khp, do you know how STUPID i feel waving my sword around in the air at nothing? There are many ways to break stun. If I catch with your pants down, I deserve to see your.. wait.. where am i going with this… What I mean is, if I catch you with my stun chain, and land my burst, you should be dead, its what I’m good at. I also run shadow refuge, shadowstep, and haste for their utility. Quickness stomps/revival? stun breaks? group area stealth? Thieves guild is a bit OP, they took care of Heartseeker, I expect them to take care of TG, also Shortbow needs some love. I used to use SB for IA, but now I just use DD and Heartseeker all over the map. Pretty ridic.
Inb4 THIEF BURSTOMGWTF
I play all other classes, thief is just my personal favorite, been playing rogues in D&D sessions since I was 6.
look downed state is arenanets baby. They aren’t going to give it up. I have taken a long time to look at the system and think about it and I agree there are merits, but I JUST DONT LIKE IT. Period. I don’t like, I’m allowed that. And what I should also be allowed is to host/setup paid servers or whatever that allow me OPTIONS, like map selection and whether or not downed state is active. simple. I would love to try sPvP out w/o the downed state. No diss on it, but why not give us options?
edit: obviously i’m talking PvP, downed state is really neat-o in PvE.
its all about cookie cutter builds. we tried to tell them what trait tiers would do to current build diversity but they wouldn’t listen. now we have to wait until they rebalance and slowly add more builds. not really about skill now, just pick a strong build and gamble on where the nerfs are gonna come down.
that grumbling aside, there is a lot of skill in sPvP, it just comes out with good teamplay. TEAMplay. get outta that 8v8.
I can confirm this, I bugged it, you should too.
I would love to 1v1 against a good necromancer who can use DS well or whatever. I literally burst all necros I see with my thief in 3-5s. They just die. DS? oh great 8-10 s. I may be exaggerating the numbers but you get the idea. This second HP bar melts just as fast as the first one.
Steal is one the best profession mechanics in the game, I don’t care if it’s random, its limited random and it allows so much synergy with traits. HANDS DOWN AMAZING.
the thief is NOT one of the most easiest classes to grasp. Sorry. And No I will quantify my statement since you didn’t bother either.
Run a Sword/Pistol PW build with Haste, Shadowstep and Shadowrefuge, and Thieves Guild. I used to run Devourers, but not any longer. This is pubstomp mind you. My Tourny lineup is a bit different.
I take the quickness trait, the quickness sigil on my sword, the 60% burning on crit on my pistol. and on my weapon switch which is D/D i use both sigil of superior energy to switch can regain energy quick and maybe play the heartseeker game with a cloak and dagger. Great build. Shadowstep is one of the strongest spells in the game.
I will tear you all apart.