Just for funzies, here is a constantly updated map showing historic locations compared to the new areas of GW2.
Leader of Looking For Gandalf [LFG]
Worst Commander of Ferguson’s Crossing (Self Proclaimed)
I think there is zero chance of it happening.
The idea is awesome though, I’d forgotten about that place.
Maybe there is a snowball’s chance in hell?
It appears that the Secret Lair of the Snowmen lies just to the west on the southern end of Bitterfrost Frontier where we enter the area from Frostgorge Sound.
Now I don’t mean to get anyone’s hopes up, I’m just speculating here…but anyone think maybe…just MAYBE…the devs might be planning to add that in as something new we could access for Wintersday?(I know…not much new has been added in the past few holidays…but I try to keep hope alive
)
I mean it looks like we’re in the area of Boreal Station…just south of the Eye of the North…with Olafstead underwater in the center of the Bay to the north…and the green area looking to touch at what would be the entry area to the Charr Homeland…so it would be very cool to get some nostalgia added in here.
I’m just sayin’…:)
Here’s the link to the map referenced on the wiki(credit to that_shaman)…
http://gw2.mmorpg-life.com/wp-content/uploads/2012/05/guild_wars_2_points_of_interest.jpg
I can because I want to
I want to because you said I couldn’t
I think there is zero chance of it happening.
The idea is awesome though, I’d forgotten about that place.
Player housing that’s an actual HOUSE. One that you can own and decorate, maybe out in a map or something so others can see it or make it an instance like the home instance. I’d love to do some interior design in my game!
http://gw2style.com/profile.php?id=9298
“The supreme art of war is to subdue the enemy without fighting.” – Sun Tzu, The Art of War
@draxynnic: All mythical races are exaggerated humans. It makes them more relatable to the human experience -.-
Where I disagree is the idea that Tyrian humans have their own distinguishing characteristics. Tyrian humans are literally blank slates looking longingly into the past, failing to achieve anything while waiting for passing events to role over them.
There has been no innovation or racial contribution to the story from humanity throughout the entire plot. We’ve continually run with and afoul of Charr and norn blacksmithing, Asuran technology and the Sylvari dropped the elder dragon surprise party. The most fascinating thing to be provided by the human faction is Canach – who, I’ll remind you, is a Sylvari.
The sum of human contributions to the lore and plot of GW2 (written on a charr manufactured typewriter by the way) is failing to showup at an Elder Dragon roast, making the flagship of the Pact submersible (which failed to engage when the fleet went for a swim in the Maguuma falls), reverse engineering the clockworks knights (and then failing to deploy them despite some prime opportunities and personnel shortages) and finally, appearing to have some sort of secret service who occasionally parachute into craters which will takes weeks of climbing to get out of.
There is no racial identity. Just the continual attempts by society at large to hem in the disasters caused by Lord Faren. A sideshow of comic relief which is like most things human, easily outdone by passing Quaggans.
Well I would hope a species native to Tyria like the Quaggan would be more diverse than an alien Species brought to the world from who knows where.
State we being outpaced by Quaggans due to focus on deadlocked feudal politics. Crowd starts arguing the semantic differences of different feudal political systems -.-
Um, a monarchy is, by definition, a dictatorship:
Dictatorship:
" a country, government, or the form of government in which absolute power is exercised by a dictator."Monarchy:
“a state or nation in which the supreme power is actually or nominally lodged in a monarch.”In the UK (as well as other nations), the monarch is only nominally in charge; the laws are made by the popularly-elected government (if by “popularly-elected” we include the House of Lords). In a traditional monarchy, the monarch holds absolute power.
You might be thinking of a benevolent monarchy, in which the monarch chooses to act in the interests of the people. However, even then, they can change their mind at any time or relinquish the throne (due to death or personal choice) to someone who is not benevolent. Either way, it’s a dictatorship.
But it’s highly misleading to refer to a monarchy as a dictatorship. When you use the word “dictatorship” in a conversation it invokes images of Stalin, Mussolini, Castro, etc.
The OP use of the term “crown based dictatorship” is nothing but misleading rhetoric attempting to paint Krytan government as bad, when the Krytan government is certainly a benevolent monarchy.
It’s not “highly misleading” unless you misunderstand the terms. The OP is correct that Queen Jennah is a dictator — what happens if she was assassinated during one of the many “recent” attempts and Caudecus took power?
Sure, she’s a benevolent dictator, but she still has absolute control; her word is law.
We have no real idea of the Krytan system of government beyond knowing that there is an Minstry consisting of elected representatives who draw up the laws, those laws are approved by the King or Queen.
I don’t know if this is an Absolute Monarchy but I’d be surprised if Jenna herself was not also subject to the laws of the land (otherwise I think the Ministry would have been purged long ago and Caudacus’s head would have been on a spike by now).
Next expansion we’ll have a new playable race : Quaggan :p
solely crown based dictatorship,
Monarchies are not a dictatorship. They may seem similar at the surface but they are hugely different. Monarchies tend to be built around codes of tradition and royal responsibility, while dictatorships are just absolute power unrestrained by traditions or responsibilities. That difference is also why some real world monarchies have lasted for centuries while dictatorships rarely last longer than a generation.
Also the quaggans are changing fast because they are under threat. Humans do the same, but in the current gw2 timeline there is no immediate species-level threat to humans outside of the Elder Dragons, and none of the Elder dragons operate in Kryta.
Um, a monarchy is, by definition, a dictatorship:
Dictatorship:
" a country, government, or the form of government in which absolute power is exercised by a dictator."Monarchy:
“a state or nation in which the supreme power is actually or nominally lodged in a monarch.”In the UK (as well as other nations), the monarch is only nominally in charge; the laws are made by the popularly-elected government (if by “popularly-elected” we include the House of Lords). In a traditional monarchy, the monarch holds absolute power.
You might be thinking of a benevolent monarchy, in which the monarch chooses to act in the interests of the people. However, even then, they can change their mind at any time or relinquish the throne (due to death or personal choice) to someone who is not benevolent. Either way, it’s a dictatorship.
How are those the same thing? It’s easy to see where they CAN be the same thing, but it clearly states in the definition you provided that a monarchy can exist if only NOMINAL power is given to the monarch. A dictatorship, by the definition provided requires ABSOLUTE power.
So, you have a monarch, if it has absolute power, then you’re right. It’s a monarchy AND a dictatorship. If you have a monarch that has decision making power but does not have absolute control (i.e. requires support from a counsel) it is not a dictatorship any more than the United States is a dictatorship. And as much as people like to say mean things about the US. and its president (current elect or otherwise) he is not a dictator. It is absolutely impossible for him to be one given his lack of power and reliance on bodies like Congress.
And to clarify, the Queen of Kryta does require a consenting counsel. So, she’s not a dictator. If the entire counsel disagrees with her legislation, it probably won’t pass no matter how much she complains about it.
(edited by Squee.7829)
The world domination is held by another species.
Fight the queens
Um, a monarchy is, by definition, a dictatorship:
Dictatorship:
" a country, government, or the form of government in which absolute power is exercised by a dictator."Monarchy:
“a state or nation in which the supreme power is actually or nominally lodged in a monarch.”In the UK (as well as other nations), the monarch is only nominally in charge; the laws are made by the popularly-elected government (if by “popularly-elected” we include the House of Lords). In a traditional monarchy, the monarch holds absolute power.
You might be thinking of a benevolent monarchy, in which the monarch chooses to act in the interests of the people. However, even then, they can change their mind at any time or relinquish the throne (due to death or personal choice) to someone who is not benevolent. Either way, it’s a dictatorship.
But it’s highly misleading to refer to a monarchy as a dictatorship. When you use the word “dictatorship” in a conversation it invokes images of Stalin, Mussolini, Castro, etc.
The OP use of the term “crown based dictatorship” is nothing but misleading rhetoric attempting to paint Krytan government as bad, when the Krytan government is certainly a benevolent monarchy.
YouTube
(edited by Crinn.7864)
I find this amusing because oftentimes non-humans in fantasy tend to much more diverse because creators can afford to go in many directions with them while humans tend to be rather typical.
You can explore many more aspects of nonhuman society, because I guess there’s a moral panic if people do such a thing. Even if they’re really not earthling humans but just resemble them.
In this game, humans are alright, but the asura and charr tend to get all the cool stuff so they seem more interesting.
for there you have been and there you will long to return.
solely crown based dictatorship,
Monarchies are not a dictatorship. They may seem similar at the surface but they are hugely different. Monarchies tend to be built around codes of tradition and royal responsibility, while dictatorships are just absolute power unrestrained by traditions or responsibilities. That difference is also why some real world monarchies have lasted for centuries while dictatorships rarely last longer than a generation.
Also the quaggans are changing fast because they are under threat. Humans do the same, but in the current gw2 timeline there is no immediate species-level threat to humans outside of the Elder Dragons, and none of the Elder dragons operate in Kryta.
YouTube
In most fantasy and sci-if works, the singular trump card of the human race is usually its supposed diversity. While the other outlandish species we define may excel in a few select traits and crafts, the assumption is generally that humanities tendency to explore any path, break any rule, plagiarise any concept and align with anything with at least one leg means we, as a species, tend to figure something out.
It is thus with some dismay that the humans of Tyria seem to have been overtaken by Quaggan.
Since the fall of the human empires in the pre-GW2 era, humanity seems to have stagnated. A single throne, locked in petty human politics, continually locked inwards as the other races of Tyria engage in achieving military might, technological edges and even spiritual exploration. And then there are the Quaggan.
Having just recently been booted from the abyssal depths by the water dragon, the walking meat sacks known as Quaggan have not only spread across every surface region of Tyria but have actively adapted to each of those cultures as well.
We’ve seen pirate Quaggan, pact Quaggan, a neophyte of the map king and even two Quaggan who seem to trail political occurrences quite often. We’ve seen quaggan settling in new grounds in every region besides deserts and the maguuma falls – and now the Quaggan seem posed to inherit the lore and guardianship upheld by the last of the Kodan sentinels.
The most surprising of all the Quaggan developments being the speed of this dispersal. While the human race seems to be making progress in the pursuit of reverting from a corrupt democracy (with British flavouring) back to a solely crown based dictatorship, the Quaggan have shifted to their current pursuits in just 3-4 years above the water line.
Leaves a man wondering if the next age wont just be the age of the Quaggan -.-
The wardrobe/dye system.
Actually, I wish GW2 had Rift’s wardrobe system. They can mix and match different “weight” gear. Putting Plate and Chain skins on my Mage’s armor and using a Hammer skin on my Staff is FUN!
I wish we could do that in GW2! Our dyes are better, though.
But other than that, some of the things I miss from GW2 in other MMOs:
1. Casting skills while moving.
2. Dodging.
3. “Best gear” is craftable and I don’t have to farm dungeons/raids all day.
4. No new level cap, my gear does not become outdated.
5. PvP is about skills, not gear.
6. Underwater combat. Yes, it’s neglected but what we have in GW2 is the best I’ve ever seen!
GW2 has better dodging mechanics than pretty much every other game, just because you’re invulnerable for the whole duration. It drives me crazy in other games when I dodge an attack but still take damage (Monster Hunter and its competitors are awful with this).
The wardrobe system is better due to having tabs which are keybound, so you can switch your social at a button press and not have them taking up invent space. That would be amazing here.
Gw2 has a vastly better dye system
We got braham’s wintercoat, though
We got braham’s wintercoat, though
Braham is a Norn. I am an Asura. No way would that fit me! (Besides, what would Braham wear? He would fall asleep from the intense cold, and that would be it. Braham’s Lullaby. Zzzzzz…)
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist
Anet totally missed the mark on clothing in GW2, CLEARLY not the same designers as 1 because clothes were 10x better looking. Member when mesmers wore actual attire and not kittened capes all the time? Member??? Same goes with pretty much every other class.. there was ton of normal clothing. All we want. kitten capes and skirts jesus is that literally all you can design?
The reason gw1 didn’t use capes and skirts was technical, not because of taste.
Back in 04-05 when gw1 was being developed cloth physics was a new tech that was just starting to make it’s appearance in games, only the newest engines had it and even then the cloth physics was generally rough and buggy.
Game artists of that time avoided capes, trenches, and dresses because they simply didn’t have the tech to animate large flowy cloth.
I bet the reason gw2 has so many capes and skirts is because the artists at Anet where ecstatic at having the tech to do so, and do well.
YouTube
@Rukia.9860
Being a Gundam fan, now I must know, screen shots of people that look like Gundam’s please!
Anyways, really want to be able to use medium legs on light armor, and possible even light armor chest on medium armor. So I can actually try something that doesn’t look like it would get me drowned the moment I try to swim. Or feel like trying to climb a mountain in a wedding dress or something. I just want to be able to make something that looks practical to move and fight in, that also could somehow give at least a minimum amount of protection.
(Granted, going by historical stuff, nothing in Medium and Light armor in this game would actually qualify as Armor at all.)
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”
Also, why do so many long items (coats, skirts, etc.) flair out at the bottom. Clothing falls straight down IRL and it just looks odd and bad that it doesn’t do the same in-game.
Clothing IRL can be designed to flair out. However flared clothing has been out of fashion for almost a century.
And then there is Victorian clothing where everything has flaps and poofs.
YouTube
I’m definitely tired of all the long coats and butt capes, but Braham’s new outfit is one trench coat that kicks kitten. This one was really well designed. It’s rugged yet a bit stylish and fits most races’ forms well. Even satisfies the demand for revealing male armour while maintaining a masculine look. I dig it.
The fashion in Tyria seems to be large clothing.
What, exactly, does this have to do with the topic of skirts/long coats? There are plenty of examples of “not-large” skirts/robes/long coats as well as “large” ones.
It’s meant to look epic.
Epic is very much in the eye of the beholder. Large and epic are not the same.
Like, imagine Gandalf or Darth Vader in skin-tight gear, they’d look ridiculous.
No, they’d look different. Gandalf wears a classic wizard’s robe. Lots of robes/skirts/long coats in GW2 fell very far from that tree. Vader wears bulky gear because his body is deformed from his injuries. Conan is often pictured in just a loin cloth, or sometimes a tight chain shirt and tight leather pants. Even in LotR, Legolas and the hobbits did not wear bulky clothes. Then there’s Red Sonja…
Epic fantasy characters have “large” clothes, it’s just the way it is.
Nope, bulky =/= epic in any objective sense. You’re free to think so for yourself, but the game ought to cater to more tastes than just yours. You’ve got plenty of skirts/capes/long coats. It’s time to balance the playing field.
If you want modern clothing you should be playing GTA Online or something.
I’m not asking for modern. The styles from the original GW game offered a more balanced variety of looks. Those didn’t look modern, and there was more variety.
(edited by IndigoSundown.5419)
It’s been many years since I played LOTRO, but I thought that game had the best wardrobe/dye system bar none. It’s what I miss when I play any other MMO.
While I miss mounts (loved collecting them), this game does seem a bit easier to get around in with all the waypoints. But mounts are one more way to personalize your character, from your choice of models.
I do appreciate that zones do not outgrow their relevance. I enjoy seeing people of all levels everywhere I go.