Because it is a transformation spell, why does it seem so strange that when you transform into something else, you actually become something else…
For the same reason when Charr use Lich Form they suddenly become human. Time and effort going into making multiple lich form models was better spent else where.
Abandoned isn’t the right word, more like they think we are fine, done, or in a good place. Which if you only want Necro to be a support character I guess flies. But doesn’t stand up to the sales pitch of any professions being able to perform any role.
Be fair, it isn’t just vigor. No blocks, no invulnerable, no attacks that evade, terrible mobility, no knockdown (except Golem), knockback (except lich #3), or launch, no stun (daze is not the same thing), no reflect or absorb projectiles.
Necro does a lot of things well, but avoiding hits isn’t one of them. Thats ok, just really makes building a good one more difficult.
BTW, popping 2 utilities in exchange for 10s vigor is not what I consider to be sound tactics, so you really shouldn’t even count that as an option.
I wouldn’t use them in tournaments unless you are going to be doing a lot of small fights on points.
This is where they are the most powerful in my opinion. I play one in tournaments and no one can kill me 1v1 and I hold points like it’s cool but against players with aoe my pets do die pretty quickly(read: instantly) and that is a shame.
That is my biggest complaint about minions: if I dodge to avoid aoe or a big attack my pets just take the hit and die. Simplest fix is to make them invuln while I am evading. Another fix would be to reduce indirect damage to pets by 90% so you have to target them if you wanted to kill them quickly.
This might be the sexual deviant in me; but I would like a Norn female model with a wider booty…>_> That one Human female model has and enormous bust, thinner waist and bigger booty… Norn women are perfect; but I like the butt.
If you’re a Norn you know how bad some jumping puzzles can be due to your size. I would like to know what Tonic do you use to make yourself smaller and still be able to jump?
Ghostly Tonic brings you down to human size is there another one that can bring you down to Asura size and still allow you to jump?
| 80 (Mesmer) Brook Envision | 80 (Thief) Kuro Rin |
I don’t really see that as a problem because I think the male Norn were intentionally designed to look like a fairy tale. but you can get a human looking norn with the thinnest body. This pic even has shoulder pads on. All you have to do is increase the size and width of the head.
(edited by Dustfinger.9510)
Norn women are beautiful and don’t have kitten anime faces.
I wish I could have one for a wife.
I almost agree with everything you’ve said.
However; you say all that and then give an image with a human-centric background?! Raven’s Wings!
It’s a great shot of yours, but your character should be out and up in the mountains where there’s snow underfoot and the air’s crisp and fresh! 
Here let me show you…
(edited by Reverielle.3972)
Why does a spy network have a booth in every major city? Why do they freely offer aid out in the open? How come the other factions know that there’s an order that influence the politics and nations of Tyria. The Order of Whispers is not what it used to be.
There could’ve been better ways to implement the Order. For one, I don’t think the base accessed by anyone outside the Order. The Order shouldn’t be so outwardly mobilized like the other two, even when the Pact comes together. I think when the time comes to decide courses of action (around level 20-30), there should only be a Priory and Vigil rep discussing what to do and you get contacted by the Order of Whispers by mail. It’ll tell you their opinions of the mission and if you accept they’ll direct you to an operative that will give you the mission. I think that player characters not associated with the Order should only be aware of the Preceptors (Doern, Valenze, or Halvora) and even then told to keep their silence on the order. Player characters that are in the OoW, however, are aware of the Master and agents disguised in towns and agents that have infiltrated other institutions like the Seraph Guard or the Priory.
Why has the Order of Whispers lost so much of it’s secrecy in GW2?
I can see both sides of the issue here—one of the things that I thought was rather lousy about Myst URU was that there was all this GM and Player-driven content that happened before I ever had a chance to get into the game—and the only way I had to learn about it was through wikis and web-pages.
OTOH…how about ArenaNet let the races kludge together something that allows players to visit a dreamstate or spirit realm or some such where these events are eternally active? That way new players can see a recreation of the event (and more importantly, get the achievements and loot from it! ;-) ), without having to keep them active world-wide. A Tyrian version of Paragon City’s Ouroboros, if you will..
I totally agree with what OP said. Please arena net, make more permanent contents. In the first few month, there are friends curiously asking me:“what did A net add after release of the game?” I said:“Well, there is halloween event, karka boss fight, and winter’s day.” friend asked:“great, I will jump in and take a look.” I shake my head:“nono, those events are over.” My friend with sad face.
It would be nice if they can spend more times on filling the Tyria with permanent content. Every time after the time is up, all the contents A net worked hard on is gone for good. And we are back with normal GW2 which is kinda sad. Tyria never feel like growing and expanding, rather than just fill with temporary events every month.
And again people are comparing Guild Wars 2 with other MMO’s
Ok then, what am I supposed to compare it to?
This game is amazing compared to Super Mario Bros! It’s got amazing graphics and story and it’s in 3d and the different characters aren’t just a palette swap!
This game sucks compared to ice cream. It tastes like plastic and metal. Ice cream tastes like cold, chocolate goodness!
Personally, I somewhat disagree. I love the evolution of the game. The fact that newcomers will not know the significance of Southsun Cove is kind of cool. They may come to us veterans to ask. I like that the world is slowly evolving before our eyes, so that it’s not the same stagnant game today as it was a month ago.
That said, I’d like to see massive content updates in addition to these smaller ones (not in place of them). I hope that ANet has something big up their sleeve that they can add with a large amount of permanent content. I’d be happy with large updates like this every 6-12 months and smaller living story updates monthly.
However, if I had to choose one over the other, I think I’d prefer spaced out significant large updates over living story.
I can’t help but feel like it’s a strange idea to spend development time on temporary content.
If you look back at older MMOs like Everquest or World of Warcraft or City of Heroes(RIP), they contain a seemingly bottomless pit of content. Years and years of updates and expansions stacked on top of one another make for a wealth of content that newer MMO’s can only hope to obtain in time. Even if it ends up being largely unused as the players keep up with the ever advancing endgame, it allows newer players to see and explore the past. Kind of like how the Southsun Cove is now. It’s fallen into obscurity, but newer players who wern’t around for the event have the oppourtunity to discover the area and explore it.
There are still so many areas of this game that can be filled out. Why spend time on this when you can make more permanent additions to your game and use them as selling points? Just from past updates, I get the impression that the dev team is spread thin enough as it is without tacking on tasks that only have a temporary impact. Spend those resources elsewhere like patch QA, bugfixing, mini games, new zones, polishing the personal story, balancing skills and traits, etc. I think that would be appreciated more than what were getting with the living story now.