You mean they’re trying to make me play other content in the game? This is an outrage!
Fascinating…. so WvW really has no opportunity cost anymore for the average zerg player, since the Waypoints are free. I always thought in open world it was a little odd you had to die, pay waypoint, and then pay repair.
Unforunately this take all the risk out of dungeons. Also the effect on the economy…
Taking away the risk of spending 11 silver at worst? Wow, that’s so game breaking.
The only people that was punished by that was the new and inexperienced players, as written in the blog post
Not good bye repairs. Just the cost. Your armor will still break.
At any moment someone is going to stop buy and say they made two ascended/legendary whatever and demand their choice of a different legendary to make up for it.
Feedback Thread: Account Bound WXP, Ascended and Legendaries!
Posted by: Windu The Forbidden One.6045
Still no tradable ascended gear…. -,-
~Sincerely, Scissors
Make everyone (including NPCs) into asuras…. players that are already asuras get a pink afro… pink afro asuras are unchanged, can’t beat perfection..
or all asura characters turn in a big fat norn
Asura turn into max size Norn
Norn turn into smallest Asura
Charr turn into Humans
Humans turn into Charr
Every male sylvari is Trahearne, every female sylvari is Scarlet.
It would be glorious. 
I would rather they do it right than do it rushed. Frankly, I would rather they never touch them again if they have no clue how to make them better. Something as bad as these needs to be reworked from it’s foundation. That’s not one or two patches. I bet that’s going to take over a year to implement …. and they haven’t started.
LOL Gem Store is PURE aesthetic part of the game, while TRAITS are a functional part of the game. They do not plan to go pay2win, just look2win type of model.
How you concluded with buying traits on the gem store is beyond me.
If you want to come up with absurd ideas, there has to be a better one than that.
I agree with Mike O’Brien.
It is not like there is another Melee class, that have Heavy armor. With the option to have either more damage, more survivability, more group healing, more self healing, unique buffs, more self condi cleansing, more mobility. And all though that “Class” can’t have all the things mentioned, they do sacrifice less than we do to get it.
So yes, Guardians are in a “good” spot.
Account and Char® name could
be the same, Profanity!?
Communal defences can be good only if there’s 2 or more guardians that create a chain whit that trait effect. Think about 5 guardians that be hit one by one and active aegis every time. That can be good.
But… that will never be. AoEkitten**k up that strategy a lot.
Altruistic Healing is the best trait you can find on a Guardian. Combined, for example, whit the trait that give might on critical hit you can heal yourself every second just hitting the enemy.
AH is the greatest trait that make the guardian able to heal itself whit buff and guardian can spam buffs in a good way (symbol, might on critical and shouts, for exemple).
I play the guardian whit a 0/0/30/30/10 build and soldier+knight equipment. I like the idea to give more damage, and I wait the new patch…but… I think that nothing in that new traits give me reasons to change my build.
I want to be a dps guardian in a competitive way, or to obtain the chance to give more damage.
But ANet don’t like that…
How come I always feel like everyone’s out to get us for no reason?
warrior and we’re the best class” Eugene
Berserker gear will still be the best set in PvE post patch
When the patch goes live, the price of UID dyes will plummet…not rise. You do understand that EVERY duplicated dye will be turned into a UID dye…the market will be flooded with them (I estimate my 8 characters will get between 20 and 30 UIDs when the patch goes live).
true, the market will be flooded right after the patch, but once all those dyes are sold, the price will climb back up since no more unid’d dyes will be dropping.
[TSFR] – Jade Quarry
by those numbers it is approx 1g 28s to max out chef assuming you don’t have any of those materials. That is pretty cheap.
Stonehenge Grr – [Heap]
I typically let posts like these slide, but in this case I need to write something.
I’m sure that when RL tyrants, mass murders, violent anarchists, and vicious sadists are finally given their ‘just reward’, many of the victims of these individuals celebrate the tormentors demise in ways that are far less sedate than a (very) few jokes told in a bar.
don’t believe me? Do a quick history search.
In fact, it would have been out of place if the ‘scooby squad’ didn’t blow off some steam with a few comments concerning Scarlet’s demise.
I for one do not pity the character of Scarlet. She knew that her plans would involve the deaths of many, many Tyrians. It does not matter that she may have been driven to it. In the end she sought out death, and that is what she got.
See you in Torment, Scarlet.
Repeat after me… ’It’s just a game & she’s a fictional character’.
SPOILER: Jokes in bad taste.
in Battle for Lion’s Arch - Aftermath
Posted by: CoffeeMakesMeSmile.8172
I get that Scarlet was the villain, but I felt horrible listening to Marjory and the others joke about her death.
Previous LS updates established that she’s been driven crazy by some external force that she encountered in the Eternal Alchemy and could no longer mentally fight it. We should pity her or mourn for those she’s killed, not make childish jokes about what it felt like to deliver the death blow.
Not to be rude here, but I’m genuinely curious – do dialogue ideas get checked before they are added? If so, did no one suggest that joking about killing a mentally unstable character might be in poor taste?
Kerrigan comes to lead the zerg in WvW.
You and Trahearne go on a quest for a precursor of your choice together. You fight for hours while Trahearne stands near the entrance. At the end, when you walk over and loot the precursor, a cut scene appears and your character hands the precursor to Trahearne and says, “Here, you deserve this more than I do.”
They could bring out one of the Guild Wars 1 April fools, like the one where everyone turned into black stick figures or the one where all the characters switched sexes.
The stick figure one:
I think that if you combine sunrise and twilight you will end up with the skin for all three, but only have one legendary weapon. To make up for that you’ll have have to make an ascended greatsword, pay the transmutation cost and accept that you can’t change the stats on your second greatsword.
Kindof dangerous to have nothing for 10days
in Battle for Lion’s Arch - Aftermath
Posted by: Farzo.8410
World of Warcraft will have nothing to do for almost a year before their expansion releases.
Kindof dangerous to have nothing for 10days
in Battle for Lion’s Arch - Aftermath
Posted by: Celtic Lady.3729
The only thing dangerous to GW2 right now is ESO. Place is going to be a ghost town in less than a month.
Yes, that’s exactly what it means. Legendaries unlock as skins just like any other piece of gear once you equip it to one of your characters (and I assume you’ve equipped it on your Mesmer).
So I’m feeling very confused about this after today’s blog post. I myself have made Twilight for my mesmer. Does this mean that after the patch I will be able to have a legendary GS on all of my characters simply because I made it once on my mesmer?
Anet some clarification would be awesome!

