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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

you will have your time, I felt the same way then in the same month I got 4 precursors..

1 & 2: Was trying my luck with 100g in the forge for The Colossus to make juggernaut, 2 forges in I got one… forged the rest for the hell of it and got another towards the end.

3. A week later I dumped 40g into the forge to do my “mystic Forgesmith” daily requirement… Got Dawn from it.

4. about 2 weeks later fighting Yaks Bend in Briar just before I died I spammed ’F" on a chest and got Leaf of Kadzu. (Pic)

Before that I have had nothing, and since then I have put a tonne of gold into forge for nothing so now I went back to only “trying” when doing the forge is a quick way to get daily done.

If I had a string of luck like yours I’m sure my views would change. Since I’m one of the people cursed by the flawed RNG of this game, I’ll never know.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

No RNG is truly random, but the better ones feed values of high precision into a chaos function to give a better semblance of randomness.

Only the people who coded the GW2 RNG algorithm know how it works here.

Knowing how the algorithm works is one thing, but does anyone at Anet actually do a statistical analysis to check the bias isn’t too biased?

We also have no way of knowing if precursors are always in the loot table. I see no reason why the drop rate isn’t made public unless it’s not a fixed rate. Does Anet control the amount of precursors that drop day to day? If too many drop is there a failsafe that kicks in to remove them from the loot table?

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(edited by Aidenwolf.5964)

New Legendaries / Rework

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Posted by: Aidenwolf.5964

Aidenwolf.5964

10 months later….

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Over 3K hours on main acct., about 400 on 2nd. 13K Achieves. Did all the usual stuff – No Precursor. Felt the curse. I did see a pretty good increase in Rare and Exotic drops as MF on main crossed 150%.

During the final Scarlett event I bought 30 bucks in gems on each account. Forged the Legend and dropped Scarlett’s Kiss on main account and dropped The Chosen on the 2nd account in less than 2 weeks. Gems On -> Cruse Off? I sure hope not.

I’ve spent a fair bit on gems over the last year or so of playing, and can tell you this conspiracy theory is unfounded.

As have I. Buying gems does nothing for your luck.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

not to fuel the fires here, but:

ZAP ~ 800G
1 Dungeon Chain Per Night netting 20g per night roughly
40 Days = 1 1/3 months
Amount of time spent on dungeon runs to JUST buy the precursor:
@ 3 hours a night (w/good groups, getting lucky etc): 120 hours
@ 4 hours a night: 160 hours
That is roughly 3-4 weeks at a full time minimum wage job: If you take just 1/4 of what you make in half that time you could buy the precursor $200 USD converted from gems, which is exactly what they want. There is no viable option otherwise, or move to a different game that isn’t 100% luck based.

Never

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*Precursor Rage*

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Aidenwolf.5964

Thanks Radio, I managed to have the utmost of luck earlier this morning when I landed my first pre ever. Only took 596 days. Now I can finish off my legendary and wish Aiden the best of luck for when he tries for his.

Congratulations on your precursor. And thanks Radio

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Another weekend of mystic forging without any results. I wonder if they meant to design a system that makes players angry at the game.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

4.2k hours played since headstart, +1k gold down the forge, 0 precursor drops yet 4 legendaries and 1 precursor waiting to be crafted all thanks to the wonders of the TP.

If you want a legendary then just buy the kitten thing from the TP.

Nothing legendary about that.

So you prefer a legendary waste of time

I’ve wasted time and gold already. Enough is enough. What I would prefer is that luck not be so one sided in this game.

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(edited by Aidenwolf.5964)

Precursors reaching 1000 Gold on TP!

in Black Lion Trading Co

Posted by: Aidenwolf.5964

Aidenwolf.5964

They didn’t say anywhere that the 15th patch will add any kind of precursor scavenger hunt or crafting…

They actually said the precursor hunt will not be a part of the patch.

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*Precursor Rage*

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Aidenwolf.5964

Today my wife got an ascended drop from our guild missions, yay her! But if that had been a precursor…..

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Although I think this discussion is on the wrong thread, I will add that 14 economists can interpret data 14 different ways, usually based on who’s paying them. The data from this game’s loot mechanic to TP macro data is not public so simply stating that Anet’s economist said X is X must be fact leaves out the possibility that X isn’t X. Transparency would put speculation to rest.

Making precursors more expensive makes exotic and rares more expensive which sucks more gold from the game since many of those weapons are thrown away into the forge.

There is no reason for an Anet employee to go on record lying about anything when they can just remain silent (as they most often do when someone posts outrageous complaints on the forums) and not risk having a lie come back later to bite them on the rear.

You can believe whatever you want to believe, but I see no compelling reason for JS to misrepresent anything when remaining silent is safer and neither choice will make any measurable difference to the game or Anet’s profits.

Again this is off the topic of precursors not dropping but when it is stated that they don’t want to hurt the economy what they mean is their economy not the player’s.

People are flipping precursors and driving prices higher. As to your discussions on the game’s economy, I’m not saying there is a conspiracy, or that the game is rigged, if I thought that I’d leave and never come back. I am saying that only Anet know the actual drop rates for precursors, this is a fact. Why is drop rate and whether or not they are always in the loot table kept secret? That is a much better question.

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*Precursor Rage*

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Aidenwolf.5964

Sell or use. Never both.

And then the entire game’s economy collapses due to rampant inflation and lack of supply. Well done! You “fixed” it!

Um ya, I don’t thnink you understood what Mithran even said.

Check the Black Lion forum. Mithran’s statements and others made in this thread have long ago been thrown around, discussed, and discredited. John Smith, the dev in charge of the TP and who has a great deal of very specific information about it, has already made clear statements to the effect that the assumptions people are making about the TP are incorrect.

So, what we have are people with no real data making outrageous claims that they cannot back up. People are understandably skeptical when the same arguments reappear.

Although I think this discussion is on the wrong thread, I will add that 14 economists can interpret data 14 different ways, usually based on who’s paying them. The data from this game’s loot mechanic to TP macro data is not public so simply stating that Anet’s economist said X is X must be fact leaves out the possibility that X isn’t X. Transparency would put speculation to rest.

Making precursors more expensive makes exotic and rares more expensive which sucks more gold from the game since many of those weapons are thrown away into the forge.

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*Precursor Rage*

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Aidenwolf.5964

I got the colossus on my 8th forge attempt. you can do some things to improve your odds. like only forge weapons that are the same type as the precursor your want. only forging exotics etc.

You got lucky. That is all.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

This Dev post made me pretty angry. Precursor crafting or a path to a precursor like the scavenger hunt was supposed to be available by the end of 2013.

We want to let you know that the ability to build your precursor will not be in our upcoming Feature Pack. The way progression and rewards work in Guild Wars 2 have changed quite a bit since we initially talked about that feature, and our main horizontal progression systems are about to get some additional updates in the upcoming feature pack. Because of that, we are looking into several ways to integrate building your precursor into our new updated reward and progression systems we’re working on, which is requiring additional development time and iteration. As always, we’ll share details on this system once it’s far enough along in production we’re ready to discuss it.

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When will precursors be craft-able?

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Aidenwolf.5964

They said we’d have it by the end of 2013.
They said it was delayed but would be out soon.
Then they said nothing.
Then they said this….

We want to let you know that the ability to build your precursor will not be in our upcoming Feature Pack. The way progression and rewards work in Guild Wars 2 have changed quite a bit since we initially talked about that feature, and our main horizontal progression systems are about to get some additional updates in the upcoming feature pack. Because of that, we are looking into several ways to integrate building your precursor into our new updated reward and progression systems we’re working on, which is requiring additional development time and iteration. As always, we’ll share details on this system once it’s far enough along in production we’re ready to discuss it.

My best guess, they don’t care.

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*Precursor Rage*

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Aidenwolf.5964

I spent 100 gold with no result.

Went on a friends account spent 50 and got one.

Went back to my account and;>

Spent 500(=price of precursor) got another.

Then spent 500 more and got 0.

RNG is RNG.

GW2 precursor drop mechanics have not been made public. Saying RNG is RNG is great, but I’ve never seen one.

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*Precursor Rage*

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Aidenwolf.5964

I see no change coming in the escalating prices of precursors as it appears to be “working as intended”. The price increases will not have any impact on me though, as I will never buy one.

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gw2 precursor recipe/scavanger hunt news?

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Posted by: Aidenwolf.5964

Aidenwolf.5964

We want to let you know that the ability to build your precursor will not be in our upcoming Feature Pack. The way progression and rewards work in Guild Wars 2 have changed quite a bit since we initially talked about that feature, and our main horizontal progression systems are about to get some additional updates in the upcoming feature pack. Because of that, we are looking into several ways to integrate building your precursor into our new updated reward and progression systems we’re working on, which is requiring additional development time and iteration. As always, we’ll share details on this system once it’s far enough along in production we’re ready to discuss it.

This is bad news.

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*Precursor Rage*

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Aidenwolf.5964

Don’t forget about the Economy manipulators, that are forcing precursors to go to absurd prices, buying all the stock, days ago i saw some going from 500g to 900g just because.

And yes ANet, of course game is big enough to not be possible to manipulate economy… tell that to the guilds dedicated to spend dozens of thousands of gold on TP.

It’s not economy manipulators. If you’d read the blogs instead of put on the tinfoil, you’d realize the surge in prec prices is because of the fact that by crafting one, you can give ALL your characters the look of a legendary. That’s what’s driving the uptick in prices.

No, prices rose BEFORE wardrobe update had been announced.

It’s odd how some people seem to know what’s going to happen before it happens.

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400g worth of rares in the Forge

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Sorry to hear that ICEing. My meager attempt and experiences like your make me avoid the Forge. Seems like a develops joke on players, or relying on gambling to win not playing.

Other than being the luckiest person in Tyria and getting a precursor drop, the forge is the only way to make a precursor. I have dumped many many many rares and exos into the forge with zero success.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Aiden, I’m surprised we don’t hear more about this precursor rage in guild chat. =P I want to cheer you up and say you’ll get it eventually but the stats say you don’t have any more of a chance now than you did when you put those first 4 exos in the Mystic Toilet.

Lol silly Hoff, every time I dump rares or exos into the forge and get nothing I rage then game quit for a few days. Last January I quit the game for 2 months. I’ll commend your trolling though you silly necro.

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*Precursor Rage*

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Aidenwolf.5964

Actually, it was probably a griefing thread from the start. Although I dont understand why people consistently use the mystic forge over and over week in and week out thinking their luck will change if it’s that bad. There are probably a couple people who dumped enough money into the forge to outright buy 2 legendaries already. Admit you have a gambling problem and just save the money you’d throw in the toilet and buy the precursor.

Because they aren’t dropping from playing the game and I’ll be kitten ed if I’m going to pay someone else for getting lucky. If I want something I’ll get it myself.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I have played 3k hours and gotten 6 precursor drops so I think the system is all right. Heck, once I got two precursors in row from the forge.

Broken as intended.

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*Precursor Rage*

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Aidenwolf.5964

“Random” means “unable to be predicted” (a definition that is becoming less and less applicable as we expand our knowledge of science and thus can predict things).

Loot is not random, it is dropped from a table with set probabilities. How those probabilities are controlled is through a bit of software known as a “random number generator”, which is an algorithm that seeks to imitate randomness while keeping overall drop rates within the defined probability margins. Everything about getting loot is formulaic, thus not random. That being said, the idea that some accounts are flagged to get more drops makes for a good consolation story to ease your jealousy when you hear about someone else’s fortunate drop, it would be a business practice that quickly lead to the collapse of the game once news of it got out (which it would).

I agree. It also makes zero sense that such a punitive anti-loot code would be applied to a gw1 player (who spent money) that is now a gw2 collectors edition player (who spends money). However, and this is the important part, for whatever reason (and I’m not calling it a corporate conspiracy) my account does not get drops. I got my very first ascended ring drop last night from a WvW rank bag.

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*Precursor Rage*

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Aidenwolf.5964

Actually, it was probably a griefing thread from the start. Although I dont understand why people consistently use the mystic forge over and over week in and week out thinking their luck will change if it’s that bad. There are probably a couple people who dumped enough money into the forge to outright buy 2 legendaries already. Admit you have a gambling problem and just save the money you’d throw in the toilet and buy the precursor.

Actually no, I have a gamer problem. You see I play MMOs in the following way:

1. If I want something, I go and get it. (I don’t pay someone else for getting lucky.)
2. I earn what I get myself, I don’t shortcut. (So I will never convert gems to gold.)

Guild Wars 2 is not like other MMOs I’m as aware of that as anyone but never call this game free to play because it isn’t. I’ve spent more on this game than a sub MMO to this point. I’ve dropped so many items in the forge because I’ve never had a drop in game and those are the only ways to get a precursor. Again, I will never buy one.

I play gw2 and have done so since launch but this isn’t my first and won’t be my last game. So since I may have more experience than most of you with MMOs (I’m not a college student and haven’t been for quite some time). Let me just say this when you tell enough people to leave if they don’t like the game, you’re eventually the last one playing a dead game. I’ve seen it before (SWTOR and SWG and I’m looking at you).

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*Precursor Rage*

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Aidenwolf.5964

Yeah they had better change the way we get precursors otherwise Anet will lose customers to other MMOs out there that have far better rewards.

The precursor situation is only the most glaring of the flaws with this game’s loot system. Since precursors are only a part of the 1200+ gold a legendary weapon costs to create. This game if played well, and hard (without the TP), pays 12g a day for your efforts. 3 months of mindless dungeon runs every day.

When I open champ bags I get greens and blues. I have never had an ascended drop which is stupid since the loot tables are based on exos being the top gear. Once ascended was introduced those blues and greens should’ve become yellows and exos. There are far too many vocal apologists for what is IMO the worst loot ever in a “AAA” mmo.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Another week of mystic forging, another week of frustration. I’m not lazy, I bust my kitten trying to get my precursor. I’m convinced my account is perma unlucky, it’s a shame, I enjoy a great deal about the game and spend cash on it but I don’t see that continuing. I’ll play the game for free and stop trying.

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*Precursor Rage*

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Aidenwolf.5964

While I agree the fractal weapons are more exclusive, I hate fractals as currently implemented so that’s a non starter for me.

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Feedback/Questions: The Megaserver System: Guilds and the Future

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Aidenwolf.5964

What other than WvW is the purpose of servers after this change? Cities and WvW are the only places where Crystal Desert players will see other CD players. Guilds are built by advertising in map chat or by inviting players who you meet while playing.

I see this change hurting guilds.

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*Precursor Rage*

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Aidenwolf.5964

I got the bow precursor after the Karka event debacle in the consolation prize box mailed out to players who were on the final fight when ANet pulled the plug. I chucked it onto the TP and swapped it for a Zap plus a few gold to make up the difference. I’m thoroughly enjoying GW2 now and slowly ambling my way toward Bolt at my own pace, comfortable in the knowledge that as long as the servers don’t vanish, I can take my time exploring the world. I’m currently about half way there on Karma and haven’t even begun to look at the other materials needed, since my priority is getting 100% exploration first.

Not that that helps you one bit OP :P

I suppose this is how most of the community feels. If you got a precursor drop you’re happy, but if your luck is like mine you’re angry.

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Feedback/Questions: The Megaserver System: World Bosses and Events

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Aidenwolf.5964

This seems to be a slick workaround for server mergers. See, we don’t have a population problem. Also my server can continue to get rolled in WvW by the the people who paid for a server transfer to well, you know, pay to win.

They’re also reducing the spawn times of world bosses so less potential loot in the game.

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*Precursor Rage*

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Aidenwolf.5964

Why would someone whine when they’re getting screwed by RNG? OK does that even make sense in your head?

As for entitlement, we all paid money for this game, and for some of us, it’s broken.

Explain to me how a random number generator is broken? Are you a developer? Do you know how they work? Most use a time stamp seed and pass that into a numerical formula, the result is then parsed against the loot table values. Do you have any idea how hard it would be to “flag” accounts that should or shouldn’t get a boost to the drop engine?

Also, when you bought the game, did someone promise you a legendary or precursor as I didn’t see that in the EULA I accepted when installing the game. To that end, how can you expect that you are going to get one or claim the engine is broken.

Read my last point, no one owes you anything when you are dealing with RNG. It would be like arguing that because you spent $500US in a slot machine the casino owes you a mega prize. Good luck with that.

I have a CS degree but I don’t work on Guild Wars 2 obviously. Your comments are silly. RNG or random number generators are very common in games. In fact they are the main tie between any RPG and a tabletop game. Assuming that this game uses a fixed RNG is your mistake, not mine. All code regarding this game’s loot mechanic is proprietary and none of us is privy to it.

To answer your second rant, casino games are regulated, GW2 is not.

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*Precursor Rage*

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Aidenwolf.5964

Okay, gonna get flamed for this but so what, nothing new there. IF people are claiming to have NEVER gotten an exotic drop, post your stats, like hours played and magic find. If you sell all of those blues and greens because you think magic find doesn’t work, you’re wrong, it does work, to get caught up, salvage a bunch of ecto.

Now, the second point, if you think RNG is against you in some way, that you don’t have a “lucky account” or the powers that be hate you in some way, think again, there’s no trick to RNG, it is what it is, for all of us. How many of you can predict how many times heads will come up out of 10,000 flips, I’ll tell you, none of you can.

Third, IF you know the gods are against you, ANet black balled your account or some other bull-kitten, why do you whine so much? Is a legendary or precursor going to make you envied by all? Increase your performance or make you a better player? No chance so your whining is just wind, worthless and undermining to those that have a more positive attitude about things.

Entitlement is a sad, sad thing, no one owes you anything so it’s time to man/woman up and just play the game and try to have fun doing it. The Jones will always have greener grass and a nicer house if you actually care about that kitten.

Why would someone whine when they’re getting screwed by RNG? OK does that even make sense in your head?

As for entitlement, we all paid money for this game, and for some of us, it’s broken.

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*Precursor Rage*

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Aidenwolf.5964

This all sounds like buyers remorse to me. You shouldn’t gamble what you aren’t willing to lose. And if you want a sure bet, then save the gold and buy a precursor. If you have been playing since headstart and don’t have a precursor yet, then it is your fault or you are doing something REALLY wrong. It’s not that hard to make the gold in a few months of normal play and even less if you specifically grind for it.

Also you all seem to like to attach some kind of “you must be a good player if you have a legendary” tag to people with legendaries. Legendaries are nothing more than a time sink. There is no skill whatsoever involved in getting one.

So with that said, again if after almost what..2 years? you don’t have a precursor much less a legendary, then it is your fault. Don’t cry about the RNG, the mystic toilet, Anet, how life is unfair. Just either set a reasonable amount of gold you can/want to earn a day and begin saving or just play normal and once you get enough, buy a precursor. I personally just set daily goals of how much gold I wanted to earn a day and tried to meet it and since headstart I am up to 5 legendaries and working on a 6th atm. Also, I have gambled the mystic toilet twice in that whole time for a total of maybe 100g. I just dabbled here and there but didn’t count on getting anything. I just saved gold and bought the precursors I wanted. It’s just like real life, if you want a big ticket item, you save and save and buy it….or you can save a little and then go to the horse track or casino and gamble it and hope you make back triple the cash but in reality, you will probably lose it all and rage since we all know the odds are in the houses favor.

Cry is a bad word to use. This thread is about a punitive RNG system that in cases like my own, has given me nothing for my efforts over the last 19 months.

As I said in my OP you may disagree with this post because you’ve been lucky and I personally couldn’t care less.

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19 months too late for fixing core systems...

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Well, I for one, hope the game doesn’t go the direction that a 149 member guild wants it to go. And I have to laugh that the point of some of the above posts is “They haven’t fixed ‘x’ yet so that means ANet doesn’t care at all.” Seriously, a thread that delivers on things the player base has wanted getting criticized because some internal personal clock went off some time ago? “Here, have some pizza and a beer.” “Nope – too late!”

Anyone who has played the original GW knows that ANet isn’t afraid to tweak or outright change the game and its mechanics based on player feedback. Countless innovations happened over the course of their expansions and continued even after they split off to work on GW2 (minor updates but still, a mostly F2P game with no gem store continuing to do ANYTHING for the player base speaks volumes for the company) .

The feature pack is doing one major thing that GW2 has done so well – eliminate grind and put the focus on playing whatever character and class you want and getting rewarded for it. I’m looking forward to it. And you have to ask yourself, if you think this is too late, what part of the last 19 months would you have sacrificed to have this then instead of what you got?

I’ll assume you mean hasn’t done well. And I see absolutely no grind removal in the patch. If you’ve seen that please do tell. I mean that sincerely, because this game’s a grind fest.

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Thanks John..

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Rather than making other endeavors more desirable they’re removing the benefits of those styles of play.

I guess you didnt check out the new pvp rewards, which will flush alot of gold and mats into the economy.

Which makes my point. People don’t PVP enough in a game that wanted to be an eSport so they added incentives. Also I pointed out styles of play which do not contribute to gem sales, there are players who play GW2 exclusively for sPvP and giving these players gold and pve rewards is also a way to get them to play pve which increases the odds theoretically that they will require gems. The player base for sPvP may well increase due to this change, but if it does significantly, expect a Nerf to those rewards.

Tax Incentive

1. A tax incentive is meant to encourage a particular economic activity.

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(edited by Aidenwolf.5964)

Thanks John..

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Posted by: Aidenwolf.5964

Aidenwolf.5964

The issues being brought with champion loot Nerf fail to take into account the real issue in my never humble opinion. Anet decides to remove the death penalty in terms of gold paid for repairs but that may not be a benevolent act, it is likely a byproduct of ascended gear becoming account bound since account bound items aren’t damaged in combat, as well as the PvP and PvE gear unification. While they could’ve added durability loss to those items it would likely create more coding than simply removing repairs entirely.

Now, to balance the gold in the economy they required a new sink or a Nerf and they chose to make champion farming less profitable. I would speculate that based on meta data champ farmers contribute the least to gem sales as did speed clearer’s before them. Anet’s change may well not hurt anyone too severely but it is yet another move to punish a play style that doesn’t benefit their bottom line. Rather than making other endeavors more desirable they’re removing the benefits of those styles of play. Play the way you want, just as long as you chose to play what we want you to play. They could’ve removed gold from any part of the game, they chose WvW and champ trains.

Punitive Taxation

1. A tax imposed to discourage a behavior.

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(edited by Aidenwolf.5964)

19 months too late for fixing core systems...

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Posted by: Aidenwolf.5964

Aidenwolf.5964

There is indeed hope:

Before: zero competition —> zero effort on improving GW2
Now: competition on the horizon --> all sorts of features and fixes

for GW2’s sake, I hope the competition does well.

You do understand that all these ‘features and fixes’ were probably months and months in the making don’t you? Or do you think that Anet is blind and suddenly realized ,“Hey TESO/ other MMO is here let’s work 24/7 to catch up!” If you think the later, well, I guess you don’t understand how long it takes to make updates like we are seeing now. If you think Anet wasn’t aware of other MMOs on the horizon and what they had planned over a year ago then I don’t know what to tell you.

You do realize that TESO and Wildstar have been on the radar for longer than that right? They knew they were coming and it’s no coincidence that the feature pack is dropping at the same time as those games release.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Legendary weapons are a true testament to ones skill at Guild Wars 2. A badge of honor for slaying mighty beasts and findings ones way through the never ending maze like dungeons littered with evil.

My Legendary weapon is called The Sarcasm. It is wielded with two hands… or one hand if you’re nasty.

You win the internet.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I’ll use small words as you’ve (oops used a conjunction there)(oops again conjunction means a combined word) misread what should have been very simply understood. My issue is with how precursors are RNG based drops. I’ve never asked for anything for free. L2R.

You meant “contraction”, but I’ll (there’s one!) forgive it. As it is, we really should be getting minor progress tokens for it, instead of hoping for one really lucky score.

Example:
We should get Precursor Fragments per Mystic Forge fusion (0-1 per Rare used or 1 per Exotic). Now these can be put directly into a formula similar to the one below:
250 Precursor Fragments (indicating significant investment
1 Exotic weapon of the precursor desired (to guide the transmute)
250 Philosopher Stones (or 25 skill points, of which there is a huge glut for long-time characters)
1 Writ of [Precursor’s name] (new item with the actual formula for the precursor, purchasable from a weapon vendor for karma)

And, bam, done. Between the various proposed costs (karma, skill points, and gold), with an eventually guaranteed result, you’d have players snapping up rares and exotics off Black Lion faster than ever.

Let’s make Evon happy for once and get this solution in place, eh?

Well done on the correction and I love your idea on precursor scraps.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I can’t prove it but I believe there is an account RNG conspiracy. {:-þ -LOL

Conspiracy? no. But there is a problem somewhere- I know of people who’ve gotten several prec’s in only a couple hundred forgings, and others who get none in over a thousand- I myself have gotten exactly one, somewhere between 2-3 hundred

I’m inclined to think A-Net kittened up somewhere in the rng code, and used account id as one of the seeds for the generator- that would explain why some accounts seem blessed or cursed with forge luck.

This is Exactly my point. At what point are those of us who’ve dropped LOADS of rares and even exos into the forge supposed to catch up with the luck train?

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

cmud.5689 the point of topics like that is not that we want a-net to give all a free precursor u know…

But that is exactly what the OP means and complains about…. “I play for x hours per day, I deserve a pre drop”" Free or not, he expressed that he does not like the odds of getting one / methods of obtaining it.

I’ll use small words as you’ve (oops used a conjunction there)(oops again conjunction means a combined word) misread what should have been very simply understood. My issue is with how precursors are RNG based drops. I’ve never asked for anything for free. L2R.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Many players will find this topic uneccesary, irrelevant, or a threat to your income because you make a kitten ton selling precursors you are lucky enough to forge but I don’t care. I have been playing GW2 since early access (I was in beta too, but that doesn’t count) and I have forged 1000s of weapons, done countless dungeons, WvW, and events without a single precursor drop.

I feel like my account has a hex on it, some quirk in the coding that prevents nice things from being added to my loot table and I’m tired of it. It’s time to end the nonsensical RNG where legendary precursors are concerned.

Increasing the supply/ ease-up the way precursors are obtained will make the legendary weapon you are looking to craft cost even more than now…. Go ahead and calculate how much $$$ does it cost to obtain all the T6 mats, Globs, Clovers, gift-specific materials, etc, etc… Now imagine what will happen to the prices of ALL these materials when an influx of people desiring a legendary come around. GG.

Spoken like someone who gets drops.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

kitten you Aidenwolf.5964 i was going to create a topic with the same headline…
now what am I suppose to do?

Oh well I guess i will share my pain in here…. I know that A-net will not read it anyway so..
I was stopping by to the forum on my way to a dark room where I can cry, because once again ppl around me get a precursor drops from a normal ugly and easy to kill mob, while I get lockpicks… The other day a guy from the guild with 1000AP throw 4 random rare items in the forge and how has 700 gold in his bank…. And here I am with 10k AP, throwing 100 rares a week on avarege getting – more rares for the new week wash-up…
My friend, playes twice as much as me, same result,… and then there is another guy from the guild who has already 5 precursors… just like that… What is the legendary of that? I do all there is inside the game and get nothing, someone just drops some junk into MF aaaaand he is rich as kitten…
and Yeah I dont care about the plans You have to make precursors craftable… I am not going to waste my time for that while ppl get them by doing nothing.. not cool A-net ppl no cool at all…

ps.s Going off crying for the next couple of hours.. I know u dont care anyway..

LOL well if you’d have created the topic first, I would’ve posted on yours.

Today i threw in 400+ rares into the toilet and got kitten. This is basically my experience with the game since launch. Honestly I’m getting tired of the grind and the lack of loot.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Hey now you know how we feel when us who have been playing since head start didn’t get a single precursor drop and then they changed world boss chests to once per day to limit how fast precursors and exotics came into circulation.

Also a year and a half later, still no precursor drop.

I’ve known how you’ve felt the whole time. I was in early access day 1.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Here’s something funny.
A week ago I was playing FOTM, 38.
Some random guy got Dusk, Ascended GS and Ascended ring all in one FOTM run.

MEANWHILE I haven’t received a single FOTM skin in ages.

Working as intended.

I would’ve lost my mind if I were in your shoes. A guildy got 2 precursors last week, I said congrats and then logged out. I’m no longer happy for the success of others as it only highlights my historically bad luck.

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(edited by Aidenwolf.5964)

*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

You could work a week at a minimum wage job and spend that money on the Anet fun money store for a free legendary, or spend thousands of hours in game.

Your choice if you want one lol.

Ahh the PTW shows up. Welcome, haven’t seen you in a while.

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*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

I’d love a precursor hunt…. hmm wasn’t that mentioned last year? If they’re trying to make players stay and not jump ship to TESO or Wildstar then they need to change the game’s economy. I seriously doubt the longevity of a game that is more trading post wars than an mmo.

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Dye Changes Feedback/Questions

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Posted by: Aidenwolf.5964

Aidenwolf.5964

Simple question for your brain trust Anet…. Where are we going to be able to get dyes now? After this patch you’re removing unid dyes from the loot table which I’m very much against, but how is a player supposed to unlock new dyes post Nerf? Laurels? Or do we use Black Lion Keys? Or god forbid the TP. Keep unid dyes as part of the loot table for gathering at least… Thanks, I know you really couldn’t care less about feedback.

Oh and to your economist’s final post on a dead thread in which he stated that flippers of dyes lost on average 5g each…. Cherry picking is easy. What were the gains of the top 1 tenth of 1% of flippers? That number was huge…

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(edited by Aidenwolf.5964)

*Precursor Rage*

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Posted by: Aidenwolf.5964

Aidenwolf.5964

4.2k hours played since headstart, +1k gold down the forge, 0 precursor drops yet 4 legendaries and 1 precursor waiting to be crafted all thanks to the wonders of the TP.

If you want a legendary then just buy the kitten thing from the TP.

Nothing legendary about that.

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