Character Slot for Heart of Thorns? [Merged]
in Guild Wars 2: Heart of Thorns
Posted by: Aidenwolf.5964
Unlucky since launch, RNG isn’t random
PugLife SoloQ
in Guild Wars 2: Heart of Thorns
Posted by: Aidenwolf.5964
We’ve seen a lot of questions about whether Guild Wars 2: Heart of Thorns will offer a character slot.
I’m merging the various threads so that when this information is available, we’ll be able to update everyone with an interest in this topic in a single thread.
I’d ask If it offered 3 slots but I see what you did there.
This allows the Tanking role to be more effective and useful to the group.
Forgive me if I’m not all that excited for a return to the trinity system.
you wont have to worry about it in GW2, its not happening. Taunt is just a name, its effects are not like that of ‘tanking’ in the traditional sense. It is another addition to the damage mitigation available in game though and thats good.
And yet they hired a raid designer.
It will not , taunt=/= tank. Also pls stop making threads about taunt, i have seen more than ten threads about taunt now. @Gailie plz merge all taunt threads.
Please disregard and please stop acting as is your opinion is consensus
people need to realise that the word “taunt” is just a word. It can mean whatever the developers want it to mean. If you read the actual description you’d realise that in the case of GW2 it’s basically just the opposite of fear.
Taunt in GW2 won’t be like other MMO taunts because threat works differently in GW2 than other MMOs by that I mean threat in this game is poorly designed and once taunt wears off the mob will go back to doing what it was doing before it was taunted, meaning agro doesn’t exist in this game as it does in other MMOs. What taunt will do in this game is force a mob to attack you which is exactly what taunt does in all other trinity MMOs. The only difference is that it’s effects won’t persist past the skills duration.
(edited by Aidenwolf.5964)
Anything you can hit is fair game
It would break the game like an egg. I could tag up and have the entire map port to me and lag out the enemy or vice versa. Also…. Mesmer tag instant keep ports.
In the pvp lobby today the Twitch Stream was being discussed and one player said “if you don’t like it go play WoW” which I personally despise as if everyone did who had an issue with GW2, the game would be in trouble, so I whispered to him (I assume). We had an interesting conversation over several minutes in which I explained why I dislike that phrase and she (to be fair since I didn’t bother to inquire about gender) and I talked about the state of the game, changes we’d like, and generally agreed on many issues and then thanked each other for the convo.
After a ranked pvp match in which my pug was dominated by the other team I suggested to one of my team that he (or she) practice in unranked as the player finished with zero points. The player whispered me and we had a rather long convo about how much that statement hurt his or her feelings as they weren’t a new player and simply had a bad match. I apologized for my statement and offered to Que up for a few matches.
Guild Wars 2 as a whole is a wonderful community of players but if you run into someone who says or does something you disagree with, talk to them. Some people are morons and those you block.
Sometimes I think ANet shouldn’t have put in the gold to gems option. It seems to make some people feel entitled to free stuff.
Are there even any non subscription based MMOs that give away free bank and inventory slots? If there are MMOs that give away free bank slots, I would bet the people are paying a monthly subscription fee. It’s the subscription fee that allows those MMOs to give away stuff. It’s not reasonable to expect a game without a subscription fee to have the same features. One way or another, they have to have income.
Oh I am sorry. I did not know wanting space to cost a static amount of gold meant free. Next time I will check with you on whether gold is a real currency in the game or not, before I post.
As soon as you talk about taking an item at the Gem Shop and making it gold only, you are talking about free. Free from the point of view of ANet since the Gem Shop is their cash shop and their sole source of continuing income. The Gold to Gem pays for the Gem to Gold side of the exchange and vice versa. By lowering the price and making it gold would devalue the price of gems in terms of gold. If that goes down, less players would be incline to buy gems with cash which then impacts ANet’s and the games direct income.
So yes, what you are asking for is to make it free, because the 85-90g to “buy” 600 gems is too much for you (it was less than 80g last night) since you aren’t willing to fork over actual cash either.
Which is perfectly acceptable
Decreasing revenue and pressure from Nexon to generate returns on their investment are what caused HoT to be a boxed expasion and not what I believe would’ve been season 3 of the living story. The small map increase and no New race which would’ve taken serious development hours for racial city and story are more like an entire season 2 dropping at once.
I’m pleased with a New class and masteries that finally take the RNG out of precursors but would this be a paid expansion if they were still making 2013 gem sales revenue? I doubt it.
The moment you mentioned Nexon you lost credibility. Nexon publicly tried to get more control over NcSoft and NcSoft gave them the finger. Publicly.
Nexon own 15% of NcSoft which is significant. Credibility is important if I claim to state fact, which I did not. The moment you claim that what a company says publicly indicates what is said internally you demonstrate naivety
Assuming that the current Lunar New Year Festival is supposed to more or less correspond to the Dragon Bash, it falls way short. We have the Dragon Ball activity, a new Vendor, and a lightly decorated Queen’s Pavilion.
With Dragon Bash we had THIS! …
Dragon Bash was fantastic and should be an annual event. The food alone was worth My time. This event is a lousy replacement and I don’t Even bother with it.
Decreasing revenue and pressure from Nexon to generate returns on their investment are what caused HoT to be a boxed expasion and not what I believe would’ve been season 3 of the living story. The small map increase and no New race which would’ve taken serious development hours for racial city and story are more like an entire season 2 dropping at once.
I’m pleased with a New class and masteries that finally take the RNG out of precursors but would this be a paid expansion if they were still making 2013 gem sales revenue? I doubt it.
I miss the full screen login interface with the large animated GW logo
It was amazing.
my account is one of the statistical outliers on the luck spectrum
Everyone thinks that. Chances are, you’re not.
I am.
Because you have compiled full data of your own drops, including exactly where you got all of them, and have compared it to a large amount of other players’? Or just because you say so?
As I said, everyone thinks they’re a statistical outlier. Either they’ve been extremely lucky, in which case they think they’re an outlier on the ‘top’ side of the spectrum. Or they haven’t been quite as lucky as the people on the extreme ‘top’ side of the spectrum, in which case they think they must actually on the extreme ‘bottom’ side of the spectrum.
I absolutely know the maximum value of my best drop. Don’t You?
So… you’ve got partial data on one single drop?
Being snarky I see. I suppose the RNG God’s favor your account. Who gives a kitten if anyone else gets anything right? I’ve actively forged since launch my best drop ever came last month it was Rage. I never kept spreadsheets on forges since I had no idea in 2012 that I’d still be trying to get a precursor in 2015. If I’d known the RNG was this bad in beta I’d have rethought my collectors edition at the very least.
I’ve said it before and I will continue to, if your experiences in game are lucky you will see nothing wrong with the RNG, there are plenty who aren’t lucky and it isn’t fun.
So you already got a precursor and your overall amount of forges is an estimation.
Looks like solid proof on your end.
And you have a lucky account by your own admission
Where did I admit to have a lucky account?
Page 3 bro. /DropsMike
https://forum-en.gw2archive.eu/forum/game/gw2/Precursors-and-TP-Farewell/page/3
This entire game is RNG.
True. But it is not an even playing field.
For the umpteenth time….PROVE your unfounded belief in some hidden account based luck property or quite attempting to have serious conversations about changing something that is a figment of your imagination.
So go verify and then rant at the sky from you soapbox (do you need a trenchcoat to fully play the role?).
If you get drops you see nothing wrong with the RNG. I’ve played since before day 1 and I won’t be silenced by you certainly.
Guess everyone can treat this thread as a troll thread. OP’s clearly been giving proof, and their sources, and chooses to ignore them to wallow in their own misery.
edit for repetition to understanding:
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
No proof was ever given. “Trust but verify”
my account is one of the statistical outliers on the luck spectrum
Everyone thinks that. Chances are, you’re not.
I am.
Because you have compiled full data of your own drops, including exactly where you got all of them, and have compared it to a large amount of other players’? Or just because you say so?
As I said, everyone thinks they’re a statistical outlier. Either they’ve been extremely lucky, in which case they think they’re an outlier on the ‘top’ side of the spectrum. Or they haven’t been quite as lucky as the people on the extreme ‘top’ side of the spectrum, in which case they think they must actually on the extreme ‘bottom’ side of the spectrum.
I absolutely know the maximum value of my best drop. Don’t You?
So… you’ve got partial data on one single drop?
Being snarky I see. I suppose the RNG God’s favor your account. Who gives a kitten if anyone else gets anything right? I’ve actively forged since launch my best drop ever came last month it was Rage. I never kept spreadsheets on forges since I had no idea in 2012 that I’d still be trying to get a precursor in 2015. If I’d known the RNG was this bad in beta I’d have rethought my collectors edition at the very least.
I’ve said it before and I will continue to, if your experiences in game are lucky you will see nothing wrong with the RNG, there are plenty who aren’t lucky and it isn’t fun.
So you already got a precursor and your overall amount of forges is an estimation.
Looks like solid proof on your end.
And you have a lucky account by your own admission
my account is one of the statistical outliers on the luck spectrum
Everyone thinks that. Chances are, you’re not.
I am.
Because you have compiled full data of your own drops, including exactly where you got all of them, and have compared it to a large amount of other players’? Or just because you say so?
As I said, everyone thinks they’re a statistical outlier. Either they’ve been extremely lucky, in which case they think they’re an outlier on the ‘top’ side of the spectrum. Or they haven’t been quite as lucky as the people on the extreme ‘top’ side of the spectrum, in which case they think they must actually on the extreme ‘bottom’ side of the spectrum.
I absolutely know the maximum value of my best drop. Don’t You?
So… you’ve got partial data on one single drop?
Being snarky I see. I suppose the RNG God’s favor your account. Who gives a kitten if anyone else gets anything right? I’ve actively forged since launch my best drop ever came last month it was Rage. I never kept spreadsheets on forges since I had no idea in 2012 that I’d still be trying to get a precursor in 2015. If I’d known the RNG was this bad in beta I’d have rethought my collectors edition at the very least.
I’ve said it before and I will continue to, if your experiences in game are lucky you will see nothing wrong with the RNG, there are plenty who aren’t lucky and it isn’t fun.
my account is one of the statistical outliers on the luck spectrum
Everyone thinks that. Chances are, you’re not.
I am.
Because you have compiled full data of your own drops, including exactly where you got all of them, and have compared it to a large amount of other players’? Or just because you say so?
As I said, everyone thinks they’re a statistical outlier. Either they’ve been extremely lucky, in which case they think they’re an outlier on the ‘top’ side of the spectrum. Or they haven’t been quite as lucky as the people on the extreme ‘top’ side of the spectrum, in which case they think they must actually on the extreme ‘bottom’ side of the spectrum.
I absolutely know the maximum value of my best drop. Don’t You?
The problem is that rng is calculated the same eveybody (influenced by mf on occasions).
So there is no special rng factor tied to your account, hence, they wont be able to switch it with somebody elses.As they’ve never stated which RNG service they use (if at all) that statement cannot be proven.
See below.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Check the OP from Jon Smith in which he admits outliers exist obviously
No. kittening. Duh. Outliers will ALWAYS exist in an RNG system. The problem crops up when players like you seem hellbent on attaching a “unlucky account” argument to being an outlier on the outhouse end. Your account, your name, your date of birth, or any other piece of data remotely pertinent to you is absolutely irrelevant to your RNG. Your luck is currently just that much dolyak kitten. It’s like getting bad hands over and over and over in poker. Even if the deck is randomly shuffled, it’s possible to get screwed over every time. Guess what? You luck can swing the other way just as quickly.
The problem is that rng is calculated the same eveybody (influenced by mf on occasions).
So there is no special rng factor tied to your account, hence, they wont be able to switch it with somebody elses.As they’ve never stated which RNG service they use (if at all) that statement cannot be proven.
They stated on several occasions that there is no such thing as a factor to make some accounts lucky and some not.
You also havent proven that you are in fact an outlier because you dont have any sufficient data to back it up.
1. Until the RNG code is made public I’ll disregard any comments made which are not backed up with proof.
2. My forges are all in the system 2.5 years worth
JS has stated repeatedly that the RNG system does not use any input formed by any data points of a user’s account as I mentioned above. This is coming from a guy who basically runs the kitten system. You saying he’s lying? Frankly I’d sooner believe him than some random person in the game who’s dissatisfied with their results.
Second, what does that matter? For all we know, you could have had only 100 mystic forge attempts, with 99 of them being done with random rares you looted and crafted. So what if it’s spread over 2.5 years? Additionally, when you’re talking about the mystic forge, the only way you can prove you’re an outlier is verified data that you’ve done tens of thousands of forges and never gotten an exotic back (if using rares), or done hundreds of forges and gotten dozens of precursors.
My account’s barely a year old, I’ve gotten, and then sold, 3 different precursors out of the forge. Frankly I dont know how many attempts I’ve done because I’ve never actively spent money going FOR the precursor. I throw money at the forge just to see what I get back out of it. Does that mean my account’s an outlier? Not really.
Frankly I just think you’re complaining because of your own bad luck and want some justification to berate Anet even after you’ve been told, and shown proof, multiple times that your “bad” luck is in fact the result of a functioning RNG system.
A one year old account with 3 precursors and you dare speak to me about a fair system…
Yes, you’re an outlier I’ve forged more gold away than you’ve made.
No proof has ever been given, But you’re new here so welcome to Tyria
my account is one of the statistical outliers on the luck spectrum
Everyone thinks that. Chances are, you’re not.
I am.
The problem is that rng is calculated the same eveybody (influenced by mf on occasions).
So there is no special rng factor tied to your account, hence, they wont be able to switch it with somebody elses.As they’ve never stated which RNG service they use (if at all) that statement cannot be proven.
See below.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Can you confirm whether it is an RNG that uses some sort of value from the user’s account or whether it is purely random/session based? I have a friend who swears that smack-talking an anet dev during a beta weekend pvp match doomed his account to poor rng for life.
Absolutely it does not use anything to do with a user.
There isn’t such thing is some accounts getting stuck lucky. Yes there’s an RNG, yes it’s random and there are streaks and outliers and an even aggregate distribution.
Check the OP from Jon Smith in which he admits outliers exist obviously
The problem is that rng is calculated the same eveybody (influenced by mf on occasions).
So there is no special rng factor tied to your account, hence, they wont be able to switch it with somebody elses.As they’ve never stated which RNG service they use (if at all) that statement cannot be proven.
They stated on several occasions that there is no such thing as a factor to make some accounts lucky and some not.
You also havent proven that you are in fact an outlier because you dont have any sufficient data to back it up.
1. Until the RNG code is made public I’ll disregard any comments made which are not backed up with proof.
2. My forges are all in the system 2.5 years worth
The problem is that rng is calculated the same eveybody (influenced by mf on occasions).
So there is no special rng factor tied to your account, hence, they wont be able to switch it with somebody elses.
As they’ve never stated which RNG service they use (if at all) that statement cannot be proven.
RNG is necessary to gate drops so that players always have a carrot to chase since content will be burned through faster than it can be coded but in your OP you stated that there are accounts which are statistical outliers (very lucky and very unlucky), you’re doing nothing to improve the game for players like myself until you address the flawed RNG. Being perpetually unlucky in a game is not fun.
I found out last night that one of my guildies has hit 7 precursors dropped for her account….I had known about 4 but 7?
My guild know my anti-luck well and just today were telling me what methods they’ve used to get their precursors. I’ve done it all and I’m just kittened by this games bugged RNG.
Please don’t ask to switch luck with me, it’s bad enough as it is sometimes. I make it by perseverance and patience.
I’d like it if RNG for “big draw items” was mitigated in HoT so it was possible to either earn through RNG or buy through farming something up (not Gold) to get a guaranteed buy chance.
Well I’d roll the dice and take your luck as it couldn’t be worse than mine.
Yes, it could be. What’s worse, it sometimes has a sense of humor.
Mine does as well. My first and only precursor came last month and it was Rage. You can’t make this kitten up.
This entire game is RNG.
True. But it is not an even playing field.
Please don’t ask to switch luck with me, it’s bad enough as it is sometimes. I make it by perseverance and patience.
I’d like it if RNG for “big draw items” was mitigated in HoT so it was possible to either earn through RNG or buy through farming something up (not Gold) to get a guaranteed buy chance.
Well I’d roll the dice and take your luck as it couldn’t be worse than mine.
I’ve played Guild Wars 2 since beta and my account is one of the statistical outliers on the luck spectrum. I’d ask the devs if they have any plans on revamping or at the very least rebalancing their RNG mechanic to reverse the fortunes of the statistical outliers in the near future.
If your account has been overly lucky since launch, you should get my luck from here on in.
Thoughts?
Raids in the traditional sense of what people think of raids, probably aren’t coming to Guild Wars 2. That is instanced content for huge numbers of people probably isn’t in the cards…my opinion only.
I think that there will be more raid like content, for guilds in the open world. If you use the word raids and people expect raids, people won’t even give the new content a chance.
Which I believe is why the word raid was not used in the announcement. If they’re inbound they’ll likely be fractals for larger than 5 man groups in my opinion.
After the game’s release in China we were treated to the polarizing NPE or New Player Experience after the new player base decided the game needed changes. The Chinese players reportedly asked for raids as well and with Heart of Thorns on the horizon and Colin using the words “challenging content” repeatedly in the announcement, are raids coming to GW2?
And if so how do you feel about them?
new precursor system.
called it
https://forum-en.gw2archive.eu/forum/game/gw2/Suggestion-Precursor-hunt/first#post4562836
Welcome to the party I’ve been here for years.
https://forum-en.gw2archive.eu/forum/game/gw2/Precursor-Rage/first
Let them drop muahaha. Flipping precursors ruined the economy and I’m glad it’s over.
Precursor scavenger hunt / crafting confirmed
1. Traits fixed before it goes live.
2. A third soldier class.
3. Perma-SAB
4. Hammers for engineers.The first one is my main concern, though.
Love these but I’ll add
1. Hobo sacks gone
2. Precursor Crafting
3. New race
4. New class
Precursor crafting and a change to RNG would be at the top of my list. The game’s loot system needs serious revamping if they want mmo players from other games to step into Tyria
January 14 2015 I got my first precursor drop from the forge. Ironically given the name of my post it was the underwater precursor RAGE. I put 4 random exos in and out it came. I’m not angry that I got a lesser pre at all I’m simply glad my account is no longer cursed.
I’m sorry Gaile but I have to disagree with your comment here.
Until level 80, you don’t unlock the top tier of traits, this puts any downscaled level 80 over a significant advantage over a level 79 character.
Until level 80 most people will not invest in a specific rune set up, armor set up or accessory set up. Again this makes a down leveled 80 stat wise at a huge advantage over a true leveled character.
I realize you acknowledge that a downscale is at a higher power level than an actual leveled character but I do think the difference is a lot more significant than you do.This can make very populated starter areas very difficult to complete if you’re just starting out due to other people killing all the mobs (during daily events.)
Ironically since NPE tried to make it easier.As far as the reporting thing goes. I’ve reported plenty of people for being hostile and using offensive language. I have added them to my block list and still see them log in daily so I’m not entirely sure reporting anyone does a great deal unless multiple people are reporting them:/
I generally report anyone that trash talks although it rarely offends me. I just assume that they’ve done it to other people and it doesn’t foster a good environment. Better to just point it out through the reports and let Anet decide how they want to handle it.
You should receive a temporary ban for reporting players who’ve committed no offense.
I love how they call the things legendary, give them effects that belong in visually loud animes and people practically kill themselves trying to get the things.
The illusion of prestige, man. Gets the suckers every time, right square in the wallet and wasted time.
They’ve got you folks pegged. Why should they change anything when many here will complain, but keep throwing cash at gems for gold anyway, or keep throwing loot into the mystic toilet, hoping that today might be their fifteen seconds of ‘glory’.
They haven’t ‘fixed it’ on all these years because our isn’t broken for what they clearly want it to be accomplishing.
Don’t look at what they say or what you think they said – look at what they do, or in this case, don’t do.
Story tells itself. Not much else to be said about it, is there?
Legendary weapons in name only
80s aren’t overpowered so there was no issue
You should enable your profanity filter immediately as it turns f words into kitten which is cute. While it’s not nice to be called kitten, this is an MMO and some people are just kittens. See how cute that looks?
Actually the filter in game just turns words into a series of dashes. The kitten is only in the forum.
I’m not offended by profanity so mine’s never been on. You learn something new every day.
Odd that this issue which began with a new player not understanding that 80s are down leveled and then confronted the players who did nothing wrong until they algedly swore at the OP (which would’ve been a non-issue if the OP had the profanity filter enabled) received a red post instantly.
Actually the OP is a returning player on a new alt.
But perhaps a returning player that has no 80’s.
No 80s = new
In it’s current form the RNG system leads me to believe rationally or irrationally that my account is cursed with bad luck. I’ve never had a valuable drop from the forge or loot since beta. While Anet can I’m sure look at the macro statistics and justify the results of their system and it’s “impartiality” from my perspective as a player, it’s a horribly unfair system.
I have friends who’ve quit the game permanently and I’ve taken extended breaks due to the game’s lack of satisfying loot, and the feeling that I’m being punished in some way by the system. MMOs are all about loot and this system is the worst I’ve played.
80s aren’t overpowered so there was no issue
You should enable your profanity filter immediately as it turns f words into kitten which is cute. While it’s not nice to be called kitten, this is an MMO and some people are just kittens. See how cute that looks?
Actually the filter in game just turns words into a series of dashes. The kitten is only in the forum.
I’m not offended by profanity so mine’s never been on. You learn something new every day.
Odd that this issue which began with a new player not understanding that 80s are down leveled and then confronted the players who did nothing wrong until they algedly swore at the OP (which would’ve been a non-issue if the OP had the profanity filter enabled) received a red post instantly.
This makes me want to break something
4.1k hours of active playtime, doing high loot, high chest, high drop activites (fractals, dungeons, world bosses) for a vast majority of that time. and nothing worth more than 80 gold has ever dropped, very well a precursor. even if i were the stock market trading post master class wizard some people are, i dont think i could justify burning 1.3k gold for an item that’s being flushed down the mystic toilet the literal second its in my inventory.
I totally agree which is why I won’t buy one.
80s aren’t overpowered so there was no issue
You should enable your profanity filter immediately as it turns f words into kitten which is cute. While it’s not nice to be called kitten, this is an MMO and some people are just kittens. See how cute that looks?
It’s been over 2 years and nothing. Do people really still have a candle lit for them doing anything about precursors? If so, I’m sorry to break it to you but I really doubt Anet is going to do anything….it has been 2+ years already.
Let’s hope the much anticipated end of the month announcement brings us news of the long promised precursor crafting.
Bearbow math!!!! Love it Chris.
No. These customers bought the game which means they could always come back should circumstances change to their liking. Forums give Anet feedback which they desperately need whether they enjoy it or not.
Not every post is going to support your personal feelings about the state of the game, or mine, and that’s a good thing. I bought the game but I am one of millions that did as are all of you and just because we are “active” doesn’t make our views or critiques more valid than someone who stopped playing. The changes to the NPE were not done for us they were done to try to hold on to or bring back the very same people you’d like to silence.
It’s a shame that Anet actually admit to contemplating removing feedback from those players.
I have approximately 670 gems, with the new increment system it ensures some of my gems will never be used. This change is unfortunate and it was unnecessary. If I need 130 gems to buy an 800 GEM item, as I’ve already bought the 670, I should have that option.
The idea is to discuss RNG as a concept inside of games and reward systems. I think more discussion will lead to better understanding of the problems current systems may have, and the pros and cons of other possible systems.
John, could you give us a bit direction here? I’m not quite sure what specifics we could/should discuss… it seems pretty one-sided that many think RNG is bad and tokens could work.
At the heart, there’s 3 basic options:
1. Mostly RNG
2. No RNG
3. Hyrbid RNG (where most games are)starter concepts for cons of each system:
1. Many players can feel like they have “bad luck”, in fact players with standard to pretty good luck are still likely to feel bad because of how humans interpret data.
2. A completely predictable experience lacks moments when something fantastic happens.
3. You run the risk of getting the cons of both systems without very precise design
An important question may be to ask if a model is still a good concept and a great implementation just needs to be focused on or if the model doesn’t work fundamentally.
It never worked for me. I’m unlucky in game and that’s not a good feeling to have. When I see others get a precursor now I just log out and play another game.
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