True that, but e-sport is just a dream of every MMo on certain step of development, which has never become reality. For GW2 it’s even worse, PvP scene and it’s population was always small, new faces are mostly PvEr’s for their reward, Guild teams for Guild Hall upgrades, WvWvWers, who are unsatisfied by new maps.
All of them are casuals, what going to happen when rewards are done and people move on?
I guess Anet doesn’t care.
Never understood really why ppl like playing solo,pvp its a 5 man team,even if you solo you are still a part of a 5 kan team so you are not actually solo…just a way to blame other players if you lose a game…..
In that case…. disallow solo duo trio quadro quers to que in the league.
Leave it to only 5 men premades. Because it’s team game…
Dno just my opinion.
I think Triple should have only duo on their side and mirror on the other side.
I think this would greatly increase wait time. A 5 or 4 man premade doesn’t have much advantage over a 3. If the rest of the players listen to the 3 man premade, there should be roughly the same coordination.
I think they should implement a feature that you can toggle on to not be that 5th in 4-man que.
Leave duo and soloq’ers alone. Rofl.
This is reasonable, but 4 man teams would have a really bad time due to this.
I usually play solo/duo and personally I wouldn’t mind being the 5th wheel in a premade, I would just follow their lead. Just my 2 coppers.
So okay, how about that one ? They implement Soloq and Team q, duo, trios, quadros and full premades goes into Team Que. For 4 man premades there can be a feature i’ve been talking about, solo q guy can join them if he wants to. Trios and duos matched together always.
Everyone’s happy.
About Que times etc, aka why it haven’t worked out back then. Atm with the release of HoT, leagues, back pack, guild hall rewards, more people play SPvP, be it rewards or fun, but it starts to drop due to disbalance of current meta and flawed league system.
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I also think adding a SoloQ would be bad.
Here are some additions to the matchmaking algorithm that I think would drastically improve our experience:
1. Solo and duo queuers should be prioritized to encounter a combination of solo/duo/triple and should never encounter a premade, unless they have a 3 or 4 player party in their team.
2.Tripe queuers should be able to encounter any combination.
3. The 4 and 5 premades should encounter only queues that contain at least a 3 or 4 player parties, but should be prioritized to encounter 5 player premades.
I think this would solve most of the issues, as organised teams can only encounter other organised teams.
Thoughts?
I think Triple should have only duo on their side and mirror on the other side.
I think they should implement a feature that you can toggle on to not be that 5th in 4-man que.
Leave duo and soloq’ers alone. Rofl.
I completely disagree, if you couldn’t lose tiers then any grindy solo queue nub could climb right up, the legendary is MEANT FOR the top pvpers which have no problem building groups and not losing.
I don’t want EVERYONE to have this legendary (even though just about everyone who is “decent” or a revenant/bunker mesmer is going to get this legendary)
You know what’s funny ? That, team players have issues with having separate ques, because then their team Q will become wasteland, then they have issues with que times, which forces them to further abuse the system and force queing against people who shouldn’t face them at the first place.
And now with even tiers in Legendary they having issues for not being a special snowflake. It’s a such clown show tbh.
I don’t play pvp anymore and i m not even whining about anything, it’s just hilarious to read those kind of posts. 10/10
While I do agree that there SHOULD BE solo queue it’s still going to be 50% win ratio and you will still get nowhere.
I would get somewhere, but you know what’s funny thing ?
Atm, most of the times, i were stopped by.
MMR tankers, who afk for teh lulz.
Premades who are in voice, in the meta of rotations.
ESL try hard, who have nothing better to do then to que with ambers.
I can take my defeat but not in those scenarios.
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I completely disagree, if you couldn’t lose tiers then any grindy solo queue nub could climb right up, the legendary is MEANT FOR the top pvpers which have no problem building groups and not losing.
I don’t want EVERYONE to have this legendary (even though just about everyone who is “decent” or a revenant/bunker mesmer is going to get this legendary)
You know what’s funny ? That, team players have issues with having separate ques, because then their team Q will become wasteland, then they have issues with que times, which forces them to further abuse the system and force queing against people who shouldn’t face them at the first place.
And now with even tiers in Legendary they having issues for not being a special snowflake. It’s a such clown show tbh.
I don’t play pvp anymore and i m not even whining about anything, it’s just hilarious to read those kind of posts. 10/10
Go look at the last Post Sunfish made and tell me that this is not pathetic? Even in Emerald I get an average 10-15 minute que. Anet refuses to let us que outside of the mists and refuses to add a solo que option, it amazes me how this expansion is progressively getting worse and worse as the days go by, at least for pvps
sake.Say it with me.
They. Don’t. Care. About. PvP.
They are about marketing the PvP aspect of the game and working it as a “brand” in terms of getting it out there for ESL Pro play, etc… But they don’t care about the balance overall, etc.. Pick any PvP game played at ESL level and you will find the basics covered. Solo vs Team queue, ability to spectate past matches, balance that provides viable play options instead of a handful of meta builds resulting in the purposeful unbalance designed to make players buy the HoT
All good ESPORT games have soloQ – DOTA2, CSGO… oh no they dont… LoL does! Oh wait they are changing it there too.
Looks like your argument just imploded!
This game is lacking many of the spectator features like replays and in-game viewing of matches. Balance, however, is no worse than it is in MOBAs. The only reason people dont notice as much about the broken elements of MOBAs is that there is a ban phase for removing the most broken designs AND both teams cant use the same broken heroes so you HAVE to dig down into the fair ones to win.
Huah, should i just explain you why, CSGO and DOTA don’t have soloq ? Because there, your mechanical skill matter, because you can become imba in 25 min time frame to eliminate every enemy on your map. In CSGO it doesn’t even matter you against premade or not, because you have your weapon, you have 2 seconds and you can kill everyone because you are fregging mechanical skilled guy.
In GW2, you have only rotations now, for this you need communication, with out mechanical skill involvement, as everyone playes certain classes, you are not even a game changer in the game against a premade, only in certain situations, when premade is just worse then your pug team, which is not a case in 90 % scenarios.
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Hello this is Crysis, one of the few and the proud warriors left, upon qing I receive some of the most vulgar comments and a great deal of people believing that I’m trying to throw games to lower my mmr by simply playing warrior! For some us, warrior is all we play, if it could be possible for some of you (meta folks) to accept that and stop blaming every lost pip on us we’d greatly appreciate it. I know that it may not make sense to most of you but us warriors try as hard as possible to find a single viable build and if that means ending up with a lb rifle warrior on your team please find the patients to not go directly to the report button but rather give helpful suggestions. Maybe one day the devs will look at the warrior forum page, AND NO IT HASN’T BEEN DELETED!… yet… If your ever having a bad day just wander of over there and you will see that it could always be worse.
Thank-you for your time! Gl to all warriors out there!
I feel you, game is broken, everything is broken, and people go insane, it’s not like Anet will ban you.
Ok how about this. Id solo q if i could, but since i get queues that time out, im going to pick up a couple ambers and 2 other diamonds and continue to farm the people that want to ignore a problem. Happy queueing
And I hope you get banned for matchmaking manipulation if you do so, happy quequeing
Watch out he threatens to farm someone who ignores his " que time problems ". I mean OMG.
I did no such thing :o
But if i cant solo q, and people say its my fault, guess the only way i can play is to do the thing they hate most and queue with a group xD
Less and less people even care about it at thst point, well, at least i don’t, play what is fun for you, i don’t even care if SPvP ll get the final nail in it’s coffin with those Leagues. And i know that Anet won’t ban you for it.
But from this thread i haven’t actually understand the point of your whining, you say you have big que times, because you duo/triple/5man qued there.
So ? What’s your point ? People abusing the system ? Everyone knows that and whine about that. People tank mmr ? People know that and whine about it. Premades farm soloqers like you do ? Everyone knows that and whine about it. That you have big que times ? People don’t even care about it, there are way bigger issues then yours. Well white knights will care i guess….
Ok how about this. Id solo q if i could, but since i get queues that time out, im going to pick up a couple ambers and 2 other diamonds and continue to farm the people that want to ignore a problem. Happy queueing
And I hope you get banned for matchmaking manipulation if you do so, happy quequeing
Watch out he threatens to farm someone who ignores his " que time problems ". I mean OMG.
We play pvp to play pvp. It’s up to the system to match us with players on our level. If i decide to queue alone, I don’t get queue pops, so what do you suggest I do? Pve? I dont play that. Pvp? Queues arent popping :p. Only way i actually get to play the game is to queue with lower mmr players in my party.
First, if you wouldn’t duo/triple/5man Q before and only solo/duo, you wouldn’t have problem now. You may consider it funny, but Rom or Helseth doesn’t have your issue.
Second, you got separate MMR in Unranked. You can try to play there until Anet fix this and/or there will be more people close to your MMR in Ranked.
So…you’re suggesting that:
1.) Him queueing with friends is wrong and he should limit how many friends he plays with to benefit random players and/or potentially have idiots fill the empty slots in his team.
2.) He should play Unranked which does ABSOLUTELY NOTHING to progress leagues to pass time until ArenaNet get their act together?
How is any of that fair?
It’s simple, the guy played, had fun, spoiled others fun, gated their progress, now he whines about his que times. He is a part of the problem why he has long queues.
The SPvP playerbase is small, he could see that happen. He refused to see it, now he pays for it, what’s the problem ? I m here 1 game from a ruby for 3 days already, and you know what ? I don’t want to get into “the pleb farm division” and play Spvp at all for those past days.
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didn’t mind losing to pz, I mind not getting queue pops. and how am i meant to queue with 2 ambers, when all my friends are ruby or above? That isn’t a solution.
I thought you just wanted games, now, you want games but with friend list who are ruby ? Makes sense.
You know there are loads of ambers running around HoTm waiting for your ninja invite ?
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I would have loved to facing a 5 man as a solo instead of waiting 2 hours for my queue to abandon.
I’m not asking for solo queue, im asking for the chance to play the game. Put me up against 5 mans, I don’t care, or when im solo queueing as a high mmr player (or what ever the reason Im getting these long queue times are) just put me with lower mmr players. I’d gladly play with low mmr players on my team if the other team is also low mmr, but this is just ridiculous.
Dude, take 2 ambers in your team and que, otherwise stop whining, you have solution. Maybe ll learn how to carry and won’t loose to PZ again.
que up with some amber, anet don’t care about PvP anyway.
Cool, you know what is the funniest thing ? I ve seen what kind of a nightmare it’s for ELS “PRO LAD” like you to go through same emerald as solo player.
Good for you that you artificially getting games, by screwing others over, the once who is against you.
Totally agree, i mean, kitten people, how stupid they can be and hope that Anet won’t fail at copy pasting something that working already for 5 + years in other games.
I mean unbelievable ignorance.. all they need is a bit more time then 3 years to get a grip on something.
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GW2 PvP matchmaking is a disaster, I’ve never seen anything like this. Now I started wondering how this could’ve been prevented. Since I mainly come from games where matchmaking works pretty kitten well ( mainly CS: GO, except smurfing ofc) I really want to know where Anet kittened up exactly? Could someone explain to me how other games manage to implement almost ( I know they are never fully) perfectly working matchmaking systems into their games, while Anet fails miserably doing so?
Because, it’s other kind of games, look CS:GO you can be really, extremely good, even against a premade and with 5 bullets and few seconds decide how awesome you are. In LoL, DoTa, you can recognize not bad players in your team and feed them up, so they can transform into unbeatable ultra nuking machine of death which will pwn everyone which won’t be related to players skill if u are jungler, or you can farm Top like a boss on a semi carry and carry the game later when nothing can stop you. It’s not SC2 balanced game which has no such a variables as team mates at all.
GW2, atm it’s poorly balanced game, where your mechanical skills are nullified by playing the wrong character, wrong comp, with wrong team mates, against wrong enemies.
I think people fail to realize that splitting soloq and teamq would basically make teamq a wasteland. You think queues are long now? People with high mmr would be waiting hours upon hours for a single match.
Don’t get me wrong, I’d love soloq back because that’s predominately how I’ve been going through leagues. But, you have to look at the side-effects.
The thing is, there is Team que and Solo que in LoL where Solo que is most popular mode, why ? Because in Solo que the game is fun, in team que it’s a responsibility, if they don’t develop the game around what is fun, to bring people in PvP, there won’t be teams at the first place, except for dedicated ESL wannabes.
But mixing the leagues with premades and solo ers artificially, by cheap rewards, wont bring them anywhere.
LoL’s player base dwarfs ours here. Not really comparable because with such a large population, queue times are never an issue.
And thats one more point, it will grow, just until people will get fed up with it, or get their rewards farmed and then you will see drop in people playing PvP.
To grow the population, they have to sacrifice something and trust me it’s not solo/duo quers.
I think people fail to realize that splitting soloq and teamq would basically make teamq a wasteland. You think queues are long now? People with high mmr would be waiting hours upon hours for a single match.
Don’t get me wrong, I’d love soloq back because that’s predominately how I’ve been going through leagues. But, you have to look at the side-effects.
The thing is, there is Team que and Solo que in LoL where Solo que is most popular mode, why ? Because in Solo que the game is fun, in team que it’s a responsibility, if they don’t develop the game around what is fun, to bring people in PvP, there won’t be teams at the first place, except for dedicated ESL wannabes.
But mixing the leagues with premades and solo ers artificially, by cheap rewards, wont bring them anywhere.
Yeah, i’d like to see what OP would say if all those people the new system “is not for” stopped playing and all the rest had to actually play against themselves and hope for win streaks.
Oh you mean back when we had soloq and the forums weren’t being raided by soloQ “entitled” players?
I’d probably ask for a Coke. (Boondock Saints reference)
Why i can be even bothered, people already suggested to bring back solo q, so those who want to team up, can farm the kitten out of each other. The forum is filled with suggestions, they don’t listen, they don’t care.
When you were in your soloQ casual matches with that failed solo leaderboard of a system, the few of us competitive players were content with the PvP system in-spite its bad quirks. And we never uttered the words “farming”… we usually said “good game” and queued up for another match.
Have you proposed anything useful? You just stated self made-up facts, if leagues are not for soloqers, why i even able to que solo?
Look back in the 2 previous test ladders, players grinded out an ungodly amount of games for the sheer sake of being Top5. Facts.
Anet spent 1.5-2 years trying develop a better PvP Leaderboard system that included 2 failed ladder systems, 1 of which lasted nearly 3 months. The Dev himself resigned. Facts.
I know how those leagues will affect PvP in the long run, aswell as i know, how many Soloqers will turn against PvP instead of teaming up.
I’ve seen more Teams in Ranked PvP than any other system Anet gas implemented thus far… again, you’re completely mistaken. As far as Anet is concerned, they’re taking a positive step considering team promoting is what they’ve been trying to accomplish since the day they removed SoloQ.
Still waiting for your hard cold facts there buddy.
Huh? Are you sane ? I don’t need any cold facts buddy to know how it will turn out, as well as i don’t care about forum raiding of past times, i would rather have what it was rather then what i have now. But still you fail to prove the fact that those ladders are not for soloqer’s, get the Dev quote to confirm it, or announcement for me to believe it.
“Us, competitive players”, hah, the level of self-entitlement.
Yeah you see that for now, with less soloqers, it will last, but not for long, until guild complete their Guild Halls upgrades, graduate yourself at for seeing, open your third eye bud. Teams are not what makes PvP going.
They could implement the same copy of Leagues with solo and duo que max, which will work with MMR reset, but as long as brown nosers who are able to get some “good games” by slaughtering soloqers in premade defending it, nothing going to change.
Hahaha, thanks it’s most ridiculous pile of crap i ve read on this forum this month. Thanks for the good laugh sir.
I just hope Anet will listen to players like you and finally completely destroy PvP so noone would ever play it.
You’re more than welcome to prove me wrong about something, say what you disagree and why.
If you can’t add anything intellectual to the discussion then you should probably refrain from replying to posts randomly.
For the record, Legendary items suppose to be difficult to get. What I proposed is realistically fair considering the top 5 players in the two previous test leaderboards reached these game threshold with ease.
Why i can be even bothered, people already suggested to bring back solo q, so those who want to team up, can farm the kitten out of each other. The forum is filled with suggestions, they don’t listen, they don’t care.
Have you proposed anything useful? You just stated self made-up facts, if leagues are not for soloqers, why i even able to que solo?
And buddy, i can do what ever i want, i know how those leagues will affect PvP in the long run, aswell as i know, how many Soloqers will turn against PvP instead of teaming up. And i already can see the future of PvP if Anet won’t do anything. So get a grip yourself and get some intelligent thought yourself before you post something random. I don’t pvp for wings, i do pvp for fun and good match ups.
And if you talk about wings at all, for dedicated PvEr it would be easier to farm kitten out of Silverwastes, sell the gold, and pay to Esl team to carry them to w/e division they want.
Hahaha, thanks it’s most ridiculous pile of crap i ve read on this forum this month. Thanks for the good laugh sir.
I just hope Anet will listen to players like you and finally completely destroy PvP so noone would ever play it.
I am just curious what will you do if I put the pvp programmer in front of you
I would honestly laugh at them for thinking in a 50% odd of winning game having wins equal losses was a good idea.
Lol…. me too, me too. Like I said the most idiotic system ever known to man. Now I have seem it all. Seriously ANet designers use your brain a bit, use common sense a bit.
Oddly enough, Sc2 uses the same method, but no one complains in that game.
Hmm, are u acting ? Sc2 is about mechanical skills, for seeing etc, where you don’t have other variables, as team mates, enemies, their comps….. and surely, if they would wipe the leagues there, random Joe wouldn’t ever face WCG SC2 champion because they are on the same w/l rate and in the same league at the start rofl.
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Do you guys think the league system would work better if you got 2 pips for winning by default and lost 1 pip when you lose?
I’m not a pro but I’m not bad either. I have around 50% winrate and most of my games go: win-lose-win-lose with occasional loss/win streaks here and there. Some of my games are doomed from the start based on the matchup, or this is how I feel at least.
I don’t feel like I achieved anything when I win because I know I’ll lose progress if I lose my next game. Except for when I get 2 pips for a win.
The problem is not with pips gain, the problem is with match making, for example, you que solo, you are on win streak and then suddenly you need to carry your team, against trio, 4 man que, when it’s just impossible due to team comp, the way meta is atm. And you run in those kind of conditions because system decides that for you.
People already tanked their mmr, played in premades, which just spreads futher imbalance, sometimes system even choose you to have a good match up but you have in your team people who has been carried by premades or exploit usage.
The thing you suggest, it’s just a grind for a “legendary” or wings.
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I don’t understand what’s the problem, granted it’s no fun being farmed by premades when all you have is soloQ, but still, gw2 pvp is ultimately team designed.
Look, the League of Legends is ultimately team designed too, on top of it, it’s an e-sport they droll about, but it has solo Q. Because Riot in their mind.
GW2 is another story, it’s a casual game, with out complexity, and the way it evolves, it’s more and more about rotations and setups, rather then mechanical skills.
The game with the similar system is Counter-Strike, but there, it’s a different story, you actually can carry games with your mechanical skills only.
In GW2, you have 3 necroes on your side, warrior and (too make it fair) bunker mesmer. Against you premade of bunker ele, 2 bunker mesmers and 2 viper revs, now tell me you can play better then 9 other players, but system hates, luck hates you, people hates, Anet hates you, what you can do about it ? Nothing. And that sucks the most.
It’s a stupid system with the way MMR and divisions are disconnected. A player who played a lot of PvP and has a high MMR from before the league system was put into place will have a harder time progressing than someone who just started, because he has to start at the bottom while already being at his correct MMR.
Either they have to tie the league system to MMR, i.e. make divisions a reflection of your MMR, or they need to increase pip gain depending on your MMR. The current system is just casual-friendly bullkitten, they said we were getting a way of gauging player skill, but what we got was a glorified reward track for a legendary backpack.
It’s far from being casual bull kitten, at least for me, facing GNR premade against me, with trio of random guys on my side, being solo myself, loosing the game, loosing 2 pips ;d cheers.
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No it is made for teams.
So you have simple leagues which are made for teams and guild challenger leagues which are made for teams. Are you sane or Anet employee ? xD
No, it is a good system. Otherwise its just like getting rank 80. You advance slow, but you will get there… If you get stuck in a division, not advancing at all, then it is there you belong.
This isnt made for soloQ. It is made for teams. If you join solo then you cant get in the highest division. Find a team to play with.
I for one do not expect to reach higher than 3. division if i play solo.
Soooo, what the Guild Challenger Leagues made for ? For teh lulz ?
1 pip away from getting out of Sapphire into Ruby, just 1. And I enter the game to face a pre-made Team PZ with diamond and ruby division players.
I thought to myself, ok well the game is smart enough to know a team full of sapphires got no chance against this premade diamond & rubies right? I wouldn’t lose a pip, perhaps even gain a pip for taking it raw?
Nope, lost the game, had no chance at all. Lost a pip, and that was just the start of my losing streak. 3 hours later my 4 pips in tier 5 sapphire evaporated, and I’ve been winning 1 losing 3 ever since, going nowhere. I’ve faced pre-mades of 4-5 pro league players at least 4 times in 3 hours. Needless to say no matter how many times I’ve won, I’ve lost pips every single time against these impossible match ups so I’m flat in my tier at the moment not sure if I want to continue.
Oh queue popped, it’s the sunfish crew again, gonna afk while I post this since we aren’t gonna win.
I’d prolly do the same thing just for the sake of my dignity but some idiot from your team could have reported you for botting if you SoloQ’d. Lots of tryhard idiots out there
I m just curious, why Soloqing and wishing to face SoloQ’ers on your team and against you is “tryharding” ?
The thing which upsets me the most, is some crap when you face 5 man premade with soloqers in your team and the fact that you loose your progress while loosing. That’s sucks, i mean i m okay with loosing, but not with those cheap matchmaking jokes when to stop win streak i m suddenly have to face premade of 5 ppl with 3 bunkers and having warrior and thief on my side.
I mean that’s so sad.
Agreed, but anet won’t do it they ll prefer to chase their dream and product to rot
……………
A video game should never frustrate people.
so a video game is supposed to be fun? i think thats the #1 thing anet needs to think about.
make the game fun -> and more people will come to play -> esports be more of a thing here
instead they keep trying to force it. anet forgot about the fun part
Yep, so true. That’s why when it was released it was giant success across the board, because it was fun, now it’s just spend money, play what we created when it doesn’t even work properly, but we will chase a dream of every MMO to become e-sport, because GW2 is a special snowflake, and everything else ? Why we should care…
well … I can"t say that we are a really good team =) (stop being hatefull) it’s not because i’m playing in team that i’m exploiting the system XD
there’s some other team and sometimes good 3 teammates. As it said … in the end, i have a 50% winning ratio even with my team…
stop being such a kitten dude ;-) solo Q isn’t the solution to make this game more healthy
I m not saying that you exploit it, it’s just unhealthy for others to face you, since, if you are not ultra good, but premade anyway, which means, you don’t need to know what movement is there on the map, how many players are against you at the specific point etc, all is said via TS, you know what builds your team mates use. Soloqers don’t have control over anything, that’s just another level, they have to be twice as good as you to actually win, all of them, as well as the system and the way it works right now, if you have high mmr places you against premades with tankers or noobs to fit your win ratio to 50/50.
You can’t put teams and soloers in same environments because it will be just un fun for the least.
It is the solution, because, if teams doesn’t have enough teams to play against, what the point in the teams ? You will always have enthusiasts to play against, so what’s the problem ? I m not hateful, it’s just the way system works, in all more or less successful games, when teams and soloers separated. Your fun, shouldn’t start there where it ends for others.
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well i have a team … and some friends to play with … it’s 100% funnier to play with that to play alone …
Yeah sure, it’s alot of fun to pwn people with out teams, so get your team que and have fun there… with Guild leader board, you have teams to que against, but then there should be no whining about queues.
getting a Solo Q won’t make the game “better” … u don’t have enough teams to have 2 different Q’s (unless u want to wait 2h per game)
So? That’s the frigging point, no one cares about Team ques, same as with LoL, all pros and casuals play the same mode, which Solo q.
And Anet, just promotes fun for TEAMS, when their bigger player base suffer.
The system is flawed.
The biggest problem is Team q and Solo q matched together. Anet even failed to copy paste the LoL system correctly. Solo q will always be demanded way more then Team q because of people’s nature. But it’s insane that soloq’ers have to face premades.
The system we have now, promotes unhealthy gameplay.
It’s either you tank your rating to move forward.
You form a premade and farm soloqers to move forward.
I mean yeah, it’s okay to say, “form a premade yourself”, “go unraked”, “go hotjoin”. But in reality, when achievements are done, items gained, PvEr’s who now step into PvP will be gone, the same as with WvWvW season 1. Alot of Soloqrs won’t bother to form a premade, they will just quit doing PvP, or shrug and quit the game. And what the actual gain Anet ? You basically reward 10 % of players with those leagues and punish other 90 %.
Where is a fun part ? Your game will never ever be e-sport.
From this point, it’s either you separate solo q, with solo and duo quers, team q with 5 man premades. All who want 4 man que, 3 man que, get 1-2 more players or play duos.
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Well… Unblockable attacks need not to be given away for no reasons, Shadelang. You don’t give unblockable “just because”; something in the skill needs to make it clear that it is unblockable.
All I see from rangers is them wanting broken and senseless stuff to balance their “inferiority complex”. Sorry if it’s not the case for you, but you’re probably the sort that would defend how bristlebacks used to have 35k health. You guys put your cards into the most idiotic things; I remember people defending unblockable/undodgeable taunts, defending the ultime boon copy from Heal as One… Etc.
I heared eles defend their diamond skin like there is no tomorrow, whine about your own class dude.
I bet on tool tip fixes.
Maybe they ll nerf warriors too.
tool tip fixes would be nice. XD
hmmm aw kitten no! warriors need buffs!
I know right ? Everyone knows, but Anet ? I don’t think so.
I bet on tool tip fixes.
Maybe they ll nerf warriors too.
Now the thing is.. Cause vul increase condi damage, why protection doesnt reduce it? Why condition damage is still allowed to bypass toughness? Why they olny need to stack one stat in order to work and dish damage nearly on par with power builds and at same time being allowed to go for stats like toughness/healing while if you try to stack olny power on a power build you be hitting like a wet noodle?
Well, they will jump and say something like, that landing chillblains or banish enhantment requires skill, then they ll whine about condi clears, but they will forget that they have now way more ways of applying condis then they had before. And surely they will forget about that 2 classes which are viable in condi play has great access to boon striping to bypass Resistance.
The problem there is PvE mobs would take longer to kill, and sometimes I’ll spend a full six seconds killing something while wearing full ascended.
Omg, the whole 6 seconds ? No jokes ?..
Chrono introduced the shield block which is giving every low tier player I meet problems because they’re constantly attacking the block. The well is only 3 seconds on a… 40-45 seconds cd? I’m on a mobile and can’t look atm. The new F5 doesn’t really count as a mitigation ability.
Oh yeah, a cloth class having 21 seconds of endure pain just via rotations in 50 seconds window sure balanced. Why ? Because mesmers entitled for that. ;D
(edited by Arcade.8901)
Warrior is a different problem: The class has some nearly necessary traits spread out over at least 3 lines to make a build work. Like “Fast Hands” on discipline, “Cleansing Ire” on Defense or “Berserker’s Power” in Strenght. Any warrior build is “Defense/Discipline/X” while X is strenght for power builds, arms for hybrid/condi and tactics for shoutbow.
Now the problem: Warrior has no way to use Berserker effectively. Berserker is not too weak, it does some of the highest DPS in PVE, but Warrior cannot build enough adrenaline to use berserker without crippling his defenses or offenses. He has to give up too much to use berserker, that’s why the few remaining war players often play with core builds.Conclusion:
Warrior: Give him the same treatment as Anet did with mesmer at 6/23: Fast Hands and Cleansing Ire Baseline, overall improved adrenaline generation, some DPS buffs for axe mace and hammer.
Won’t solve anything at all.
Warriors will still be pigeonholed into stances, and auto endure pain.
If going double melee, with out warriors sprint, with out teleports and movement skills which are nerfed to the ground, warrior ll get kited by anyone who feels like it.
What is the counter to condi rev?
Depends, if not Viper, Dimond Skin.
Short answer? Nerfs.
Old warrior design is old, and it shows through all the skills and traits. If there’s a dev that actually plays warrior with something other than Eternity, it’s nowhere near obvious.Not sure what you leading into, but the best build for wars right now is still Shoutbow with BOW Sword and Shield. Without Eternity.
Except it isn’t..
Well, i dunno i ve played like 500 games on my war in HoT only, then i just gave up, Shoutbow still works kinda with amount of necroes nowadays, but ele and druid still better no questions here, but you at least support those who can actually kill fotms.
GS/Hammer, it’s like, after every 1on1 i won i thought, dam that guy had no clue what he was doing there.
So it’s just my personal opinion.
(edited by Arcade.8901)
Short answer? Nerfs.
Old warrior design is old, and it shows through all the skills and traits. If there’s a dev that actually plays warrior with something other than Eternity, it’s nowhere near obvious.
Not sure what you leading into, but the best build for wars right now is still Shoutbow with BOW Sword and Shield. Without Eternity.
Oh cmon.
Hammer Shock – 247 damage, 12 sec cd, Cripple. 600 range.
Coalescence of Ruin 489/684/880 damage, 2 sec cd, 1200 range.