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Gem skin should be unlimited use - quick fix

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

There is a way to implement something that could be good for everyone.

Introduce a new crystal in the Store, let’s call it ‘transmutation essence’ that is above the other two transmutation items and slightly more expensive.

This crystal ‘copies’ the skin of an item and makes it reusable in a PVE locker.

Win win situation:
- You don’t want to reuse an item? normal crystals are good enough for you.
- Want to make a skin everlasting? use the more expensive crystal

I for sure would use a lot of those crystals for in-game skins that I want to keep and I am sure that with the bunch of collectors running this game, the new crystals would sell quite well.

Sure, Anet would not sell crystals each time you wanted a reskin, but they would surely sell more crystals in the long run with those new improved crystals because I am sure a lot of people would use them on lots of skins in the game that are currently not worth thinking about.

My 2 cents.

Please FIX Phantasmal Warden.

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

so this really sux… i am stuck with using the kitten focus for mobility and i was starting to get used to the warden but now i have to chose between moving like a snail while everyone is running past me or having swiftness and a useless phantasm.

chaos storm and blink helps
It is not the same though (chaos storm is random and only 3 sec of swiftness)

Still, it has helped me to get used to blink which I did not use very often before and be able to use it quick in combat situations.

Please FIX Phantasmal Warden.

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

Anet called and said that this works as planned.
Since most of mesmer’s skills are random they thought that fantasms should be too : they sometimes attack and sometimes not.

We are chaos! And now we have fantasms that leave the other players dazed, just as if you throw a fake grenade in a room and laugh at seeing people jump around shouting in fear until they understand it was a joke.

This fanstasm is the same : they will never know if it attacks! It will disrupt their flow!
We are masters of chaos and messing with minds!!!!!

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Snip…

Never that easy to compare things to other cases…

Anyways remember one thing : People bought GEMS with real money.
you can argue as much as you want that you bought the gems for this armor and this armor alone you can never prove it.
If Anet just returns your gems or the money you used on them I fairly believe that legally you will never be able to do anything. In the cases above there was no compensation. Here there will be : your gems (or your money?) will be returned. I fairly believe that they will try to handle this with tact (I hope)

Threatening to go to court for this seems so exagerated for me….

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Mainly I want to see factual information perpetuated so that people who are upset have the best chance of getting a fair resolution. Angrily making baseless demands is likely to upset the support team, and then they’re unlikely to be generous. Making a reasoned, logical argument based on the available information means the people who are upset are more likely to get a resolution they deem is fair when the time comes.

Unfortunately, that time is not now.

I see…
But TOS or not, I feel they have the right to complain to Anet just as we did.
And reread the first pages of posts…. there was a lot of hate there too (I followed htis topic close and I saw a fair amount of incorrect posts disappear)

Me, I would just like them stop being angry at the initial players that wanted to protect the game from an enormous mistake.

I would recomend though, as said before, that they wait and see what Anet will come up with before venting all their anger. (I personaly feel that if they come out with any other pair of bra and panties on fire that look nice the complaints will go down, but this is just my feeling)

But they have the right to be angry, anyone would.
If we had not been angry in the first place this armor would still be there for sale.
This does not mean being rude is ok tough…

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

The legal thread about Flamekiss is another..as said many times TOS has no legal value in most countries….

You are totally off topic here

That’s hilarious. If the TOS had no legal value, the game wouldn’t be for sale in that country.

Will play the evil advocate here…
The TOS could perfectly have been used against us that wanted this armor removed.
Anet owned the game and if they decided they wanted that armor on sale, there was nothing we could say.
But we complained and they listened.

It’s their game, but without customers it is an useless game.

(edited by BeoErgon.9107)

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Why can’t those that paid money for this skin remember something : we all paid money for the game. The game had some features, like a human exclusive T3. They take this feature and destroy it, why is this different than what is happening to you all?.

why can t you understand:

you lost exclusivity (something non existent) the changed it so
We are losing Gems and gold….(old skin + trasmutation and trust me almost everyone who bougth reskinned a alreasdy skinned armor)

We didn t do anything wrong…

Why the solution should damage us more than the initial damage to you?
Shouldn t be fair a solution in between?

We don t deserve to lose ANYTHING since we did nothing wrong…..

Way to disregard the rest of my post… Sigh… And I said : it is not different!

Yeah if you would be in my place you would be even more mad….

In this patch i m losing 1 year fractal progression, 16 trasmutation Crystal and 1 skinset…….

you may understand i believe…..

I can understand.

Those that complain about loosing something they paid for, I understand and I feel for them to the point of not caring if they keep the armor.
Those that come here moaning and hating the first ‘moaners’ like me, no, I can’t understand.

You had the fractals levels as your game progression. I had the ingame skins as my own progression. You see? The same…
They were breaking the game for us. We complained.

The best part is i m losing both…..
You are losing none….

Maybe it is because I am not an English person and I don’t explain myself clear enough.

Removing that skin is not fair for those that bought it. It is not. No. Really not. Never once I said it was.

BUT!

What I can’t understand is that on one hand you complain they somehow broke your game by reseting the fractal levels and on the other hand you seem not to be able to understand why we complain about Anet breaking another part of the game for us. Soon you will start sounding really selfish.

This armor should never have existed. Period.

Now that everyone understood this and Anet removed it from store I am pleased myself. It’s enough for me without needing to go any further. Keep it.

Still, don’t come here hating those that tried to protect their game. You that lost Fractal progression should understand this more than others.

(edited by BeoErgon.9107)

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Why can’t those that paid money for this skin remember something : we all paid money for the game. The game had some features, like a human exclusive T3. They take this feature and destroy it, why is this different than what is happening to you all?.

why can t you understand:

you lost exclusivity (something non existent) the changed it so
We are losing Gems and gold….(old skin + trasmutation and trust me almost everyone who bougth reskinned a alreasdy skinned armor)

We didn t do anything wrong…

Why the solution should damage us more than the initial damage to you?
Shouldn t be fair a solution in between?

We don t deserve to lose ANYTHING since we did nothing wrong…..

Way to disregard the rest of my post… Sigh… And I said : it is not different!

Yeah if you would be in my place you would be even more mad….

In this patch i m losing 1 year fractal progression, 16 trasmutation Crystal and 1 skinset…….

you may understand i believe…..

I can understand.

Those that complain about loosing something they paid for, I understand and I feel for them to the point of not caring if they keep the armor.
Those that come here moaning and hating the first ‘moaners’ like me, no, I can’t understand.

You had the fractals levels as your game progression. I had the ingame skins as my own progression. You see? The same…
They were breaking the game for us. We complained.

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

Why can’t those that paid money for this skin remember something : we all paid money for the game. The game had some features, like a human exclusive T3. They take this feature and destroy it, why is this different than what is happening to you all?.

why can t you understand:

you lost exclusivity (something non existent) the changed it so
We are losing Gems and gold….(old skin + trasmutation and trust me almost everyone who bougth reskinned a alreasdy skinned armor)

We didn t do anything wrong…

Why the solution should damage us more than the initial damage to you?
Shouldn t be fair a solution in between?

We don t deserve to lose ANYTHING since we did nothing wrong…..

Way to disregard the rest of my post… Sigh… And I said : it is not different!

EDIT : Tell me? Since I already said I wanted you to keep the armor, this is a troll, right?

(edited by BeoErgon.9107)

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Why can’t those that paid money for this skin remember something : we all paid money for the game. The game had some features, like a human exclusive T3. They take this feature and destroy it, why is this different than what is happening to you all?

Now, I again say : the right decision was to take that skin from the shop, apologize and NEVER do this again.

BUT! I don’t care if those that bought it keep it. Even more : they SHOULD keep it as a reminder to all players of what could have happened if we let this slip:

- Hey look! Anet is putting all the game skins for sale! Even those of dungeons and the legendaries! And no boundary too! Remember when warriors could not wear robes? What a joke it was! Now we can! Just some money and we get them!
- Ah Cool!
- Right!? Well, let’s go play.
- What for?
- What do you mean?
- Well, right… I bought this game with the incentive of attaining some skins by playing. No need anymore. They are cheaper, easy to obtain and cooler looking on the store.
- Oh.. I see. Well, what about parading in LA?
- Sigh… Ok…

This above was of course an attempt to exagerated humour. Keep that armor. I don’t care about just that one.
You got this sale destroyed. We were going to have our game destroyed. This time the ‘toxic comunity’ got their voices heard. Hope it is not the last time.

"Do not touch" Signs

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Posted by: BeoErgon.9107

BeoErgon.9107

Seeing the dots in the map one thing at least is evident : there are none of those towers in beginner areas…
Why? If they really are linked to something in the world I don’t get why the beginner areas should be exempt.

Still, one explanation to Scarlett invasions : they were installing those towers. And there were no invasions in beginner areas as far as I know…

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

I’m curious about the meshes used to make the flame-kissed armors.
It’s as though the 3 most disliked (therefore uncommon or rare as far as people wearing them goes) sets were meant to be used for the flame-over.
But then, it’s as though whoever worked on the light set swapped that mesh for the t3 human light one (for whatever reasons: it may have been the only one at hand, maybe it was prettier, or they worked on the wrong mesh by mistake, perhaps they play human only, or wanted a bra top for their norn etc) without clearing it with certain other people first.
Such a theory might be behind this fiasco.

I would like to know this too but I guess we will never know.
I will ever wonder how this came to be.

- Are they honest and they really thought this was not like the t3?
- Or did they think selling HCT3 to every race was OK?
- Or someone made this without comunicating and made the error of his career?

Would have loved to be there when they decided to backtrack to know if things were like : “What the hell have you done!?” or more likely “Tsk! They saw through it! Quick! Get te armor out of the store!”

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Please tell me how much gold all of you complaining lost out on because flamekissed existed for 24 hours.

Not a peny.
I was not trying to save my gold, I was trying to save my game.

What people don’t seem to understand here is that the error comes from Anet, not from those that complained first.
They were destroying one of the fundamentals of the game. We shouted. They looked and admitted it was silly. We were rigth to complain.

You people bought the armor with money but that armor should never have been there in the first place. Anet removes it. You complain that you were scammed. You are right.

See? Both parties are right to complain. Why should other players compensate you for some bad decisions that the game made?

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

… I’m talking to the drama queens coming on here and saying stuff like ’I’m outraged!’

Get over it guys, this is a video game.

I am totally with you, but this conclusion of your post could easilly be used for both parties (initial complainers -me among them – and new)

Just saying…
It is just a game, but a game that we love (or no one would be here raging)

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Wow! People are complaining that we complained! That is… kind of puzzling….

You people that bought this set are hurt because you spent money and time in it. I am ok with that.
I was hurt because I spent money and time in the game and this set was a precedent to little by little have all the ingame skins revamped and put for sale killing all incentive to ever play anything (HCT3 you at least needed a lvl80 human and this means at least some ‘playing’).

New exclusive armoes are fine, but don’t kill all the incentives to play the game please.

Now, as I already said, I don’t see any problem with people keeping this set as long as Anet does never ever start anything like this again.
I don’t want to be ‘exclusive’… I want to have some goals in the game. Leave the ‘in game’ armors as is please. T3 was for me one of the incentives that made me level my human mesmer and try to get the gold for it.

Stop this flood. Leave the skin to those that bought it as a reminder. To apraise the rest, give humans the option to upgrade their t3 to this too maybe (I don’t want it myself though! Don’t force this skin on t3 humans! My mesmer theme is white/blue and gold. Don’t want flames!)

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

I was just afraid that this was the beginning of a total destruction of the game for me by slowly transfering all the in game nice skins to the store and leaving as sole goal for the game to obtain higher and higher gear stats.

I hate to break it to you but I’ve been playing since before launch and that certainly is the sole goal. Nothing is hard to obtain in the game except the limited event skins. The gear grind started with Fractals spread to weapons and soon will be on armor as well. So yeah better stats is pretty much the sole goal of the game at this point. There’s nothing special or unique about farming 120g and buying a cultural set in a weekend. Aside from it not looking as good as the fiery one.

No, of course there is nothing special except this : you have to play the game.
Cultural needs something : it needs a lvl80 from a certain race. You can level it quick by paying and crafting, but you still need to play somehow.
Same with dungeon sets… you might pay to run the dungeons, but still you have to play them.

I am not blind and I already told in other threads what I thought about the stats grind, but yet this game had something that still interested me: play to obtain some items that oyu can only obtain under some in game conditions.

Take all those items and put them on sale for a few dollars and what is left of the game?

I have nothing against exclusive store skins. Still, I like to have some in game goals.

This skin was an awful indication of what might have come.

But again. Now that they took it out and apparently understood this is not a good idea I don’t mind that those that bought it keep it.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

I was one of those that complained the most, I think. And you know whaT? I don’t really care if the guys that paid the armor keep it.

I am just glad that Anet understood their mistake, that is enough for me.

I was just afraid that this was the beginning of a total destruction of the game for me by slowly transfering all the in game nice skins to the store and leaving as sole goal for the game to obtain higher and higher gear stats.

Let that skin to their buyers as a plain reminder for all the players of this fiasco and as a memento of what never should have happened.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Well,
You know what? This really made it for me. I am so happy that I might end purchasing the NEW armor when it comes out.

Some faith restored.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Well this people get for wanting a buy to play game with no sub fee. I look forward to new sub fee games.

Not my case.
I have played tons of subscription games and the fees don’t bother me.

I wanted to play a game were game objectives were skins.
I was mistaken, GW2 is not such game and they clearly showed it : skins are store items from now on and higher tier stats are the game objective.

Fool me once…

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

we all know that human females only buy the t3 light for the bra top.

now all females of any race can have a bra top.

yay for bra tops!?

Bra tops on fire, baby! But well, charr and asura still can’t have one. Poor them.

Please FIX Phantasmal Warden.

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

They should have kept it stationary. I hide in my iwarden for reflects first, damage second.

Well, if it worked, I could see myself summonning a warden to ranged enemies and forgettign about them while I get rid of the close combat ones.

With stationary warden this does not work. As soon as I make a blink or a dodge to avoid a close combat attack I get out of its protection.

Well I’m thinking more along the lines of Dredge Fractal where you aggro 10-15 Dredge then stack and use reflects. I want the phantasm near or on the party for reflects, not running away if it’s target moves away.

I undertand, and it coud still work if you target one of those ranged enemies in the party since they should not move.
If they move anyways, then stationary is a loose.

I found myself more often having wardens spinning alone in their corner because the targetted enemy went for a walk and I have to shatter to quickly replace it.

Still, prefer that above what this patch introduced.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

Don’t worry guys, I found the reason for all this:
- They made my human t3 completely outdated and non exclusive
- They put ascended weapons that I can’t afford unless I wait for 6 more months or join the grind wagon
- And now I find that they broke my memser’s iWarden.

They are against me, only me.
I guess that when I leave the game they will stop this bullying and you will find again your beloved game.

Jokes apart, still sad from this decision, but as I wrote before, me too I think that putting the t3 human on gems for all was their clear answer to the questions that are going around for some time now.

Skins in GW2 are not an in game objective.
Stats are.

Welcome to the newest generic MMO.

iWarden bugged due to patch (video)

in Bugs: Game, Forum, Website

Posted by: BeoErgon.9107

BeoErgon.9107

Broken for me too.

- Sometimes if summoned next to an enemy it waits way too long before attacking
- If the enemy moves and the warden has to run he often skips his attacks or stops way too far from the enemy missing it.
- Even with no moving sometimes the window between atacks is way too long

Please, repair this.

Please FIX Phantasmal Warden.

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

They should have kept it stationary. I hide in my iwarden for reflects first, damage second.

Well, if it worked, I could see myself summonning a warden to ranged enemies and forgettign about them while I get rid of the close combat ones.

With stationary warden this does not work. As soon as I make a blink or a dodge to avoid a close combat attack I get out of its protection.

Please FIX Phantasmal Warden.

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

I think the problem is the following: how to keep the atack window time constant?

With the other phantasms they either jump, spin towards enemy or attack from the distance. Attack times can be constant.

The warden now gets stationary and when attack time comes he runs towards the enemy befor attacking.
By making the warden ‘run’, depending on the distance of the enemy, it is almost sure that the ‘attack’ window happens when running and it is skipped.

Either way, depending on the distance of the enemy we are now loosing any possibility of having a regular attack time.

Can’t explain though why it some times stops short from the enemy or does not attack when summoned just next to it.

Only way to make this work : make the warden teleport to the enemy and not run towards it.

If they keep it running around it will remain useless.

Please FIX Phantasmal Warden.

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

Was kind of excited when I read about the patch… and started crying when my iwarden started following the mobs around just to stop and make a glare contest with them, or stopping short one or two ‘meters’ from the target to start spinning in the void as if trying to chase flies away.

Broken, no other word applies to this.

My guess is that running makes it skip its attack window.

Will switch to pistol in waiting for this to be repaired.

And they surely did not do this on purpose, but it is just as evident that NOONE tested this thing.

I am wondering what the hell is happening in this company.

Did anyone open a bug report in the forums? Can’s find it.

(edited by BeoErgon.9107)

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

lol ya everyone has the, what 1000+ dollars just lying around to gem themselves up a Legendary.

And again, that doesn’t matter?

How can’t you understand a couple of things? :
- Those that bought the t3 with “gems to gold” don’t give a kitten about this new armor and are not here complaining.
- Those that complain like me mostly do because now everyone, of every race, can have the human t3, for cheaper and with cooler (arguably) effects. Human t3 has become a second rate too expensive non exclusive skin and all the effort WE put into gettign it has gone to waste.

Oh I suspect any who gemed them selves a set of T3 are also rather kitten ed since it would have cost a significantly larger amount of money to get T3 than the flame armor with money bought gems.

About 50 bucks for a full set if I remember right. It’s been a while since I did it.

My bad. Really should go to sleep.
So people that gemmed themselves are also annoyed then…

Welcome to the party guys, there is room for everyone.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

How can’t you understand a couple of things?

Because the topic at hand, to which I was a part of, had nothing to do with these skins but with buying Legendaries, which, has always been possible.

Sorry, my error. I was not trying to answer you to that particular post, but to the whole lot of posts you were making in this thread saying you did not understand why people could be upset by this.

I should not have quoted your last post.

Still, really, you cant understand why we get annoyed by this? Its… surprising…

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

lol ya everyone has the, what 1000+ dollars just lying around to gem themselves up a Legendary.

And again, that doesn’t matter?

How can’t you understand a couple of things? :
- Those that bought the t3 with “gems to gold” don’t give a kitten about this new armor and are not here complaining.
- Those that complain like me mostly do because now everyone, of every race, can have the human t3, for cheaper and with cooler (arguably) effects. Human t3 has become a second rate too expensive non exclusive skin and all the effort WE put into gettign it has gone to waste.

HELL YEAH! (26th Nov. Update)

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

I kind of like the idea of the change, but might need to try it.
I often launch a warden at the ranged enemies and switch to the other enemies while my warden gets me protected from projectiles.
Often though the ranged enemy makes a couple of steps away and gets out of range of the warden and the poor stays there alone spinning as if being attacked by bees.

But I understand that those that used the warden as a protective totem might find this change bad.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

My only consolation is that armors with particle effects often bug out my mesmer fantasms and make them look like piles of blocks I can’t wear the radiant gauntlets because of that.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

I agree with you, I dont know why the lazy artwork and reuse of skins at the gem store. Similarly to this have you all seen this marketing tactic/desperation that GW2 is doing?

http://www.mmorpg.com/gamelist.cfm/loadNews/29245

Reused skins plus this?! seems to me that GW2 is going broke.

Well, I can understand they need money… Putting exclusive new skins for gems was already sad enough, but I could understand.

Now taking some of the unique sets “ingame” and selling them for real money was a decision that has to be intentional. Can’t imagine they did not think people would not notice

My game just ended updating right now and I don’t feel like launching it. I guess tomorrow I will until I find something else. Will haunt the forums for some more and then go to sleep. I need some time to get used to the idea of logging in and see all those people running around with the skin that I worked hard in obtaining and with added cool particle effects on top.

[Merged] Cultural Human T3 Not Exclusive

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Posted by: BeoErgon.9107

BeoErgon.9107

I totally lost faith in this game.
I was havign complaints on new things introduced, but this is beyond that. They are destroying the things that made some of us feel kind of unique and rubbing it in our faces (skins or fractal levels for some others)

But well, we were complaining that ascended gear was not how GW2 should be. This is their clear answer : skins no longer mean anything in this game. I feel it was intentional.

Want to feel unique? Join the grinding wagon for ascended. They are clearly putting all the skins for gems from now on.

Don’t like vertical progression? Move along. GW2 is no longer what I thought.
Will stay here the time a new appealing game comes out. No longer any need to stay here when another generic vertical progression MMO comes out.

Sad. Really sad.

gear progression statement nov. 2012

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Posted by: BeoErgon.9107

BeoErgon.9107

Anet should compensate!
Let’s make Ascended gear non transmutable!
When players get tired of being ugly as kitten they will come back to our beloved exotics

Best of two worlds : They get the stats; we get to at least laugh in their faces before they make us eat their swords…

(edited by BeoErgon.9107)

gear progression statement nov. 2012

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Posted by: BeoErgon.9107

BeoErgon.9107

Yeah, I admit is an assumtion. I strongly believe it is because of those reasons.
Guilty about that.

gear progression statement nov. 2012

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Posted by: BeoErgon.9107

BeoErgon.9107

I think Anet is missing an important point here.
What was the thing that guaranteed the long success of GW1? No subscription AND no vertical progression. They were apart from other games and had their own niche. You could create your toon, log out, come back a month later or for an expansion and remain competitive.

Now, if someone stops a month or two in GW2 and comes back to find that his toon needs to grind for new armor and weapons he might as well go and look that other new MMO that comes out all shiny and new. Why stay in GW2 if it is just like any other MMO?

But well, this thread is sterile. They can’t go back now in ascended weapons if they don’t want to risk a riot from those that spent their time gettign them.
We can only hope they NEVER introduce ascended armors (yes, I know they will, but I can dream, can’t I?)

gear progression statement nov. 2012

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

You know what?
Should Anet come with some numbers telling us : look, sales and income were dropping and we had to take hard decisions and forget about our initial goals; X% of the player base, the majority, was asking for vertical progression so we gave them what they asked in hopes of saving the game…

Well, I would bow and pass my way. I know their goal is to keep the game alive and produce income and it is just natural.

But here, they changed plans and vision of the game without explaining why apart that legendaries were too fast to obtain. But again, legendaries were just skins! People were grinding and farming for them, they surely would have farmed for more skins.

But without clear comunication we are here, moaning and feelign betrayed by a change that we don’t like. And as far as I see, and even if it is not representative, only one person in this thread has told that he liked the introduction of a new tier of stats and I have never seen a forum thread (might have missed it) telling ’Wow! Great! Thanks for a new tier of stats Anet!"

Almost no one seems to like it (in the forums).
Really sad decision I think.

(edited by BeoErgon.9107)

Can anyone help me?

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

Well, was a little slow and everyone answered before Never mind

gear progression statement nov. 2012

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

snip.

Who is talking about a scapegoat? I talked about WvW because the differences will be more than evident there. Many people like to roam, you know? Not everything is zerg vs zerg.

What I fear the most myself will be that to justify ascended gear, Anet might introduce later some PVE content where you need it. It is the logical course of action, right? Why introduce full new tier of equipement if it is useless? Let’s make some content where you need it!!!
When that happens will be the time GW2 will start segmenting the player base upon gear. And I really fear this will come soon.

Still, apart from telling ‘I want those’, no one has really justified the need of higher stats in weapons. They are useless right now, divide the player base and might introduce a change in politics in the game that might lead GW2 to look like any other MMO, with a grind for stats to be able to do some part of the content.

Again, why? What was wrong with leveling your toon, getting it its gear and just, I don’t know… just play? Disconect for a month and come back with full force? Not having to level up ALL THE CRAFTS if you have mutliple toons using various weapons and spend ridiculous amounts of time and mats to gear them instead of playing?

GW2 at the beginning was just fine for me (yes, I talk for me, as everyone here in the forums does). Should have continued like that.

gear progression statement nov. 2012

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

I agree with Hjorje on this one. And I think the answer to your question is another question. “Who would grind or have a long term goal of getting a weapon or armor that are equal to the exotics we can already easily obtain?” I sure wouldn’t work that hard for a mere skin.

Well, there are lots of player grinding for Legendaries that were mere skins just not long ago…
And don’t forget the OP quoted comments : long term goals were supposed to be just that: skins.
Me and as far as I can see many in the forums liked this game just as it was: no grind for stats.

Snip…

Exotics were just fine as advertised : maximum stats by leveling 80. Craft them, use dungeon tokens, get them by exploration, for karma,… Easy to obtain and everyone can afford.

And you talk about minimum stat increase with ascended, but with jewels, now weapons and later armors the increase will be far from minimal, just like there is a big gap between full exotic and rare.

And lucky you to have had all the mats at hand to craft, but for many people, specially those that never bothered to level up the crafting, there is a big investment in time and money to just be able to start crafting one weapon.
When Armor crafting comes out the investment will increase even more.
How is this not a grind? Even if it takes you months playing it your way the number of mats needed does not change.

This is creating a gap in stats between players. Armors will increase that gap.
How can anyone tell this is a good thing?
I absolutelly hated the equipment induced gap in other MMOs.

Well, at least PVP players are not affected, but I seriously pity those in WvW if one full exotic confronts one full ascended player and both have same level of skills.

gear progression statement nov. 2012

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

Can’t really see why anyone is defending the Ascended gear… Seriously.
Ascended should only have been skins. Period.

As far as I know no one has come to the forums telling “Great! Ascended gear was exactly what I was looking for in this game and it was lacking!”

Really… I would like someone to come and tell us this and explain because I really can’t see.
- Either you want somethign to grind in which case skins would have worked just fine
- Either you want better stats… But why? Every one person defending the ascended gear is telling that ascended is not needed. So why better stats?

Really can’t understand.

Actually I will say that, ascended added something to the game that was lacking for me. When I started playing I thought Exotic was going to be that for me, but it was too easy to acquire them. I like something to work for. Ascended gives me that. Also I don’t see it as a grind. I am not a players that needs everything right now. I play the way I play and the items just come.

I could have 4 or 5 ascended weapons right now if I was to go and grind for them, but that takes away from playing the way I want. I run dungeons, I do world bosses when I feel like it. Dragonite Ore is the main thing I am always lacking to complete my weapons. But I don’t enjoy running world bosses all the time so I get it when I get it. But I always have something to work towards, something I know my time has earned. It is fun for me this way.

Fine with having a long term goal… But why the increase of stats? Legendaries were exotics with skins too and people loved to grind for them.
I really want to know if you think that the increase of stats that the Ascende gears introduces is needed and why?

And please, not wanting them right here right now does not mean you don’t have to grind for them… Just counting the quantity of mats you need for leveling up a craft, many of those account bound, means that like it or not, slow or fast, you have to grind those mats (that is a grind for me: repetitive tasks to obtain more and more of the same account bound mats.)

You enter in the first idea I had : you wanted something long to obtain, a big goal. But why the increase in stats? That is what I don’t get.

gear progression statement nov. 2012

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

Can’t really see why anyone is defending the Ascended gear… Seriously.
Ascended should only have been skins. Period.

As far as I know no one has come to the forums telling “Great! Ascended gear was exactly what I was looking for in this game and it was lacking!”

Really… I would like someone to come and tell us this and explain because I really can’t see.
- Either you want somethign to grind in which case skins would have worked just fine
- Either you want better stats… But why? Every one person defending the ascended gear is telling that ascended is not needed. So why better stats?

Really can’t understand.

Your top 5 design mistakes in GW2?

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

1. Above anything else… I hate the 25 cap of conditional damage stacks.
2. Ascended items, for the same reasons hundreds of posts have told before.
3. Almost any intermediate armor skin. So ugly all of them. I cry when I have to level up my thief or ranger.
4. Not being able to put notes on your personal map
5. Defiant on bosses. Hell, why can’t we use a big portion of our skills on the bosses? Work on their IA to dodge some of the attacks but don’t make them completely useless and turn every PVE party into a DPS fest.

Tower rules inconsistencies

in The Nightmare Within

Posted by: BeoErgon.9107

BeoErgon.9107

This is not only inside the tower, but also on the champs outside : as a mesmer, it seems that many times my illusions refuse to attack the mobs spawned by the champs.

I do not talk about random spawns, but about the creatures that champs might spawn. My illusions seem completely lost sometimes and stare at them without attacking.

Maybe because they also are illusions most of the times? They don’t want to attack their brothers? Well, the ennemies are not that kind, mind you…

Are you "sirius" Anet ?

in The Nightmare Within

Posted by: BeoErgon.9107

BeoErgon.9107

I saw lots of times many players asking for raid content in instances for their guild.

I believe this tower might be the answer from Anet. It is still open world, but if you ever enter and there is a group of twenty ahead do not even try catching on them. The enemies will bee way to hard for you solo.

If there is an (organized) group ‘raiding’ the place better just follow them or let them get way ahead and hope the difficulty will scale down by the time you enter.

What does GW2 offer a casual player today?

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

Hmmm…
I consider myself “casual” and I have more than 5000 AP and play every day.

How can I call myself “casual” then?
For me a hardcore player is someone that can spend hours and hours for one single task in the game, that can invest in grinding, that can obtain in less than a month those rare items that would take me one year or more to get.

The time and efforts you pour in the game is what separates casual and hardores for me.
Tequal? not for me. I don’t have one hour to waste in preparations for a 15 minutes game. Ginding mats for a Legendary? Not even thinking about it. Ascended? Maybe one day is I find myself with enough mats. I still haven’t completed the 100% map and never got the achievement of 200 golds.
What do I do then? I do some dungeons, I visit places that I never visited, level up alts, do events that I never knew existed. And over it all : I decided to never again look at the world boss timers. If I stumble upon them I do them, if not I go elsewhere.

I have a casual approach to the game, taking it by bits, visiting, doing the things I like and ignoring the rest.

If one day I am “required” something to continue playing what I like, then GW2 will end for me.

Time spent is an argument to distinguish “casuals”, but not only that. It is the way they play the game too.

Now my little twisted vision of players:
If you are a player that “wants” to grind for content but who has not enough time, you are not a “casual”: you are a “hardcore player” with not enough time in your hands.

… (but as I sad, this is my twisted idea of players)

Female vs. Male Characters

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Posted by: BeoErgon.9107

BeoErgon.9107

100 % female characters on male player here too.

Don’t try finding strange explanations. Games are a visual art and RPGs let you create an avatar as you like.
I used to draw a lot before and I could draw perfect female characters but my male characters looked poor and bland. I just can’t find me interested enough in male characters to learn to do them properly.

In games it is the same. A good deal of the interest of MMOs, and GW2 among them, is playing dressup with your character. Please, don’t try to deny it. Almost anything you can obtain and that is worth is visuals.
Than I can’ find myself wanting to dress up a male character. I prefer to create a stunning female one.

Simple fact: this is a visual game in which the ultimate goal is to obtain nice outfits for your toon. I can’t find myself interested in dressing up a male toon. Really…

What does GW2 offer a casual player today?

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

I said that I am a casual still having fun because I try to avoid all the grind.

But! And its a big but; if grinding ever becomes mandatory (for example impossible PVE strats without Ascended) then it will be the end for me.

I will quit, simply. I would not want my one hour daily game time turn into a second job.

So for me : yes, GW2 still keeps his promises because nothing obtained with grinding is really necessary to enjoy the game.
If this ever changes I leave. And really, if this changes I will try not to spend that one daily free hour crying here in the forums (can’t promise I will not though)

What does GW2 offer a casual player today?

in Guild Wars 2 Discussion

Posted by: BeoErgon.9107

BeoErgon.9107

There is a simple answer here and the OP gave a big hint :
“I’m trying to enjoy this game.”

Stop. It is useless. Why try so hard to like a game? There are hundreds and hundreds of games out there that I don’t like and I would certanly not force myself to like them.

Really… why? A game is about pleasure in playing. No fun no game. Period.

For me there are parts of this game that I don’t like only and I don’t do them. But I can get my daily one hour game time and go around enjoying other parts of the game.

The only times I get bored as a casual is when trying to play in grind mode to obtain something quickly; and this only happends with LS due to the temporal aspect of the events.

New to Mesmer and GW2 Help Please :)

in Mesmer

Posted by: BeoErgon.9107

BeoErgon.9107

First advice I would give you: take your 2S + GS mesmer and level it to 80.
Once you tick 80 you will be used enough to those two that you might be able to get yourself out of any situation.

BUT! try other combinations too. Depending on the situations you might find that switching some of your weapons for some minutes might help you a lot. Try to understand what advantages each weapon gives and when it might be a good idea to switch for some minutes.

And for the build, reading all the situational builds in this post you will surely be able to come up with a build that you like:
https://forum-en.gw2archive.eu/forum/professions/mesmer/List-Find-your-Mesmer-Builds-Guides/page/4#post3039232