From a technical game design viewpoint, it’s flawed. If it was a single instance event with only yourself, or if it didn’t have the timer, it would be fine. But given that other players can grief you and cause you to fail, and that the timer makes it impossible to avoid the crowd, it is bad game design. Two easy fixes: get rid of timer or make it single player instance. Either will fix the problem.
And the voice of reason was heard throughout the land!!! I applaud you, sir or madam.
Despite some rocky developments on this thread, the debate didn’t actually start out polarised between ignorant elitist vs incompetent players. It’s not as if a similar voice wasn’t heard on page 1
Asking for an instance option is a legitimate request that I can get behind… everything else that isn’t a bug can stay the same.
I’ll agree with this. I did my runs in a group of 10 or so, but I can see how it can become incredibly frustrating if you had much more than that.
Before I get reverse psychology smart-butt replies as to why “some” of the population had fun with the jumping puzzle and found it to be an aspiring achievement; I am going to direct at staff my two cents.
First, the green acid is way too fast. So either create a small patch nerf where it slows down the dungeon rate so that more casual people can achieve this jumping puzzle, or remove the timer. Either/or something must be done here because a lot of failures = a lot of failures.
Fixing camera issues and nerfing boons/banners/and other junk from being used in the puzzle would help provide a friendlier gaming environment. You can keep your timer, and your mist if you want to, but right now that “difficult jumping puzzle” is more than your average gamer can handle which is not good quality in design.
(Emphasis mine)
Does this mean we’ve successfully convinced you since your original post?
I don’t think anyone would dispute the need to fix camera issues, prevent grieving, and that the racial avatar difference is unfair (though some would say not insurmountable). Those are not the reasons why some recent posters are replying the way they are, imo; they seem to be replying off the OP.
I really hope this thread doesn’t become another class comparison thread.
And I was specced in fire/ earth. I don’t want to imagine and fire/ air elementalist. A burst profession that can’t burst? That must be pretty sad. :P
My 30/20/0/0/20 didn’t do too bad in Orr.
I’m a level 80 elementalist and basically our game ends at BloodTide coast. You can continue further if you’ve got friends/guild members to keep you from getting hit and revive you when you get 1 or 2 hitted. You’ll lose money on harder maps due to frequent armor repair and telephoning when defeated. Some players insist on tanking, but you’ll do so little damage that it is a real joke.
My ele has map completed PvE open world mostly solo; the game definitely does not end at Blood Tide.
Not saying it was easy, not comparing it to other classes; just saying it can survive/farm Orr (Half exotic/rare) and Frostgorge (Full rare).
I should add that I did all this using a staff, which popular opinion seems to indicate is not as good a solo weapon as daggers.
(edited by CHOAM.7852)
I went back and re-read the OP to compare it with how this thread evolved. I still disagree that the green stuff is moving too fast.
The other problems are pretty much addressed with what I believe most can agree to : Bug fix + instance option.
If those points are of debatable validity, then neither of us should use them.
There’re many other activities that celebrate Hallowe’en, the jumping puzzle isn’t required to unlock any of those content. Players could celebrate by choosing to do things that they enjoy, it may be the buggy puzzle, it may not.
From what ive read on the forums and heard in game 11h is only a little on the high side, average seems to be 4-6 hrs, I finally completed it after 6.5
I hope you’re wrong; but if you’re right, this makes me feel even better about myself.
Although, “too long” is when it stops being fun, and this could be different for everyone.
I would hazard a guess that most players do not use the forums (or even know they exist).
I would further suggest that most users do not feel a need to brag on the made it thread, even if they do use the forums.
I would actually peg the reaction and feelings people that talked about the puzzle in /m and /s to be about the same positive and negative, with most people not caring or talking about other things.
It’s only a small sampling, of course, and could not be extrapolated to represent “the community”
Also, I am seeing the word “force” again, and I still don’t understand how that applies to one single seasonal puzzle.
Besides the ways to get them, the only difference is that Fine works on 80 gear, and regular does not.
Asking for an instance option is a legitimate request that I can get behind… everything else that isn’t a bug can stay the same.
Scythe.3024
Here’s the logic of the complainers asking for to be easier:
“Hey, I don’t have the endurance or skill to compete in the Olympics so you should make the events easier so everyone can do them.”
No, sorry, that’s not how the world works when it comes to challenges and accomplishments, people.
Except this isn’t the Olympics you idiot, this is a free-for-all puzzle that should be completable by the more casual crowd, way to act like one of the elitist jokes aforemention just because you completed a freaking puzzle.
If by casual, you mean majority, and if the 5% comment was the guide in designing the puzzle, then there would be a contradiction.
Maybe it wasn’t meant to be completed by the majority; I am not in a position to say.
Maybe your “casual” doesn’t mean majority, I don’t know what “casual” means… casual in GW2? All MMO? All gaming? Jumping puzzles?
I’m not ok with a tedious jp where you essentially have to get lucky and/or have boosters to complete it.
There’s no luck factor from the game side (unless you refer to the likelihood of experiencing a legitimate bug with cameras or something similar)
There’re many people who claim to have completed it without boosters, myself included.
I don’t think it’d be less confusing to have everyone look exactly the same.
This is what ruined WoW…people complaining about how its too hard or too easy for the casuals or hardcores and wanting difficulty change which would make the other group mad, back and forth and back and forth…I spent 4.5 hours on this puzzle, do I think it should be made easier? No, not at all. It’s things like these that make you really appreciate the time put into this game, and it makes the reward mean something. I don’t know if anyone else saw it, but the creator of the puzzle, Josh Foreman, commented on a Youtube video, “Dang, great job. I built this map and I was thinking maybe 5% of people would make it to the top. Did not expect success vids within a couple hours! ?” This makes me proud knowing I completed a puzzle that even the creator thought was very difficult.
I was wondering that “5%” came from… got a link?
it was great to meet and talk with new people through all the trials.
Best part of the puzzle, imo
and there were a few jumps after the first pause that I had to do blind because of the crowd.
I think after a while, you can feel where your character is from the camera pivot too.
They only need to fix things that are actual bugs, like the camera thing I keep hearing about (I haven’t experienced it). I think the timing’s okay, but of course, I will appear bias (or may actually be bias) because I did complete the puzzle.
I can’t tell you how to play, but I would have decided something is not fun and stopped in less than 9 hours.
Allowing upgrades to be put in any item and that item then having the higher req. level of the two would be a good change, not only for this even item but the game in general.
This would be a mechanics suggestion that I might support, and not event specific.
The clue is not in the email, the clue is in the first book you made.
Gratz on the clock tower, sadly i wont be completing that one
3 hours in and my best was like 10 seconds past the break.
Anyway is the labyrinth the hide and seek game?
The Inquisition is a Hide and Seek game in a labyrinth instance. The regular labyrinth is just a grinding madness, imo more monotonous than Orr.
Getting really sick of people who think that everything in the game should be available for and doable by anyone.
There is a reason in this case, as their live stream before the event communicated that the events are accessible to all levels.
But there is a bar. It just won’t affect a second bar.
How did you do the Halloween events one? What counts towards it?
Do the DE’s on the Kryta maps that helps with opening the Mad Realm. Do the door events inside the Mad Realm.
Yes, they are. Completionists exist to complete things.
If you take that from them, you might as well take out their brains with a icecream scoop, cook them with cinnamon, and serve them to a mountain troll.
How about we limit this to apply to “title collectors”?
how do I get that?
During Act I, opening doors would sometimes make it an event. Right now, if the doors are not opened, there are hallowe’en DE’s on the map that would count. Also, I believe the door events inside the mad realm would count too. You only need 10.
I only have 2 achievements? ToT bags and halloween huntin’. What is the 3rd one I can complete now and how exactly do I get 3/4 of a mad king’s world. (im at 2/4)
You’re missing Hallowe’en events completed.
My guess is the last zone is where the party takes place
Inquisition takes place in the labyrinth, that’s why it’s still 3/4. This is normal.
As for getting Rumble to count; enter Rumble from the NPC inside the mad realm, instead of the NPC’s in LA or other parts of the world maps that take you directly there.
Yes to “tree flash-mob”
Three times. Did on my lowbie but I couldn’t salvage it, so I’m not doing it anymore.
First thing I checked too to decide whether to repeat it :P
Just to level up to 80 to be ready for the quest though…
I don’t think it’s fair to call it “supposed to be bugged”, more like “supposed to be level 0” following their original “all levels may participate” philosophy (I am not going to argue whether the locations of the ghost has fit this philosophy).
I like my character to be powerful, and with that power I can get what I want. This game does not provide that.
Play an offline sandbox game; you can have all the power there.
There’s absolutely nothing that requires you to do this jumping puzzle. It’s not like you have to do it to get better gear to go do something else, or get this powerful item or whatnot. It’s there to be hard and for people who enjoy platforming.
Worth repeating.
Should have sold my 40+ vanilla beans earlier :|
I turned up my in game music to let it cue my jumps through practice… I guess that’s a tip.
Yes if you gear and trait for it? I am not sure what kind of response you are looking for, but anecdotally, I can survive a group of enemies PVE solo quite easily when I started using armor with toughness in it.
My tip is quit if you aren’t having fun even when you fail.
If there’s a niche market profit margin, the people who know it won’t tell you about it. You’ll just have to compile your own data based off TP prices of components and what you can make.
I personally thought that was too much work, so I don’t aim to profit with my crafting. It’s just convenient to make stuff when I want it.
Keep in mind that entering the rumble won’t complete the achievement, it will just count the progress up to 3/4 if you also have lab/inquisition and clock tower. I mention this because you will not “get” the achievement, it will just “get closer”.
I don’t think there’s any reason for it to not allow Level 80 gems.
The argument of “just transmute it” doesn’t cut it. I put more work into this book than the respective story backpack, I would really like to keep it and not “cheat” it’s skin onto other equipment to stay viable.
Please make this happen!
This took you more effort than the level 80 back item from personal story? or the level 0 item? I’d disagree with the former.
Achievement counted for me after I entered rumble through the labyrinth NPC.
Reaper’s Rumble did not count for me yet, maybe because I got there direct from the LA NPC instead of inside the labyrinth?
YOU DON’T GET ANY PASSIVE SPEED BOOSTS. In case you didn’t notice, EVERYTHING about your character gets removed when you enter the jumping puzzle (apart from armor.) Your skill bar becomes empty. It makes NO DIFFERENCE what profession you are!
Yes, all your skills and signets disappear, except ele attunement. I did not spec into air to try the passive traits to check if any of it works.
Food also remains active, but sugar crashing on the puzzle was hilariously fatal.
Shortest human ele
No speed boost
I think the mad memories should remain at 0 or sub-80. The idea of the event was that everyone can participate (even if it takes you to a mid level zone now).
We do not need another back item that is the same level and stat (values, not distribution) as the personal story (80) one.
I am actually having a similar issue on my guardian with leap of faith, not always just every so often, like 2% of the time lol, I’ll just get rooted in place after using the skill. Only recently mind you. Perhaps these issues have a similar cause.
The leap of faith one has been affecting me on and off since before the last patch (first noticed maybe 1-2 weeks ago). Maybe it’s related, maybe not.
My point was that it requires an exotic material without having any way of a return on that cost, have you listed one of these items? it doesn’t sell for anything worthwhile. How would it be any more of a restriction than the items needed to upgrade in armorsmithing or tailoring? Some potions in artificing require gems, so it’s not like gems are unique to jewelcrafting only, your argument there only begs for someone to ask why potions are not more needed, or at least as needed as upgrade itmes that require exotic materials to craft.
The entire thing feels as though they ran out of ideas and just said, "well hell, just make it require max level and max tier materials. They need to fix it.
Looks like the completed accessories are selling at between 75 to 96 silvers for instant buy. 3 ectos at current price would only account for 2/3rds to 1/2th the cost of that. Cost recovery is viable.
I do not understand what you are saying about potions; they use 2/7 types of raw gems, in one recipe per tier. It’s no where close to being similar to the inscription/emblem/jewel “system”.
The end product is a level 80 rare, you can salvage ectoplasm from rares below 80, so I am also not seeing this “max level and max tier” idea of yours.
I don’t know if you realise this, but the level 65 requirement is a good thing. Restricting to level 80 would actually limit the use of the jewel as an upgrade item. Currently, you can actually just make jewels to partially upgrade accessories by replacing the upgrade item in lower level accessories.
They could have made the upgrade item level 80 instead of 65, it still would not salvage.
We’ll have to agree to disagree on the “exotic in, exotic out” concept of yours. I still think it’s fine.
What I meant Choam is that I cannot take my lvl 65 Embellished Brilliant Emerald Jewel that requires level 65 to equip to an item, but requires level 375 to craft, as well as requiring an exotic material and break down to at least have a chance for a return on the glob
This is NOT in line with every other profession and needs to be corrected.
I have not had to watch the market to get the best deals on any of the materials it takes to get to 400 on armorsmithing, artificing or tailoring, it was a matter of finding on my own regular 375 materials (which are easy enough to come by btw, nowhere near as rare as globs), not the ORANGE EXOTIC materials
Sell the jewel; or collect more jewels to make the rare and salvage the rare.
Jewels are ingredients to our end products which also happens to be upgrade components, but they are not themselves equipments. In my mind jewels are the closest thing JC has to the other craft’s inscriptions and emblems (difference being the T5 rare for JC requiring the ectoplasm instead of more fine mats). It makes sense to me that they cannot be salvaged.
And globs really are not hard to come by; 3 failed attempts at Temple of Balthazaar DE dropped enough rares for me to salvage 5 ectos.
Also, JC doesn’t need to be in line with other professions, it never was from 0-375, but is still more or less “fair”.