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Don’t get me started on that specific kittening endboss kill. I was so kittening done when the game somehow decided to detarget the boss and I wasted the complete timewarp and even more because of how kittened spear 2 works.
Bukke is running to the door, that’s what triggers their pathing. Because they can’t find a path to him they instead teleport on him. Then he pulls them into the same corner as the boss.
SE p3 is a decent comparison, only difference being that those mobs don’t have a trigger area but instead are triggered by an event.
Easy there, how can you read that mich into that simple sentance?
The only other thing I have in mind that I talked about in the same way was the Alphard skip in Arah p2 which was indeed something we came up with (not the idea of a Thief skipping itself but rather many shadowstep spots), maybe you can ask ambro how he got the idea for it. Feel free to give me a hint on something else that fits the same description.
On p3: I personally didn’t want to do the record for a third time when noone was competing with us, also people were moving/busy with exams, which is why you haven’t seen any record from us in the past few weeks.
And it is a daily run, of course strategies aren’t minmaxed for anything. In that run the drake was probably not openfielded either.
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Was wondering when someone was gonna use our path select strat to beat either p1 or p2 :p
We already did that in daily runs before your video and even streamed it :P But yeah, as Nike said, good run with room to improve
“Why are we failing? We need more Guardians!”
PHIW 2: “This looks like it’s going to require a really high level of skill to use effectively!”
It’s going to require a high level of griefing to put your party in need of healing :^)
I almost died from laughing, their wording in the opening line(s) was so funny
we’ve discussed a legend and weapon set that are focused on defense and survivability, as well as a more condition-focused setup. Now we’ll be going over the healing-focused setup for the revenant
It’s almost like ANet doesn’t know their own game
Oh well, maybe there will be another one that will actually focus on power based damage?
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Something that would already help is if skills had a shorter duration (maybe also a shorter cast time) so that you are required to use them reactively.
For example, no reason to put up a Wall of Reflection when the boss launches a projectile attack when I can also use it at the start of the fight and it won’t run out by the end of it. Feedback is a better example of that, now think the same with Aegises, stability, etc.
Obviously not a perfect solution, but it might make gameplay for 1 or 2 professions more engaging
Alright which one of you did this comment about the meta changing at an alarming rate? :P
Please, that joke has become meta itself. I have seen casuals referencing it on reddit as well
Or you could just look at what well designed raid or dungeon bosses look like in other games. If you think I’m advocating static “everyone stack in one spot and don’t move for the duration of the fight” combat you clearly don’t understand.
i am not opposed to the type of orechestrated design you are talking about when it is well executed, but reactive and dynamic combat where you get your best benefits for properly reacting to/predicting/setting up your opponent is also the other means of good PVE design.
does this aoe pattern promote enough reactive gameplay for you?
note the aoes are moving in different directions -> clock wise and counter clock wise and you cant just run around the boss because the autoattacks will wreck you.
eat 1 tick of the aoe -> you die.Introducing Super Hexagon into GW2
That game looks insanely hard.
It’s insanely fun as well but it’s boring once you actually beat it. Still the best sub-1€ game I ever played
Or you could just look at what well designed raid or dungeon bosses look like in other games. If you think I’m advocating static “everyone stack in one spot and don’t move for the duration of the fight” combat you clearly don’t understand.
i am not opposed to the type of orechestrated design you are talking about when it is well executed, but reactive and dynamic combat where you get your best benefits for properly reacting to/predicting/setting up your opponent is also the other means of good PVE design.
does this aoe pattern promote enough reactive gameplay for you?
note the aoes are moving in different directions -> clock wise and counter clock wise and you cant just run around the boss because the autoattacks will wreck you.
eat 1 tick of the aoe -> you die.
Introducing Super Hexagon into GW2
Real elitists aren’t in the beta because you had to farm open world content for the access
/s
With DF i meant deep freeze, not d/f :S and 55220 and 66200 are pretty much indifferent because tempest defense is so good for short fights and you get 50 power, precision and ferocity on top of that.
But I have not calculated that myself so feel free to check yourself
I just want to say that if you prestack,the might lasts for the whole fight and you start on a conjure, you don’t need to play a scepter ele. Of course it has its uses with its high burst etc. but that situation is not one of them
And you don’t really lose that much by going DF → glyph → fire, but going earth after glyph is pretty meh, losing most of the tempest defense uptime
And lose out on scepter burst, gg
No one shot for sure at lupi then as he would be stuck on Centaur Runes
‘Stuck’ implies that he would even intend to swap out of it :P
Gj but you could probably safe like 10s by ditching ameziz
At least he swapped in his Scholar set this time
What you could do is send the PoVs as a PM to an approver (preferably one that is not ‘competitive’) so it is checked by an approver but you can still show something new when you reach your goal of whatever time.
Just a suggestion
Abe just wanted to reap in that sweet YouTube add revenue
1.) For a record to be valid, the time must be faster than the current record displayed and the record must be accompanied by a video for evidence/proof; one point of view is sufficient.
14.) The record system is founded on trust.
Imho that’s enough to justify approving. If you really want to enforce
1.) c. There must be at least one PoV that shows what’s going on within the dungeon, from start to finish. If at any point there is no video evidence of activities within the run, it’ll be denied.
then a ton of records would have to be denied since as soon as a person falls behind in a skip you’d have no footage of them doing the skip. And imo ‘at any point’ refers to time not to actual footage of everything.
Inb4 I get called childish again
Being able to change traits/weapons on the fly is one of the things that make ele so much fun to play, regardless of build. If you were stuck with the same weapon set I think I’d fall asleep in every instance.
About build templates: they would be good for changing lots of traits, but imo there is no reason to use a template for swapping from 64202 to 66002 (for example) since that is only 4 clicks anyway. We’ll see how it changes with specializations but right now I only see a use for it if you swap between builds a lot (WvW/PvE, Sc+LH/Staff, etc.)
On the other hand I’d really like to reserve inventory slots for weapons, it’s such a pain in the kitten to swap between 1h and 2h weapons
I think Robyn did a solo on her ele. https://youtu.be/2N0ynbQHoUo Now someone gives her a nudge for a ranger solo :p
Grimm did a ranger solo.
At least he said he did, you never know with these filthy austrians
It always depends on how yolo you play, for example if you still want to go staff ele you can get kittened by RNG in phase 2 .
And since OP is talking about doing it with a party that one is no problem with any form of reflects or aegis. You really shouldn’t struggle at lupi if you are playing with an organized party
When I did (almost) all stories for my new ele he was there to leech them. Didn’t even leave the party when I was done with one of them
But he missed SE and HotW, step up your leeching game rumpo
If you would adapt to the new attack instead of QQing, that’d be great.
Can’t judge someone for not keeping up with the swiftly changing meta
Thanks for the update and swift work
Hey,
since I patched my client today the game crashes as soon as I reach the character select screen. (The one with fatal error and sending a report to ArenaNet).
So far I tried renaming the Local.dat file but it didn’t fix the problem.
Help would be appreciated.
I’m making wild assumptions here, but if OP cares about improving one part of his gameplay chances are high that he also cares about doing his job for the party.
And whether your comment is/was a joke or just a condescending ‘kitten you’ is hard to distinguish for someone who is not very experienced. Remember how Obal tried to convince people that Mace and Torch are actually useful on Guardian and many people thought he was just trolling? Same kind of mistake
Bad advice is bad advice, meta or not. One should have all weapons ones profession can use, even if it’s just for a quick blast or one niche situation.
If you don’t that’s fine but don’t expect to be carried by your party
The point I was trying to make is that it’s not that critical to just go with dagger/focus or scepter/dagger instead of carrying around a bunch of weapons. Most pug parties couldn’t care less if you drop a static field or not.
And if not stacking swiftness = getting carried, I can only say “lulz”.
OP asked for ways to make his runs/his performancec better, not how to half-a** his way through the dungeon. Even if your pugs don’t blast your static you can still blast it yourself. And bringing this up after talking about letting your party keep up your swiftness makes no sense.
Not stacking swiftness does not mean getting carried but not doing what your profession offers and thus holding your party back, that’s getting carried. Not blasting your Thief’s blackpowder, being slow on skips so your party has to wait for you (with stealthing, specific events, etc.) and stuff like not chilling Imbued Shaman. And if all of that is the case just because you are too cheap/too lazy to bring a few other weapons with you, that is getting carried.
Bad advice is bad advice, meta or not. One should have all weapons ones profession can use, even if it’s just for a quick blast or one niche situation.
If you don’t that’s fine but don’t expect to be carried by your party
Rangers, lol
Warrior gives 10s swiftness on a 15s cd, Thrill of the Crime has a radius of 360 and wastes the CD of your Steal for something as trivial as Swiftness
On another note why would I carry around a Warhorn for my Warrior when I don’t carry a staff for my Elementalist?
I’m sure your Guardian will have fun when he has to use retreat just to get around faster
If you want to be a special snowflake, staff is still useful to have for stacking swiftness unless you want to waste a LH cooldown
Does anyone besides DnT use them anyway?
I use them in AC as thief (yay for power cap)
but tbh if a new guild set a good record should they get equal votes because they are new and got one record now i think it would be needed to discuss about such things.
WTB punctuation.
Yui always writes like that, he even replied to applications in that way before we gave him kitten for it
PS: Yui <3
So today I was selling AC p3 and this nice individual joined my party. He was running around in random directions so I asked him whether he wanted to buy the path and in that case send the money to me.
Then this conversation happened.
By the way, he didn’t change the Sigils on the Sunrise he pinged me :x
This should be unrestricted since they ported the npc to the gate at the start, which obviously is an exploit.
Also i am pretty sure that it was not intended by anet that a mesmer can just run through the tunnel with the fireballs before the fireballs appear and just port the teammates to his position.
Oh so witty, keep comparing everything to a jumping puzzle please
Great competition guys, these runs are always interesting to watch!
Yeah, if this is considered restricted why do we have two rulesets anyway. This is as much out of bounds as it gets, it’s not even about skipping, it’s not about time.
But if you don’t see that I don’t think there is a point in keeping up discussion.
I don’t know what out of bounds is if not a place that you can only reach with specific abilities and that is in no way connected to the ‘intended’ path
Might as well make the safespot on the core unrestricted then. Or jumping over the door in CoE
Getting out of bounds makes this unrestricted, not teleporting the NPCs
OP guild name, truly on fire
Imo Molten Facility should be unrestricted because there is only one profession that can actually do that skip. We definitly need a better definition of ‘out of bounds’, but everything that requires intricate jumping (more than press jump and walk forward, no skills used) should be unrestricted in my book. Except for the cases where it’s obviously intended (Cliffside, can’t think of any other examples).
To clarify, I mean spots that can only be reached by such means, if there is another way and you just take a shortcut it should be allowed in my opinion
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I was already opposed to those but at least they did something different because that meta reset was fully needed (FGS nerf). I didn’t understand the reason behind resetting for slightly less power, the strategies are still the same and no record was exactly unbeatable.
But it’s not my job to approve them anyway, I just wanted to point out why putting these up is stupid from my point of view.
Sorry, but if you want a serious response then you should post a serious time. How do you want us to think that this daily run is record material if you even use a Guardian in this path?
This is not going to not get approved because you are not a known speedrun guild but because people have faster daily runs all the time. Deathly already posted one, I can give you one as well if you want.
If you want your stuff to get approved you should consider doing a run that is not (almost) twice as long as the all-time record
It wasnt the jumping over the door that was creative. It was what it allowed.
Its the second door which creates the play.
@Cheezy
Im not sure what jumping puzzle you are referring to. The simin to bloodstone is the one i was talking about and is on the same level as the bone wall. Neither are intended but you arent breaking anything to do them and you arent really out of the map either. The big one at the start is different because it allows you to skip intended dungeon events and bosses. And I completely agree thats a major exploit.
I know that record and it doesn’t really change anything, does it? Still skipping the door, and using a waypoint is not an exciting strategy. I personally find the current strategy with the Mesmer Portal way more interesting than that
Also if you are talking about the tree skip, how on earth is that not out of bounds
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I see why you think it’s inconsistent with the current ruleset but I don’t see why you feel the need to allow one or forbid the other.
How it works atm is open for creativity but dismisses exploits. That’s what I like at the moment and I’d rather have the rules adjusted than the records.
Im not saying allow one and forbid the other. Im saying allow both. Did you not see the old CoE records? Those were incredibly creative compared to how they are now. The only questionable thing about them was killing alpha while he was doing nothing. Then again thats probably something anet should fix by making him neutral until the path finishes selection.
How it works at the moment is inconsistant and technically we should be banning p3 and p2 if we follow the rules to their exact wording/meaning.
That’s why I said ‘or’ not ‘and’
I don’t think jumping over a door is “creative”, in a competitive manner, I don’t think doing a jumping puzzle in Arah P4 to skip to a boss is creative in such a way.
I still don’t get why people say that walking past a barricade that did not even spawn yet is more of an exploit than doing a jumping puzzle over one that is in place since the start of the dungeon.
About rules: in an ideal world they would be simple and cover a huge variety of single cases and have an official stance by ANet saying that it will be fixed or not. We don’t have such an environment, that’s why we need specific rules, see the recent Wahlen one-shot discussion (although it was about general play and not about speed runs).
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If you can’t stack at them, walk through them >:D
I see why you think it’s inconsistent with the current ruleset but I don’t see why you feel the need to allow one or forbid the other.
How it works atm is open for creativity but dismisses exploits. That’s what I like at the moment and I’d rather have the rules adjusted than the records.