When TxS is doing the Wurm those icons for map are some times used.
http://wiki.guildwars2.com/wiki/Commander
Which reminds me of one other feature I forgot to mention before. Some months ago map pings (Shift+Left-click) and strokes (Shift+Left-click-and-drag) were updated. In addition to the usual behavior of those being sent to party members, when a commander does them, they’re also sent to members of their squad.
… I wrote some ideas for a prestige commander tag icon system here: http://wiki.guildwars2.com/wiki/User:Lon-ami/Commander_system_improvements
Thanks, Lon-ami. That’s a ton of work and a very thorough design! I remember seeing these a little while ago. Commander progression is big enough to be entirely its own topic. It’s also more into the design side of things than I am, so I’m not really one to comment on it.
Most of the issues that i’ve seen has been about not knowing how many players of each class there’s around.
-Example: Everyday in Tequatl we ask to our map chat to type a W for each warrior in the zerg, in order to manage how many banners to rez people we have. We also ask how many guardians for the Tome elite skill to heal if needed.
i don’t know some basic info and stats of the players around me / follow me. for example if i had as info from the guardians near me ( the armor , vitality and the healing power ) i can suggest them were they should stay in battle … even an uplevel char can use a siege with safety if he has the mastery…
That makes sense. As you both wrote, having this kind of information readily available can completely change what tactics a commander knows they have available. The more fine-grained that information is, the more advice they can give to individual members. Though getting into available skills like portal/banner/healing tome, and especially actual stats, gets a little tricky. The more detailed and specific to a player the information is, the more open it leaves players to harassment if a commander doesn’t like someone’s build. I’d hate to sour people’s impressions of joining squads if they happened to have a few bad experiences. Even if there’s an opt-in checkbox somewhere to advertise build information, players who choose not to may still be harassed.
(Side note: If any player anywhere in the game is ever being abusive or bullying anyone, please report them immediately.)
Following is a clunky first-pass of an idea, but how useful would something like “/squad count portal” returning the number mesmers in the squad with portal equipped be? (And so on for any skill by doing a text search on the name.) Is the clumsiness of it offset by squad members changing less often than this needs to be checked? How useful is it compared to asking for portal counts in text or using voice chat?