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[Video][AoN] Synergy with Commander

in WvW

Posted by: Convenant.7092

Convenant.7092

This aims to demonstrate how a small-man can effectively help their server, raise morale, and do things that none other than do. This is part of my campaign against the whole “Small-mans aren’t helping their server” idea that’s been around for months.

GW2 [AoN] Synergy with Commander + Commentary:
http://www.youtube.com/watch?v=l8-Eo5bBDyE

=========

GW2 [AoN] Random Footage, Advice + Commentary:
http://www.youtube.com/watch?v=8Te9oDp6fiA

GW2 [AoN] Battle of the Creek :
http://www.youtube.com/watch?v=pyUDtmWhzw8

[Video][AoN] Synergy with Commander

in WvW

Posted by: Convenant.7092

Convenant.7092

This aims to demonstrate how a small-man can effectively help their server, raise morale, and do things that none other than do. This is part of my campaign against the whole “Small-mans aren’t helping their server” idea that’s been around for months.

*bold*GW2 [AoN] Synergy with Commander + Commentary*bold*:
http://www.youtube.com/watch?v=l8-Eo5bBDyE

=========

GW2 [AoN] Random Footage, Advice + Commentary:
http://www.youtube.com/watch?v=8Te9oDp6fiA

GW2 [AoN] Battle of the Creek :
http://www.youtube.com/watch?v=pyUDtmWhzw8

[Video][AoN] Advice footage + Commentary

in WvW

Posted by: Convenant.7092

Convenant.7092

Loved the commentary on the first vid (especially your comments about GC builds).

Saw you guys at north-north camp yesterday, on YB BL I think it was. Caught myself doing a double-take since I recognized your tag and then realized you were Maguumans once again.

Also noticed my on-again-off-again-lover Potato rocking your tag. He sucks, gkick him immediately. Will be fun seeing you guys around

Unfortunately potato’s the reason we’re doing good :P

Heightened focus bugged?

in Warrior

Posted by: Convenant.7092

Convenant.7092

BUG CONFIRMED, just tested; with 65% base, 85% with Fury and 15% from HF, I STILL SCORED NON-CRITICAL HITS

Heightened focus bugged?

in Warrior

Posted by: Convenant.7092

Convenant.7092

Did they bug this again… I’m not critting 96/100 times I’m sure.

CD/Mag/YB - Hosting 1v1 Warrior Tourny!

in Match-ups

Posted by: Convenant.7092

Convenant.7092

Okay. I’m going to be straight here. Lots of people I know believe I’m one of the best warriors in the game, and I’ve put in 1800h in my warrior, nothing but WvW. Here’s my opinion on the flaws of this tournament.

- FORCING people to change builds without knowing your opponent’s build is plain ridiculous. For example, my rifle/GS will beat a hammer/GS… but will maybe lose to a axe.shield/GS… with no real determination of skill whatsoever.

- ALLOWING people to change builds to best suit their needs is great; allow each player to decide which build to use every round should be the optimal choice. For example, the one losing to my rifle/GS should switch to axe.shield/GS to counter me.

- So you want to make sure that warrior can play different builds. Then you should assign weapon combinations to them. Let’s be honest… you can only effectively say one warrior is better than another if they duel and have the SAME BUILD and GEAR. Otherwise, it comes down to mechanics over skill.

- Hence, a big part of this tournament relies on luck.

That being said, sign me up!

GvG SHOWDOWN

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Posted by: Convenant.7092

Convenant.7092

Heya, nice video! Keep them coming.

I recently registered my guild for Gw2gvg but it’s been several days and I’ve yet been confirmed. Any help?

[Video][AoN] Advice footage + Commentary

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Posted by: Convenant.7092

Convenant.7092

Awesome vids, you should definitely keep producing these.

Sad there was no commentary on the second vid, would love to learn some more

I think I will keep producing these thank you!

[Video][AoN] Advice footage + Commentary

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Posted by: Convenant.7092

Convenant.7092

Thanks Kitty :P wow you’re really too nice to me.. thank you

Why solo roam on anything besides a thief?

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Posted by: Convenant.7092

Convenant.7092

A Warrior wielding greatsword and sword and using the mobile strike trait and the Bull Rush skill is arguably more faster/has better mobility than any Thief build; stealth can provide better survability but a lot of times is used mainly as a “panic button” which means that your Thief is not doing the job very well.

So… I think that there’s some classes that can be as valid for roaming as the Thief; I also think that due the nature of stealth the thieves performance is a bit weak in small groups.

Using stealth = thief not doing job well? ..What?

[Video][AoN] Advice footage + Commentary

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Posted by: Convenant.7092

Convenant.7092

Hey,

I found some random footage from a while back. Although none of them really showed great successes, they illustrate lots of the problems/situations a small-man may encounter while facing bigger numbers. Hence, I decided to make a small commentary for your entertainment/information.

GW2 [AoN] Random Footage, Advice + Commentary:

GW2 [AoN] Battle of the Creek :

Gw2gvg; how to make it more popular?

in WvW

Posted by: Convenant.7092

Convenant.7092

Spread the word! Make the teams!

We need FREE TRANSFERS to LOWER TIERS

in WvW

Posted by: Convenant.7092

Convenant.7092

Lots of people want to help populate the lower tiers. Give incentive to transfer down and THERE WILL BE NO NEED TO FIX SKILL LAG.

T3 - MAG/YB/CD - SMALLMAN/ROAMING/DUELS

in Match-ups

Posted by: Convenant.7092

Convenant.7092

Heya,

This is the thread involving small-man and roaming groups set ups.

If you want to contact me ingame to arrange some fights, or to roam against each other, contact me! I’m from AoN.

Thank you very much sirs.

Remove commander icons; Introduce the Warband

in Suggestions

Posted by: Convenant.7092

Convenant.7092

In light of new discussions concerning zergs, I feel the need to bump this! The new Arenanet news about future of WvW makes this post relevant again.

Thank you, moderators!

NA T2 Guild Vs Guild

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Posted by: Convenant.7092

Convenant.7092

you can sign AoN up! Contact Convenant.

"Why are you following us?"

in WvW

Posted by: Convenant.7092

Convenant.7092

If you wanna duel, you better hurry up and spit it out, cuz I’m going to sleep.

We’re not paired up.

? Are you about to tell me you need to know my build before you fight me so you can change yours to die less? I don’t do that.

What in the world are you talking about…

"Why are you following us?"

in WvW

Posted by: Convenant.7092

Convenant.7092

If you wanna duel, you better hurry up and spit it out, cuz I’m going to sleep.

We’re not paired up.

"Why are you following us?"

in WvW

Posted by: Convenant.7092

Convenant.7092

As a member of a reputable roaming group that frequently runs 5 mans (and if any T7 lowbie-killing 5-man want to come have a go, you’re on..), I can tell you that AoN has never told anybody to stop following them if they were just doing their objectives. Yes, our style of play focuses on fighting larger numbers and searching for constant fighting, but we’d never discourage our server to play objectives. In fact, we help them a lot. I believe that’s the proper mentality to have in regards to your server.

If you chose to play a roaming-group in GW2, you chose to take a different path than most. Therefore, you have to adapt to the majority and the game design… AoN spends 80% of their time deep in enemy territory, with no allies in sight. If you’re on a contested on friendly area, don’t complain about your pubbies being around you. Move yourself to a different place.

Of course, we’ve had our cases where litterally 5 or 6 people would hang around with us, following us like glue… those are the cases where you just want to kill them yourselves… people who decide they’d ride along your train while they should be doing other stuff.. but oh well. Run them into an enemy zerg and they run or die instantly.

Of course, if they ARE, indeed, in T7, where zergs and people in general are less geared, skilled and hardcore than the higher tiers, and where there a less full guild zergs, they “would” think highly of themselves for wiping people with crappy gear and no voice com. If you want a real challenge, come to T2. You’ll have plenty to fight, and it’ll open your eyes, and there won’t be pubbies because pubbies will stick with the commander!

Yes, t2 is much more skilled for standing in 60 person zerg balls all day whose only means of transportation across the map is by portaling. “T7 lowbie-killing 5-man?” Have you even been to the lower tiers? Seriously, dude, get over yourself. The only difference between tiers is the population. That, and in the lower tiers you have to do more than spam aoe to win. I know, using skills is hard…

Ive seen AoN Play. And like my Guild we are really competitive. Ive been in low tiers and also tier 2. there is a reason we are in a higher tier. Ive dueled this guy personally. Hes a friggin monster, and his guild works well with this. Ive seen noone do the same.

Well I haven’t seen him except an unimpressive video against bad Maguuma pugs
(5v6 followed by 5v8 does not make a 5v15), so he should probably keep his ego in the tier it belongs.

Yes, I’m sure that aoe spam holds up well against guild groups of good players.

Me stating a reality about guild/playerbase distribution among the tiers lead me to being egotastic and other such nonsense? If you do wish to fight us, at least have the decency to do it ingame rather than on the forums. Thank you.

Lol, don’t start trakittenalking other people you know as little about as you claim we do of you and then get kitten when someone responds negatively.
Edit: It wasn’t the “playerbase distribution of the tiers” that I give a rat’s kitten about. You specifically targeted t7 roaming groups as nothing more than lowbie gankers. Wtf did you expect my reaction to be? And for trying to turn this into a recruitment opportunity you sure as hell started off on the wrong foot.

I don’t care about your opinion.. I state facts. I merely wanted you to fight me so we can crush you really quick.

lol maybe you should try to duel andro too

1) exactly what I wanted to do
2) duels have nothing to do with what’s being said here… what are you, from the 18th century?

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

As a member of a reputable roaming group that frequently runs 5 mans (and if any T7 lowbie-killing 5-man want to come have a go, you’re on..), I can tell you that AoN has never told anybody to stop following them if they were just doing their objectives. Yes, our style of play focuses on fighting larger numbers and searching for constant fighting, but we’d never discourage our server to play objectives. In fact, we help them a lot. I believe that’s the proper mentality to have in regards to your server.

If you chose to play a roaming-group in GW2, you chose to take a different path than most. Therefore, you have to adapt to the majority and the game design… AoN spends 80% of their time deep in enemy territory, with no allies in sight. If you’re on a contested on friendly area, don’t complain about your pubbies being around you. Move yourself to a different place.

Of course, we’ve had our cases where litterally 5 or 6 people would hang around with us, following us like glue… those are the cases where you just want to kill them yourselves… people who decide they’d ride along your train while they should be doing other stuff.. but oh well. Run them into an enemy zerg and they run or die instantly.

Of course, if they ARE, indeed, in T7, where zergs and people in general are less geared, skilled and hardcore than the higher tiers, and where there a less full guild zergs, they “would” think highly of themselves for wiping people with crappy gear and no voice com. If you want a real challenge, come to T2. You’ll have plenty to fight, and it’ll open your eyes, and there won’t be pubbies because pubbies will stick with the commander!

Yes, t2 is much more skilled for standing in 60 person zerg balls all day whose only means of transportation across the map is by portaling. “T7 lowbie-killing 5-man?” Have you even been to the lower tiers? Seriously, dude, get over yourself. The only difference between tiers is the population. That, and in the lower tiers you have to do more than spam aoe to win. I know, using skills is hard…

Ive seen AoN Play. And like my Guild we are really competitive. Ive been in low tiers and also tier 2. there is a reason we are in a higher tier. Ive dueled this guy personally. Hes a friggin monster, and his guild works well with this. Ive seen noone do the same.

Well I haven’t seen him except an unimpressive video against bad Maguuma pugs
(5v6 followed by 5v8 does not make a 5v15), so he should probably keep his ego in the tier it belongs.

Yes, I’m sure that aoe spam holds up well against guild groups of good players.

Me stating a reality about guild/playerbase distribution among the tiers lead me to being egotastic and other such nonsense? If you do wish to fight us, at least have the decency to do it ingame rather than on the forums. Thank you.

Lol, don’t start trakittenalking other people you know as little about as you claim we do of you and then get kitten when someone responds negatively.
Edit: It wasn’t the “playerbase distribution of the tiers” that I give a rat’s kitten about. You specifically targeted t7 roaming groups as nothing more than lowbie gankers. Wtf did you expect my reaction to be? And for trying to turn this into a recruitment opportunity you sure as hell started off on the wrong foot.

I don’t care about your opinion.. I state facts. I merely wanted you to fight me so we can crush you really quick.

Smallman's/setupfight's change the meta

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Posted by: Convenant.7092

Convenant.7092

To be honest, I’m quite surprised TC and Kain (I don’t know much about FA) don’t have havoc squads running about. I remember quite a bit of fun with their small groups when we faced them. Then again it was pre WXP.

We do. One whining post doesn’t make his perception reality.

What is your definition of Havoc Squad? I think the OP is talking more about 2, 3, 4, 5 man groups rather than 20 man squads. And even if they did exist, the OP simply stated they he wants to get them on IRC so they can set up fights. What’s wrong with that?

I completely missed that one constructive point of the post T.T all I read was

Enough of the zergs, the keep humping, the whining. Does this game have flaws? sure. I’m not here to argue that fact but I would like to get peoples inputs on all getting together and putting a stop to all this trash pvp that is going on in Wvw

i.e. Q _ Q zergs

Prearranging fights in WvW seems silly thos, that’s what >>fight club<<(fuunn!) is for, or tPvP~

It’s good to get away from the zerg once in a while, no? :P

Smallman's/setupfight's change the meta

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Posted by: Convenant.7092

Convenant.7092

To be honest, I’m quite surprised TC and Kain (I don’t know much about FA) don’t have havoc squads running about. I remember quite a bit of fun with their small groups when we faced them. Then again it was pre WXP.

We do. One whining post doesn’t make his perception reality.

What is your definition of Havoc Squad? I think the OP is talking more about 2, 3, 4, 5 man groups rather than 20 man squads. And even if they did exist, the OP simply stated they he wants to get them on IRC so they can set up fights. What’s wrong with that?

Smallman's/setupfight's change the meta

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Posted by: Convenant.7092

Convenant.7092

I’m not sure I understand, are you saying there is a issue with 5 mans that are more dominant then other 5 mans? I think its going to be more common for some one to run across a strong 5 man group as its easier to “train” as a group. But same with zergs a guild group with normally win over a “pug” group because they practice or work better together.

There are no 5 man groups around except for us when we play. It’s the current reality in T2.

Sorry I must have misunderstood. As Its from my perspective in T1 as I don’t know whats going on in your tier.

No problem, sir. That’s very understandable I’m glad you find such fights in T1. All three servers look like respectable opponents; I hope the T2 community shifts itself in such a way also.

Smallman's/setupfight's change the meta

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Posted by: Convenant.7092

Convenant.7092

I’m not sure I understand, are you saying there is a issue with 5 mans that are more dominant then other 5 mans? I think its going to be more common for some one to run across a strong 5 man group as its easier to “train” as a group. But same with zergs a guild group with normally win over a “pug” group because they practice or work better together.

There are no 5 man groups around except for us when we play. It’s the current reality in T2.

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

As a member of a reputable roaming group that frequently runs 5 mans (and if any T7 lowbie-killing 5-man want to come have a go, you’re on..), I can tell you that AoN has never told anybody to stop following them if they were just doing their objectives. Yes, our style of play focuses on fighting larger numbers and searching for constant fighting, but we’d never discourage our server to play objectives. In fact, we help them a lot. I believe that’s the proper mentality to have in regards to your server.

If you chose to play a roaming-group in GW2, you chose to take a different path than most. Therefore, you have to adapt to the majority and the game design… AoN spends 80% of their time deep in enemy territory, with no allies in sight. If you’re on a contested on friendly area, don’t complain about your pubbies being around you. Move yourself to a different place.

Of course, we’ve had our cases where litterally 5 or 6 people would hang around with us, following us like glue… those are the cases where you just want to kill them yourselves… people who decide they’d ride along your train while they should be doing other stuff.. but oh well. Run them into an enemy zerg and they run or die instantly.

Of course, if they ARE, indeed, in T7, where zergs and people in general are less geared, skilled and hardcore than the higher tiers, and where there a less full guild zergs, they “would” think highly of themselves for wiping people with crappy gear and no voice com. If you want a real challenge, come to T2. You’ll have plenty to fight, and it’ll open your eyes, and there won’t be pubbies because pubbies will stick with the commander!

Yes, t2 is much more skilled for standing in 60 person zerg balls all day whose only means of transportation across the map is by portaling. “T7 lowbie-killing 5-man?” Have you even been to the lower tiers? Seriously, dude, get over yourself. The only difference between tiers is the population. That, and in the lower tiers you have to do more than spam aoe to win. I know, using skills is hard…

Ive seen AoN Play. And like my Guild we are really competitive. Ive been in low tiers and also tier 2. there is a reason we are in a higher tier. Ive dueled this guy personally. Hes a friggin monster, and his guild works well with this. Ive seen noone do the same.

Well I haven’t seen him except an unimpressive video against bad Maguuma pugs
(5v6 followed by 5v8 does not make a 5v15), so he should probably keep his ego in the tier it belongs.

Yes, I’m sure that aoe spam holds up well against guild groups of good players.

Me stating a reality about guild/playerbase distribution among the tiers lead me to being egotastic and other such nonsense? If you do wish to fight us, at least have the decency to do it ingame rather than on the forums. Thank you.

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

Sooner the better.

We’d love to have more small-mans to fight on our tier. Just bring yourself over here and we’ll gladly fight you!

I don’t know if you’ve been in the higher tiers, but if you really do believe that it’s the same (it’s not lol), why don’t you come up here?

I’ve personally been in the lower tiers. And it’s just so much easier. We’ve also fought other competent 5 mans and absolutely wrecked them. The only one that could hold up is ONI, who also agree that lower tiers are easier.

Smallman's/setupfight's change the meta

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Posted by: Convenant.7092

Convenant.7092

Please don’t take this as a troll post because its not, I’m just curious why you think this is needed. A little back story, since the patch I have been running my new Nerco to get in on the WXP train. As of the last few days I have been back to playing my thief full time and back to solo to small group roaming. Long story short, there has been no shortage of small fights. Doing the normal supply camp circuit I’v found endless amounts of duels and small fights.

You were running solo, right? In the event of running a 5 man of good players, no groups of equal number can defeat your 5 man . That is the issue I think needs to be addressed.

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

The only valid reason groups dont want you to follow them is because the enemy can rally on your death. On the other hand let the enemy rally is something you shouldnt allow in the first place by finishing off downed players.

The enemy can rally on anyone’s death. What makes it elitist is the assumption that this random joiner is going to die before any of us do. Some guy they don’t know can’t possibly be a better player than the people on their team.

These groups need to get over themselves.

Start dealing with reality, buddy. Not everyone’s on the same skill level.

Smallman's/setupfight's change the meta

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Posted by: Convenant.7092

Convenant.7092

Support this 100%… yes zerging is fun, but I’m sure lots of people would like to see a roaming/small-man scene that can set up fights through IRC as well! Or just pitch each other in the same borderland…

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

Because we’ve been on T7, found it too easy, moved to T5, found it too easy, moved to T4, found it too easy, moved to T3, found it too easy, moved to T2… and we met our match.

So presumably, all the players on T1 servers are more skilled than you are?

No, but if we were to transfer to T1, we’d have a harder time than on T2.

Ah so basically you’re stating that you are more skilled then everyone else in this game, got it.

..What?.. some real logic there…

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

Because we’ve been on T7, found it too easy, moved to T5, found it too easy, moved to T4, found it too easy, moved to T3, found it too easy, moved to T2… and we met our match.

So presumably, all the players on T1 servers are more skilled than you are?

No, but if we were to transfer to T1, we’d have a harder time than on T2.

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

I can’t help but think of AoN as trolls. They just pick of the pugs that are stupid enough to follow them. The self-respecting guilds do not fight AoN.

Is that why the 35 man TSL zerg chased us for half the map, then got wiped?

And regardless, why are you comparing a 5 man guild to your 50+ man zerg? Just the fact that you compare us to your zergs mean that you either show no self-respect to yourself, or you are incoherent with what you say. Because last time I checked, nobody talked about you.

(edited by Convenant.7092)

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

AoN are trolls.

No, I’m the only one who posts on the forums, and my posts are nowhere near trollsy. Again, I don’t know where are you coming from. How is your post on topic again?

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

Of the 2 guilds from the higher tiers claiming so in this thread, the DIS guys were simply put, nothing. They’d died as easily as zerglets that were separated from their swarm.

The AoN guys were pretty solid when running with 10 and could wipe pugs quite effectively. On the rare occasion that we would find them 1v1 or even numbers they would melt quite quickly however. Additionally, just the addition of 5 of us to a fight they were in would force them to retreat or die.

The pugs are just as bad in the lower tiers as in the higher tiers, but a higher percentage of T7 enjoys small fights than in the higher tiers.

I highly doubt that you were able to beat AoN. In fact, I don’t even remember fighting HoD, or any of you guys, ever. I don’t think we’ve fought in the last 3 months. Where are your claims coming from? Simply lies, I suppose? And AoN very RARELY runs 10 people.

"Why are you following us?"

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Convenant.7092

How do you know people are less geared, skilled and harcore than higher tiers? We only have less players than yours.
These T2 elitists…

Ya, it’s pretty cute that he still thinks that tiers have anything at all to do with player skill/gear.

Well from what I have seen AoN can farm pugs and spawn camp with the best of them so yeah… From what I have seen from watching videos is that we probably have a higher caliper of pugs in T2 though.

And DiS can farm pugs with 50+ of them. Anything less, they choose to run. If you want to have a go, we’d gladly set up at 5v5. Or even 5v10 heck…

That was not meant to be negative in any way. It was supposed to be a compliment, but now rereading it that may have come off wrong. My bad.

And I didn’t mean that in a negative way either… you and RISE run the best zergs in T2; organized, tight, nearly unbreakable. That’s very respectable, as it shows excellent leadership, spirit and will. But, we both have our specializations, and that’s what I was trying to point out… I apologize, I did take it in a negative way!

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

How do you know people are less geared, skilled and harcore than higher tiers? We only have less players than yours.
These T2 elitists…

Ya, it’s pretty cute that he still thinks that tiers have anything at all to do with player skill/gear.

Well from what I have seen AoN can farm pugs and spawn camp with the best of them so yeah… From what I have seen from watching videos is that we probably have a higher caliper of pugs in T2 though.

And DiS can farm pugs with 50+ of them. Anything less, they choose to run. If you want to have a go, we’d gladly set up at 5v5. Or even 5v10 heck…

"Why are you following us?"

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Posted by: Convenant.7092

Convenant.7092

As a member of a reputable roaming group that frequently runs 5 mans (and if any T7 lowbie-killing 5-man want to come have a go, you’re on..), I can tell you that AoN has never told anybody to stop following them if they were just doing their objectives. Yes, our style of play focuses on fighting larger numbers and searching for constant fighting, but we’d never discourage our server to play objectives. In fact, we help them a lot. I believe that’s the proper mentality to have in regards to your server.

If you chose to play a roaming-group in GW2, you chose to take a different path than most. Therefore, you have to adapt to the majority and the game design… AoN spends 80% of their time deep in enemy territory, with no allies in sight. If you’re on a contested on friendly area, don’t complain about your pubbies being around you. Move yourself to a different place.

Of course, we’ve had our cases where litterally 5 or 6 people would hang around with us, following us like glue… those are the cases where you just want to kill them yourselves… people who decide they’d ride along your train while they should be doing other stuff.. but oh well. Run them into an enemy zerg and they run or die instantly.

Of course, if they ARE, indeed, in T7, where zergs and people in general are less geared, skilled and hardcore than the higher tiers, and where there a less full guild zergs, they “would” think highly of themselves for wiping people with crappy gear and no voice com. If you want a real challenge, come to T2. You’ll have plenty to fight, and it’ll open your eyes, and there won’t be pubbies because pubbies will stick with the commander!

How do you know people are less geared, skilled and harcore than higher tiers? We only have less players than yours.
These T2 elitists…

And no, we accept everyone with us. We play with our server, talk with everyone, invite them in our group. We’re here to have fun, not to spit on other tiers like you do.

Keep being good in your tier, we’re happy for you.

Because we’ve been on T7, found it too easy, moved to T5, found it too easy, moved to T4, found it too easy, moved to T3, found it too easy, moved to T2… and we met our match.

Remove commander icons; Introduce the Warband

in Suggestions

Posted by: Convenant.7092

Convenant.7092

To do:

Remove the commander icon, both from the map and from over the head.
Replace it with the ability to start a warband; a group of 20 people.
Replace squad system with warband system; tone down size from 100 to 20.
Make it so you can see everyone’s HP bars, and amount of supply they have.
ONLY indicate, on the map, the location of your warband members, or warband leader.
No indication of map of where the other commanders actually are on the map.
Keep the Warband chat and Join Warband command; formerly squad system.

Consequences:

Promote organization. If a server can communicate well and stay cohesive, they should be rewarded. With the current system, it’s too easy to zerg up. Zerging, post-warband system, would still be present, but it would actually take coordination throughout map chat, warband leaders working together and players following the warband-leader to actually achieve a critically-massed zerg. This system rewards zerging by making it an achievement, rather than its simplistic form with the current commander icon system.

If the zerg were to be broken, it would take time for the warband leaders to organize up again. This all contributes to the idea that the larder the mass of people, the harder it is for them to stay cohesive and organized. The ability to do so is rewarded, since that zerg will be near unstoppable. The difference with the current system being.. the current system makes it EASIER to stay cohesive as a large mass of players by painting a huge icon on the map, and over the commander’s head. That is the root of the problem.

Rewards spreading out by making it easier for warband leaders to do so. People would be given the tools, and thus the incentive, to follow your WARBAND leader only. Leaders may choose to stick together as a zerg, or to spread out. Either way, the players are given the tools to follow their warband leader only.

From an individual point of view, it’s much easier to feel part of the group when you’re in a party of 5, included in a warband of 20, rather than simply following an icon in a solo party.

Removing the tag from the map makes it harder for zergs to regroup without communicating.

Removing the tag from the head makes it harder for zergs to stay tight and organized in the field, without further communication; as it should be.

This system REWARDS organized zerging, by making it harder. A server would be able to prove itself by its ability to keep its zerg cohesive, despite under overwhelming numbers. With the current system, zerging up in an organized manner is so easy that well.. it makes the game boring.

Basically:

Make it HARDER for the zergs to regroup by removing the commander icon from the map. This rewards better organization and communication.

SPREAD out the amount of action throughout the map. Warbands will regroup well within itself; members will find each other easily, but not with the main zerg.

More CONTROL for the commanders of the warband; allowing them to see 20 people’s HP is good.

I hate to say it, but this has “bad idea” written all over it. It punishes the pug, and alienates the casual WvW player, which is not what Anet wants with the WvW scene.

WvW is what it is like, because it lets anyone hop on a BL and follow a commander. That is a good thing in the sense that it gives community.

Needing to join a Warband, With no icon to select I might add, or even a means to know what Warbands are open on the field is really bad for the pug or person just starting to play and makes WvW more exclusive then inclusive, which is a major flaw of your entire premise.By making to harder to group up with your server mates is not conductive to getting new people to play the WvW aspect of the game.

While I agree more tools should be open to commanders to help them control/organize/and lead their “zerg” are needed, the idea that you have put out is to makes it punitive to play WvW for the fun, and that is not a step in the right direction for any game by anyone.

The idea of more tools for Commanders – Yes Please

Making WvW more exclusive – No thanks.

What in the WORLD are you talking about? Warbands are open joining… You are COMPLETELY missing the point. Contrarily to your belief, not all gamers are stupid (like you think of them to be…)

Pubbies are NOT idiots. They WILL join a warband, recognize its role and fulfill their task. What part of “other games have done so, and pubbies have loved it” is not understandable?

This idea will help the commander organize his zerg.
This idea also help those who want to detach from the zerg.

Because SOME people like zerging, everyone else should be punished?

Remove commander icons; Introduce the Warband

in Suggestions

Posted by: Convenant.7092

Convenant.7092

a warband system isn’t complicated… lol….

"Why are you following us?"

in WvW

Posted by: Convenant.7092

Convenant.7092

As a member of a reputable roaming group that frequently runs 5 mans (and if any T7 lowbie-killing 5-man want to come have a go, you’re on..), I can tell you that AoN has never told anybody to stop following them if they were just doing their objectives. Yes, our style of play focuses on fighting larger numbers and searching for constant fighting, but we’d never discourage our server to play objectives. In fact, we help them a lot. I believe that’s the proper mentality to have in regards to your server.

If you chose to play a roaming-group in GW2, you chose to take a different path than most. Therefore, you have to adapt to the majority and the game design… AoN spends 80% of their time deep in enemy territory, with no allies in sight. If you’re on a contested on friendly area, don’t complain about your pubbies being around you. Move yourself to a different place.

Of course, we’ve had our cases where litterally 5 or 6 people would hang around with us, following us like glue… those are the cases where you just want to kill them yourselves… people who decide they’d ride along your train while they should be doing other stuff.. but oh well. Run them into an enemy zerg and they run or die instantly.

Of course, if they ARE, indeed, in T7, where zergs and people in general are less geared, skilled and hardcore than the higher tiers, and where there a less full guild zergs, they “would” think highly of themselves for wiping people with crappy gear and no voice com. If you want a real challenge, come to T2. You’ll have plenty to fight, and it’ll open your eyes, and there won’t be pubbies because pubbies will stick with the commander!

(edited by Convenant.7092)

Teabagging, reportable?

in WvW

Posted by: Convenant.7092

Convenant.7092

To clarify something: this does not actually bother me, or hurt my feelings, it’s more that I see people try WvW, have this happen to them, and then see them never come back.

ANet seems to be trying to foster a different sort of environment from most MMO’s. People get suspended or even banned all the time for spewing hate speech, and the result has been that map chat is more or less free of that sort of thing now.

It seems like the game could draw more people in if they also fostered more sportsmanship-like attitudes in WvW.

Imagine the following scenario: you’re watching a football game, and some guy breaks a leg in a tackle. Someone on the other side sees this, walks over and laughs, then sits on his face. Does that strike you as the way anyone should act?

… None of this hand-holding and care-bearing to an excessive level please …

4/12 TC/FA/Kain Week 6

in WvW

Posted by: Convenant.7092

Convenant.7092

It seems AoN has rubbed off on the rest of FA everyone running when they see a TC name.

Correction: everyone running when they see the 80 TC names. Real display of skill you got there. There’s 80 of you.. only 5 of us. Must be because we’re bad.

4/5 TC/Kain/FA Week 5

in WvW

Posted by: Convenant.7092

Convenant.7092

Looking for one week of the matchup thread that is not dominated by passive aggressive TC posters making condescending or misleading posts, or by my own FA even bothering to respond to these pompous winkittens.

Bottom line from the GM of a guild that has fought most of the best guilds in WvW, on either side of the NA/EU divide. You aren’t going to find any of them on TC.

A few of the terms that I see being thrown around here loosely are " classy" and “respect”, both definitions of behavior of which I have yet to see from the posts of the self appointed TC forum voices.

The funniest part of it all is that TC can’t afford to try the idiocy of the dolyak parade ever again, because PPT has overtaken their lives, the need to beat FA is in and of itself a fine reward, each call for reinforcements from an already huge server a quiet joke for the observant.

Oh, one final note…. TC posters, you can drop all the pretenses of how “nice you are”, we know you are in a win at all costs mindframe, and it’s ugly. And no, my guild isn’t interested in transferring to TC, so please have some self respect and just quit with the harassment.

Blrrgh
Armored FIST

Hi Blrrgh!

I know that niceness and kindness are two different things. Just because one person hugs you does not mean its love. I get it, I know the deal…etc! However, as far as FA’s gameplay goes, I can judge and observe because I did play a lot of WvW on the side of FA. I’ve played a lot this week on the side of TC…

If you wish to talk about non-PPT..Just killing players?

Daze on our group of five, decimated many groups of five. We aren’t the best in the world, but it also proves that some of the FA guilds are all talk, specially when talking about havok squads. Remember how you boasted to be better than TC? You aren’t! and we have to say that we are having an easier time killing most FA guilds on the field than we had at killing more TC guilds out there.

How about in the zerging? FA claims to be better and not zergball at all? Guess what…The only guild we have not consistently destroyed from a pure pug group lead by a commander this week has been BT, but…a commander with 50% of his force guild-members and the other 50% pugs, destroys BT consistently over and over again across the map.

You claim FA never gives up? More like TC does not give up. They are willing to go all seven days and not sleep on the job. If I want a break and do my daily, I can go to PvE where there are so many more players on the map that I can get things done while on FA most of the maps on PvE are empty outside of the high level maps or start zones.

Remember, half my guild is on FA and all I need to do if you make a “true” or “false” claim is to go ask them to check up on it and they will not lie to me on the matter. If you make a claim about TC, I am on TC now and can figure out and see truth over lie…

Finally, TC is cheerful enough with their antics on the field in WvW, but I love those antics because truth be told…yes! I have seen a lot more friendliness and kindness so far from TC than FA. In fact unlike FA, TC actually appreciates small guilds, their actions and effort.

Oh my gosh. “My group is better than your group, my zerg is better than your zerg, FA sucks blah blah”

When will you stop? If you want a challenging 5v5 I dare you to beat my group.

Chest thump more!

Pssst, Mister Pickle, I will let the cat out of the bag and I do it only because I like you.

Everytime AoN is seen on the map TC people simply say, just run right by them and get on with the task at hand. Whereas your group is good at running around with 8-10 players you are viewed as a non threat and a time sink to chase around to try and kill, so we don’t being almost always other things take president.

I don’t say this as a chest thumping kind of deal. I’m just letting you know why groups from 10-30 are passing you by without so much as slowing down to wave. TC views AoN as more of a havoc team that goes around contesting POI or taking camps, attacking stragglers and such. Kind of a weak tea but whatever floats your boats sirs.

Whatever makes you feel better, I suppose. Our 5 man wipes anything less than 30 people. If you’re running more than 30 people, the simple fact that you’re sticking as a huge ball like that is a time sink on its own.

Whisper Lag

in Account & Technical Support

Posted by: Convenant.7092

Convenant.7092

Halp.. not everyone’s getting it, so..

Remove commander icons; Introduce the Warband

in Suggestions

Posted by: Convenant.7092

Convenant.7092

Yeah, but you can’t just removed the random unorganised zergs.. some people like to play WvW on and off and aren’t as experienced as some of us are, thus they wouldn’t be picked in any groups in this system.

I do like the idea but you can’t get rid of the global badge imo, it’s needed. It would still be a nice addition next to Commander badge for guilds to pick up, because you don’t want puggers to join your organised group and possibly screw up things..

What?…

You have the ability to close your warband, or kick people out of it. Have you even read the whole post, or understood its substance? The warband system is JUST as easy as the commander system.

This has been demonstrated in NUMEROUS games.. in fact… ALL of them except GW2.

And yet, here we are in GW2, the one without the warband system….

And you are HAPPY with the current state of WvW?

Remove commander icons; Introduce the Warband

in Suggestions

Posted by: Convenant.7092

Convenant.7092

Yeah, but you can’t just removed the random unorganised zergs.. some people like to play WvW on and off and aren’t as experienced as some of us are, thus they wouldn’t be picked in any groups in this system.

I do like the idea but you can’t get rid of the global badge imo, it’s needed. It would still be a nice addition next to Commander badge for guilds to pick up, because you don’t want puggers to join your organised group and possibly screw up things..

What?…

You have the ability to close your warband, or kick people out of it. Have you even read the whole post, or understood its substance? The warband system is JUST as easy as the commander system.

This has been demonstrated in NUMEROUS games.. in fact… ALL of them except GW2.

(edited by Convenant.7092)

Remove commander icons; Introduce the Warband

in Suggestions

Posted by: Convenant.7092

Convenant.7092

To do:

Remove the commander icon, both from the map and from over the head.
Replace it with the ability to start a warband; a group of 20 people.
Replace squad system with warband system; tone down size from 100 to 20.
Make it so you can see everyone’s HP bars, and amount of supply they have.
ONLY indicate, on the map, the location of your warband members, or warband leader.
No indication of map of where the other commanders actually are on the map.
Keep the Warband chat and Join Warband command; formerly squad system.

Consequences:

Promote organization. If a server can communicate well and stay cohesive, they should be rewarded. With the current system, it’s too easy to zerg up. Zerging, post-warband system, would still be present, but it would actually take coordination throughout map chat, warband leaders working together and players following the warband-leader to actually achieve a critically-massed zerg. This system rewards zerging by making it an achievement, rather than its simplistic form with the current commander icon system.

If the zerg were to be broken, it would take time for the warband leaders to organize up again. This all contributes to the idea that the larder the mass of people, the harder it is for them to stay cohesive and organized. The ability to do so is rewarded, since that zerg will be near unstoppable. The difference with the current system being.. the current system makes it EASIER to stay cohesive as a large mass of players by painting a huge icon on the map, and over the commander’s head. That is the root of the problem.

Rewards spreading out by making it easier for warband leaders to do so. People would be given the tools, and thus the incentive, to follow your WARBAND leader only. Leaders may choose to stick together as a zerg, or to spread out. Either way, the players are given the tools to follow their warband leader only.

From an individual point of view, it’s much easier to feel part of the group when you’re in a party of 5, included in a warband of 20, rather than simply following an icon in a solo party.

Removing the tag from the map makes it harder for zergs to regroup without communicating.

Removing the tag from the head makes it harder for zergs to stay tight and organized in the field, without further communication; as it should be.

This system REWARDS organized zerging, by making it harder. A server would be able to prove itself by its ability to keep its zerg cohesive, despite under overwhelming numbers. With the current system, zerging up in an organized manner is so easy that well.. it makes the game boring.

Basically:

Make it HARDER for the zergs to regroup by removing the commander icon from the map. This rewards better organization and communication.

SPREAD out the amount of action throughout the map. Warbands will regroup well within itself; members will find each other easily, but not with the main zerg.

More CONTROL for the commanders of the warband; allowing them to see 20 people’s HP is good.

(edited by Convenant.7092)

Can the match-ups be rotated each week?

in WvW

Posted by: Convenant.7092

Convenant.7092

Do you really we need more people playing in T1 and T2 right now? And honestly, please don’t change the Glicko system just yet.

How is the zerg on your tier?

in WvW

Posted by: Convenant.7092

Convenant.7092

It’s exactly the same as it was,despite what people say.Now you can just actually See the people,that’s the only thing that is changed.The zergs are not bigger,they were always this big,and people suddenly get scared from seeing those numbers,and always assuming "were outmanned ! "..while its the exact same case for your opponent.So no,the zergs hasn’t grown larger,we are just able to see them all now.

That’s untrue. From AoN’s point of view, we’ve never seen less small-man action than there has been since the patch. Yes, there used to be 50 man zergs before. But now, instead of a 50 man zerg plus 10, 10 or another 10, it’s just a 80 man zerg.

4/5 TC/Kain/FA Week 5

in WvW

Posted by: Convenant.7092

Convenant.7092

On forum: “Oh I love Kaineng they’re such great opponents, class act!”

In game: “Kaineng is at 100 ppt so let’s go take their home garrison and ignore FA even though they’re winning”

or:

“Oh, I see Kaineng is trying to take Bay. We could take a tower or two and improve our PPT while TC is busy and grow our lead, but let’s sit at south gate and pick off Kaineng reinforcements so that TC can hold their keep while we stay at +10 PPT on this map.”

— AoN

Love it.

Sad that AoN has go LOOKING for action near your zerg because your server is so void of any splitting up from your main 50-man zerg. Give us something to fight other than your massive blob of stacking-up zerglings running around taking undefended supply camps, sitting in towers and siege and we’ll gladly leave your reinforcements alone.

However, should you decide to blob all your people in one area, don’t expect AoN to not be in that area.