I have no idea why straight promotion relegation hasn’t been introduced yet. Nobody likes the big mismatches, and they are going to happen a bit in the league too.
After the league is over I would like to see you go up a tier if you win (unless you are top tier obviously) and down a tier if you lose. Guaranteed new match-ups every week, sense of achievement as you advance and while there will be the odd blow-out, it will be far less frequent than now. I think this is the best solution to avoiding massively unbalanced games without having to face the same two opponents week after week.
Thanks Chickenshoes, just did this. I got nervous when it showed the new stats and no infusion
I remember in January when the first Flame and Frost update came out and most people completed it within a couple of hours, then we had to wait a month for new content. That was too slow. If Flame and Frost had been two weeks between updates, but kept the dungeon for a month that would have been fine with me. I like the latest content, but agree it was too much for the time-span allotted. Smaller updates every two weeks would be good, but new dungeons should last at least a month, especially if they have good replay value like Molten Foundry.
I have an ascended necklace with magic find with a magic find infusion. When I am given the option to change the stats on the necklace it looks like the infusion will just disappear. Does anyone know if I get compensation for the laurels I spent on the infusion or does it just disappear?
When Aetherblades appear at a holographic projector there are three of them, plus a veteran. The veteran seems immune to attack (I even tried a knockback with my “Shield of Absorbtion” ability). I was wondering if there is any way to get that veteran Aetherblade, or is he just there to turn of the projector?