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All Mirage Skills and Traits

in Mesmer

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Grieving stats makes for some digusting glassy hybrid shatter. Holy cow that’s going to be hilarious to use.

Condition damage doesn’t work that well with super glassy specs.

You already have things like sinister, viper, destroyer amulets in PvP but no one is playing them seriously.

Having really decent crits while simultaneously stacking condi in something like wvw while abusing stealth is pretty strong. While I wouldn’t advise running 12 pieces of Grieving, the stats it provides gives hybrid builds some really nasty options.

kitten sPvP, the only thing to use there is condi chrono anyways.

[Video] MLG Faceroll Roaming

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

If you dislike my video I feel bad for you son,
Pm me in game so I can beat you 1v1.

Holy shiit The New Warrior looks promising

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I thought i was in the guardian forum for a second there. Anyway, I’m super pumped for spellbreaker. It seems to be a very well rounded duelist build. I liked power zerk and i feel I’m gonna love this. I bet they nerf the power traits in the zerk line to keep it as the condition elite spec

I hope you’re wrong, because condi is for nerds.

Holy shiit The New Warrior looks promising

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Mageblade Tether is hilarious. Dragging scrub thieves around to get rekt. You want to run but you can’t, daddy’s home and he doesn’t like you watching all that anime and he’s gonna just drag you out to the drive way to express his shame real quick.

All Mirage Skills and Traits

in Mesmer

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Grieving stats makes for some digusting glassy hybrid shatter. Holy cow that’s going to be hilarious to use.

Voice Chat - Creating Communication

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Conquest is a game mode that unarguably benefits from vocal communication.

Snap decisions, focus, the very complex business of rotating around different objectives/ map features… You cannot quickly type these things out. You can’t be bunkering 1v2 and take a moment to type. You can’t set up great combo’s reliably.

I think a major hindrance to this game mode is a lack of substantial communication. There is a feeling of “my team will have their own ideas and I’ll never know what they intend to do”. And trying to get them to read a small chat window about how they should abandon mid is not a good solution in the frenzy of teamfights.

There is heated people, there is toxic people, and there’s obviously a mute function. The opportunities for active learning, camaraderie, and for people to express real time information without hindrance to game play is invaluable for competitive.

There is a sense of accomplishment, a sense of teamwork, a sense of “We really womboed the crap out of mid, that was cool.”

It’s more exciting, it’s pro’s immeasurably weigh out the cons, and I’d really like to understand why it doesn’t exist, and why it hasn’t existed for so long as basic functionality in game?

[Video] MLG Faceroll Roaming

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I honestly felt a little bad about that one. I did think it was hilarious that the necro just said “kitten this” and alt f4ed or something.

And thank you for watching!

(edited by CrashTheGrey.1492)

Where are the new WvW content?

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

As several people mentioned, and Mo mentioned in the AMA, we release on our own cadence and will continue to release updates for WvW outside of the expansion release.

I also wanted to let everyone know that today is all about announcing the expansion, but later this week we will be talking about some of the upcoming updates for WvW.

Cadence: The flow or rhythm of events. The beat, rate, or measure of any rhythmic movement.

WvW Development “Cadence” is the equivalent to stretching a bad pop song out over the course of 5 or so years and occasionally you get some bad synth line where you force yourself to hear it only because you’re stubborn and want it to go somewhere.

My obvious cynicism aside, I would love to hear about some cool stuff for WvW. Right now we’re In J Biebs Condi Meta Chorus.

[Video] MLG Faceroll Roaming

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

https://youtu.be/ZK7TRwgCszk

Roast away boys, I will try to get some good fights recorded for next time and not spam so much kitten. (I’m a bit new to this class)

How do I climb out of silver?

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I’ve been placed in Bronze before, and got to 1498(ugh) so far this season so Gold 3 and hovering around there.

I’ve been Diamond In SC2, Diamond in Overwatch, Gold in League (hardly play it, too toxic), and Gold here (I think it’s fair to say I’ll make it to plat/legendary if I invest some more time, but we’ll see if I go crazy first). I like to think I have a healthy approach to improving myself, and I always ask myself what I could have done better and try to ignore the randomness of bad team mates or other circumstances.

This game will really show you how Trump got elected. It will show you why people don’t want to vaccinate their kids. It will show you the deepest, darkest corners of ineptitude and you have a choice: Play CondiChrono or bathe in the fires of the mud smeared hordes of PvE heroes.

I’m sort of kidding. If you can actively determine where you can cut your losses the most under pressure…. if you can determine who to focus and keep them from throttling your buddies who don’t know better at mid…. if you can just 1v2-3 people with mender engi… you will climb.

This assumes mechanical skill is above your peers, and trust me, decision making is going to be the real element in helping you climb. (I recommend people to 1v1 every chance they get, I recommend them to take outnumbered fights in WvW, and really create opportunities to say “What if I did this instead?” Question how you play and don’t make excuses for losing.

Your personal movement from where you are at is so specific to so many variables of how you approach each game. My only advice I can truly give as a lowly Gold 3 Scrub is be a kittening Zen Master. Be calm, decide quickly, change your mind quickly and be sure in your logic.

[Resolved] Lag against a specific server

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

The Blackgate Bandwagon is so strong it’s creating a tangible lag vortex.

NA July Monthly Tournament Investigation

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Azukas and Kdaddy are having a very, very, hard time grasping some very, very, basic concepts of sportsmanship.

UGO NA - AT player incident Stance.

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

This game’s competitive PvP has had lots of issues with being viable, honest, and enjoyable. It is not on the Abjured alone. It is something that has been addressed poorly by Anet in the past, and has worn down good players, and given a platform for toxicity.

However, this singular event and this teams reputation led to this justified outcome, and no prior mistakes in passing judgement in other areas have ANY bearing on this needing to happen. If you are defending these players, I ask you to really grasp this concept and how people should be held accountable; the social impact that it carries.

With The Abjured; they made/continue to make a joke out of themselves, the competitive scene, and those that supported them. In a game mode with so little viability for commercial success to begin with, people like this fed into an already bad situation. By Jebro taking a stand, by Anet being transparent, it shows people that there are those who are willing to at least attempt to be constructive.

I love arrogant PvP’ers. The friction it provides gets people interested, it creates drama, it provides fuel, it gets views.

Dishonesty, and a lack of caring for a community/scene doesn’t help anyone out. My hope is that people keep enforcing a culture that has the maturity to be inclusive, honest, and exciting to watch.

I would ask any and all leaders within this community to set the bar high even when it hurts. This game is so fun to play, and I do believe there has always been potential. If people keep constructively providing Anet and the community with their desires and Anet LISTENS, there’s a foundation here that can be used. I certainly won’t hold my breath, but I hope I can impart some sense of positive outlook for this competitive scene.

UGO NA - AT player incident Stance.

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

They broke TOS for the game, and they did it in a competitive game mode. They mocked awards for competitive events by doing this for other crappy people. They did this with Cash involved, breaking TOS again. They did this as people that are seen as important within the PvP community, and they set an example of toxic, dishonest behavior. They devalued sportsmanship, and they enabled people to attempt to take credit for things they did not accomplish.

Any person with a fully formed brain should see why they were banned from a competitive tournament given their actions. Kdaddy, take your strawman BS somewhere else.

Here’s an idea in case you need incredibly direct correlation: If a team is willing to account share for profit in these tournaments, they show the potential to screw with Non-Lan events in the same manner in the future.

They show they could do things like create a team simply to give themselves more chances to knock out other teams.

They show that if there is a cash prize and a tournament is open entry, they would be scummy enough to enter twice with two different names to double their chances at collecting. (And if someone is stupid enough to say “well what if they’re matched together” they get a by from technical difficulties, any amount of BS).

Even if a tournament is set up in mind to prevent crap like this from happening, the entire ban is based on PRINCIPLE.

Kdaddy, do you understand what principle is? Does anyone trying to defend this crap have any idea what credibility is? Are you so far detached from reality or fanboying so hard you can’t grasp that for any sport to succeed or have any value, Identity and Reputation are paramount?

Jebro is throwing a tournament for a competitive mode in GW2, the very same type of game mode that was abused for personal gain and toxic behavior on the exact same kittening platform.

You can’t fix stupid can you, why even try.

UGO NA - AT player incident Stance.

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Gotta just put into context how silly all of this is.

-You have your best players in NA taking money to account share and Title grab for dweebs. What? You obviously are making a mockery of the very scene that made you even slightly relevant in e-sports. Good for you guys, looks like the immaturity is panning out great.

You have Helseth, a very popular member of this PvP community walk in and drop this: “Jeff’s team and others are just using this BS to disqualify people they can’t beat and faking outrage. I state this as facts (but will not provide evidence).” Really man? let’s say I trust your opinion, its not horribly implausible. Now I’m viewing even more players in this community as garbage people not worth supporting.

I’m not even going to start on people like Azukas cause this guy is beyond help. Thanks for feeding the monkey’s Helseth.

If this games competitive scene wasn’t enough of a joke already, the very people most visible within it are trashing eachother, trashing tournament hosts, and taking petty cash from neckbeards who want in game titles at the cost of their own reputation.

Slow clap for the NA scene, the witch hunting, the armchair psychologists, and a hilarious thread. At least someones talking about this game mode eh?

Please Anet commit to 2v2 (or 3v3)

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Thinking about balance in concerns to 2v2 and 3v3, specifically people being too tanky to kill….

I have a weird idea, feel free to roast it….

Some sort of “exhaustion/attrition debuff”: when a character takes let’s say, and this could be done in terms of health pool percentages or what not, 30,000 damage and has not been downed, nor downed someone else (debatable) every 5k or maybe even less damage applied to them after this point, they have incoming damage increased by 1-2% against them (stacking). Sort of a small to large “screw you” to bunkers without invalidating them entirely. Sort of putting the onus on them or their teammates to finish a round in a reasonable time or they just start getting lit up. In a weird way, almost like super smash bros.

Very Rough numbers, no idea exactly what might lead to a fair or fun match across all classes/ combinations. But with how fun small gang roaming fights are in wvw, with some debuffs to deter survival cheese you could have some sweet matchups potentially.

Edit: This concept could also apply to reduced endurance regen, and blocks losing effectiveness seeing as how big active mitigation is. Like damage coming through for 50% off base after you block spam a certain amount of health on your shield and other skills.

(edited by CrashTheGrey.1492)

My warrior win % in sPvP is around 20%. Help?

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

It’s because someone at ArenaNet thought nerfing ALL of Warriors decent CC was a good fix.

Basically, if you can bait dodges, 1v1 is doable. But against anyone with half a brain, you’ll likely get kited all day. It’s in a very bad place right now and I’m really hoping ArenaNet fixes it.

Voice Chat for PvP

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Voice chat would improve match quality. I’d rather have someone kitten talk me over voice chat than trying to keyboard warrior mid match.

I also notice that people are much less toxic on voice chat. People are less likely to fully engage in being toxic when there’s a voice to talk back. Overwatch for example certainly has toxic people, but there is so much more room for awesome plays and engaging gameplay and friendships to be made.

This is one thing I genuinely could see helping this game feel more competitive. Rotations, focus, +1….. a Mic’d team is infinitely more efficient. Currently solo queue is a mess and It rarely feels like a team game. Even when you win, it’s more of a “oh, these guys knew where to go and play their class well”.

UGO NA - AT player incident Stance.

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Well Azukas, while my wording could have been better, and I appreciate your argument….

It’s just one big joke. We have a whole team doing petty dishonest garbage, and the other people being opportunistic and gross.

I can really only truthfully deduct one thing. A decent percentage of this already crap scene is filled with losers. Thank you all for reaffirming the caliber of people carrying the torch. It’d be really cool if teams wouldn’t act like this in the first place, but being immature is meta.

UGO NA - AT player incident Stance.

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I don’t agree. You are enacting punishment on behalf of Anet. Let them fail on their own.

Also what happened did not happen during your tournament and you have no business punishing ppl.

They have all the business in the world upholding integrity in a tournament who willingly donates money to players (funded by a community).

If you are a prominent, visible part of a community and you take the time to cheat and screw said community with petty actions, why would they keep you around? What example does that set and what does it say about the already struggling competitive scene?

My Team of 4 Bots...

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Oh Wow, this was in ranked? Been trying to always have plays.tv running in case I run into this so there’s 100 percent transparency. I’m sure as more complaints are made citing time and specifics, and especially footage, Anet will genuinely try to root it out.

Shield Bash - Nerf too much?

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I can see the logic, but then I can completely trash their decision making with two words: Core Warrior.

Now there’s no headbutt, no gap close stun from mace, just a very slow and readable shield bash as you get kited to no end for days and days.

And I can also simply state, regardless of core/berserker, the general power creep has necessitated warrior to have a lot of CC because of the sheer amount of stun break and evades so many classes have. Power Creep.

I don’t know about the bad people that Anet makes patches for, but I would save my stunbreak for the 3 second headbutt thats super easy to see coming. Cause that’s what anyone who I bait dodges out of and doesnt suck does when it lands.

Condies are fine

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Nerf Deathly Chill, Nerf thief endurance BS.

CondiReaps need to go

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

40 bleed stacks on me later I wonder why this exists in the first place (this is one reaper).

Slow Clap for ANet

Shield Bash - Nerf too much?

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I would be very interested in a development team members perspective specific to this change for shield. I really can’t understand the decision. The warrior class, looking at this in any PvP oriented game mode; has limited options at a higher level of play for creating strong damage against a target (using melee) when so many of it’s skills have a huge telegraph.

Because you power creeped everything so insanely much, it is necessary to have this already clunky class able to land a skill on someone that isn’t sleeping.

Has the time come for some Brave New Worlds?

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

here is my official Brave new world suggestion. Put on your pants this ones got some sauce baby.

1. Blackgate is destroyed.
2. All players from BG are randomly distributed evenly between remaining servers. That’s what you get for bandwagon-ing, noone cares about your guilds and friendships. (I’m serious on this one, you’re all basic and I hate you).
3. Server transfers cost $5000 per Account.
4. All proceeds go towards one of two things. A children’s hospital, or a dedicated PvP balance team.
5. I collect any and all tears and provide drinking water to 3rd world countries.
6. Statues are erected of John Cena in every single WvW keep, tower, camp, and he also rides the dolyaks while trumpets play.

Absolutely everyone is happy under my 6 step guide. If you say different, you’re from blackgate and noone cares.

LOL I take it there are still people out there who haven’t forgiven BG for not taking a turn at the “server implosion wheel” a la JQ, TC, MAG, etc. Well boo kitten hoo. Not our fault your server never took the time to create a “winning !” environment. :-)

Did someone else hear that small, wimpy cry off in the distance? Maybe it was that group of blackgate guys that just ran from me (1v3) into the keep. I guess we’ll never know.

Has the time come for some Brave New Worlds?

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

here is my official Brave new world suggestion. Put on your pants this ones got some sauce baby.

1. Blackgate is destroyed.
2. All players from BG are randomly distributed evenly between remaining servers. That’s what you get for bandwagon-ing, noone cares about your guilds and friendships. (I’m serious on this one, you’re all basic and I hate you).
3. Server transfers cost $5000 per Account.
4. All proceeds go towards one of two things. A children’s hospital, or a dedicated PvP balance team.
5. I collect any and all tears and provide drinking water to 3rd world countries.
6. Statues are erected of John Cena in every single WvW keep, tower, camp, and he also rides the dolyaks while trumpets play.

Absolutely everyone is happy under my 6 step guide. If you say different, you’re from blackgate and noone cares.

WvW isnt enjoyable anymore.

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

So the moral is don’t complain about anything ever. Don’t let the devs know the shortcomings or features they need to improve, which is arguably the most valuable information they could gain from their player base. All because you say so and you don’t like complaining. Just think without complaining we would have no unions, worker Rights, civil rights or product safety and nothing would ever be improved and we’d never invent anything that improves our lives, because we wouldn’t want to complain, that’s the worst thing ever! Quick get the safe spaces ready, I can’t handle this.

Great logic, if u guys don’t have anything else to say other then to complain about me personally, then u shouldn’t post on the thread unless you’re adding to it.

As of now wvw is a dying game mode and needs help and suggestions, not bashing pvers who are the ones who keep the game afloat so you can enjoy wvw.

Are you aware of what a strawman argument is? Or the fact that you are both condemning such arguments while ironically using them yourself?

Anet please fix this

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Probably the most amazing strategic element I’ve seen in an MMO. Bury the kittening thing in clams so they can’t even click it. Makes me really happy.

EU Unity Gaming Org Class Presence

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Can we get some love on warrior Anet? It’s obviously not in a great place.

WvW Roaming and Condi vs. Power

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I’ll edit this post later with a clip of a 9999 damage non-crit i got on a druid of all people just the other night. I run half marauder, and I dont even think i was running destruction of the empowered.

WvW Roaming and Condi vs. Power

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Have a look at vaanss videos on YouTube. He uses GS/ax, shield power build. But you won’t find his build on metabattle.

https://youtu.be/y6mW_FWGVZA

His build is in the description.

Thanks. I have seen this kind of build before and messed with it. It is a bit better than the mace version, as the axe F2 does add burst, but I guess the hangup I have is this:

Even when you are working on a target that just sits there and lets you beat on it to your heart’s content, the highest peak of its burst DPS is still lower than the bottom out point on the condition build – and that’s with me running pretty good gear for the GS/Axe build and pretty mediocre gear for the condition one. When all of a sudden the target is moving and you’re chasing around and only hitting on a fraction of your attacks, its even worse.

Now don’t misunderstand: WvW is not a raid. I completely understand and embrace the need to make tradeoffs for the sake of survivability and utility and the fact that a PvE build is not going to hit the same sorts of numbers against live players in the field, but the difference we’re talking about is not small or even moderate – it’s massive. Moreover, I find the condi build more survivable at that, which makes sense. It does have more condition cleanses and as much as 50% more effective HP.

So the question I’m really trying to figure out here is how I can understand any of these GS builds to be anything other than significantly worse than a burning Sw/T build that seems to have little trouble doing 4 – 5x the DPS against moving targets that the GS one does against stationary ones, has more total defense, and has more condition removal.

You can cleanse a condition before it really hurts, but you can’t cleanse a 10k crit from arc divider.

Power is for Manly Men who like big beefy numbers and dunking nerds by outplaying them.

Condi is for Wimps. And there’s nothing better than dumpster-ing them after they were sure they had every advantage in the world.

Keepin it real, run whatever you want. Power is more fun/mobile.

WvW isnt enjoyable anymore.

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Zerging is fun, roaming is fun, and ArenaNet has made some positive changes and I don’t really perceive the decay as being an issue. I say this as someone who largely roams.

I will keep playing this game mode for the fights. The increase in rewards is tangible, and those of us who actually enjoy player versus player combat and the challenges within will keep playing regardless, veteran or otherwise.

This is the same guy that complained about “no auto-loot on death”. I don’t think anyone takes you seriously, and your quest to make an already casual game even MORE casual is petty and indefensible.

Shield Bash - Nerf too much?

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Babazhook is entitled to his opinion; if you have fun running without endure pain, good for you.

I personally take outnumbered fights super often so there’s 0 choice for me, it’s just too good. And honestly, When running full zerk/marauder power build, I really can’t think of a reason not to in normal fights, especially running eternal champion for all them juicy stabs. WvW on high tier servers are filled with big groups, tons of midfight +1’s over and over, and 25 blood lust stack thieves roaming in groups of two who actually know how to play their class.

Endure Pain for me is almost a means of saying I respect the intelligence of who I might go against. Or I respect the combined pressure of 3 people vs me where I can tank infinite power pressure for 4 seconds and kill someone who over commits and win a fight I never would without it.

Power Builds tend to indicate a person knows how to play their class because in the current meta, it’s quite a bit harder to make them work. Endure Pain for me is beating that scholar rune mesmer who knows his stuff, the patient thief who wants to reopen after proccing my traited EP from stealth, that occasional power Rev I wildly underestimate etc.

That’s all i’m gonna say on EP; because what everyone CAN agree on is that the balance team made a large misstep on shield bash and it should be changed back.

Shield Bash - Nerf too much?

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Yeah Staff 3 is one I tend just to ignore when facing it as you will have little success reacting to it in time and getting your own counter to connect at the added range that it leaves the thief at. That all said this just another of the reasons I do not think EP required in a warrior build, specifically one using x/shield.

As a thief when I face EP i can afford a 4 second wait. if I got the warrior in the position where he has to use EP to extend a fight I can get him there again and can easily avoid combat those 4 seconds even as my own INI rebuilds. Thief is designed to break off an reset so it not something they suddenly can not do because INVULN running. When I am on a warrior , I much prefer something that will directly affect that thief such as another interrupt source or something that has provided me benefits all along that do not put me into the position where invuln needed. On my condition warrior, as example I have rage skills traited each applying burns and each acting as further interrupts wherein I can chain several in a row. One misses, another hits and can be available again to me 15 seconds later.

When I am on my thief it THOSE types of warriors that give me the most issues as they are much better at keeping the pressure on. They just have more stuff Io have to dodge. Good theives do not waste opening burst on someone with shield block up or in his 4 seconds of EP running.

Contray to the claims of some, thieves do not have infinite dodges and the more I can force him into using within a short period of time, the better position I am in. If he always using evades and dodges to avoid stuff incoming , i got more then my 4 seconds every 60 of taking no damage.

Back to the shield bash itself as it pertains to vault and DB. In essence in works better against the “bad thieves” that spam vault and DB then those that mix it up

Your openly admitting the thief has the ability to reset the fight at any point.

Without endure pain preventing power damage, you give up a tool to reset a fight. Against good players, especially in a WvW setting, not running endure pain is gimping yourself against so many good roamers and the ever increasing numbers of people you’ll actually be fighting.

You mention you “can get them there again”. As a thief, a class that gets two/three shotted, giving the guy with tons of armor and regen more opportunities to slap you around is good for them.

You miss your cc, it takes a single dodge, and then a follow up attack from the thief(typically a huge amount of damage in a small amount of time). Your not prolonging anything, you’re providing more follow up from a class that has insane gap close and reactive play potential. They’re not spending significant time/resources dodging you, they’re spending half a second and then comfortably applying damage with insane vigor/endurance going off.

I’ve played a good amount of thief, and you have more than enough dodges to kitten on warrior CC, no matter how much is slotted. I’m ok with mixing up slots, but EP is simply stronger across so many scenarios when played intelligently.

Decay timer?!?! Are you kidding!

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

So many bads in this thread, the changes are barely noticeable to me solo roaming, I have no issue at all keeping my participation, if you are having trouble its a l2p issue, fact.

I Concur, I’ve seen so much salt and my entire time roaming I’ve been at t6 without issue.

Matchmaking will get exposed

in PvP

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Please enlighten me. When/where have malicious situations been instated against players in other games?

And you’re right. The system is such a mess and punishing enough. The devs are very busy. I doubt they’d waste their time targeting players. The idea is really laughable.

When and where is irrelevant for two reasons. First, it’s a matter of fact that devs are human and all humans have a chance to behave poorly, lie, and cover up their poo to maintain their position. Secondly, there’s no evidence that Anet is doing it, so it’s not really a point worth supporting. I’m just saying that it’s not ridiculous to suspect based on human nature.

My biggest suspicion for these problems comes from this:

<Deviation default=“350” min=“30” max=“350”

This allows players with 1100 MMR to match up against players with 1800 MMR if the match deviates from 1450 MMR. This is virtually the entire spectrum of the PVP player base. Players are not being split into any form of ladder like they were during the first 4 or 5 seasons. This probably explains why matchmaking feels nearly instantaneous when populations are low. It’s putting players together from opposite ends of the bell curve.

This. This game has never had a strong PvP scene in my opinion and it’s only gotten more and more small. Low population in general with this kind of deviation is just asking for problems.

Maybe if Anet had a better approach to balance with good turnaround and feedback PvP would take off and they’d have a healthy pool of skill levels to pull from at all hours.

Nah, won’t happen. Thanks for the ignorant shield bash nerf by the way pvp devs.

(edited by CrashTheGrey.1492)

Shield Bash - Nerf too much?

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I take EP because having 8 seconds of invuln over the course of the fight as an already hard hitting class is not only incredibly strong in 1v1’s, but is the only real choice for a utility in something like a 1vX. 60 Seconds is irrelevant in the course of a fight if you aren’t garbage at actually downing people. 4 seconds of invuln gets rid of a mesmer burst, thieves opening, guardian zoning, and effectively allows you to hard counter in my opinion the situations that are actually scary as a warrior even with adrenal heals going (large power bursts). With cleansing Ire, weapon swap removal, berserker stance, and good blocks, condi application is fighting against adrenal health and so many other things. If you are fighting decent high damage people who will patiently try to open on you, EP wins out. If you’re fighting garbos, sure, take whatever you want.

Back on topic, SHIELD BASH getting nerfed is really horrible vs Thief spam evade. Getting close is hard enough but with that telegraph, anybody with half a brain will dodge any setup we have. Having a quicker animation could at least get you some good timings as a thief or other class comes out of a roll. It’s so sluggish now that even baiting dodges is inconsistent.

Mace Build

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

(This is for Roaming, swap a hammer in there for zerging (gs/hammer) and take dogged march)

GS/Axe Shield Roaming build on there is fairly close to what I use right now, I’m running mace because Moot Disco don’t stop for meta. (Please Note this is power build).

I’d go Marauder Armor for all 6 slots (I’m working towards ascended; 3 maraud/3 berserk is ok right now), berserk trinkets, berserk weapons. I’m running durability runes.

Mace Shield I’m running Intelligence and Force Sigils( I feel like Mace needs more umph for power, leeching is a good option too), Greatsword I’m running hydromancy/energy.

Defense 1-1-2
Discipline 2-3-3
Berserker 1-1-3
(There’s a bit of wiggle room for personal preference here. Rousing is kind of fun, but in the words of Obindo, is for scrubs looking for kitten wins in 1v1’s; same with Bloody Roar)

Utilities I usually take Outrage, Endure Pain, Berserker Stance. Elite is headbutt for the MLG combos.

Bait Dodges, and stack adrenal health like a mad man with burst skills. Eternal Champion for that stab(keep in mind for stomps) Decent Dragon Hunter giving you grief? swap outrage for signet of might and delete them.

(edited by CrashTheGrey.1492)

Adrenal Health Question

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

It ticks every second, even if has an instant trigger when reapplied that is only 165 (x1-3) health with base healing, not 1,000.

Normal tick with 3 stacks 495 goes off, you instantly restack 3 with burst, triggering another 495 for 990.

You get a very quick 1k health essentially. That’s what I’m saying, not that it gives you 1000 in one movement.

Adrenal Health Question

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

A decent little advantage in the span of a fight if you burst right after the last tick and get that nice ~1k health burst. Fairly positive it does this. Thanks for input!

Thieves in WVW

in WvW

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Bad thieves are surprisingly able to live through too much, and good thieves are hellishly over tuned. Could use some toning down.

Adrenal Health Question

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Yeah I got that part, it needing to actually hit.

But lets say I have 3 stacks already, and then I arc divider some guy, lets say Immediately after a tick of health goes to me. Do I get another tick right at that moment I arc divider and hit?

Adrenal Health Question

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

On the Wikipedia, I noticed it says “Triggers When Reapplied”.

I wanted to clarify exactly what this means; is that to say the interval starts upon landing the burst, and the 15 second timer is refreshed and starts ticking from the moment the burst hits? Maybe my thinking is wrong and I haven’t been able to test it.

WvW roamer with hybrid stats

in Mesmer

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I can’t look at Magoliths build at work right now, but that 1.9k/800condi is something I’ve also roughly played around with greatsword. I love GS, but lately I’ve been against better/larger groups and its a lot harder to make it work when super heavy pressure is on me.

I think the big game changer for me has been just CS’ing gravity well, and in power builds, running interrupt procs. double gravity well +shield 5 with interrupts netted me some huge 3 man drops with little effort involved. If you can kite stab sources early, you can do horrible, horrible things with continuum shift with some patience.

What build are you running in WvW post-nerf?

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Does anyone like running Armored Attacks over Defy Pain? Running Mace I feel a little starved for damage sometimes and I’ve been running that with Bloody Roar for some huge numbers and enjoying it.

WvW roamer with hybrid stats

in Mesmer

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Nope, and this is how good balance works. When I go all offense, and I get downed too easily, I either need to ramp up my defensive playing to not get hit, or hybrid my stats so I can take a hit or two, to compensate for not having military android reflexes. When I do that I lose “quick kill” offense.

The survivavbility does make for a great support platform…

I don’t know if SoV didn’t read your post correctly, but he’s alluding to defense/offense here. Not the question asked.

Yes, you can run Hybrids (Power/Condi). People tend to be a little hush hush about their builds when they find something they like. I have someone on my friends list that runs something like scepter torch / sword shield, traits the scepter with Malicious Sorcery. Had some great duels with him when i was running full power; tons of pressure/clone generation.

As for stats, I think there’s a wide amount of varying opinion. I’m currently running a 1500 power, 1600 condi or so garbage hybrid build and honestly having alot of fun with staff/ sword shield(illusions, inspiration, chrono) Dire Armor, Perplexity Runes, mix of trinkets for condi/power. My advice would be to take how you like to play the most and trait yourself to support that. I come from full yolo shatter power, and I get in a lot of 1vX fights, so I’ve been running gravity well with chrono for super wombo’s and the dire toughness/ inspiration tree helps me eat a little more pressure.

Shield Bash - Nerf too much?

in Warrior

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

From what I’ve been reading, most people have seemed to say that while headbutt certainly needed a nerf (among other things), the Shield Bash change is just garbage.

In bringing more visibility to this one item in particular, I’d like people to give their unbiased opinions, in case ANet cares to look or take a second thought in the event an overwhelming majority of people think it’s just not a good direction. Warrior needed nerfs, but this just makes it clunky.

I think the tournament/high level player base and general lack of warriors within speaks for itself.

It’s stupid easy to dodge so much of warriors CC right now.

Thoughts?

Auto Loot Dosen't work on death...

in Guild Wars 2 Discussion

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

Is this game not casual enough about death? How entitled and ridiculous can you be?
(These questions are rhetorical OP, it’s not up for debate).

Probably the most unnecessary discussion I’ve seen on these forums.

"I'd really like this..." [Gifting Strangers]

in Players Helping Players

Posted by: CrashTheGrey.1492

CrashTheGrey.1492

If anyone is willing to part with a whole bunch of unidentified dye’s for my girlfriend to continue her Fashion Wars, it would be greatly appreciated. She really enjoys opening those things, any help greatly appreciated!

JustTrogdor.7892 is the man! Imma buy 20 more and make it an even 40!

(edited by CrashTheGrey.1492)