Showing Posts For Derpinator.2894:

FOV in GW2 headaches and claustrophobic sensations.

in Players Helping Players

Posted by: Derpinator.2894

Derpinator.2894

I can’t/won’t get techincal, all I know is that I kitten HATE the jumping puzzles in this game because the camera is FUBAR.

Fix it. Please.

Chef changes: where to find vanilla?

in Players Helping Players

Posted by: Derpinator.2894

Derpinator.2894


YES I can still do them, the fun part has gone though, upgrading my character with that shiny new bow I found. It will be too low.

This is a little misleading. When you return to a lower level zone and your level effectively throttles back, some loot you get will be appropriate to your actual level, not your throttled back level. The level throttling device in place is good. It could be a lot worse, so perhaps it’s best to see the glass half-full?

As far as cooking goes: When we took it up we were clearly warned by the NPC cook that it was the toughest of the crafting professions. Whilst the change is a little frustrating the developers have their reasons for it.

The throttling COULD be good, but it isn’t because it isn’t a choice. It’s mandatory which makes all of the time spent leveling feel useless.

A cornerstone of rpg’s is gaining POWER. I go into a low level zone right now, even on a level 70 character, and feel no more powerful than I did at level 4. That’s broken. Period.

I shouldn’t be able to ruin other players game by destroying everything in a zone instantly so they have nothing to fight, but I also shouldn’t feel like I’m wasting my time completely by going into a lower level zone and at present I feel exactly that way.

I want to go get a log or (now) a stick of butter. After nearly 200 hours of play on my main character, I can still die to a handful of level four mobs?

This is game design mechanics SHRIEKING at the top of it’s lungs and completely ruins the “role playing” aspect of the game. I should be a king, hero, legend in these areas and rewarded for my time spent.

I would much prefer a system that takes my personal, real-life, human time into account somehow.

How about this: I’ve cleared a level, I’ve gained renown at all the heart. Can I personally create a quest where the lowbies in that zone gather sticks of butter for me, for which I pay a reasonable vendor price?

Please? I need sticks of butter so instead of a TP order, I place a “zone” request and am willing to pay vendor price plus some copper to have my materials collected for me. People know I’m the one responsible for their reward and I get my butter.

Or something along those lines. Or let me pick my rewards for going back. If I don’t care about tiny claws… never mind. I’m sick of games in general at the moment. This is the 21st century and we’re stilll being given dumbed-down versions of fantasy worlds to mindlessly grind in based on stupid rules created 30 years ago that developers can’t seem to imagine their way past: even developers as amazing as this team.

Hitpoints made and makes sense. I’m more experienced and magically powerful, I can take more damage.

But armor is badly implemented. It’s a magical world, do magical things with armor.

Ranged weapons are badly implemented. It’s a magical world, do magical things with them.

sigh. I guess I should start my own game company…

Chef changes: where to find vanilla?

in Players Helping Players

Posted by: Derpinator.2894

Derpinator.2894

I’m so insulted by the sheer stupidity of some parts of this game that I really don’t care any more.

It’s a game. Who gives a kitten if you can buy your way through leveling? Obviously if you have the coin you’ve done your time.

Long bows obstructed by rocks the size of your foot. Deleveling so that you have exactly the same level of power at 80 as at 2. Jump puzzles with a kitten up camera so you get vertigo just trying to find the next spot. Usesless pets. “Renown hearts” which are just WoW quests without exact numbers. Zerg rushes in wvw that cost you money for dieing and have kitteny random loot “bags” that sometimes drop, and you can pick up if you notice and if you have time. Player skill amounts to double tap to dodge. Boons that last seconds rather than minutes because skill in using truly powerful skills overwhelms both designers and the game. And on and on and on.

I wanted to love this game. I could love this game. But I don’t.

There is no reward for the time spent.

I get xp. So what? I’m no more powerful than I was, regardless of where I go. If that’s the design, why have xp and power at all? All “leveling” does is open new areas where the mobs are insanely powerful if you go in too soon, but you are average AT BEST no matter how much later you go. Then when you conquer and area, you are overpowered compared to any single mob, but never anything more.

There is no point to loot. there is no point to leveling. There is no point to crafting. There is no point to grouping. there is no point to guilds. There is no point to exploring. There is no point.

What’s the purpose of this game?

Chef changes: where to find vanilla?

in Players Helping Players

Posted by: Derpinator.2894

Derpinator.2894

I thought this was the players helping players section. Did I post in the wrong place? Because that was definitely not helpful.

Chef changes: where to find vanilla?

in Players Helping Players

Posted by: Derpinator.2894

Derpinator.2894

Apparently there have been large changes to cooking and one of the basic ingredients that apparently used to be sold by Karma vendors either isn’t sold any longer, or isn’t sold at some/all of the ones who used to provide it.

So… anybody know where to get vanilla beans?

Obstructed range attacks when not obstructed?

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

Happens to me all the time. I have a sneaking suspicion that it’s because what we “aim” at with our bow on the rag-doll of the target is the FEET. If the feet are obstructed, the whole thing is “obstructed.”

This is particularly annoying when attacking opponents either from a tower or when they’re standing on a tower in wvwvw. The arrow hits them right in the head in the animation, but they’re “obstructed”. lol. Kind of funny, even though irritating.

And, is it a bug that a bow range is identical regardless of whether you’re attacking or defending the tower?

In reality, an archer on top of a tower will have a MUCH greater range than one standing on the ground. But if I’m on a tower wall, I can be hit by arrows by other players that are at my max range. That should never happen. They should be well inside my range to be able to hit me at all.

My $.02

Loot limit?

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

Interesting. I’ll have to experiment without my pet (Ranger). I’ve noticed when “farming” for crafting mats like blood that the drop rate seems to diminish over time. It’s like the first group of mobs tends to drop be pretty good, but each successive group after that has less and less chance, but maybe my pet is stealing my blood?

Little thieving 4#%$#

:)

Trading Post - Is it me or the Trading Post

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

I think they really need to be more specific about this stuff. I feel bad for players when items I see for sale after the cut will be LESS than vendoring the item. I’ve seen it DOZENS of times. People are losing money right and left over not understanding how it works, and as tight as money is this early in a game’s release, this is really, REALLY unkind to the player base.

I’d call this a bug, even if it’s working as intended, because so few people understand how it works, it can’t be USED as intended.

Ranger pet names resetting [Merged]

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

Annoying but from a programming standpoin, with as much code as there is in this game, it’s probably just a “mundane detail” that got overlooked.

insert pet name into table pet where pet name = $pet name.

or

inert pet name into table petname where pet name = $pet name.

missing a few letters in the code attempts to save the information, but does it to the wrong place, so the expected bahavior just doesn’t happen.

It’s probably a simple fix, but it will be VERY low on the priority list. Or it would be if I was in charge.

In the mean time, my fern dog’s name is “Erm A Berd Derp” even though that’s supposed to belong to, well, my very derpish protection moa.

Super fast Risen

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

I’ve noticed them at Olympic speed too. I always just thought it was “one of those things” and try to avoid them whenever possible. Unfortunately for personal story progression, that’s just not possible.

I’ve just taken the “well, I’m just going to have to die and rez a few times to beat this step” mentality.

Fortunately, it’s worked so far, but if I get to a point where they respawn/reset on death… that’ll be the end of the personal story trail for me. Since I get deleveled, nothing I can do will make me powerful enough to do anything about it.

I’m hoping that doesn’t happen…<fingers crossed>

Sparkfly Den Shark Skill Point

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

I got the point yesterday. What was the bug?

Risen AI bug/feature?

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

I’ve noticed that on a select few my pet simply can’t take aggro, and sometimes I see this “zerg the human” behavior in various mobs. So far I’ve seen the gang mentality show up in Risen, Krait and one of the Skelks in … can’t remember the zone. Somethingfly. The one with the sea dragon and the giant undead shark.

I haven’t noticed it in any other zone or with any other mob types.

+1

Curious to see if it’s intentional.

Loot no longer scaling?

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

I’d like to see some official word on this too. I got a level appropriate green drop off of a mob 30 levels below me the other night, just once, but I keep getting zone-level items for finishing a zone and DE etc.

Very confusing. I don’t mind not getting level appropriate, I just want to know what’s SUPPOSED to be happening so I can plan my time accordingly. example: if I’m going to get a level 15 item for map completion on a level 70 character, I’m going to do it “someday”, I’m not going to “work” at it as the reward is out of line with the effort.

Camera control issues - a documented list

in Bugs: Game, Forum, Website

Posted by: Derpinator.2894

Derpinator.2894

omg yes! +1

I thought it was just me. Spot on. Every word. I built a new computer just to experience these new games (and this one is ASTONISHINGLY BEAUTIFUL) but every time I get “jammed” into a corner, or can’t find a way to see with any decent perspective how far away the next ledge is in a jumping puzzle, or just get some weird blockage/refusal of the camera when in pvp or a fast-paced boss fight, I seriously just want to rage quit.

Awesome post. Thanks for the info and bringing real detail and knowledge about the issue.