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HoD/FC/GoM : 11/22/2013 : Bronze Week 6

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Posted by: Easterbunny.6170

Easterbunny.6170

Actually MU/VKD you guys would be the ones to tell me if I am correct in my thinking:

If GOM had say…1 more 20 man guild during primetime and 1 or 2 oceanic guilds (20-30 people)…We would be competitive with you.

Right now we simply cant be everywhere you guys are, you have a major numbers advantage on us, but I think with just one more organized force we could make it a competition instead of a Who has 2 fingers and wont let you just take everything without a fight? These guys sort of thing.

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(edited by Easterbunny.6170)

HoD/FC/GoM : 11/22/2013 : Bronze Week 6

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Posted by: Easterbunny.6170

Easterbunny.6170

Makes sense :p

Should be interesting to see what happens in S2.

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HoD/FC/GoM : 11/22/2013 : Bronze Week 6

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Posted by: Easterbunny.6170

Easterbunny.6170

Oh. Interesting you kept that up while we were taking your Garrison.

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HoD/FC/GoM : 11/22/2013 : Bronze Week 6

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Posted by: Easterbunny.6170

Easterbunny.6170

Hey HoD, doesn’t FC’s BL look at little too blue. I think they are sad that no one wants to play with them.

Well now that you mention it… It does look a little blue to me. Perhaps we had better paint it a lovely HoD green. In all seriousness last night [MU] ran in GoM pretty much all night. Take it as a complement because we flock to a good fight.

Sorry, but you guys just weren’t on the list at club North Camp during Primetime yesterday.

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Gates of Madness: Home.

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Posted by: Easterbunny.6170

Easterbunny.6170

One Detail:

I made it sound like GOM wouldn’t want any new EU or NA/SA Guilds, that certainly is not the case. Take a look at the forums, talk to some people, see if you would fit into GOM’s TeamSpeak community, and come on over

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HoD/FC/GoM : 11/22/2013 : Bronze Week 6

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Posted by: Easterbunny.6170

Easterbunny.6170

I’m starting to think HoD is starting to develop stress fractures under it’s numbers and success lately. Mainly due to higher tier server groups trying to change low tier groups just wanting to have fun.

Thankfully, when GoM gets transfers, they already only want to have fun. It works out better that way.

HoD, your server is gonna fall apart from the look of things when you move into silver. It happened to NSP. Silver league tore them right in half. Either from [MU] getting frustrated with us lower tier people and leaving, or from lower tiers leaving to dodge the large zergs in silver. Its gonna happen.

Aaaaawwww, do you need a hug, a friend, someone to talk to?

I heard you were the type where “Hug” Is followed by police officers asking where you touched me, so no thanks sir O.o

Excuse me, Gotta log in and “Hug” Some HoD :p

You can hug with a Garrote right? Right?

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(edited by Easterbunny.6170)

HoD/FC/GoM : 11/22/2013 : Bronze Week 6

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Posted by: Easterbunny.6170

Easterbunny.6170

Dear HOD:

Our server has this problem. Its full of either:

A: Adults with jobs and kids.

or

B: Hung over College Students.

Due to this terrible malady called “Adulthood” (Questionable when your reason for not playing is drunken blackouts followed by blinding headaches, I know), we generally are weak on the weekends. Hopefully we will give you some better fights come Monday.

Love and kisses.

-Mummies R Us.

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Gates of Madness: Home.

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Posted by: Easterbunny.6170

Easterbunny.6170

Is your guild looking for a nearly drama free atmosphere where people work together to make things happen?

Are you and your friends looking for a place to WvW that has personalities, not egos?

Could you please happen to be Australian, Kiwi, or from an Asian country? :p

This is coming from a single person in a single person guild on GOM, its not some huge call out from the whole server for some super guild to save the day; because GOM isn’t looking for that. At least I don’t think so.

GOM could use in my opinion guilds to join our team effort. Guilds that wish to kick kitten and have fun.

Specifically guilds that play off times. GOM has a great need for an oceanic or Southeast Asian partner, again in this one person’s opinion.

You would be joining a server where your guildies could get a dungeon or a fractal through that lfg site pretty much 24/7 and that has a, in my opinion, really fun WvW group to play with.

And, to be honest, if such a group was interested and joined GOM, we would be EXTREMELY competitive in the next WvW season. 20 guys who can hold overnight, that’s all GOM needs.

If interested why not ask us some questions on our GOM forums and see if GOM is the place for you?

http://thegateofmadness.com/forums/

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The NA Bronze League Thread

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Posted by: Easterbunny.6170

Easterbunny.6170

They even deleted my suggestion of selling publicity on keep doors, like a coca-cola door to increase revenu to make it worth it for them to have a team dedicated to WvW only – goes to show their faith in WvW.

I’d proudly stick a few Natty Light logos on our keep gates. Maybe add a Papa John’s logo on our dolyaks and little pizza boxes on their backs.

We’re very classy over here on GoM.

That’s a great idea for dolyak carrying pizza boxes, didn’t think of it. That idea would totally work, I wonder why they hate it so much.

When he reaches the coca-cola gate, a guard could say, “that Papa John’s pizza tastes great with Coca-cola” [type /ordernow to order at a Papa John’s near you!]

There was some game that had /pizza as a command and you would get a pepperoni pizza from I think it was dominos. There were some sort of insane legal issues with it which is why you are probably getting knocked off on that idea, they don’t want to borrow trouble.

Edit: OK I looked it up, it was EQ2 and Pizza Hut, Cant remember what the issue was and cant find anything by googling it, but something happened that stopped other games from instituting Ingame advertising and products.

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(edited by Easterbunny.6170)

Gate of Sadness/Eredon Basement/Anvil Paper

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Posted by: Easterbunny.6170

Easterbunny.6170

Yep that was me. Giant black Norn. FTOG tag at north. RH prior.

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Gate of Sadness/Eredon Basement/Anvil Paper

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Posted by: Easterbunny.6170

Easterbunny.6170

One last thing:

% of Points not from taking camps etc (So stomps etc)

GOM: 32.47%
AR: 27.06%
ET: 29.63%

That’s not points, that’s percentage of points, so its definitive. Your not stomping GOM more than GOM is stomping you. On a statistical basis those numbers are all fairly even. 3-5% better isn’t much better but we are still getting “more” stomps as a percentage of our score. Thus killing more of you (and sentries etc, its not perfect, but the great majority of that is usually stomps) than you are of us.

So all this “oh our guild is so dominant” talk is just silly. The very most people we ever have out at a time in one place anywhere but EB by the way is around 40, And that’s only if a highly respected commander tags up. Your usually fighting 10-20ish.

IOM I believe you have 30-50. That’s not to take away from your skill, your highly organized. I LOVED your movement with portals on the first night, really well done. But from where I sat your fights with any form of actual organized resistance were even. You won some you lost some.

Course since I like to run into 50 people solo in plague form because why not, I would be subtracting from our side of that equation :p

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Gate of Sadness/Eredon Basement/Anvil Paper

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Posted by: Easterbunny.6170

Easterbunny.6170

Skosh your TC farming video was effing awesome.

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Gate of Sadness/Eredon Basement/Anvil Paper

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Posted by: Easterbunny.6170

Easterbunny.6170

I hope all you gommiebears appreciate your fights with me. It’s quite fun 1vXing on my necro and getting away with a kill or 2 before I die.

Also to those lv 80s that have had the pleasure of losing to my twink thief, I’m sorry, but not really

And as always, Nighchill is a zerger. Pretty much sums these past two days so far.

Ps. Whenever i see you Dae you’re a tiny asuran in a large zerg, but the hunt goes on.

Pss. Oh and yeah, I’m on AR now, as if it wasn’t obvious

Attacking you at north camp with all my speed traits on and 2 corruption weapons was a bad idea :p You weren’t pushing in, just my own stupidity there.

Couldn’t even get a nice game of condition ping pong going :p

Before this match is over I’m gonna have a good fight with you where I am also set up for 1vx roaming, your pretty decent though man, I will probably still go down first heh. So far I went for you solo on the rock down at Briar and up north and you got me both times I think.

Came back out to fight ya again but 2 other guys had you downed by then. Didn’t even notice it was “that RH guy” till they had you downed heh.

Mummies R Us

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SF/HoD/GoM Week of 11/8/13

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Posted by: Easterbunny.6170

Easterbunny.6170

Not sure where SF was last night. Between the few hours I spent in the BLs last night, I barely saw any from that server.

On the other hand, GoM brought some significant numbers to each map. They gave us a good fight at Bay in the HoD BL. It was upgraded when they took it, but only a few of us had time to reach the inner keep before it fell. Nice work on the north gate – that may have been the fastest I’ve ever seen a reinforced gate fall! Later, when we pressed to take it back, you held out for a very long time in the throne room, and it ended up being one of the crazier battles I’ve seen. There were several times in a row where I was downed and a GoM player tried to use a finishing move on me, but I got a lucky rally in the nick of time, and I was able to keep going. Sometimes it’s better to be lucky than good, eh?

I’m looking forward to our match-up against GoM again in week 6.

That was taken by 37 upleveled people at the end of an XP night

Yeah that was a hell of a fight. We were just as amazed as you were about how long we held out :p

After that fight you guys were fighting our mains and I personally /salute HOD for a fun night.

Hopefully it was fun for both sides.

-Mummies R Us

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How to have fun in an unbalanced match

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Posted by: Easterbunny.6170

Easterbunny.6170

In Dark Age of Camelot, the answer to that was Relics, the items that used to be north of the northern camps. They had a giant hard to break into keep with uber-guards that held a relic that would basically take a whole server to take down.

Once taken, they added I believe 10% to everything per relic taken depending on type held. Each side had 2 relics, one Melee one Magic If I remember right.

Those were the ultimate goal of WvW, getting relics, relic raids.

Once yours were taken, the other sides would generally start sniping each other and going after each others relics, lowering pressure on the losing side, allowing them to continue to be in the fight even if weakened.

Relics weren’t enough to overpower, they were just a boost, also bragging rights.

I heard that in this game people figured out ways to cheat and grab them, so they were removed. I guess the devs forgot that they were part of the balancing of the original game they basically stole the whole WvW format from :p

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Dec. 10th Balance Preview - Updated Nov 6th.

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Posted by: Easterbunny.6170

Easterbunny.6170

Actually, off topic but I do think I know why the game tends more towards the zerg mentality, and that’s because guards in this game are weak.

I know that sounds backwards but the key thing for a guild to do in DAOC was to take their guild and do a keep defense in enemy territory. This could be done with a well organized 8 man or 2. The key to that used to be upgraded, STRONG guards. Guards you had to worry about. Guards that could whipe an 8 man if they didn’t work to kill them in an organized manner.

Those same guards that made taking a tower without a ram so hard were also what made holding a tower against a large amount of people so fun. They were an aid that was necessary, and if I remember correctly you required a guild flag to get those upgraded guards.

I know its off topic but I think this would be something that would be extremely useful as a guild buff to a tower, instant upgraded guards to level 85 for like 3-6 hours. I think you would see that used quite a lot and make defenses a lot more viable. I believe guards used to also whisper guilds about their tower being attacked.

I know, way off topic. Sorry.

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Dec. 10th Balance Preview - Updated Nov 6th.

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Posted by: Easterbunny.6170

Easterbunny.6170

“slowing down their opponent’s ability to act”- its not about necro- meaby warior with aoe stunlock? but not necro for now (witch class have problem to run from necro- other necro only

The statement that a necro doesn’t have the ability to lock down an opponent is false….if you are looking at necro in a small group or 1v1 fight only.

Necro has a cripple or chill on every weapon set. If you run focus, staff, and utilize #2 in shroud that’s 3 separate chills.

however only one of those, chilblains, is aoe. In group vs group this setup would give you chilblains and if your using scepter Grasping for 1 aoe chill 1 aoe cripple and 2 single target chills.

However again, the 2 aoes are ground targets in that case which are fairly easily dodged. Big red circle = dodge = oh well.

Of course getting Shroud #2 to actually hit anything is always a fun chore. I miss on this about 80% of the time, as it takes quite a long time to fire off and by the time it does the target can be obstructed by a small dip in the ground, or by a wall, or out of range, or have dodged, etc etc but it does count as a chill.

We can slow a target but unless we use a spot on locust or run Spectral walk, that doesn’t matter overly much. It extends the fight with the outcome still being the same.

PVP is always a game of rock paper scissors, we are the rock to some classes scissors, and some classes are the paper to our rock, and that’s fine in small group play.

However again, it seems to me like this games whole endgame is WvW. Theres no raids, theres no super goodies to get in PvE…Theres DAOC style WvW. And currently WvW is zerg vs zerg. This seems to be much more true in this game than DAOC and I cant really pinpoint why.

But its still a fun dynamic, as long as you feel useful during it. Personally I don’t like staff, so I lose the great majority of those group lockdowns, chilblains and staff 5. Im pretty much forced to lose my alternate choice of running focus/axe or focus/dagger for a staff and to run almost full conditionmancer even though I run a hybrid spec…because if I don’t the zerg will run over my face, because hey, part of big group tactics is movement, backwards then forwards again, taking advantage of the other side spreading out because classes have different speeds…except im the boat anchor of the group so if I cant chill and cripple the guys about to catch me im lost. Single target shroud chill, st shroud terror aint gonna save me. I need those life points to like…not die. Torment has saved me multiple times.

This is where giving us the heals from our own siphons while using our okitten ability would really be useful. We aren’t talking about life transfusion as that clearly states allies only. My guess is that the coding for that is why we cant have siphons, but even if that’s the case we are talking 5k health in a 1v1 and 9k in group, which would be powerful but not overpowered IMO on an ability that’s easily interrupted as its a channeled ability.

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Dec. 10th Balance Preview - Updated Nov 6th.

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Posted by: Easterbunny.6170

Easterbunny.6170

oh, yeah, I do not run terror/duhmfire. I dislike cookie cutter builds for the most part. However it seems you want the cookie cutter in this case.

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Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: Easterbunny.6170

Easterbunny.6170

Mr Sharp:

I have been playing these types of games since DAOC. I am very familiar with the balance game and usually don’t bother to comment, as balancing is part of the game.

However I feel that someone went out and played a necromancer as a solo player or an spvp player and decided to make some changes based on that small group play.

Let me state: I don’t much care one way or another. Nerfs, Buffs happen. But one thing needs to change. Badly. You want us to live through death shroud etc then you need to give us heal during shroud.

Our abilities for the most part give us more damage when we are willing to get in there and fight close in, taking a chance on dying. That’s great. We are made to decide whether our shroud is to be used offensively or defensively, also great, but truthfully no matter what class I am on, my group (most groups) target the squishy necro first. Why? Because his group wont be able to keep him alive long enough for him to get out and back to the backlines.

Give us those few k from siphon. It would be a great change.

In a large scale fight its becoming harder and harder to stack someone and epidemic. There are way to many condition clears. Formula 409 cleanses, Guardian cleanses, Warrior cleanses, etc etc. And I have always felt that those large zerg fights are where we are SUPPOSED to shine. Your changes actually just confirm that.

If you want the class to shine in those areas we need damage uptime, and to get damage uptime we need those siphons.

Thanks for listening.

-Mummies R Us.

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9/27 GOM/SF/DR

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Posted by: Easterbunny.6170

Easterbunny.6170

Oh, Yeah, Im sorry to Mr. Jackalope. Yes that was awesome.

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9/27 GOM/SF/DR

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Posted by: Easterbunny.6170

Easterbunny.6170

I dunno, I feel like GOM has been competitive up until around the time East Coasters start to log out.

It feels like we are about even to around 1/2 the size zerg of DR and those fights have in my opinion been pretty fun.

Sorrows, you guys really REALLY outnumber us by 110-11PM EST. However we keep fighting usually for at least another hr or so if not longer, if you don’t feel like respecting that, that’s cool. Your prerogative. However don’t you think you should have +200 on us all the time not just when your hitting us 10 to 1?

That aint a complaint, More power to you for having the number of excited players to run that and kitten can you guys drop arrowcarts fast, but I don’t really understand crowing. Its actually not to your benefit for the rest of the matchup if we, you know, don’t come out.

I dunno, The few times we have been the “Big zerg meanies” on the block, I appreciated the hell out of the feisty few that made being out there something approximating fun. Zergs are boring as hell.

Both my guys are set up for aoe pressuring right now so haven’t done much (successful) soloing but the few times I have, even when beat down, its been fun.

Even you Mr. Ele that ran my kitten overchasing shrimp Engi into that stupid champ :p

And you Mr Thief who kept trying to get me to leave my group and fight him. Oh wait that’s all of you on every server.

I dunno, Up to that tipping point where its 200 to 20-40 I think this weeks fights have been pretty fun. Hell you guys know we have taken that mega zerg of yours a time or too as well (only a time or 2, you do a good job pressuring).

Also whichever of your commanders it is who calls for carts when you all stall out, your a good commander man I hope we adopt that tactic as well.

I hope you guys from DR and Sorrows feel the same and I will see ya on the field.

-Leratel Noob Engi
-Mummies R Us For your Deconditioning needs.

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Gates of Madness Teamspeak info?

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Posted by: Easterbunny.6170

Easterbunny.6170

Thanks the message body length must be at least 15.

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50 "Tier 1" WvW wins

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Posted by: Easterbunny.6170

Easterbunny.6170

You know, I have 2 relevant experiences to share here.

I like games with good realm vs realm fighting. I played 2 other ones prior to this:

The first was DAOC. I played Easterbunny, a shaman, with a group of players that were hella fun to play with. Actually 2 guilds/groups. I never changed servers/sides, and we were on the weakest side on our server, midgard. Albion was stronges, hibbie was 2nd. But we scrapped. We fought HARD. And it was FUN. So much fun that I still remember it and that was a longass time ago. I remember specific experiences and people from that time.

The other was Warhammer, the game with so much promise that got it wrong. I ran with the top pvp guild on the server, and when they ran they were dominant. The guild switched sides, actually in an attempt to self balance a server. I had already moved from another server due to population, and to be honest all the moving makes the whole game experience a blur for me.

This is just my own opinion, and does not cast aspersions on the OP (well it does, I suppose) but leaving a server when its down, changing to the winning side. That’s not something to crow about. Without some pride of place/pride of group a side cant move up the scale. The guys you left behind suffered for your 50 whooptie doos. I don’t see why anyone would celebrate that.

IMO making friends, getting a group together that takes pride in what they do, and fighting hard no matter the circumstances is something to celebrate, but that’s just my 2c.

Grats on being #1? I’m betting there’s a lot of people in your wake who feel like you took a #2 on them.

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Gates of Madness Teamspeak info?

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Posted by: Easterbunny.6170

Easterbunny.6170

No idea where to ask this since there does not seem to be a server specific forum.

Im part of a small guild that has known each other for going on a couple of decades, and we have our own teamspeak, which is great, but pretty useless in WvW since telling the 5 guys with me that we are about to be flanked really doesn’t help the other 10 guys around me :p

I have been doing WvW stuff since DAOC, mostly 8 man type running when I get the chance though in this game its been running with the pack mostly, since GOM has a fairly small pack most nights and splitting off would generally do more harm than good. (I miss small group fighting though, this game doesn’t have the control elements that would allow for a small group of 5 to take 15-20 out really though. No real roots or mezzes to speak of, a LOT of condition clearing…which is probably for the best)

I prefer to be a knowledgeable part of a team rather than the silly noob caboose following the Dorito…somewhere. For that reason I am asking someone from my server to please contact me on Mummies R Us or here via PM and let me know where GOM hangs out Vent/TS/Mumble wise during WvW runs.

Mummies R Us
80 Necronoob

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