ex – The Midnight Syndicate [Dark]
Maguuma
Ahh CHIPS, nice to see KN’s ego hasn’t changed since the good ole days when you got your first win and Kain was on the forum flapping his lips…of course the didn’t seem to work out so well after we on DR got a might touchy over the arrogance. But no, I’m happy for ya, I’m sure your meteoric rise to the top was well earned and nothing to do with mass transfers and shameless dishonesty about the Kaineng fighting spirit, a spirit which was a sight to behold as your massive zerg of 40 shotgunned attempts at taking our towers until you finally nabbed one. Don’t delude yourselves you aren’t winning a victory of superior strategy, just a slugfest of timezone coverage and having the bigger blob.
This sounds oddly familiar, hmmm where could this be from ;p. Not sure about solving 2 v 1, but it would increase the WvW popularity and add a nice dynamic. That is if it had some epic loot/skins, farming area’s, or even some unique boss fights. Then add a touch of PvP in there, how could you go wrong!? best daoc dungeon ever!
An idea like this was mention several months back, like in October. I even think the name is the same. I’m not opposed to this idea but I think it’d be better if it was only enterable by the server that held a certain node on a new map, not just highest PPT.
TTT bumpity upwards
I took a break from the game and I miss my old guild and the community I had there. I value laid back and welcoming groups who like to have fun. I have fully geared lvl 80 ele and mes, and I’m leveling a thief. I love WvW and enjoy dabbling in sPvP. Active in teamspeak is required, but I can’t be held to a schedule, real life takes priority.
If you’ve got room for me and we jell then I’d love to set up siege traps in Danelon Mine while hopelessly outnumbered for giggles.
The strategy for countering this is the same as fighting any D/D ele. Immobilize.
You know the ele is about to die, have immobilize ready and use it just after they go down. Then watch them vapor form and stand in one place like kitten
Boon duration runes, maxed arcana tree, +2% dmg for each unique boon, boons on attunement switch, boons on cantrips, boons on auras, high healing power, high mobility, the majority of damage comes from the fire fields and bleed stacks, single focus burst an enemy when they reach low hp, mist form stomp, RTL used both as an escape and a gap closer, updraft for an extra dodge interrupt and swiftness.
The counter: immobilize…no really.
The ele will cleanse immobilize (A lot), but at some point during the fight the ele will have 18 seconds until he can use a cleanse. (Water 5 on CD, in water attunement, cleansing fire on CD).
The biggest strength of a D/D ele is without doubt their mobility. Only second to thieves at choosing where and when they want to fight.
Also, stealth works as long as they haven’t stealthed within 3 seconds and aren’t hit by an AoE.
Stopped reading from there. Sorry but stealth does not work that way, thieves can still stealth even if hit by aoes and chain stealth right after they come out of stealth, no 3 sec gap needed.
It’s 4AM so I should rephrase. You’re forced out of stealth if you’re hit by an AoE. Correct me if I’m wrong on this. When you say chain stealth right after they come out of stealth, I’m assuming you do not mean attacking after you enter stealth as that is not possible.
This may or may not be the case I’m not entirely sure, but Guardians have removed me from stealth several times in the past with their symbols and I didn’t use any skills at all and simply tried to run away, which led me to the above assumption.
Stealth has client side graphical glitches that sometimes make it appear as though you’ve left stealth. For example if a mesmer decoys and then blinks stealth will appear to end after the blink, but it the enemies still cant see you. And yes there is a 3sec revealed debuff if you leave stealth by doing damage, but only if you do damage. Skills by themselves dont break stealth making it possible for correctly speced thieves to chain stealth combos endlessly.
With dagger+pistol/Shortbow black powder+HS+HS+HS gives you a smoke field leap finisher to rack up stealth. And smokescreen+clusterbomb gives a smokefield+blast finisher to chain it to allies.
Hi guys….EOH reporting in here. We’re on Maguuma and are working on getting people moved over from AR. We’re also expecting another guild from DR to be joining this weekend for the rematch.
I’d just like to say that, after reading this thread I see a lot of the same problems exist in this bracket as everywhere else (exploit use). Tbh you guys have far less of it going on because most of this community shuns out people that employ the use of them pretty immediately (with proof of course).
Anyways, this is EOH’s permanent home, so I hope we can all work together in the near future. A few of yous have seen a couple of us over the last couple of days.
/bow
ktith a.k.a. Xandria and I go back to our roots on DR. I, too, and my guild are moving to Maguuma, as we’ve heard good things about the server presence and the WvW and just the community in general. We dont have many strong, but bringing in a fighting force of 10-15 full geared 80s into WvW has been a longtime goal of mine. I hope that we can achieve that end here on Maguuma. I’m excited to fight with all of you and learn from you as well.
/bow *
I’m not missing the point. Any thief who can hit for that much damage will drop to any other glass cannon who gets their burst off, they will fail to kill any of a number of bunker specs if they over commit. They will leave themselves initiative starved and vulnerable requiring the use of long CD utilities for any hope of escape.
Having played lots of thief in sPvP I can tell you that they are next to useless against any class who knows how to counter them.
Just because I disagree with you does not mean that I missed the “point”. It’s nothing more than a “NERF THIS NAO” qq thread instead of actually being willing to learn how to counter them.
I remember going into the jump puzzle in the enemy BL, killing an enemy warrior with a buttload of stunbreaks and escapes. /bowed to him after the fight, he wispers me and says that he wasnt going to attack, and so i responded with “Ohh, sorry bout that then.” He then informs me, that a few Devonas were harrassing the jump puzzle, they pushed them out and set up siege of their own. Told me to /wave and /salute and they wouldn’t attack. Been friends with him since then.
HS only sucks when your cooldowns are up. HS spamming thieves are generally kitten tunnel-visioned players who are more than happy to blow all of their initiative against your (block, invuln, doges, or while theyre chilled, crippled or rooted).
Its not balance, it is l2p
Its looking like we’re headed to Maguuma to ally with one of our old DR friends. Thanks for the advice guys, we’ll have completed our transfer by the end of this week.
One thing I’ve noticed while temporarily being of Ferg is that most of the Zerg accusations about DR are true, not all, but most. When ferg holds something they hold it everywhere, they have guys posted in every likely target with a few large roaming groups as well. Whereas, if someone call out DR zerg at ‘X’ you dont really have to worry about them being anywhere else.
Now, since I have nothing but love for SoCo and RGTG and I have a decent amount of experience with them, I’m obligated to point out that this dynamic changes a bit when they are on the map. They split forces for maximal gain, report poorly defended structures, and request assistance when its needed…but sadly until all DR commanders are doing this the server is going to operating at far less than optimal capacity.
Also I’d like to shout out to BSty. Fun fights, guys generally avoid the zerginess, and made me nerd rage a few times.
We are spread out all across NA timezones. Personally I’m EST, but quite a few members are Pacific.
Im interested in this as well. Ktith is an old DR resident, and a very good WvW player and strategist. My guild is looking for a change of pace from DR (bickering, widespread disorganization, roflzerging through objectives) but its important for our members to also have access to the other content of the game, dungeons, and a densely packed heart of the mists.
DR has grown stale to us, and while we’ll miss some of the guilds and alliances we’ve made over the past few months, we’re looking at something new a few tiers up.
1) Find Necro
2) “Corrupt Boons”
Unfortunately EU servers are out of the question as our sPvP members are highly concerned about latency issues.
I, for one, will not be counting out Kain this week. Spent most of last night in North EB in constant battle against players who played hard, Notably CnB and KR as alliances and the pugs seemed ferocious as well. Had a great time during one of the fights in pangloss, we lost, but that was the most fun close quarters combat I have played on my mesmer. On the flipside, props to LARP/Envy for running a good route and trashing our initial attempts into the SE… we were so close to grabbing that keep early on.
This may be our last week in this match up so as an original DR player I would like to leave our tier without enemies, save those leaving to join our potential opponents in the next tier, in that case keep the rivalry going. We have had some great transfers in, they brought in higher tier stratagems and mentality and of course, numerical superiority. Their seamless integration with our base of players that were, for several weeks, similar to the characteristics of both Kain and Ferg now put us into the position that we are in, moving up a tier.
Hopefully we will be gone, however the server that moves in will have relatively similar points, player base, and hourly coverage(initially). So keep fighting hard, practice how you play, it may not get easier and might come down to holding your ground until that lucky transfer(s) go your way.
My final shout out goes to the Commanders of EB last night, not just coexisting, but working together through the thick of it. And, yes I’m tooting my own horn: [SoCo], [RGTG], and [Dark] rarely are we mentioned, which is how we like it, but when there’s a knocking on your keep door, that’s usually us
Love you Ras and [SoCo] and [RGTG] but my guildies are desiring a change of pace, and when its not us running in WvW its a mess of zerginess on DR’s part.
Mesmers have already been nerfed in terms of damage output recently (or so I understand. I don’t play mesmer so I don’t know the details… but something about their ‘berserker’ ability’).
And yet, they may get nerfed again because people are crying over their portals. Saying they’re “ruining the game” (they’ve been in the game since the beginning, buddy. Did you just join WvW yesterday?)
They’re a strategy. If you think it doesn’t take strategy to pull one off, especially in tight circumstances when you’re cornered and outnumbered… then you probably don’t play in a skilled group of WvWers. And by skilled, I mean strategically intelligent. I’ve seen attempted portal bombs fail constantly.
A good mesmer needs an intelligent, experienced knowledge of the terrain, and relative distance to pull off a good portal bomb. Otherwise the portal will fail. And though I’m sure there’s sloppy players just throwing portals down out there without regard or intuition to the distance cap and how it relates to the terrain they’re in… those mesmers aren’t the one who make differences in really tough fights. Because in really epic fights on T1 — a sloppy mesmer gets roflstomped before he/she can drop anything. And given my experience with 2 of the T2 servers, I doubt its any different there.
Portal bombs are also easy to counter. Though they usually change the gameplay a bit, they don’t stop a good team that knows what to look for and has quick reaction time. If a portal bomb is capable of completely owning you when you would’ve otherwise won a fight… you may need to face the fact that your response time sucks as well as your vigilance in minding your surrounding.
here’s a video of SF during the 1st week of SoS/JQ/SBI match… where we got last place and most ppl were doing PVE and not even logging on. We were horribly outnumbered the entire match and still, you can see us countering portal bombs at 8:30 that are fielding huge, superior numbers by blocking a potential portal and having good communication/response time. You see dozens of people attempt to portal in, and then immediately portal back because of the ‘feedback’ we threw on it preemptively (which is just plain funny. What a buncha wussies. They had superior numbers. They could’ve made a serious dent in our flank regardless of our readiness. They just didn’t want to be wiped for the sake of making an impact).
At 8:30 in the video, you can see Hoschi slam into the portal bomb as everyone disappeared. Notice also how he knew it was coming, because our team had GOOD COMMUNICATION.
I disagree. If 1 ability can change the tide of a fight that large, it needs to be removed or balanced.
I disagree, if one ability can change the tide of a fight, there needs to be more like it. People whine about portals without realizing that if you take it away, you give the victory to large uncoordinated zergs, you pigeonhole people into zerg v zerg, you severely reduce the effectiveness of strike teams. This line of thought is shallow and its a poor excuse for the nerf/removal of the skill.
Thanks for the information guys. We may send a scout to one or two of the above mentioned servers.
/signed
Expanding options is never a bad thing. The more utility each class has, the more options for counterplay in a game about strategy.
We have 20 or so active people, a few are interested in WvW, many in dungeons. We’re looking for a server with low/no queues, good WvW organization, and a high enough population that dungeons are open and groups are easy to find.
Not interested in joining a server facerolling in WvW or one that has an elitist community.
Actually,
Last night after pushing FC out of our BL, we went to Ferg and began trying to take things.
We had taken most of the south and had begun trebbing Bay from the Briar. Then what do we see… Our whole southern BL had turned Blue. Nice. So of course we again had to abandon the FC attack, leave trebs and everything else, and head back to our BL.
Kain, for people that want DR to keep on Ferg you sure don’t act like it lol.
Ferg defends like a beast and upgrades just as hard. Even with our OVER 9000 CHARGIN MY LAZERRRRRRRRR zergs lol you guys crack me up.
Siege in FC takes a while, not wise to attack and pull us off of it if you actually do want us to attack them.
Good night though, tough fighting everywhere.
If you guys seiously cannot sustain an attack on a defended BL while defending another BL from a small force, you guys are going to get CRUSHED in T7…
Seriously, when a small group attacks something you dont need to send 150 people, abandoning all your holdings and trebs.
I kinda noticed it, when we or ferg would take something in your home BL you guys would just up and leave our or fergs bl. I was giggling about it.
He does have a very valid point for you guys. Last night as an example. We are taking stuff in your BL, so obviously you are going to defend hard. We have a LARP/NoQQ group of 10-15, and NP is leading a similar sized group. 40 tops in the zone. We are obviously not getting into anything you defend with 10-15, as we were shut down 3 or 4 times at different spots. You start small (speaking from DR perspective). We fight around 30ish at Cragtop, hitting us when we almost have to door down. Then you keep pouring in and pouring in. By the time we smash your zerg at redlake doors, I mean……..my god, my computer starts screaming at me. I counted 41 kills (wrote down before WvW achievment kills) on my guardian alone from that one hit…….you easily had 60+ there, probably closer to 80 people. Hell, in the time it took us to leave the supply camp and hit you on the door, your zerg had managed to auto attack the door down to 70%.
Meanwhile……back in EB, which you had completely under control, Kain manages to take back approx. 50% of the map from you, in the time you spend pouring your entire force into the BL to take back 2 towers and a keep.
You will get destroyed running these tactics in tiers with more active WvWvW populations.
To be fair I was in EB last night when Kain did make an excellent push into our lowland towers. I can’t be sure as to how many went to other BL’s when the call came but the vast majority of those left in EB were defending the Ferg OL (which we had fully upgraded) from attack and capture. We lost a paper WC and a fully upgraded Klov (that sucked) but it was a fair trade off to maintain Ferg’s OL and then sweep back into Kain’s lowlands after the OL was secure. Granted going against two servers with equal numbers it will be more difficult to do this and succeed but the base strategy behind what happened last night was sound. The true equalizer of course was my play last night as I was on point and basically retook (and defended) at least three towers ON MY OWN. The bro’s they came at me.
And this is why you will bottom dwell in the next tier. You think a strategy that saw you gain the bottom part of your borderland in exchange for half of EB is sound. Also, I know you’re lying about being ON YOUR OWN, because the only time someone on Devonas is ON THEIR OWN is when they are running back to a zerg.
Plagiarism bro, not cool at all. And not that I need to vouch for Khans or any of Devona’s small man groups, but you are full of kitten. He’s an efficient solo fighter, and I’m always privileged to run beside him when I see him roaming.
Seems kains been relegated to nothing but zerging. Goodbye enjoyable small man ops.
Guy on Devonas complaining about zerging…
lol..
With all due respect it changes nothing about my statement. The only people in your BL tonight who werent with the zerg, were catching up to the zerg. Seems all your small man talent went to ferg. Shame.
That being said, I agree that much of the issue lies with my own server. Slap full of incompetent commanders who know nothing else but “Rally on me guys!” who can’t send 5 people to help defend what we take, who can’t run small groups to distract and divert.
I avoid that like the plague, but I dont have a super-guild. I dont have a malleable flowing group who can diverge and converge at a simple request, and when it comes down to it 5v30 simply wont cut it. Can’t count how many times we wiped 8-10 people only to have 20 more just res them and fill their place.
The zerg is an unwieldy beast and randoms are often way out of position, but the can be afforded that mistake because theres always 5 more nearby.
Personally, I don’t mind wiping to NoQQ, or Envy, or LARP. If they have more numbers then it matters not, even with equal numbers it simply likely we’d be outplayed. But its nail-bitingly irritating wiping to 30-40 disorganized randoms following a blue dot wearing no armor before they can render.
(edited by Ender.3508)
Seems kains been relegated to nothing but zerging. Goodbye enjoyable small man ops.
Hehe, that FC [iRez] mesmer is a blast to duel. One mistake by either one of us and we were dead. If you read this, just wanted you to know i enjoyed it.
Yes, and possibly a siege masters guide and some karma. Also a WvW specific monthly with the chance to drop superior siege.
But leave out the ‘Supply used’ one. People are already experiencing siege cap griefing, would hate to see people dropping in to build flame rams near spawn.
More fun to shadowstep-stomp, or triangular stomp (Infiltrators strike, start stomp, shadowstep away, inf return, shadow return for the stomp). Plus they are wayyy more sexy. Or for eles, mesmers, and other thieves theres good ole steal-stomping.
Interesting times taking my up and coming small man group out into the World(vWvW). With the five of us we approached battles tactically, focused on movements, and the effect of our actions, and tried to watch and analyze as the pendulum ticked.
We have a ways to go. A few from NoQQ surely showed us that, but regardless we’re off to a good start against good enemies, and down the road you will see more of us, with better tactics, smarter play, faster responses, and you will see entire wings of a zerg cut to ribbons by our attacks.
Been fun, hope for more down the road.
Sign = Alpha Golem….lol no.
I personally would like a sigh I can buy from the siege vendor for 1s, write what I like on it, and place it down for any server to read.
Might try a Fire ele out.
In my opinion, if you’re going to try ele, don’t waste your other attunements either. Elementalists give up a second weapon set for their 4 elements that they can use
If you only use fire, you’ll end up using only 1/4th of your skills
Yea but im looking for faceroll easy here.
Oh well thats your problem. “I wanna kill people but dont want to have to learn my class or try to do it.” Sorry, not gonna happen. Youll get a few cheap kills, get crushed, get fed up, and quit.
If you’re rolling ele but want to put out tons of damage go with 4/6 zerkers, 1 knights/clerics, 1 valk, runes of the wurm, 4/5 ruby jewels and one with healing power.
Trait defensively 20-30 arcana, 20-30 water, 10 air, 10 w/e else recommend earth. Carry 2 exotic daggers and an exotic staff. Roam with daggers, flank and ambush, do tons of damage and get out. Swap to staff when preparing to assault or defend, you’ll see meteor shower crits of 3-4/per.
Lol, this guy ^ has no clue. One of my guildies does almost nothing but sPvP, even won a few paid tourneys….he’s rank 30 something out of 80. This is since launch…sPvP takes forever to rank up. Im at 13 and it takes me at least four hours to get one rank.
Oh and top tier coordinated teams don’t win without strategy. In fact its nothing but strategy as you dont have to focus on leveling up and gearing up for the fight.
300 for the pants alone and you’re talking 100+ runs for one piece of armor. Might as well do the whole dungeon as it’s not that hard with a half decent group. I ran path 2 and 3 on my mesmer in lvl 80 greens and wiped once. If someone is really willing to grind that much then thats more of an accomplishment than actually completing arah, good for them.
I never said the dungeon was hard, but u must understand the definition of “hard” is relative to the ppl using it, so wat u find not hard might not apply to everyone else. If u ever paid attention to map chat at Cursed Shore, u would find that there are much more ppl lfg for arah farming then actually dungeon, this can only tell u one thing, that alot of ppl cant complete the dungeon.
And I really cant agree with u that grinding alot suppose to equal to some kind of accomplishment, at least that cant b true for dungeons, otherwise Anet wouldnt need to spend time designing all kind of different dungeon plays and jus make it all like event farming. There are things in this game that was meant for mindless grinding such as legendaries, but there suppose to b things that mindless grinding cant get u.
Nah man, what I’m saying is that for such a little reward (100 runs x 5-10min/per) = ~9-18hrs of farming arah nonstop. Boring, grindy, useless, but if someone has the patience for that….good for them. Doesn’t harm me any.
300 for the pants alone and you’re talking 100+ runs for one piece of armor. Might as well do the whole dungeon as it’s not that hard with a half decent group. I ran path 2 and 3 on my mesmer in lvl 80 greens and wiped once. If someone is really willing to grind that much then thats more of an accomplishment than actually completing arah, good for them.
IMO COE has the best looking heavy dungeon armor.
Best female light armor too. Makes it hard not to deck out my mesmer in CoE gear just like my ele.
So let me get this straight.
You want to nerf the class with
the lowest armor
lowest hp
whose abilities are hit hardest by the 5 man cap which is almost ever present in WvW
the only class who has no fall damage perk (which most people consider to be practically essential in WvW)
The class that is essentially forced into using their worst PvP weapon because the other ones cannot even attempt to hit people outside or inside towersThis is the class you want to nerf? Talk about kicking someone while they’re downed (literally in this case)
Pull out of combat, swap to staff. Idk, I adore my ele in WvW, but no we dont need any nerfs to our downed state.
Stack immobilize. As an ele, that crap is obnoxious.
why is xandria still posting here? you left dr. your opinions about our tier holds no significance now. not holding grudges as a dr player myself, but you left already. you dont even know what happens in our battles. stay where you are now, you cant claim to be loyal to two servers.
Too bad the whole server doesn’t feel that way. Ktith was/is a good Wv3’r. He was out running with us when there was no hope of winning, working with commanders and coordinating defenses of his own. His opinion is more than welcome here.
Some of us decided to no longer defend our borderland like last week. Or even defend at all.
Last week [KAIN] and other guilds poured their heart and soul into the defense early in the week. But by the end of the week, it really felt like it was only KAIN directing and upgrading everything. And if we even let our eyes look away for 5 minutes, the DR horde would take it.
Hell, 8 of us did the EB jump puzzle for 10 minutes. TEN MINUTES when our borderlands was blue. The Bay Keep was taken before we finished. And I know we could have prevented that if we were there, but if it takes KAIN’s presence to make that much of a difference, then it doesn’t matter anymore.
Countless times last week, we tried to do dungeons, but quit mid-way because we KNEW that if we didn’t go, we’d lose a keep. We didn’t lose Garrison until Thursday, when it was apparently taken when there was only 3 defenders online. We kept that keep locked down since reset. Bay Keep was lost Wednesday for the first time since reset because we went to the jump puzzle. Hills was lost Tuesday. I literally went to class and it was ours, came back and it wasn’t.
All keeps were lost when our people were not there. And I am not going through that stress again. And many others in KAIN will agree with me.
Last week I learned just how much Devona will throw at our Borderland to try and take everything. Devona literally HATES us. They would rather continue to attack us than defend their own Borderland from attackers. That’s how much their hatred is of us.
And you know what? I’m not going to deal with it anymore. Not my problem. Not my guild’s problem. You want our borderland? Fine, take it. Go make it green and pretty and whatever. Hell, why not sprinkle some red in there with LARP helping you anyway since they went to Ferg and want to break everything of ours when you’re attacking our points.
I’m not dealing with it anymore. Find somebody else defend your attack. I might attack your stuff to reset all your upgrades like you did to us nonstop though.
Enjoy the PvDoor.
Don’t flatter yourself. If there’s any vendetta against Kaineng its because of the forum trashtalking of weeks passed. I think its just the prime target of attack simply because ferg defends with a vengeance. No insult, I highly respect the foce you guys operate with, but just throwing out some speculation
Oh yeah…T8 is in the same matchup for like the 7th week in a row.
Ummmmmmm… as an Elementalist, I can assure you, you cannot stomp in mist form. The option doesn’t even come up. You can’t do anything but move and jump. Given the number of times I’ve been stealth stomped, I wish it were otherwise.
Wrong….start the stomp then pop mist form, then come back and tell me Im a God
Food for thought when running a conditions build. Torch cause AoE blindness, you can trait for confusion on blind, and you can also trait for blind inside glamor. You can build HUGE stacks of AoE confusion in a short time. Torch would be an excellent offhand if they’d buff the phantasm and change the stupid channel on ‘The Prestige’.
Bombs can be reflected for huge damage, everything else can be dodged or simply out ranged. Having a staff ele running the buckets is amazing, because he loses no DPS potential from up top. Everyone else NEEDS a ranged weapon and should only close distance when under some invulnerability. If someone goes down they generally loose aggro, the new aggro target should keep kiting while someone else resses.
Needs?
Mesmer with Greatsword (or Staff)/ Sword+Focus or Sword+Sword or Sword+Pistol works just fine.I can sit in front of him as long as I’m not the “chase-target” and beat him up, I also get more reflects for bombs and can “avoid” almost all damage.
But, I do agree that everyone should have a ranged weapon available.
Well yeah but mesmers get a leap teleport followed by 2s of vulnerability, not exactly the standard for melee classes.
Awesome tips guys. I have noticed that at times the varios bosses were cake, but the first few times were wipefests. We were running an alt party so all squishies haha. Group comp was mesmer, ranger, ele, necro, and engie.
Its because many, not most or all, of us had a taste of victory and started flaunting our kitten on the forums. Of course with any matchups the winning server is going to get the “No skill, just zerg” accusations, but honestly those fall flat. I’ve seen more than my fair share of Ferg and Kain zergs, but accusations like that stir up controversy.
Also whenever an opponent is proud of a succesful outmanned defense, or ninja take, or map control, their opponents will always respond with a little bitterness or flaunting which simply serves to fuel the fire.
I know many on DR got tired of the Kaining “We dominate primetime” stuff they were flaunting on the forums and one week ago went into EB with the intent to shut the out completely. Of course these things get backlash as well. Its a self perpetuating cycle.
My advice: just play hard, ignore the haters, and respect(fully kill) your opponents unless they become tools. Yes Fergs [TTA] I’m gunning for you.
Hold what you take. Even a failed defense can buy time elsewhere for a larger push. A single cata behind a door can hold off a larger zerg until they set down catas of their own. Even better if they lay down 3-4 rams as they are most likely to drained of supplies to set up a larger ranged siege.
Supply camps, especially in EB are crucial. You have to keep supplies rolling to your conquests. When pushing through territory, leave a 10 man team behind to defend camps and upgrade them.
Now that local towers are full of supply make sure they get upgraded walls and a cata behind the door. Then a couple arrow carts and maybe a ballista if there is a good location for it. Upgrading merchants and workers are fast, inexpensive ways to increase the tower’s supply cap. A fully upgraded tower has enough supplies for 7 Alphas or 4 Omegas.
When placing siege, take note of where prime locations are that are either difficult or impossible to hit from the ground. Superior siege needs to fill this real estate asap.
Nothing but superior siege on inner in SM. Many people undervalue upgraded siege weapons, but on average they hit about twice as hard. 12k ballista bolts hitting 4-10 targets and arrow carts ticking for 900 damage will let you control a chokepoint no matter how many pour in.
Also when manning siege as a party, call target on downed players, focus fire until they wipe. They’ll be done for and you’ll probably get the people trying to res them. Make them pay for trying to res.
(edited by Ender.3508)
Imo, this doesn’t represent our server, my ‘home’ server, in a positive light at all. If we’re going to field a respectable force in T7 we don’t need more people, we need to organize the ones we already have. Getting organized guilds here is really just a shortcut.
So I’ll say this instead: If you are an unaffiliated player in another server or have grown tired of your guilds/commanders/queues, come to DR and integrate yourself with one of our many fine WvW focused guilds. That being said, Ferg and Kain are truly fierce opponents and you will also learn a lot and be a much stronger player for integrating with them as well.
Truth be told T8 is where the fun is.
Now if you’re interested in being a part of a small upcoming 5-10 man strike group in T8, PM me directly. Our guild’s WvW members would love to have you.
Bombs can be reflected for huge damage, everything else can be dodged or simply out ranged. Having a staff ele running the buckets is amazing, because he loses no DPS potential from up top. Everyone else NEEDS a ranged weapon and should only close distance when under some invulnerability. If someone goes down they generally loose aggro, the new aggro target should keep kiting while someone else resses.
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