Showing Posts For EvilZombie.6801:

Elixir Gun

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

anyway is is worth taking up Deadly Mixture trait ?

Elixir Gun

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

i guess im the only guy who wear +power+vit+ toughness and use elixir gun I KNOW it’s a more of condition damage kit but no choice in WvW i need all the vit and toughness needed

One Skill for Expansion

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

YEAH !!! with the cooldown of every 5 sec

Sniper kit

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

WIN ! i wan atomic bomb kit too ! no i mean it seriously

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

to be honest i wish they give us a Utility skill like Big Ol’ Bomb but this time is somethin g that you can throw at but it has a timer in it and it’s call the “atomic bomb”

1.5 times more damage then Big Ol’ Bomb
500 Radius
with the cool down of 20 sec
hahahahaha this is not a joke i mean serious every well probably because when i saw some warrior charge in and do that AOE stomp knockback felt like of kitten since engineer invent stuff mind as well invent something that is throwable and yet having a timer for it

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

why not just CROSSBOW KIT something like van helsing’s crossbow in the movie LOL
you could have more choices such as exploding bolt

Mortar range ( now with trait fixed )

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

WE NEED to be able to build megazoid !!!!!
agree turn mortar into elite kit good idea

Mortar range ( now with trait fixed )

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

1400 is good enough without trait the most important thing is reduce the cooldown so engineers can redeploy on the battlefield, mortar is not going to kill anyone with that damage it’s only going to hurt a little which is fine and good enough

specially skill 5 good for knockback i only use mortar for that purpose
other then that …… meh !!!! hahahaha

therefore reducing cooldown is important

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

rocket boots with +10% movement speed
or maybe slick shoes allows you to skite the ground +15% speed ?

Elixir Gun

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

Arvin,
Yeah I thought the samething reading the trait as well. I was pleasantly surprised that for once, it is an ability that doesnt rely on RNG.

From Wiki
————————————————————————————————-
Does the following attacks on the spot while switching kits to:

Elixir Gun – Super Elixir (Recharge: 20s)
Flamethrower – Fire Blast (AoE) (Recharge: 10s)
Tool Kit – Box of Nails (Recharge: 0s)
Bomb Kit – Bomb (Recharge: 0s)
Grenade Kit – Grenade Barrage (Recharge: 10 or 20s)
Med Kit – Detonate (Recharge: 0s)
—————————————————————————————

kind of not worth it to use when WvW as you are trying to perm swift with med kit you might hurt those creep along the way and cause you to go into combat and slow you down
unless they change med kit to something else if not is a NO NO NO NO trait

Rolled Engi, loved it, But hate the way Rifles work

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

net shot somehow after patch i felt it’s bugged it use to be awesome hardly any miss but now it miss alot or been blocked for NO reason when it’s in a open area

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

What if all kits have passive buff ?

for example:

elixir gun at level 80 gives 50 healing and 50 condition damage
flamethrower 50 power 50 condition damage
bomb kit 50 vit 50 toughness
grenade kit 50 crit damage 50 Precision
med kit +20% resurrection speed +50 healing

Elixir Gun

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

i use power build with elixir gun >.< yeah i know its con damage but who cares afterall WvW you need vit and def more then anything plus con vs power in WvW power wins because you need to kill fast but since dart is doing about 1/3 of rifle damage im still okay with it as bleeding effect and -50% crit chance from enemy if fair enough in a 1 v 1

i hope they give kits passive buff

Elixir Gun

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

am i the only person who use this for pvp and WvW
haha,

Toolkit late game competitiveness and scaling?

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

ya finally im not the only one felt that kits are kind of weak compare to guns in late game

I solved it! How to fix tool kit.

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

i rather have throw wench as skill one >.< almost like ranger throwing axe

Thank You Anet

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

got to thank them every little small things then they will looking into other problems
i hope they buff pistols running a con build engineer and i say the bleeding cant stack well …. please return 4 sec bleeding

Engineer Hip Shot

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

only nubcakes like warrior need to use iron sight to aim

pro don’t as we go by the feel

Thank You Anet

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

THANKS for fixing auto attack and somehow flamethrower reduces the missing rate
it’s awesome now

please kindly consider to buff pistol’s skills

Dungeon Patch Discussion 9/25

in Fractals, Dungeons & Raids

Posted by: EvilZombie.6801

EvilZombie.6801

Big deal everyone ? i got 15 all the time and once just 5 TOKEN ! i ran 8 times 15 all the way LOL since the new patch

Racially Unique Turret Designs

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

i fully support

Coated Bullets and pistol Shots

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

well …. either buff pistol base damage or give us back 4 sec bleed
maybe increase the firing rate so we can STACK

Coated Bullets and pistol Shots

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

im a full gear rampage had to use pistol sadly the damage is way so low my rifle does 800 to 1k crit damage while my pistol does 380 max crit damage the bleeding damage is quite low now enough burst damage

My opinion: Underpowered Engineer - It is realy bad at pvp and pve

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

Battering RAM
that what you need in PvP thief pop on you RAM it, Warrior too close RAM it and use elixir s to run away
feel like killing drop Net turret
and kite them usually people cant be bother with net turret

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

well after fighting claw of jormag, there was the charrzooka if that would be engineer kit it wont be nice

with long firing rate is okay as the range makes it up

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

someone already suggested teleport but i prefer it JETPACK
range 1000 basically the same as elementalist’s teleport

teleportation device same as mesmer’s portal

wishlist

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

Dear all, please keep this clean no flaming thank you very much

1. motar – increase the range to 2000 and lower the cooldown or maybe ZERO cooldown because i hardly see anyone use this during PvE including myself, I only use it in WvW. Firstly this is not a imbalance skill the damage is not that high and it’s much more like a support tool, increasing the range would make it much more attractive to use it as grenade with trait range is 1500, secondly with lower cooldown engineers can run around deploying attacks in WvW

2. Cannon Kit – skill 1 similar with elementalist’s Fireball, skill 2 rifle net shot, skill 3 similar with acid bomb but you jump forward not backwards , skill 4 Ranger’s Longbow Barrage but the cannon only fires 5 shots in the air and when the cannon land it create five 120 radius explosion randomly within 240 Radius, the skill 5 oh well haven’t think of it

Which race has the sexiest engineer armor at 80?

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

i win
nothing beats a TIGER

Attachments:

New utility idea - teleporter

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

arh ! i was about to say the same thing after i test mesmer porter

Engineer easymode

in Engineer

Posted by: EvilZombie.6801

EvilZombie.6801

@ Evilzombie.

ALl those other players who were utilizing exploitable game abilities used that exact ideology as justification for what they were doing at well.

And yes it is botting. Any time you are playing the game, or utilizing utilities and skills while you are AFK is botting.

Argue it with me all you like. I never claimed to have an opinion on the matter either way, I was simply pointing out what happens to those reported for doing it, to the best of my knowledge.

If he is not AFK, then there isn’t an issue to the best of my knowledge

I am sorry if sharing the facts with you hurt your feeling to the point thatyou felt the need to make underhanded comments.

tsk tsk …. personally i felt you really aren’t fully utilizing, following mainstream tactics non-creativity ideas.