I’m sure there’s more than a dozen people who bought a bunch of keys expecting the permanent hair stylist contract to be temporary.
This is really a bad thing for ANET to do to their customers. If they say something is going to be temporary, it should be temporary because it factors into purchasing decisions.
Now I expect everything that is “temporary” to always come back such as mystic conduits, greatsaws, and ghastly grinning shields.
What is the proper way to handle items that are in commerce but not in items?
/v2/commerce/prices is what we show in search results on the TP and totally usable for places where absolutely up-to-the-minute data isn’t necessary.
/v2/commerce/listings is closer to being live data, but is also more expensive for us to retrieve. It may end up getting a longer cache time on it to avoid problems on the backend.
I have a TP website and we use commerce/prices to update all the items.
I realize that they can’t be live, but going from 1 minute to 5 minutes is a huge difference when prices can change very quickly.
If it is stuck at 5 minutes, then I would switch back to using commerce/listings which seems to put a heavier load on the server as it takes longer to complete.
It was fixed.
Yesterday at around 8:30 PST it started to lag and it ended shortly after I posted that.
Simple requests like this are taking 10 seconds to load.
https://api.guildwars2.com/v2/commerce/listings?ids=24
For some longer ones they don’t even finish.
(edited by Gewd.8125)
Are the result from,
https://api.guildwars2.com/v2/commerce/exchange/gems?quantity=100
live values (same values we can see in game) and not a delayed value like from GW2Spidy?
They are live values (with 60 seconds of caching) for all APIs except the /v2/commerce/prices one, which is cached for about 5 minutes.
Can you reduce the cache time for prices? If the cache time for prices is so long then people will switch back to commerce/listings which probably puts more load on the server.
Thanks.
Would it be possible to get a URL that only has the buy/sell price/volume so we won’t cause massive traffic to the server if we don’t need the exact order book?
I think prices will increase for some items. The features will make it easier to find stuff to buy.
Selling seems to be unchanged.
Just wondering what everyone thinks of the recent rise in price.
Supposedly in the Chinese version the only place to farm it is in EOTM.
Will the US version be the same? Can anyone playing the Chinese version say what the price has stabilized at?
(edited by Gewd.8125)
I figured that out last year. Since I don’t PvP anymore I guess I will share my findings on how to min-max the soloq leaderboards.
1) Only play 1-2 matches every few days. The more you play the less rating you will gain per match due to decreased glicko volatility. Also it doesn’t seem to interact with rating decay properly.
2) Only play during prime time. People at this time have more rating relative to their skill. I am not sure why.
My rank stopped bouncing from 1000-500 and went up to 40 before I got tired. I realized this was how there were so many bad players with higher rank.
Then I stopped playing when I realized I got better matches this way than a game of who can carry noobs the hardest.
I made a thread complaining about the glicko volatility setting. In this game it is set way too high. I can’t count the number of times that I got stomped just to see I had a bunch of team mates with only 20 games that were ranked top 20.
(edited by Gewd.8125)
Well, the 3,500 gold buy order is gone (highest is 2,501 right now) and there are none currently available for sale,
though that isn’t to say some have not been listed and bought up right away. It appears none have been outright listed yet.Spidy only checks items every 15 minutes or so (sometimes less often), so the fact that we can’t see any supply for the last 12 hours only means that none have remained on the TP long enough to be recorded.
Theoretically, it’s possible for 100 of the contracts to have been listed, bought up, and disappear. (I don’t believe that, but I would believe that 2-3 have sold today without us noticing.)
See also: John Smith’s various comments on how many precursors change hands via the TP (it’s a lot more than we can tell by looking at Spidy).
There is another website that updates more often than 15 minutes and there is no reason to believe a significant number of trades are missing from such a low volume item.
Ley Line items are now broken while ambrite items were fixed today at 9 am.
This has been going on for weeks actually. Not sure why it still hasn’t been fixed. I believe it has to do with the megaserver implementation, since it started to happen at around that update.
No it started after the wardrobe update. They probably added some caching and it is not working correctly.
This is happening to the new ley line swords. And now the ambrite items are fixed.
But I am hoping John Smith sees this and can get them to fix it permanently.
There’s no reason why it should be broken because it wasn’t broken for many months before the wardrobe update, and now it is happening to every single new item.
Has anyone noticed that for every new item since the wardrobe update, the TP does not have accurate prices?
For example, sheet of ambrite has been stuck at 300g when you search for it but when you click, it goes down to 1.74g.
Someone at arena.net seems to be manually fixing these items a few weeks later. Is it possible to be permanently fixed?
This is happening again to items such as Lump of Raw Ambrite.
In fact it is happening to every new item.
gw2tp.com has just about every feature goldwars has and allows you to filter by volatility as well.
It also has the fastest update rate out of any of the trading websites so you don’t make trades on 1 hour old info.
The price of precursors suggests that there are items that people want that require a lot of gold.
It’s just that it’s not worth it for people to exchange their gems for gold.
Tell me, without thinking about the reverse transaction, how much gold would you like to get for a dollar?
This is the wrong way to think about it.
If the price of a precursor is sky high, that doesn’t mean that gold is worth a lot.
In our case it only means that it is too easy to farm for and there’s nothing else people want to spend it on. There’s a lack of gold sinks and too many gem sinks.
I think I misunderstood your argument. Mostly because when I think of a “gold sink” I think of the taxes that are imposed on playing. For example, waypoint costs, BLTP fees, etc… I think the last thing we need is more of these. If I, for example, couldn’t afford to port around without selling gems for gold I’d probably quitthe game.
Personally, I avoid the optional gold sinks in the game. For example, I wanted the T3 cultural armor for a long time, but now that I have the gold, I’m holding on to it for the precursor.
Bottom line, I think that precursors being so expensive messes everything else up. I don’t spend money on the available gold sinks because I’m saving for the precursor. I don’t buy gold with gems because I’m not spending $100 dollars on a virtual item.
So I have no reason to buy gold. If most people feel like me, the price of gold is going to continue to rise.
That is because you don’t value anything else bought with gold other than a precursor.
The other gold sinks in the game are worthless compared to a precursor so that leaves you with precursors or gem store items.
The price of precursors suggests that there are items that people want that require a lot of gold.
It’s just that it’s not worth it for people to exchange their gems for gold.
Tell me, without thinking about the reverse transaction, how much gold would you like to get for a dollar?
This is the wrong way to think about it.
If the price of a precursor is sky high, that doesn’t mean that gold is worth a lot.
In our case it only means that it is too easy to farm for and there’s nothing else people want to spend it on. There’s a lack of gold sinks and too many gem sinks.
Telling people to stop buying gems with gold is foolish.
People don’t buy gems with real money and buy it with gold because gold is becoming worthless.
Arena.net has not put in any good gold sinks and they keep making new content being sold for gems.
The only way to make good gold sinks is to create new content that is sold for gold instead of gems. Unfortunately for us this doesn’t help gem sales. But in the long term it causes people to get bored of the game.
However Arena.net may have discovered that older players yield less revenue and decided to rely on new players who haven’t played everything so they can ignore player retention so almost all the new and unique items end up in the gem store.
You mean to say the “inflation” of gold. There is too much gold in the economy.
The reason for the poor gem to gold ratio is simple.
Gems are far more valuable than gold. Arena.net has not put in any good gold sinks and they keep making new content being sold for gems.
The only way to make good gold sinks is to create new content that is sold for gold instead of gems. Unfortunately for us this doesn’t help gem sales. But in the long term it causes people to get bored of the game.
However they may have discovered that older players yield less revenue and decided to rely on new players who haven’t played everything so they don’t need to focus on player retention so 100% of their development efforts can be focused on the gem store.
If you want to make money on crafting these are the only ways.
- Rare dungeon recipes
- Skill point recipes
- Limited to once a day recipes
Basically anything that costs you time.
you only need 2 min to get all this stuff
Why would most people buy it if it takes 2 minutes? At 30 silver per 2 minutes, that’s 7.65 gph.
If you can’t discover the irony in this, you a) never tried to collect this on your own and b) don’t really know, what you are talking about.
Everything else: Tired of repeating myself to Ken Ham.
You said yourself “you only need 2 min to get all this stuff”. Click on your name if you don’t believe you said it yourself. Here, let me paste it again.
you only need 2 min to get all this stuff, maybe that’s why people pay 30S for it.
The “Ken Ham” you are talking about is yourself. You’re acting more like he is by refusing to cite hard numbers or actual events, and complaining that I am not proving everything beyond a shadow of a doubt.
Irony, you keep using that word, I do not think it means what you think it means.
Im no genius, but the link you posted actually says he proved EPR right. "In the early 1980s, while working on his PhD thesis1 from the lesser academic rank of lecturer, he performed the elusive “Bell test experiments” that showed that Albert Einstein, Boris Podolsky and Nathan Rosen’s reductio ad absurdum of quantum mechanics, namely that it implied ‘ghostly action at a distance’, did in fact appear to be realised when two particles were separated by an arbitrarily large distance (see EPR paradox)"
You might want to learn what that means. You’re no genius and you certainly aren’t capable of reading either.
Unfortunately for Gewd he picked the example to show that thought experiments could be wrong so it really doesn’t work at doing that. While I concede that thought experiments can be wrong this example shows how surprisingly effective they can be.
If you draw the wrong conclusion from your thought experiment you are still wrong.
For example I never debated that your level 20 tp guru was impossible. But you made an unwarranted and unproven conclusion from it.
I’m really getting tired of pointing out all the flaws in your arguments. There’s no meaningful discussion to be had.
(edited by Gewd.8125)
The example was extreme, not the claim. That’s an important distinction.
If you make a claim based on an extreme example, your claim is just as weak. A sturdy house on a shaky foundation is not sturdy.
No, extreme examples are pretty common in thought experiments. One is not going to object to Einstein “I am sorry, but your thought experiment involving light passing through an elevator which is travelling at close to the speed of light is such an extreme example that there is no reason for us to take your ideas of relativity seriously.” One would also not object to Galileo that “Having two objects stay exactly next to each other as they fall is really, really unlikely so there is no need to consider your idea that objects of different weights fall at the same rate.”
The reason extreme examples are often used in thought experiments is that it helps to make obvious trends that might otherwise go unnoticed. The extreme examples in my thought experiment is that the player produced practically nothing and consumed materials. This was mainly done mainly to tease out confusing data caused by doing the sort of farming that most TP savvy players also do (“let us assume that the player is a spherical object in a vacuum” as it were). The conclusion I drew that having consumption exceed production has an inflationary effect is I would have thought, pretty uncontroversial. I was by no means arguing that all players who make most of their money on the TP cause inflation, I was just pointing out an inflationary effect that you have consistently ignored.
First of all you aren’t Einstein.
These thought experiments are used to see if their theories don’t have any inconsistencies. They are not used to prove theories.
Einstein had a paper (EPR) which was 100% based on thought experiments. Most physicists didn’t buy it. And guess what? It was proved wrong by empirical evidence by this guy.
http://en.wikipedia.org/wiki/Alain_Aspect
Please just stop with these ridiculous arguments.
(edited by Gewd.8125)
Same happens with many items such as chaos of lyssa.
Anet please fix. This makes sorting inaccurate!
I think according to him his buy order can be fulfilled in 30 minutes and the events does run for 30 days. I’m not sure if that’s called rare.
Most of my other buy orders are fullfilled in 1 minutes during events.
So if I put in a buy order for Dusk at 1s less than the lowest sell order, and it’s filled within ten minutes, that means precursors are not rare, right?
What is it about this forum that brings out all this misinformation?
I think it is just plain jealously.
If full time traders didn’t exist then their buy orders would fill for less. And to top it off they hear about all these stories of traders with hundreds of thousands of gold. So they come up with all these wild theories that don’t make any sense.
If you want to see misinformation you should check out his “GW2 TP is high risk” thread. I’ve never seen so much tin foil hat in once place.
The example was extreme, not the claim. That’s an important distinction.
If you make a claim based on an extreme example, your claim is just as weak. A sturdy house on a shaky foundation is not sturdy.
To make it more clear (and less friendly): YOU sir don’t understand math, because you constantly ignore all the factors, that won’t contribute your cause, but have to be implied. That shows that you don’t understand it at all if you can be disproven with one argument/factor – but you just say: “Nah, doesn’t count.”
It’s like a Bill Nye vs. Ken Ham debate with you, where one always points to facts and the other one constantly denies them or gives a neverending speech, that has nothing to do with them, why they won’t count.
If you really want to get down on maths, I’m expecting your formula on this and we can go on discussing. But seriously, something below like this won’t gain my interest.
Out of both of us, the only person who has provided any hard numbers and cited actual events is… me.
Your arguments go something like this: “I am saying something I think is right so even though I have no numbers or events to back up, I am going to bring up Santa Clause and creationism to win the argument”.
If anything is ironic, it is this.
That’s what you said, but don’t mind not understanding the irony. To make it simpler: soulbound stuff = worthless = goods and gold taken out of the market.
I’m going to try to make this as short as possible because you seem to have the reading comprehension of a 5 year old.
Traders also soul bind = worthless = goods and gold taken out of the market
Non-trader soul binding deflation same as trader
Nope, because people usually don’t craft with what they have (that’s what I tried to demonstrate with my answer), they buy it at the TP.
So how is this relevant to proving the TP destroys more gold than anything else?
Also, let me paste something straight from your own mouth.
you only need 2 min to get all this stuff
Why would most people buy it if it takes 2 minutes? At 30 silver per 2 minutes, that’s 7.65 gph.
I’m saying that you try to prove one thing you stated (and can’t prove properly) with something that obviously is true.
I’m trying to prove something with something that obviously is true, what’s the problem here? Haha do you even know what you are typing anymore?
You know what you could have said? You could have said “Of course I don’t believe that traders only have a deflationary effect. But here is how I can prove that trading activity actually prices things so that more players can afford them….”
But you didn’t. You made assumptions about me that were well off and didn’t make any arguments substantially beyond “gold sinks good, people who criticise the TP are whiners”. You certainly didn’t prove that the inflationary pressures put on desirable items was minuscule compared to the deflationary pressures provided by TP gold sinks.
Uh no. Do you have any idea how silly you sound?
If you make a claim that even yourself calls extreme, the burden of proof is on you to prove it is relevant.
Otherwise it would be like asking evolutionists to disprove intelligent design just because humans bred dogs, and it is theoretically possible that someone could have designed humans.
No one else here is silly enough to argue that there wasn’t a huge amount of inflation from dungeon reward and queen’s pavillion updates. That’s evidence they saw with their own eyes.
I’m going to try to keep myself from responding to this thread though because I am sure you will come up with another ridiculous argument.
You obviously assume that because you think there is actually a significant number of level 20 tp gurus affecting the market.
Obviously? No, I don’t think that. You read too much into what I say. This is why so much of what you say is irrelevant. Not even going to bother with the rest, you bring nothing of value to this discussion.
So… what exactly is your point?
That you can list 1 possibly minuscule contribution to inflation that I didn’t specifically mention and somehow that means I think gold creation is the only thing that causes inflation and everything else I say is wrong?
You call someone out into reading too much into what you say when that’s the first thing you did in this thread.
(edited by Gewd.8125)
1. Why would you say I think that? It’s a silly point anyway, inflation adds a nice safety net for traders whereas it has a habit of putting things out of reach of someone who happens not to want to concentrate on the TP game.
It isn’t a silly point because if I invest 100 gold and it turns to 200 gold because of inflation, my wealth has not increased if my 200 gold buys the same amount of stuff. You seem to think whenever a trader gets more gold than he puts in, the economy gets inflated.
2. Yes, but most items that others struggle with, like enough silk for ascended armour or a precursor you will also be able to purchase those. It’s not a case of either/or it’s a case of both. Higher consumption and lower production means inflation.
As someone who mainly trades now, I have no desire for multiple sets of ascended equipment. When I did pve I remember I farmed more than enough silk just playing normally which was why silk was at vendor value for half a year.
Again it is up to you to prove tp barons are controlling the price when John Smith has showed otherwise.
3. Again with the assuming what I think. Why would you assume I think that?
You obviously assume that because you think there is actually a significant number of level 20 tp gurus affecting the market.
First off, having admitted that it’s possible you should conclude that gold production is not the only source of inflation. You seem to think you are good at maths, well this is classic proof by counter-example.
I think this is a case where you are arguing just for the sake of arguing.
I never ever said gold production was 100% the source of inflation. This is some straw argument you invented so you could feel good about being right about something.
Just because something else could be a source of inflation doesn’t mean it is anywhere close to being the main source of inflation.
Your explanation of the level 20 tp barons causing the inflation is frankly very far fetched.
(edited by Gewd.8125)
Let see why you are wrong:
1) champ bags produce materials supply more than gold.2) an ascended set costs about 800-1000 considering weapons and armors, adding the crafting it would cost even more.
You need a PvE set and WWW set and then there are alts.
At a given point you will probably want also skins that agaon costs a lot to craft
Let’s see why you are wrong.
1) I was not only talking about champ bags. Whenever people are done with a farming session they come out with more gold than they had before.
2) TP players also soulbind and crafts soulbound items. Or if you are claiming they don’t, then they are draining gold from the economy without buying stuff. Guess what? This causes deflation.
Either way you put it you failed to prove traders cause more inflation than farming.
The only thing that makes me want to puke are arguments like this – and accusing people of not doing their homework while bathing in ignorance.
I mean it is already bad enough that people here can’t understand basic math and econ 101, but you are even arrogant towards the people that do. John Smith’s lack of action towards your perceived problems supports my arguments.
I try to retrace that the next time I build asc stuff and try to sell it. Of course it doesn’t disappear, you simply “convert” it – but it’s not in “the system” anymore.
So again, are you saying that traders don’t soulbind anything for their own personal use? Because that means they cause lower demand than pve players, thus lowering inflation.
Food that vanishes into thin air btw after bought and consumed. And I forget, that you only need 2 min to get all this stuff, maybe that’s why people pay 30S for it.
You’re not understanding the argument at all. When you pay 30 silver for lemongrass poultry, 25.5 silver remains in the system. It doesn’t just disappear because you ate it. It merely changed hands. Making the food itself only removes 8 copper from the system which pales in comparison from the 4.5 silver trading fee.
“This must be true, because obviously this is true and only a fool would deny it…” – “Maybe I don’t have the exact number of presents delivered by Santa, but nobody can deny that christmas exists, so Santa does too.”
You’re seriously arguing there has been no inflation and your comparing it to the existence of Santa?
I have nothing more to say about this than to quietly chuckle to myself.
Well, I already said the guardian example was an extreme case, but it was meant to demonstrate that by increasing demand and not contributing to supply it is possible to increase inflation. I wanted to point out that gold generation and destruction are not the only factors in inflation. If half the materials in the world were to disappear overnight and 20% of the gold, what would happen to inflation?
As for your numbered points:
1) I don’t see how this is relevant.
2) You are essentially agreeing that people who get rich on the TP reduce the purchasing power of other players.
3) again, how is this relevant?
Yes it is possible, but if you use a ridiculous example, it is about as “probable” as getting 3 precursors in a row from the mystic forge.
1) It is relevant because you think trader earnings is not proportional to the amount of money in the system. Traders are affected by inflation just like everyone else, they are not immune to it.
2) They didn’t lose purchasing power, they just decided to spend a premium to buy and sell immediately.
If I am wildly rich compared to everyone else, and the top bid for rare item X is only 50g, I am going to bid 51g. I am not going to bid an amount proportional to my total wealth.
3) It is relevant because the number of traders earning significant amounts is far smaller than you think and is smaller than the rare goods on the market.
John Smith himself showed that 100 dusks were being traded every day, nearly all of them to unique sellers and buyers. I highly doubt all the traders are buying up 50 dusks a day.
Since it’s a fix price gems per dollar, the rate at the exchange is still valid, simply multiply the gem to gold rate by 0.80. But since you are comparing from year to year the adjustment factors out.
I’m not talking about the dollar to gem to gold rate. And also the ratio is not 0.8. It is 0.72.
(edited by Gewd.8125)
You say a lot of things and i dont really see what they are connected to.
Most people here seem to be lacking basic math skills which is probably why you are sitting here whining about traders having it too easy. How many more examples like lemongrass poultry do I have to break out before you get the point?
The only person that said anything about my 3x figure thought I took the number directly from the gold and gem rate instead of the gold and dollar rate.
It doesn’t really matter what the exact number is, because no one is going to deny that inflation hasn’t happened.
When ANET introduced new dungeon rewards, champ bags, and queen’s pavilion farm many people such as myself, literally saw our PVE gold per hour go from 2 to 6. Some people even told me they made thousands from deadeye farming.
If you are going to keep arguing that contributes less to inflation than all the level 20 tp wizards who never farmed a single champ bag in their life , we are at an impasse that only John Smith can answer.
However I think I speak for most people here that my explanation is much more reasonable.
Someone losing money means they have less money to spend, thus lowering demand. Why is this hard to understand?
Finally, no one is getting rich flipping iron ore.
You seem to be under the misapprehension that raw gold generation is the only factor in inflation. You may be aware that it is otherwise, but I see no indication of this in your posts.
It should be noted production of items has a deflationary effect. Any measure of the average item value by which we measure inflation is going to be proportional to the number amount of gold in game (more gold => higher prices) and inversely proportional to the amount of materials in the game (more stuff => lower prices).
I don’t think anyone is going to believe the value of the items you farmed comes anywhere close to the gold you get.
When Anet increased gold income by 3x, they did not increase item income by 3×. There is also no proof that people are farming 3x faster.
Your concocted story of the level 20 guardian increasing inflation is similarly ridiculous with a lot of flaws you haven’t considered.
1) The amount of gold a TP player can earn is proportional to the gold in the system. If the average player has less gold, buy and sell orders will be smaller, meaning smaller profit margins.
2) The TP is a zero sum game. For someone to make money off the TP, someone has to lose money, thus lowering demand.
3) The room in any part of the market is very small. Even if there are only 2 people in the market, they will undercut each other until profit approaches 0.
The number of people able to play the TP in any meaningful amount is much smaller than the people who buy gold and farm pve.
Wow you really have an axe to grind with this guy, am very curious as to your history with him… he himself doesnt use because he is in another league as far as gold goes imho. I’d say the vast majority of GW2 players have never seen 1k gold (or if they did they farmed for it to buy their precursor) let alone over 10k. His strategies are valid for those wanting to reach the 1k level and in his streams (I only watched 2 of them) he actually is open to Q&A on speculation which are actually pretty good. Anyway I still find it hard to understand how someone with over 10k is looking for tips to get into the 100k level…
There is no axe to grind. I just have an issue with with someone who isn’t sharing anything new and will probably get the credit (and the Twitch followers) for stuff others posted a year ago because he’s the 400k guy.
If this is all new to you then great. But I think I am entitled to tell beginners that it isn’t going to get you very far.
As I just said, if you are all into “teaching a man to fish”, then teaching them to Google would have been the better thing to do.
If I didn’t point this out someone else would have, which Wanze kind of did.
Also just because you have 10k doesn’t mean you can scale it up to whatever number you like. If the market is limiiting you to 2k per month, you’ll never reach 100k. You can’t sit on the TP 20 hours a day and run into “Error Attempting To Sell” if you just try to scale things up.
What I’m saying is that the tips you are giving out have been common knowledge for a very long time and they are not likely going to help even the most astute learners reach 10k.
I felt that this needed to be said as it was mentioned you have 400k gold.
As someone who has also spent hundreds of hours on the TP, it is in my personal interest to see new ideas rather than the same stuff said a year ago: buy uncommon BLTC skins, use ectos to gain MF, use spreadsheets to get the highest gold/skillpoint etc…
Whether or not you want to divulge any of it is up to you.
Like I said, I may discuss it in the future. Yes I know most of the tips n whatnot are pretty basic and have been somewhat common knowledge for a year but not everyone in the community spends hundreds of hours on the TP or even gets on the forums to view posts like this. This is also one of the reasons I do the Q&A’s twice a week on the stream, it’s so that players of ALL experience can get on, ask questions and everyone who’s viewing the stream can learn from them.
Thats why i think that Vedordras way to teach basics is more constructive for most players that want to make more profits via the tp than giving out specific tips for certain items or mechanics.
This guy gets it.
I’m not really asking for you to tell people exactly what items to buy. Believe me, I am beyond that.
But you can’t pretend that anyone is ever going to make the logical leap from the tips you are currently giving out and taking it to the 100k level.
When I first broke 10k, the kind of trading/thinking required was completely different from what I was doing before.
imho helping people break 10k is not the intention of Vedodra’s streams or this thread but to help people reach the single k levels (which is my case). people who have 10k+ don’t need tips i’d think…
Well if you want to use the argument “teach a man to fish blah blah”, then these tips are not much better than telling people what items to buy. You can find everything he says by searching “gw2 tp blog” on google. If you can’t even do that, then the problem is lack of motivation, not lack of TP training.
I find it rather misleading that he is telling people to use strategies that he himself doesn’t use. Until I see something unique this just looks like a ploy to get followers on Twitch/Youtube.
You don’t seem to understand the concept of inflation and purchasing power. I would suggest you read up on it before making any more claims.
ya sure if your definition is there are people that didn’t triple their gold investment, there definitely are.
So by your definition. TP is high risk because people can’t stop playing for a year and triple their gold. It is high risk.
I suppose that’s why people complain about the TP. Because they can’t farm money fast enough to people who simply invest.
Nothing you say about this matters until you understand what inflation is. And from your comments you obviously don’t.
Inflation is caused by gold generating activities. Playing the TP takes gold out of the system. Farming monsters creates gold out of thin air.
Gold is inflated because the average players went from 2 g/hr to 6 g/hr from champ bags, queen’s pavillion farming, and the removal of repair costs.
This means higher risk in playing the TP. If you cannot make as much gold as you could farming monsters you have purchasing power.
This is so wrong it makes me cry.
Gold generated by people mostly disappears in account bount/soulbound stuff
In leveling crafting disciplines
In www foodThere are tons of gold sink, TP is the only that does more harm then benefit since it push gold inflation while lowering farming item value.
It just push anything nice in this game out of reach.
It just lower quality of life rather than improving it keeping economy in check.
The opposit a good economy should do.So stop pretending speculators/manipulators are not economic greedy leeches.
This is so wrong it makes me want to puke, I can’t believe how John Smith can stand reading this forum. Or that’s probably why he rarely shows up anymore.
Gold hardly disappears in account bound/soul bound stuff. If I sell you a weapon for 100g which you then soulbind, 85g remains in the system and 15g disappears because of the TP. If there was no TP, the amount of gold in the system would remain the same, it doesn’t decrease because you soulbound an item…
Now let’s take a look a look at WvW food like lemongrass poultry. It costs 30 silver right now on the TP. Now let’s look at the cost of the ingredients
- Coconut: paid for by karma generated out of thin air
- Lemongrass: gathered out of thin air
- Slab of poultry meat: out of thin air from killing monsters
- Bowl of Herbed Poultry Stock: out of thin air except for 1 ingredient, jug of water that costs 8 copper
So tell me, what number is bigger? 15% of 30 silver or 0.08 silver?
Which is loosely based on the Gem Exchange rate because the Gold Sellers need to keep in front of our rate as it goes up.
How does that disprove anything? Gems are one of things people use for gold. You don’t get to exclude it just because you don’t think it is proper.
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What I’m saying is that the tips you are giving out have been common knowledge for a very long time and they are not likely going to help even the most astute learners reach 10k.
I felt that this needed to be said as it was mentioned you have 400k gold.
As someone who has also spent hundreds of hours on the TP, it is in my personal interest to see new ideas rather than the same stuff said a year ago: buy uncommon BLTC skins, use ectos to gain MF, use spreadsheets to get the highest gold/skillpoint etc…
Whether or not you want to divulge any of it is up to you.
Like I said, I may discuss it in the future. Yes I know most of the tips n whatnot are pretty basic and have been somewhat common knowledge for a year but not everyone in the community spends hundreds of hours on the TP or even gets on the forums to view posts like this. This is also one of the reasons I do the Q&A’s twice a week on the stream, it’s so that players of ALL experience can get on, ask questions and everyone who’s viewing the stream can learn from them.
Thats why i think that Vedordras way to teach basics is more constructive for most players that want to make more profits via the tp than giving out specific tips for certain items or mechanics.
This guy gets it.
I’m not really asking for you to tell people exactly what items to buy. Believe me, I am beyond that.
But you can’t pretend that anyone is ever going to make the logical leap from the tips you are currently giving out and taking it to the 100k level.
When I first broke 10k, the kind of trading/thinking required was completely different from what I was doing before.
What I’m saying is that the tips you are giving out have been common knowledge for a very long time and they are not likely going to help even the most astute learners reach 10k.
I felt that this needed to be said as it was mentioned you have 400k gold.
As someone who has also spent hundreds of hours on the TP, it is in my personal interest to see new ideas rather than the same stuff said a year ago: buy uncommon BLTC skins, use ectos to gain MF, use spreadsheets to get the highest gold/skillpoint etc…
Whether or not you want to divulge any of it is up to you.
There are not many items that have had the volume and percentage increase of silk.
When you buy out half the supply and relist them all immediately, that’s a very good way to get undercut indefinitely.
I have been discussing this with other large TP players and we all agree that whatever he is doing is goes far beyond what you can earn from conventional speculation, assuming he really has that much gold.
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Does anyone else realize though that none of these tips will help you break 10k and this guy supposedly has 400,000 gold?
I mean these tips are pretty basic and time-gated to anyone who has been on here for a while.
He himself says he doesn’t even use the material promotion spreadsheets which is pretty obvious because the amount of SP per hour you can farm is pretty low.
most really good TP stuff will get you in the 100-300g/day range. based on that, you would need to do it constantly for like 2000 days to get 400k. you don’t get 100+k in a year by just doing anyone’s profit-making method. you get there by predicting/guessing that silk and linen with go up 1000%, and similar. don’t expect miracles just from some tips. what’s the quote? “no one ever made millions by working hourly”
I am sure it is something other than just guessing silk or any other cheap mat going up 1000%. If he bought 5 million units (the amount that disappeared before the price started to go up) when it hit rock bottom, he would have only made 85,000 gold if he sold all of them at the maximum price of 2 silver. Not to mention 20,000 storage slots.
I also don’t believe anyone can consistently predict these things unless they have insider information from devs or test servers.
@Gewd
Sounds like you are determining you 300% figure from the Exchange’s rate of Gold to Gems. Actually it’s 200% or 3x but not 300%. Minor nick-pit.
Major nick-pit is the Exchange’s rate has absolutely nothing to do with purchasing power of gold relative to TP prices. The exchange rate is mechanically determined based on the amount of the remaining gems in the exchange’s vault Vs gold in the exchanges’s vault. The more players convert gold to gems, the higher the rate goes as gems decrease while gold increases in the exchange’s vault. We could have zero inflation on the TP while the exchange rate rises 200% in a year.
The increase of the exchange rate just means players love trading gold for gems and haven’t taken the hint yet that this only raises the rate higher.
Nah, you really think I am that bad at math?
I determined inflation by looking at the black market exchange rate. The best measurement of inflation bar none.
You don’t seem to understand the concept of inflation and purchasing power. I would suggest you read up on it before making any more claims.
ya sure if your definition is there are people that didn’t triple their gold investment, there definitely are.
So by your definition. TP is high risk because people can’t stop playing for a year and triple their gold. It is high risk.
I suppose that’s why people complain about the TP. Because they can’t farm money fast enough to people who simply invest.
Nothing you say about this matters until you understand what inflation is. And from your comments you obviously don’t.
Inflation is caused by gold generating activities. Playing the TP takes gold out of the system. Farming monsters creates gold out of thin air.
Gold is inflated because the average players went from 2 g/hr to 6 g/hr from champ bags, queen’s pavillion farming, and the removal of repair costs.
This means higher risk in playing the TP. If you cannot make as much gold as you could farming monsters you have purchasing power.
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You don’t seem to understand the concept of inflation and purchasing power. I would suggest you read up on it before making any more claims.
Does anyone else realize though that none of these tips will help you break 10k and this guy supposedly has 400,000 gold?
I mean these tips are pretty basic and time-gated to anyone who has been on here for a while.
He himself says he doesn’t even use the material promotion spreadsheets which is pretty obvious because the amount of SP per hour you can farm is pretty low.
One of my investment turned out bad, and I might loss thousand of gold on it. But through my GW2 life. I probably made 4000 gold from TP. Lossing 1000 gold and gaining 4000 gold don’t mean it’s high risk.
I probably earned more than 4000g through regular gameplay, outside of the tp, but i didnt lose anywhere close to 1000g while engaging in that gameplay.
TP has the higher risk.you said you have 60k gold right? so you made 55k gold from TP and loss 1k. That’s high risk.
Everyone who didn’t put all egg in one basket made more money.
Diversification = Less Profit
If you want to prove the TP is high risk, do it with the average of all TP players, not the top.
The best players are obviously going to beat the odds.
Almost everyone who is actually a “TP players” beat the odds.
The other people who just don’t care, or who isn’t an investor shouldn’t even count.
Every item pretty much go up in price. Really hard not to beat the odds.
If you mean it didn’t beat inflation because permanent bank license went from 100 gold->500 gold. Sure they probably didn’t beat inflation.
Please prove that almost everyone who is actually a “TP player” beats the odds. You have no proof.
Since last year, gold has inflated by 300%. It isn’t just a few items likes permanent banks.
If inflation is 300% and your investments only 100%, you lost 50% of your purchasing power by leaving your gold locked up for months.
Last time I checked most items did not go up that much. If you invested in something like charged lodestones a year ago, they only just recovered to their original price this month.
One of my investment turned out bad, and I might loss thousand of gold on it. But through my GW2 life. I probably made 4000 gold from TP. Lossing 1000 gold and gaining 4000 gold don’t mean it’s high risk.
I probably earned more than 4000g through regular gameplay, outside of the tp, but i didnt lose anywhere close to 1000g while engaging in that gameplay.
TP has the higher risk.you said you have 60k gold right? so you made 55k gold from TP and loss 1k. That’s high risk.
Everyone who didn’t put all egg in one basket made more money.
Diversification = Less Profit
If you want to prove the TP is high risk, do it with the average of all TP players, not the top.
The best players are obviously going to beat the odds.
I looked at some of your videos. Unfortunately, I found nothing that would break 100K or even 10K. Are you going to keep those tips a secret?
GW2TP’s graphs only show increments as small as :15, so their updates are at best every 15 minutes. Unless, of course, you got suckered into paying for “premium.”
Use gw2tp.com
5 minute updates, faster than any other site. Has every feature and more not locked behind a paywall. I find it very confusing that most people here still cite spidy and gw2tp.net
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