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How common is third-party software in PVP?

in PvP

Posted by: Hyde.6189

Hyde.6189

yes it is possible, and yes there are some players exploiting memory rewriting to get greater health, damage and speed hacking. As usual, it boils down to the community to report such players so Anet can take a look and ban such scrubs.

Lmfao @ “memory rewriting”. You can rewrite the part of the application memory that holds your health, but all that will do is make it look in your GUI like you have higher health, you will not actually have more and you will still die just as quickly as before. Values like health and damage are all stored and calculated server-side, there is no way to modify them on the client-side, and certainly not just by “memory rewriting”. Anyone saying that this is possible clearly does not have the slightest clue what they’re talking about.

google it… its pretty common, especially when there is no other way to get an advantage. Last night a player named Mogz was using a speedhack, not maxed but you could tell the difference. He downed myself and a teammate, he did finishers on us both before I could get off the 2nd downed ability to knock him down.

Yeah, as with the teleporting/flying I mentioned above, I believe speed-hacking is possible, though I’m kinda disappointed in ANet that this is the case. It is not that hard to implement server-side check that bounce a player back if they seem to be travelling considerably faster than they should be, so hopefully they will fix this soon. The only issue is that this becomes trickier when dealing with people on slow or bad connections, where packetloss may cause updates to be skipped or delayed and then when they arrive it might seem like the player is suddenly moving faster than they should when from their POV they actually aren’t. It’s a balancing act where you kind of have to allow a small amount of speed-hacking otherwise you risk rubber-banding people who are not hacking but just have bad connections, which could be very frustrating for them.

OMG major ele exploit

in Elementalist

Posted by: Hyde.6189

Hyde.6189

Is that explain why a Thief, one shot me in sPVP one of the tourny? He was critting me for 7-8k per hit. I was so confused and angry and now I know why..

If you’re getting “one shot” by someone doing 8k per hit, then that means you have <8k health. So you’ve made a glass-cannon build of the squishiest class then expect to be able to last very long going toe-to-toe against the class purely built around burst damage?

i'd like to know how much damage im doing

in PvP

Posted by: Hyde.6189

Hyde.6189

Only if you can only view your own totals, otherwise it becomes like Rift where everyone was just trying to get the big numbers on the scoreboard.

Heartseeker is still bork

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Posted by: Hyde.6189

Hyde.6189

It should probably cost 4 Initiative rather than 3.

Your tears taste sweet.

(edited by Hyde.6189)

Game is dying, so what are you doing to fix the only content you have?

in PvP

Posted by: Hyde.6189

Hyde.6189

Bad player thinks game is broken. I think I’m getting deja vu….

Annoying PvP.

in PvP

Posted by: Hyde.6189

Hyde.6189

- Warrior’s down state skill ’Vengeance" : If you respawn before “Vengeance” ends you will die again at the waypoint. Losing another 15 seconds because of the respawn timer.

Well that clearly sounds like a bug. Report it and I’m sure they’ll fix it.

How common is third-party software in PVP?

in PvP

Posted by: Hyde.6189

Hyde.6189

Unless ANets programmers are utterly incompetent, which I’m sure they aren’t, I seriously doubt there is any way to ‘hack’ more health or more damage, certainly not by using ‘third-party software’. At most there might be some overpowered synergy between traits or skills that ANet didn’t forsee, but I think it would be pretty well-known and quickly fixed if anything was that OP.

The most that ‘third-party software’ seems able to do at the moment is allow characters to teleport or fly. Hopefully that will be fixed soon if it hasn’t been already.

sPvP point awarding

in PvP

Posted by: Hyde.6189

Hyde.6189

The current system encourages the whole team to sit in a point until it’s captured so they get the capture points, even though there is absolutely no point them being there since it captures just as fast with one person.

Also agree that points should be awarded for each part of the bar filled, so that if you fill it halfway then someone else arrives and you leave you still get half the points for the capture. Although this still won’t fix the issue described above as everyone will still all stand on the one spot to get the points, though maybe if the points are shared between everyone on the point they will get so few that it will be more worthwhile to go do something more useful instead.

Why I am About to Quit my Theif: Opinions Wanted

in Thief

Posted by: Hyde.6189

Hyde.6189

shadow refuge which lasts for 4 seconds and each pulse stealths you for 3 so you can be stealthed up to 7 seconds.

Try 13 seconds.

Ah, I was just going off the description on the Wiki, I don’t usually use it in my build.

Bugs and Issues Compilation:

in Thief

Posted by: Hyde.6189

Hyde.6189

Mobs in PvE don’t respond correctly to stealth.

What I mean is, if you draw a mob’s attack (say, a Devourer’s repeating tail whipping), stealth before it hits you, and walk around the Devourer to backstab, the devourer will keep turning and keep whipping you with its tails even though it’s not supposed to be seeing you.

Yeah, I noticed this too. I think it’s something to do with the condition (poison) they put on you, as I noticed it doesn’t seem to do it if you stealth before it’s poisoned you, and other types of mob don’t do it as much as Devourers do.

Heartseeker missing way to much?

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Posted by: Hyde.6189

Hyde.6189

Yeah I’ve noticed this recently too. Hoping it is just a bug as the patch notes didn’t mention anything that could cause this (and I would hope ANet wouldn’t add additional stealth-nerfs on-top of the documented nerf).

Why I am About to Quit my Theif: Opinions Wanted

in Thief

Posted by: Hyde.6189

Hyde.6189

Create a utility skill that simply and instantly stealths you for a moderate period of time (5+sec).

Errrm, Blinding Powder? Ok it’s only 3 seconds stealth, but a 5 second blind at the same time. Add that to the stealth from healing, plus you can trait to stealth when stealing if you want to play a stealth build, plus shadow refuge which lasts for 4 seconds and each pulse stealths you for 3 so you can be stealthed up to 7 seconds. Plus Cloak and Dagger, and then there’s Black Powder which you can use as a combo field to stealth.

Seriously, if you’re having trouble finding ways to stealth then I think it sounds like a L2P issue tbh.

Quick Build Swapping

in Suggestions

Posted by: Hyde.6189

Hyde.6189

Yeah, was about to suggest this myself. Rift allowed several different builds that you could switch between when out of combat. I wouldn’t mind if extra build slots needed to be bought with gems, providing they aren’t too expensive. It is pretty essential to at least allow switching between a PvP build for WvW and a PvE build for dungeons, as you rarely want to be using the same build for both.

All 12 traits in all 3 tiers but ...

in Suggestions

Posted by: Hyde.6189

Hyde.6189

They’re hardly going to completely rework and rebalance the entire trait system at this point, and suggesting that they do so is kinda ridiculous. I also don’t really see how your suggestion would be an improvement at all.

Stealth issues

in Thief

Posted by: Hyde.6189

Hyde.6189

Yeah, I can understand random swings and AoEs hitting you if you’re in the area of effect, but it makes no sense to channelled abilities to continue hitting after going into stealth.

Thief class mechanic: Spamming

in Thief

Posted by: Hyde.6189

Hyde.6189

The word you’re looking for is “burst”, but if you prefer to say “spamming” that’s up to you.

This is why I love my thief

in Thief

Posted by: Hyde.6189

Hyde.6189

The most I’ve done is like 6k, how on earth do you people get such high numbers?

An opinion: The Economy Is Terrible

in Black Lion Trading Co

Posted by: Hyde.6189

Hyde.6189

honastly the games fine, all i’m hearing is:
“i’m a lazy person who wants to tele everywhere and buy all my mats on the TP for free. aNet, fix this problem of me being to lazy and spoon feed me all i need and want”

Yep, all I see here is QQ from someone who thinks the game owes him something. I don’t have much cash, I’m level 77 and only have 1.5g after buying my 2g trait book, but I’m not complaining. I prefer to gather my own crafting materials rather than buying them. Yeah, that means my crafting skills are going up pretty slowly, but if you want to be able to buy enough materials to burn through your crafting skills right up to 400 then you’re going to have to put in a bit of effort, it should be expensive to do so.

My personal opinion: Heartseeker is broken

in Thief

Posted by: Hyde.6189

Hyde.6189

3) Remove initiative from the game, and put all thief skills on a Cooldown. ( The easiest imho – it will also save them alote of extra work in the future with balancing thief class.)

How on earth would that save them work? It would cause the entire class to need to be completely rebalanced. Not to mention it would completely remove the entire point of playing a thief. Initiative allows high burst, but at the cost of not being able to do much once initiative runs out. If you put everything on cooldowns, then everyone playing thief might as well just delete the character and make a warrior instead, because currently that burst plus a small amount of stealth are the only things we do better than warriors (at the cost of being much more squishy and being next to useless when initiative runs out).

Death Blossom's evasive move

in Thief

Posted by: Hyde.6189

Hyde.6189

You just need to use a bit of common sense. It will always leap in the direction of the target, and usually over them to their opposite side. If there’s something on the opposite side of the target that you don’t want to leap into just don’t use the skill, or reposition yourself first, it’s not that hard.