Not so. If i get into combat while running, i won’t be able to respec, while a person on mount will be dismounted and able to fight with their combat set. This is especially important consideration in WvW, where you can easily get ambushed when roaming, and having access to both mobility and combat readiness at the same time offers huge advantage.
True, but since neither the Carpet nor the Tunneling Tool or the kites (the current “mounts”) are useable in WvW. So I guess Mounts wouldnt be useable as well. Still no problem here.
/edit:
You could actually put travel items in the Hero panel’s wardrobe instad being gizmos you have to carry and use.
While out of combat, your character would equip them automatically, and a button would be added to manually enable or disable the currently selected.
- Running shoes (Default). Gives different animations while running without taking the weapons out while out of combat. Makes charr run on all fours. Makes tengu run all ‘ninja-like’. Can be disabled so running out of combat uses the same animation as during combat.
- Skates. 4 wheels are added on the foot of the character without replacing the boots. The wheels appear on different locations per race:
- Humans. Inline skates
- Norn. Quad skates.
- Asura. Hover skates. Actually it’s just two of those floaty octahedrons seen on golems all the time on each feet instead of wheels.
- Charr. Chariot skates. (one of the wheels is big like those of a small bike)
- Silvari. Orbit wheels. They are weird like that.
- Skateboard. Makes the character ride a skateboard.
- Bicycle. Makes the character ride a bike.
- Flame Djinn’s Haste. Makes the character look like ‘skating’ on flames, reusing the skateboard’s animations.
- Storm Djinn’s Haste. Makes the character look like ‘skating’ on lighting. Reusing the skate’s animations.
- Enchanted Broom. Makes the character ride a floating broom. Can also be used for glider customization.
- Magic Carpet. Makes the character ride a Vabbian floating carpet. Can also be used for glider customization.
- Drill. Makes the character look like digging underground.
This would actually be pretty awesome as well, Hoverboard for my Engineer!
For all the haters keep using the wp and you swiftness skills for all of us wanting mounts the speed increase is the same speed as swiftness. I see nothing wrong here.
Beyond the fact that all the mounts clutter up the zone and cost computing resources (and development resources) better used on actual things that the game needs? I don’t hate the idea of mounts, but I see no REASON for them to exist in this game. Just because some players want them is not a valid REASON.
As already mentioned +33% looks like perma swiftness so the mounts could be turned off (see player instruments) for all those mount-hater and be auto-turned off like Minis for performance issues.
Btw Minis make even less sense than mounts (no QoL, just customisation) and they exist.
And, as already mentioned as well, mounts give QoL and customisation. Just like all the convenience items out of the gem store e.g. pick axes.
I see absolutely NO reason why there shouldnt be mounts, even if they are just Carpets, Hoverboards or Tunneling Tools (with +33% swiftness) instead of shiny rainbow ponies or stuff like that.
(edited by Inexor.7804)

